GregtechSurvivalGuide1 7 10
GregtechSurvivalGuide1 7 10
Guide
a survivors handbook
for an
industrially complex mod
Full Credits
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... and many more.
Thank you!
The
Configs
Notice the red dots. These are the lines we will be focusing on. If
you want Hardcore GT, find one of those lines and make it hard
(usually pretty obvious). Also note that CodeChickenCore has a
line for finite water:
#If set to true two adjacent water source blocks will not generate a third.
finiteWater=false
Should IC2 generate its ores. Gregtech DOES NOT need them.
Ideally, you do not want to make too many tools out of wood. What you would want to
do would be to make a wooden pickaxe to acquire sufficient cobblestone to make a set of
stone tools. (3 for a pick, 2 for a sword, 3 for an axe, 2 for a hove, 1 for a shovel;enhanced with Fire Aspect I, so a Flint Sword will set 11 total out of the picks 13
durability.) Alternatively, make flint tools. Flint tools have around 64 durability and can
set mobs on fire for extra damage. This can also be used to cook meat drops from pigs
and cows, which makes hunger less of a pain.
A Home-Caveman Era
Build some things and find somma dat ore!
If you intend on spending any amount of time working in IC 2 Crops (which you will), a
Swamp will be necessary as the best crops can only be cultivated in a Swamp. Extreme
Hills are a concern because the first three critical ores you will need to find are Iron,
Copper, and Tin. Iron and Copper can be found just about anywhere, tetrahedrite
(copper, but there are other ore veins for copper , required for batteries) is around 80120, but Tin is around 40-120. And the only biome that reliably contains areas of high
elevation is Extreme Hills for tetrahedrite and extra cassiterite.
Once you have a house (or at least four walls, a door, and hopefully a bed), you will need
a farm. Water + Dirt + Stone Hoe + Seeds, you wont need anything fancy but you will
need a stable food source. If you have encountered and killed any Skeletons up to this
point, you can use the bones as bonemeal to accelerate your first harvest. IC2 Crops are
a generally underappreciated system, but even without working to try to get the best
crops possible, IC2 crops give better output than vanilla farming. And given the other
difficulties you will encounter in the future, starting crops on day 1 will only help you.
Unless you built your house in or next to a forest, the next thing you should do is set up a
tree farm. Once again, because youre a caveman, this doesnt have to be special, just a
small area in which you plant some saplings and wait for them to grow. Wood will be in
short supply until you get a saw, so its best to be prepared.
The first thing you will want to do once you have found Iron or Copper and Tin is build a
basic set of tools. To do this, you first must make a hammer and a file. The hammer
allows you to smash (craft) 2 metal ingots into 1 metal plate, and the file is used in the
crafting of almost all tools. The hammer costs 6 metal ingots, and the file costs 2 metal
plates. Any ingots or plates can be used, as long as they are all the same metal. (You can
use 6 iron or 6 bronze to make a hammer, but you cannot use 3 iron and 3 bronze to
make a hammer). You can use thaumcraft shards (if you have it installed) to craft
hammers at the beginning, reserving your precious ingots.
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Ingot cost
Plate cost
Total cost
basic(perfect)
Hammer
--
6 (6)
File
--
4 (2)
Sword
--
4 (2)
Pickaxe
4 (3)
Axe
5 (3)
Shovel
--
2 (1)
Saw
--
4 (2)
Wire Cutter
--
3, 2 rods, 1 screw, 1
ring
10 (~5)*
Wrench
--
6 (6)
Knife
--
1 , 1 rod
3 (~2)*
Hoe
--
4 (2)
Soft Hammer
--
--
Mortar
--
Sense
5 ( 3)
Plunger
2 rod
2 (1)
Branch Cutter
--
11 (~6)*
Scoop
--
6 rods, 1 wool
6 (3)
.* - ~ is the value rounded up. Means some components are left over.
Costs are 4.375, 1.5, 5.125 for wire cutter, knife and branch cutter respectively.
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A full set of non-electric tools will cost 72 metal ingots. Iron is actually better for basic
tools, as iron is 33% more durable than bronze; as such, its better to save your bronze
for making early Steam Machines (next section). However, if you just want to get them
made, you can use other metals such as lead.
The general rule for crafting basic tools is that first the tool head is crafted, using the
required ingots and plates, a hammer, and a file, and then the tool head is crafted with a
stick (wooden, the old-fashioned kind) to make the tool. NEI is your friend, but take note
that specific Gregtech tools and tool heads will not appear in an NEI search. However,
the general forms of GT tools will appear in a search, and if you look up the recipes for
them you will find all the possible materials that tool can be made of, lets call them as
they are named: meta-tools as they are NBT data included on a 1 item, as such they dont
use more ID places (that is the reason why you only see the grey tool of the type made
out of Null in NEI) they work like TiC tools (but a lot more balanced than them for pretty
much everything).
If you want to save on tools, the Saw can also be used as an Axe, to break wood blocks.
However, the Axe is twice as fast as the Saw, Saw can be also used to gain ice block. The
real purpose of the Saw, however, is to increase the number of planks you can craft from
one wood block from 2 to 4, and the number of sticks you get from 2 planks from 2 to 4.
In other words, when using a saw the vanilla wood->planks and planks->sticks ratios are
restored. Once you have a saw, particularly if you have a tree farm, wood should no
longer be in short supply.
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main ore
secondary ore
tertiary ore
quaternary ore
Following graphs present world elevation & ore generation, horizontal axis being type of
ore vein, vertical axis being the world elevation it is generated at.
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Here is an image showing both the front and back of the Bronze Steam Furnace. Notice the
square hole at the back of the machine - that is the steam exhaust port.
Next step in reducing ore requirements is an steam alloy smelter which ups bronze yield
with 3 copper + 1 tin into a result of 4 bronze instead of 3 bronze when mixing dust by
hand. Additionally the alloy smelter accepts both dusts and ingots of copper and tin
while also outputting directly into bronze ingots thus saving many steps of macerating
and smelting, as it stand it is a alloy maker so i is needed for advancing towards
electrical age(s).
Can also be used together with molds to produce plates (most importantly, rubber, as
hammering rubber into plates is not really working for some reason [citation needed])
Steam forge hammer is a useful, fast and cheap tool to make dusts from crushed ores
and getting coal (except coal dust) from coal ore. This also means longer lifetime for your
bronze or iron hammer due to not having to use the tool durability are notability for
converting crushed ores into dust or in making plates from ingots and gem dusts, it
requires a steam compressor to compress the iron block.
Making a cauldron from 7 iron plates (14 iron ingots) allows you to make plain dusts
from impure or purified dusts. Throwing impure and purified dusts into a water-filled
cauldron will normalize the dust for use in alloy smelter, example impure redstone dust
cant be used in any of the redstone recipes .
At this point, its time to turn your plans towards obtaining steel with the use of a Bronze
Plated Blast Furnace. This will be your first multi-block machine and that will show with
the requirements - 32 bronze plated bricks and a bronze plated blast furnace block for
control. Start the steel production as soon as possible by inserting iron ingots or dust to
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top slot and at least 4 coal into bottom slot as you will need a lot of steel for the next age.
Building more than one Blast Furnace is usually an excellent idea. If a new Bronze
Plated Blast Furnace is built next to already existing one, they can have a common wall
and thus save on material.
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The Energy system includes power-loss as well. Machines, generators and wires (you
must use Gregs own wires as any other wire will not work) will all experience some loss.
Gregtechs EU(watts) is made up of amperage (amps) and voltage (volts). Amperage
refers to the number of packets sent per tick, while voltage refers to the size of the
packets. Cables that receive more amps than shown in the in-game tooltip will burst into
flames, while machines that receive too many volts will explode, similar to IC2
machines. For now, EU will need to be stored in batteries (or you can use IC2 CESU and
GT transformers if you are familiar with that), which can be placed in battery buffers . A
Battery Buffer containing a charged battery will output voltage depending on the battery
tier (small=32v, medium=128v, and large=512v), while the amperage will depend on the
number of batteries present in the buffer. Buffers come in 1, 4, 9, and 16 amp tiers, with
space for 1, 4, 9, and 16 batteries, as well as the standard volt tiers.
Max amps for a machine is normally 2 but some can use 3, volts (can be transformed
into IC2 EU, same rules as the IC2 energy AKA if too high your machine explodes) It
would be wise to make you first machine an electrolyzer, centrifuge,canner machine but
the most needed (if you really want to save materials) a plate bender, After making the 2
steel gears for your initial bending machine, you can either smelt (dont macerate) the
mold to get 4 steel back or use it for later gear production until you get a tier 2 Extruder
which will drop the gear cost to 4 ingots.
A bending machine will allow 1 ingot -> 1 plate processing. Of course, youll need to
power the bending machine. Next machine targets are an assembling machine, wire mill
and a lathe.
As the electrolyzer and the centrifuge are required for batteries, it would be in your best
interest to make a battery buffer and find salt and tetrahedrite, tetrahedrite for
antimony and the salt in the electrolyzer for sodium as those are used for (antimony for
battery alloy (made in the alloy smelter by lead and antimony, can be steam alloy
smelter) and sodium for RE-batteries, you will require a canner machine for making the
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battery itself.
Having a turbine going straight to your machinery works alright for the first few
machines, but soon enough youre going to get a Not enough power error!
The solution to this is to build the batteries for your battery buffers internal storage. As
we already told you how you can make RE-batteries but the lithium is better than
sodium, so how do we get that? From Tungstate/Scheelite/Lithium veins. You can also
make single use batteries, but they arent as useful in a permanent setup as the REbatteries, as they are single use, you can recycle the hull though when you have used
them.
Next long-term target is the electric blast furnace. The main difficulty in building it is
nickel and steel. Steel is usually just a matter of waiting, so it is very useful (this is the
part where you wait for 24 hours to get steel and make lot of bronze blast furnaces) for
us and everyone who has a ulot of time in his hands.
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...Higher tier transformers require some form of cooling to continue functioning. <more
information/testing needed - Anonymous>
[WIP]
Voltage (EU/t)
8
32
128
512
2048
8192
32768
131072
524288
2097152
However, most machines will not accept above the Insane Voltage, and will require
transformers to step down the voltage. For example, the macerator comes in 5 different
versions: Basic, Advanced I, II, III, and IV, which range from Low Voltage to Insane
Voltage.
On the other hand, hatches and buses come in each tier. Higher tiers equal higher input
and output rates, as well as higher capacity.
While these higher tiers (LuV - MaxV) may seem, well, ludicrous, they do have some
benefits. Higher tiers are useful for transporting power, as they can both travel further
before losses reduce the Voltage to zero, and compared to lower tiers, their losses are
smaller. For example, lets look at a 1x platinum cable. It can carry a current of 8192V
and experiences a loss of 1 EU/t per metre (block) of cable. As such, one would have to
run 8192 blocks of cable before the voltage drops to 0 EU/t.
For more in-depth information and specifics regarding power loss and voltage, check out
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Max
V
Loss
EU/m
Max. range
Material
Max
V
Loss
EU/m
Max.
range
Tin
32
32
Graphene
8192
8192
Cobalt
32
16
Osmium
8192
4096
Lead
32
16
Platinum
8192
8192
Zinc
32
32
Naquadah
32768
32768
Soldering Alloy
32
32
Niobium-Titanium
32768
16384
Iron
128
43
Vanadium-Gallium
32768
16384
Nickel
128
43
32768
8192
Cupronickel
128
43
Copper
128
64
Red Alloy
inf.
Annealed Copper
128
128
Superconductor
2^31-1
2^31-1
Kanthal
512
171
Gold
512
256
Electrum
512
256
Silver
512
512
Blue Alloy
512
512
Nichrome
2048
512
Steel
2048
1024
Tungstensteel
2048
1024
Tungsten
2048
1024
Aluminium
2048
2048
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EBF Q&A:
Q: How to input power into the multiblock?
A: That is very easy and all you need is an energy hatch (LV) which can replace any of
the bottom heat proof casing blocks.
Q: MV energy hatch requires Aluminium, which requires MV. How do i solve this?
A: You require 3 energy hatches (LV) for that, multiblock is fully customizable.
Q: I require 3 energy hatches, so if i power them straight from my basic steam turbines
its a-OK?
A: you require atleast 3 battery buffers and many basic steam turbines.
Q: But how do i get enough steam for those? with the high pressure steam boiler?
A: There is a multiblock steam boiler that has 4 tiers: Bronze, Steel, Titanium, and
Tungsten Steel. They are explained further down this guide.
Q: So i built the EBF and the power generation that you told me to so i put the aluminium
dust in the input hatch now?
A: You Must fix the problems, you will fix it by putting GT tools into maintenance hatch,
dont worry about the last one Circuitry burned out it will work on 90% Efficiency
(requires 10% more Energy). This last problem can be fixed with the BrainTech
Aerospace Advanced Reinforced Duct Tape FAL_84 they can be made in the advanced
assembler.
Q: Is it good to go now, after i have supplied it with power, problems are fixed, and the
turbines are well-fed?
A: Yes it is. It is ready to go now.
Q: I have tried to make Steel in it, power is connected, but steel isnt smelting.
Iron / Wrought iron are in place, but nothing is coming out nor is it working.
What have i done wrong?
A: You need to supply EBF with liquid oxygen in order to smelt steel in it.
By the way, if you aim to do so, smelt iron > wrought iron before that,
that will allow you to reach maximum power efficiency as wrought iron > steel process
is 5 times faster than iron > steel.
Q: Correct voltage is supplied, but things dont smelt !? Why?
A: it happens to be that there is additional upgrades with coils - Cupronickel (the default
ones), Kanthal (second tier), and Nichrome (pretty damn expensive) those can be used to
expand the heat Cap of the EBF, some EBF recipes require higher heat to be made.
Both kanthal and nichrome alloys come out of EBF hot and require a vacuum freezer to
be made into wires.
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When choosing a boiler size and output pipe material/size, keep in mind the steam
outputs for the large boilers:
Bronze: 800 mB/t
(16000 L/s)
Steel: 1200 mB/t
(24000 L/s)
Titanium: 1600 mB/t (32000 L/s)
Tungsteel: 2000 mB/t
(40000 L/s)
Source for the output numbers
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As mentioned in the Chloes tutorial, every GT-Pipe (or just pipe for future reference)
is a small tank all of its own, and often liquids that you try to transport splash around
in the pipe back and forth, resulting in some weird readings on both ends.
If you want to eliminate that, use shutters configured to only let your liquids go one way,
and not the other.
That will ensure your liquids go where you want them to go, and that you i.e. will get
your steam (its a liquid, too) to all turbines equally, instead of having one run have a big
fuel buffer while others idle.
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By Unstoppablepro
NOTE: The author unnerfed the following:
Pickaxe nerf
Wood nerf
Machines exploding due to natural occurrences
1. Vanilla Survival -_-. What would you normally do???
http://minecraft.gamepedia.com/Tutorials/Beginner%27s_guide
2. Mine vast resources of tin and copper. This marks the beginning of the
Bronze Era.
Some things to never do:
- All vanilla rules (Mining straight down etc)
- Never smelt unnecessary ores. The macerator and Industrial Grinder can
take care of everything.
3. Mix tin and copper to make BRONZE!!! (HAYO)
Craft a mortar first http://ftbwiki.org/Iron_Mortar when crafting, replace iron with flint
if you cant find any iron/you dont want to use it. Also replace stone bricks with plain
stone.
Then you place the ingot next to mortar and craft a dust.
Mix bronze by placing 3 copper dust and 1 tin dust. GT by default will give you 3 bronze
dust.
More information: http://ftb.gamepedia.com/Bronze
4. Hammer, wrench, dat tool!!
Hammer recipe: http://ftbwiki.org/Bronze_Hammer You can use iron too.
Wrench: http://ftb.gamepedia.com/Wrench_%28Gregtech%29
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Miscellaneous tips: For redstone, mine the ore with a tier 2 pick, transform the crushed
ore into impure dusts with a hammer, and purify the dusts by throwing them into a
cauldron.For obsidian, you need a tier 3 pick. In the early game those can be made out of
certain gems, metals, or uranium-238.You can make a hammer (or other tools) out of
graphite. Smelt charcoal in the furnace to get graphite. The hammer is only good for 10
uses though.
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