Accenture - Future of HR Digital
Accenture - Future of HR Digital
Accenture - Future of HR Digital
Today's practice
Tomorrow's practice
Workforce of one
Why now?
The idea that gaming elements can be
useful in the workplace is not new. For
example, sales groups have long used
leaderboards and other gamification-like
mechanisms to foster friendly competition.
And organizations as serious as the
military have used war games and their
civilian equivalents to train soldiers and
leaders. What is new is that more and
more workers are familiar with and enjoy
gaming. In addition, the commercial
platforms that have industrialized the
development of games and gamification
are more widely available to organizations.
These factors have made it much more
affordable for enterprises to create serious
games and to incorporate gamification
into business processes. For example, some
serious games leverage general-purpose
game engines (such as Unreal Engine
from Epic Games, or Unity Technologies
platform)which provide graphics,
game editors and artificial intelligence
functionsto achieve high levels of
sophistication and create simulated
characters. Likewise, vendors such as
Bunchball and Badgeville have created
cloud-based gamification engines, which
deliver key gamification functions as web
services. This greatly reduces the cost and
complexity of incorporating gamification
into enterprise web applications. These
developments have given rise to a varied
set of applications that have transformed
various HR processes.
Recruitment
America's Army (AA) comprises serious games and was developed as an element of the U.S. Armys recruiting
program. AA strongly resembles battlefield entertainment games. The simulation-based game conveys the
challenges involved in common Army missions, making the soldiers role appealing to the Armys target audience.
Training
Stone City is a serious game commissioned by Cold Stone Creamery Inc. The purpose of the game is to help
employees learn correct portioning behavior for ice cream and understand its effect on profitability and
customer satisfaction. A viscosity model simulates the way in which various flavors scoop differently. Success in
the game requires speed and skill, which makes the simulation fun and effective.
Americas Army has been extended to include training components in addition to recruiting. Training modules
enable players to try out various types of weapons, vehicles and military procedures. The game environment allows
safe trial-and-error learning of job functions that are dangerous in real life.
Sourcing
TopCoder is a programming community site that, among other things, uses gamification to help companies
identify strong programmers for contract work or permanent hire. Software projects are divided up into small
competitions. Participants can earn royalties for winning results that are licensed for sale. However, the reputation
a programmer earns by doing well in the competitions is often more important to participants. TopCoder
maintains programmer reputations and makes them accessible to potential employers.
Performance Management
Work.comTM, from salesforce.com, Inc., uses gamification mechanisms to provide timely feedback to employees
and to recognize high performers. Employees can recognize colleagues with customized badges that reflect their
companys culture and values. Any recognition employees receive becomes part of their social profiles, making
their reputation visible throughout the enterprise.
ContestBuilder, by LevelEleven, LLC, enables sales managers to gamify any aspect of the sales metrics tracked in
salesforce.coms customer relationship management (CRM) system. Managers can design contests to incentivize
creating, responding to or converting leads or closing deals. The contests motivate salespeople to achieve, thus
boosting their productivity. Companies can create customized contests and change the contests to reflect shifts in
their sales pipeline, making this an agile approach to performance management.
Achievers provides companies with a stand-alone, branded social recognition portal, through which employees can
recognize each other with endorsements and virtual currency points. Recognition is broadcast in a social newsfeed
and on the platforms dashboard, fostering a sense of accomplishment and friendly competition. Recognition
points can become a source of pride for employees and can be redeemed for merchandise.
Impact on
the Business
As we have discussed in the context of
each of the five IT developments, digital
advances will have significant implications
on employees, managers, and leaders alike.
The most important implications include:
Impact on HR
As digital infuses nearly every aspect of
talent management and work itself, it will
transform how HR organizations operate
and how they serve the business. It will
impact HR in the following ways:
Bottom Line
For years, the human resources
function has shouldered much of the
responsibility for managing people, in a
largely segregated operation. Technology
advances will change all this, by
integrating talent management into
the fabric of everyday business. HR IT
will thus become a vital component
of organizational performance in an
increasingly competitive and fast-changing
world. As HR heads toward a future
characterized by Big Data, integration,
mobility, social media, gamification,
and cloud computing, the ability for
organizations to manage their people will
grow more flexible, agile and customized.
Notes
About Accenture
This document makes descriptive reference to trademarks that may be owned by others. The use of such trademarks
herein is not an assertion of ownership of such trademarks by Accenture and is not intended to represent or imply the
existence of an association between Accenture and the lawful owners of such trademarks.