Computing Without Computers
Computing Without Computers
WITHOUT
COMPUTERS
34
35
2004
I am typing this from a hammock in my garden in Sussex using
a wireless-connected, battery-powered computer only
dreamed of in the 1970s. The technology has at last arrived but
with a staggering performance far beyond the wildest dreams
of even the most optimistic gurus, and at an even more
astonishingly low cost. Whilst I type this sentence, a student
has logged in from China for a tutorial in one window, my son
is chatting in another, and in a third window an urgent email
query from Frank Gehrys office is being answered; it is 4pm
British Summer Time that magic time of the day when Los
Angeles is waking up and Shanghai is not yet asleep. Here I am
lying in my hammock wondering why it took so long to get
connected and what we have all been doing in the meantime
I pause for a moment to reflect on having just been
connected to the Peoples Republic of China and the United
States of America all from a hammock in the European Union
with an international network of agreed protocols the politics
of this seem more wondrous than the technology. The March
1974 copy of 2 is red with a full-cover portrait of Chairman
Mao holding a red copy of 2 in the form and classic gesture of
the little red book how did 2 know?
36
1970s had been set entirely in the 1960s. So, in order to revive
the flavour of the period and according to fickle memory
and some note taking at the time, the following sequence
of formative events is set out a personal Rough Guide to
Thought Experiments.
1967
1963
Buckminster Fuller lectures in the Architectural Association
(AA) first-year studio he is being filmed for BBC television.
He is seated on a trestle table, and stops mid-sentence every
time the camera stops, only to resume again mid-sentence
when the filming starts again.
1964
The Fun Palace by Cedric Price and Joan Littlewood, arguably
the seminal building of the century, in development since
1958, is revealed to the public in an article by Reyner Banham.
(Reyner Banham, Peoples Palaces, New Statesman, 7 August
1964, pp 1912)
1965
Autodestructive Art. During his lecture at the AA, Gustav
Metzger contrives for his slides to burn in the projector (the
flames go down the screen giving an impression of hell).
A demonstration ensues in Chings Yard. The choreographed
destruction of fluorescent tubes inspires an orgy of destruction
with models, drawings, drawing boards and furniture being
hurled from the studio windows overlooking the yard. I am
inspired to hurl myself from the rooftop onto this participatory
event (others have since admitted this feeling too), not from
depression but from a sense of elation.
1968
Cybernetics Serendipity, an exhibition at the ICA
organised by the incredible Jasia Reichardt. A dogeared catalogue (a special issue of Studio International)
reveals an incredible mix: Norbert Wiener, Stafford
Beer, Karlheinz Stockhausen, John Cage, Edward
Ihnatowicz, Gustav Metzger, Gordon Pask poetry,
music, art, sculpture, dance, film, architecture. Page
after page documents seminal experiments that set
the agenda for the coming 40 years.
(Jasia Reichardt, Cybernetic Serendipity, Cosmorama,
2 September 1968, p 395)
1966
International Dialogue of Experimental Architecture (IDEA),
Folkstone. Thousands of backpacking, beach-sleeping students
converge from around the world on a small hall designed for
an audience of a few hundred. They hear Cedric Price talk on
the Potteries Thinkbelt, Hans Hollein on the Retti candle shop
and the invention of Tote bags, which takes the tiny shop out
into the city, as well as Joseph Weber, Ionel Schein, Yona
Freidman, Arthur Quarmby and the Archigram Group. Claude
Parent and Paul Virilio speak in French in black suits, and are
translated by Colin Fournier, who also rescued them from
being booed off stage as they are seen as neofascist by a highspirited audience. Reyner Banham talks on the End of
Architecture. Cedric Price unguardedly said that architects are
The 1960s dream wholeheartedly embraced the idea of the general availability of
computers. But the reality was that in the mid-1960s there were no graphics display
devices generally available. John Frazer, as a student in 1968, plotted his final-year
project on cartridge paper on a hired pen plotter with no screen graphics available.
37
1969
The pyrotechnics to mark the end of the 1960s take
place in March when New Society publishes NON-PLAN:
An Experiment in Freedom by Reyner Banham, Paul
Barker, Peter Hall and Cedric Price, setting forth a
manifesto for the end of planning as we understand it.
(Reyner Banham, Paul Barker, Peter Hall and Cedric
Price, NON-PLAN: An Experiment in Freedom, New
Society, 20 March 1969, pp 43543)
1970
In 1969, the only screen graphics display service at Cambridge University was a circular
cathode ray tube where the first lines fade before the last lines are drawn. John Frazer is
now able for the first time to interact directly with a growing seed of a design that
automatically reconfigures itself to spatial requirements.
Also in 1968
I do my first computer drawings plotted by pen on cartridge
paper (no screen preview). Generating drawings of a
geometrical complexity that is virtually impossible by hand is
inspirational, but the pain of writing the software (no AutoCad
yet) and entering all that data, start me on a lifelong project to
improve the situation. I plot my final-year project, win the year
prize for it, and all the original drawings are stolen from the
end-of-year exhibition.
(John Frazer, Reptiles, 2 April 1974, pp 2319)
38
Also in 1970
I have gained access to a graphics display device (a circular
cathode ray tube where the first lines fades before the last
ones are drawn), the only one at Cambridge University. With
the help of expertise in the mathematical laboratory, I start
to develop generative programs based on a kind of digital
DNA that enable me to generate structural forms automatically
without the tedium of entering all that data.
1973
As the world economy stagnates following the oil crisis,
I wander from Cambridge back to the AA, teaching again with
Britt Andressen. We introduce the students to another thought
experiment, asking them to construct a computer from
matchboxes and coloured beads. I am subsequently afforded
the pleasure of teaching for a further year with David Greene
and Will Alsop.
Our company,
Autographics,
is founded,
followed by
software package
Autoplan, launching
a 20-year task to
write useful software
that we believe
assists design rather
than obstructs it.
A few years later
AutoCad appears,
eclipsing our
pioneering little
company.
1977
1979
1976
39
The Generator project became the worlds first intelligent building. Working model
of part of the interactive Generator environment with a microprocessor embedded in
every element for computing its own reconfiguration. Concept, electronics, mode and
software by John and Julia Frazer as cybernetic consultants to Cederic Price, 1978.
40
By the late 1970s, the first microprocessor-based graphics storage devices became
commercially available. (Left) A Tekronix 4051 introduced by John and Julia Frazer
into the Belfast College of Art & Design in 1977. By the end of the 1970s the first
personal computers became available, but the screen graphics were of such low
resolution that a multicolour pen plotter still had to be used for graphics output.
(Right) Belfast College of Art & Design, 1977: a Commodore PET (personal electronic
transactor) with 10-pen colour plotter and software designed and written by John
and Julia Frazer.
Universal Constructor, AA diploma 11 unit students, 1990, with Gordon Pask and
Julia Frazer.
The 1990s
By 1992, all the tools are available: the computers, the
software virtual reality is a reality. The problem now shifts to
one that would make connections between 30 years or more of
pieces: How to integrate the new technology with the human
side, the interaction, the environment and the underlying
purpose. John Frazer works with students at the AA from 1990
to 1995 to build experimental interactive models, generative
and evolutionary systems and use genetic algorithms and
neural nets with which to explore architecture as if it were a
form of artificial life. Applications include creating a
participatory planning model for the citizens of Groningen
'Universal Constructor' (AA diploma11 unit students, with
Gordon Pask and Julia Frazer, 1990). Cedric Price and Gordon
Pask also worked with this group, helping to make the link
between formative thought processes and ongoing student
discoveries. The 'Universal Interactor' exhibition (AA diploma
11 unit students, 1992) invited visitors to interact with
networked input and output devices. The arrival of global
access to the Internet in 1994 was celebrated by diploma 11
students in their 'Interactivator' exhibition at the AA. Here, an
object evolved in the heart of the exhibition in response to
input from the actual visitors, virtual visitors on the Internet
and the changing environmental conditions of the exhibition
space. The computing without computers experiment is re-run,
although this time we have the computers. The purity of the
thought experiment is all the more poignant and the
imperative of doing without the encumbrance of the machine
all the more powerful. Working in a virtual space is further
developed when John Frazer takes up the post of head of the
School of Design at the Hong Kong Polytechnic University in
1998 , where students build the Global Virtual Design Studio
with which to conduct shared global projects.
41
42
Computers have
become ubiquitous,
pervasive and getting
close to being
invisible. So I toast
the new millennium
and declare myself
post-digital in the
sense of transcending
the need to anymore
talk about computers.
We can take them for
granted and get back
to the real problems
of designing a future
in response to the
needs of people
and the environment.
Alex Gordon, expressing their profound sense of unease at
the way the institute was running the programme (Andrew
Rabeneck, Francis Duffy, John Worthington, LL/LF/LE Open
letter to Alex Gordon PRIBA, 2 January 1973, p 6). The issue
of participation in design was similarly obscured.
5 The dream of CAD (computer-aided design) was sold cheap as
COD (computer-obstructed design) and soon collapsed into the
realm of ghastly renderings that polluted every minor school
of architectures degree shows for several years.
6 The technological optimism of the late 1960s and early 1970s
was one-dimensional. Many of its sources can be found in
much earlier work, and the richness of the thinking seemed
to get lost over time. Fuller, in writing Nine Chains to the Moon
(1938), raised environmental issues, and published 4D Time
2000
Computers have become ubiquitous, pervasive and
getting close to being invisible. So I toast the new
millennium and declare myself post-digital in the sense
of transcending the need to anymore talk about
computers. We can take them for granted and get back
to the real problems of designing a future in response
to the needs of people and the environment.
2005
A recent symposium on Architecture and Digital
Integration at the Royal Society of Arts established
that the hardware and software necessary for design
and computer-controlled fabrication and assembly
technology has now developed to the point where the
dinosaur of industrialisation by fabricating repetitive
elements can finally be ditched. Software adapted out
of the realms of the aerospace industry and into the
domain of construction has at last displaced software
written to merely speed the existing design process.
The dream of software to generate, and ultimately
construct, forms and spaces appropriate to a responsive
and ecologically responsible future architecture, is at
last with us. Examples as diverse as Gaud and Gehry,
baroque churches and gherkins, illustrated the
feasibility of the technology and its necessity, or so
many speakers claimed. A digital project ecosystem
has been formed of a loose affiliation of architects,
engineers, fabricators and builders to effect a radical
reform of the construction industry including education
and training.
Avid readers of 2 will have known this was coming
for over 40 years. We still have the same concerns.
Will the mistakes of the 1970s be repeated with a onedimensional approach to the technology without the
process and the purpose? Are we in danger of again
seeing the solution out of the context of the problem?
The last word to Cedric Price: Technology is the
answer but what was the question?
And the 2s? they will now be staying on my
bookshelves 4
43