Constructing Base Features
Constructing Base Features
Constructing base
features
Self-paced Training
spse01515
Contents
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-1
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5-2
5-3
5-4
5-7
5-12
5-13
5-16
5-16
5-17
5-18
5-20
5-22
5-23
5-25
5-25
5-26
5-27
5-28
5-31
spse01515
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6-2
6-5
6-5
6-7
6-8
6-10
6-12
6-14
Contents
Contents
Summary . . . . . . . . . . . . . . . . . . . .
Activity: Add material to a base feature . . .
Activity: Add material to a base feature
Open an existing file . . . . . . . . . . . . .
Add mounting flanges . . . . . . . . . . . .
Create mounting holes . . . . . . . . . . .
Add circular cutouts . . . . . . . . . . . . .
Summary . . . . . . . . . . . . . . . . . . . .
Using the feature construction commands .
Lesson review . . . . . . . . . . . . . . . . . . . .
Lesson summary . . . . . . . . . . . . . . . . . .
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6-17
6-17
6-17
6-18
6-19
6-22
6-23
6-25
6-26
6-28
6-29
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7-2
7-3
7-6
7-6
7-7
7-8
7-12
7-15
7-16
7-17
7-18
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8-3
8-3
8-4
8-5
8-7
8-9
8-11
8-12
8-13
Sets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9-1
Working with user-defined sets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9-2
Lesson review . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9-4
spse01515
This software and related documentation are proprietary to Siemens Product Lifecycle Management
Software Inc.
2014 Siemens Product Lifecycle Management Software Inc.
spse01515
Introduction
Welcome to Solid Edge self-paced training. This course is designed to educate you in the use of
Solid Edge. The course is self-paced and contains instruction followed by activities.
Start with the tutorials
Self-paced training begins where tutorials end. Tutorials are the quickest way for you to become
familiar with the basics of using Solid Edge. If you do not have any experience with Solid Edge,
please start by working through the basic part modeling and editing tutorials before starting self-paced
training.
Tutorials
Supported Browsers
Windows:
o
Internet Explorer 8 or 9
Firefox 12 or higher
UNIX/Linux
o
IE9 Compatibility View. The HTML deliverables are fully supported when launched with the http://
protocol or the file:/// protocol. However, if you are viewing the files from a local installation e.g,
D:// ,you may need to enable Compatibility View. In IE 9, do the following:
spse01515
Introduction
Introduction
Firefox recommends that users update the latest version for security issues surrounding
Java. They do not recommend using older versions of Firefox due to these issues. See:
http://support.mozilla.org/en-US/kb/latest-firefox-issues
Most customers install and launch our deliverables via http:// protocol which is fully supported.
However, Firefox has a default security setting that prevents the help from launching correctly
from a UNC path (file:///). To change this setting, you need to change the value of the
security.fileuri.strict_origin_policy preference:
spse01515
Note
This course presents the method for creating synchronous base features. To learn about
the method for creating ordered base features, refer to the self-paced course spse01536:
Modeling synchronous and ordered features.
When constructing a 3D model in Solid Edge, it is helpful to evaluate the basic shape of the part,
and develop a plan as to how you want to construct the model. The overall shape of the part can be
captured in the very first feature, called the base feature.
How to define the shape of the base feature
1. Create a region (a series of sketch elements that create a closed area).
2. Select the region to construct the base feature using either the Extrusion or Revolved Extrusion
command.
Once the base feature is created, material can be added or removed by the definition of other features.
Watch the video.
spse01515
1-1
When constructing a 3D model in Solid Edge, it is helpful to evaluate the basic shape of the part,
and develop a plan as to how you want to construct the model.
You should consider the following questions when starting a new model:
What is the best sketch for the first feature on the part?
spse01515
2-1
Lesson
Part modeling:
for getting
started
Lesson
2: 2: Part modeling:
Tips Tips
for getting
started
Reference planes
A reference plane is a flat surface that is typically used for drawing 2D sketches in 3D space.
Although the size of a reference plane is theoretically infinite, it is displayed at a fixed size to make it
easier to select and visualize.
Three default, or base reference planes, are available in Solid Edge part and sheet metal documents
for defining the base feature.
2-2
spse01515
Sketch 1
The L-shaped sketch of the model is a good choice, but would require extra features to finish
defining the tapered end of the model. In many cases this could be the best choice, especially
when working with standard shapes and extrusions.
Sketch 2
The rectangular sketch would require many extra features to remove the material around the
stiffening rib and tapered end of the model. This would be a poor choice for this model.
Sketch 3
For this model, this would be the best choice. It defines the basic length and width of the model
and includes the tapered end. Two additional protrusion features complete the basic shape of the
part. A hole feature, a cutout feature, and a round feature complete the part.
spse01515
2-3
Lesson
Part modeling:
for getting
started
Lesson
2: 2: Part modeling:
Tips Tips
for getting
started
As your modeling skills increase, and when modeling parts in the context of the assembly, choosing
the best reference plane becomes less of a concern. You can use the Rotate command to rotate the
graphic window to an easy to visualize orientation.
2-4
spse01515
Orienting the sketch for the base feature symmetrically with respect to the base reference planes
makes it easier to construct the rest of the model because you can also use the base reference
planes to symmetrically orient the subsequent features.
spse01515
2-5
You can use keyboard shortcut keys to change the view of the model and to fit the model contents
to the active window.
To look at this view
top
front
right
bottom
back
left
isometric
dimetric
trimetric
currently locked sketch plane or command
plane
Tip
Another way to change view direction is to use the View Orientation command
on the Status bar at bottom-right of the application window.
Another way to change view direction to the currently locked sketch plane is to use the
Sketch View command
spse01515
located
3-1
Select a command.
spse01515
4-1
Lesson
the mouse
Lesson
4: 4: UsingUsing
the mouse
In most cases, if an object is locatable and selectable, you can position the cursor over the object
and click the right mouse button (right-click) to do the following:
Display a shortcut menu. Shortcut menus are context-sensitive. The commands on the menu
depend upon your cursor location and which elements, if any, are selected.
Restart a command.
If you click and hold the right mouse button, you can display a radial menu containing commands
pertinent to the environment you are currently working in.
4-2
spse01515
Rotate the view. Hold the middle mouse button and drag to rotate the view about the center
of the model range.
Click the middle mouse button on one of the following to specify a rotation point or axis:
o
Click on a face: specifies a point projected onto the face as the rotation point.
spse01515
4-3
For features on an existing body, the extent direction defined by cursor position with respect to the
sketchs planar surface or plane determines whether you create an extrusion or cutout.
If the sketch extends away from the model volume, this creates an extrusion.
If the sketch extends toward the volume of the model body, this creates a cutout.
spse01515
5-1
Lesson
Creating
features
Lesson
5: 5: Creating
base base
features
Selection workflow
Select a region. Click the extrude handle to create a solid from the sketch region.
Creation workflow
On the Home tabSolids group, choose the Extrude command. Select a region to define the
feature. Right-click or press Enter to accept.
Note
You may find that the first method minimizes interaction with the command bar and lets you
work faster. The creation workflow has other advantages that you learn about in a later section.
5-2
spse01515
spse01515
5-3
Lesson
Creating
features
Lesson
5: 5: Creating
base base
features
Extrude a region
Using the Select tool
1. Use the Select command to select a region.
2. (Optional) Set the Symmetric extent option to extrude the feature symmetrically on both sides of
the region.
3. Click the extrude handle, move the cursor to define the extent, and click to create the solid,
5-4
spse01515
or you can type an extent in the dynamic input box and press the Tab key. Then move the cursor
to define the extent side.
spse01515
5-5
Lesson
Creating
features
Lesson
5: 5: Creating
base base
features
5. Move the cursor to define the extent, and click to create the solid,
or you can type an extent in the dynamic input box and press the Tab key. Then move the cursor
to define the extent side.
5-6
spse01515
Revolve a region
Using the Select tool
1. Use the Select command to select a region.
2. Drag the extrude handle origin (1) to the edge (2) to define the axis of revolution.
3. (Optional) Set the Symmetric option to revolve the feature symmetrically on both sides of the
region.
4. On the revolve handle, click the torus to begin the revolve extent step.
spse01515
5-7
Lesson
Creating
features
Lesson
5: 5: Creating
base base
features
5. Move the cursor to define the extent and then click to create the solid,
or type an extent in the dynamic input box and press the Tab key. Then click to one side or the
other of the region to define the direction and create the solid,
5-8
spse01515
5. (Optional) Set the Symmetric option to revolve the feature symmetrically on both sides of the
region.
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5-9
Lesson
Creating
features
Lesson
5: 5: Creating
base base
features
or type an extent in the dynamic input box and press the Tab key. Then click to one side or the
other of the region to define the direction and create the solid,
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Lesson
Creating
features
Lesson
5: 5: Creating
base base
features
The command bar contains the options required to construct a wide variety of extruded features.
To start the feature construction process, you position the cursor over the arrow on the extrude
handle and click (3).
The cursor shape changes to a cross hair, and a dynamic representation of the feature is displayed,
along with a dynamic input box, which allows you to type a precision value for the feature (4).
To finish defining the feature (5), you can click the mouse, or type a value and press the Enter key.
Note
The sketch elements used to define the feature are moved to the Used Sketches list in
PathFinder and hidden. The sketch dimensions are migrated to the appropriate model edges.
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Extent Options
Extents
Defines the depth of the feature or the distance to extrude the sketch to construct the feature.
You can specify that the feature extends in one direction only or two directions symmetrically. The
extent options are: Finite, Through All, Through Next, and From/To Extent.
Finite
Sets the feature extent so that the sketch is extruded a finite distance to either side of the
sketch plane, or symmetrically to both sides of the sketch plane. You can type the distance
into the dynamic input box or click to define the extent.
Through All
Sets the feature extent so that the sketch is extruded through all faces of the part, starting
at the sketch plane. You can extrude the sketch to either side of the profile plane, or to
both sides.
Through Next
Sets the feature extent so that the sketch is extruded through only the next closed intersection
with the part on the selected side. You can extrude the sketch to either side of the sketch
plane, or to both sides.
From/To Extent
Sets the feature extent so that the sketch is extruded from a specified face or reference plane
to another specified face or reference plane. You can use the sketch plane as one of the
extents, select the sketch plane handle, or right-click.
Note
If the region is selected first, the From extent surface can be redefined be dragging the
extrude handle origin to another surface or plane. Click the extrude handle. Select
the To surface or plane. Right-click extrudes to the profile plane. A PMI dimension is
automatically added for the extent length.
Symmetric Extent
Specifies that the feature extent is to be applied symmetrically about the sketch plane. To ensure
the appropriate operation is performed in each direction (for example: whether material is added
or removed) make sure you select Add or Cut on the command bar:
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Lesson
Creating
features
Lesson
5: 5: Creating
base base
features
Keypoints
Sets the type of keypoint you can select to define the feature extent. You can define the feature
extent using a keypoint on other existing geometry. The available keypoint options are specific to
the command and workflow you use.
Center and End point
all keypoints
end point
midpoint
center point (arc or circle)
tangency point (select a tangent point on an analytic curved face such as a cylinder,
sphere, torus, or cone)
silhouette point
edit point on a curve
no keypoint
Open/Closed Sketch
Specifies whether adjacent model edges are considered part of the sketch region when an
open sketch is attached to one or more model edges. This allows you to control how adjacent
faces are trimmed in certain situations.
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Open
Ignores adjacent model edges. When this option is set, additional faces may be modified,
such as illustrated in the cutout example below.
Closed
Includes adjacent model edges. When this option is set, fewer faces may be modified, such
as illustrated in the cutout example below.
Automatic
Specifies that whether model edges are included or ignored is determined automatically. This
option is the preferred option in most cases.
To Extent Selector
Select the To surface when the From/To Extent option is set. The From surface is automatically
set to the sketch plane when using the command bar to construct the feature. If you want
to specify a different face as the From surface, use the command bar options to specify the
From surface.
Note
If the region is selected first, the From extent surface can be redefined be dragging the
extrude handle origin to another surface or plane. Click the extrude handle. Select
the To surface or plane. Right-click extrudes to the profile plane. A PMI dimension is
automatically added for the extent length
Treatment Request
Define draft or crowning for the feature.
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5-15
Lesson
Creating
features
Lesson
5: 5: Creating
base base
features
Prompted to define treatment parameters after the extent for the feature is defined.
When this option is cleared, not prompt is given to define treatment parameters after the
extent for the feature is defined.
Overview
This activity demonstrates the process of creating a base feature, the initial solid in a model.
Objectives
Create a vise base to become familiar with techniques used in the construction of a base feature.
In this activity you will:
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Click the
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5-17
Lesson
Creating
features
Lesson
5: 5: Creating
base base
features
On the Home tabDraw groupRectangle by Center list, choose the Rectangle by 2 Points
command.
Place a fillet on corner (1). On the Home tabDraw group, choose the Fillet command.
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Pause the cursor over corner (1) and click when both lines highlight.
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5-19
Lesson
Creating
features
Lesson
5: 5: Creating
base base
features
Select the region contained within the fillet and four lines.
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Define the extrusion extent by typing 70 mm into the dynamic edit box and press the Tab key.
Position the cursor to extend to the side as shown.
Note
Save this file. You will continue to work in it as you progress through this course.
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5-21
Lesson
Creating
features
Lesson
5: 5: Creating
base base
features
Summary
In this activity you learned how to create a base feature. A sketch was created and dimensioned. A
region was extruded and the sketch dimensions migrated to the base feature. The base feature is
ready for material to be added or removed to create the desired part.
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The command bar updates to display the options for constructing revolved features (A), and the
revolve handle appears (B).
To construct a revolved feature, you move the revolve handle to a linear sketch element, model
edge, or to the center of a cylindrical face that defines the axis about which you want to revolve the
sketch. In the following example, the axis element is separate from the sketch region that defines the
cross section of the revolved feature.
You can move the revolve handle by clicking the handle origin (A), which attaches it to the cursor.
You can then position the handle over the axis element. The revolve handle snaps into alignment
with any linear elements. When aligned with the proper element, you can click to accept the handle
position (B).
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Lesson
Creating
features
Lesson
5: 5: Creating
base base
features
You can construct a revolved feature that is equal to or less than 360 degrees using the options on the
Revolve command bar. After you define the options you want on the command bar, you can click the
torus element on the revolve handle (A) to begin constructing the feature. The cursor shape changes
to a cross hair, and a dynamic representation of the feature is displayed, along with a dynamic input
box, so you can type an angular value for the feature (B).
To finish defining the feature, you can click to define the feature extent, select a keypoint, or type a
value and press the Enter key.
Note
The sketch elements used to define the feature are moved to the Used Sketches collector
in PathFinder and hidden. The sketch dimensions are migrated to the appropriate model
edges when possible.
Notice that since the axis element is separate from the sketch elements that define the
cross section of the feature, that the axis element does not move to the Used Sketches list
in PathFinder.
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The option is on by default. All sketch dimensions migrate to the live section.
Overview
This activity demonstrates the process of creating a part model using the Revolve command.
Objectives
Create a vise screw to become familiar with the Revolve command for construction of base features.
In this activity you will:
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Lesson
Creating
features
Lesson
5: 5: Creating
base base
features
5-26
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5-27
Lesson
Creating
features
Lesson
5: 5: Creating
base base
features
5-28
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Click the extrude handle origin (1) and drag it to the edge (2).
The extrude handle changes to a revolve handle. Edge (2) is the axis of revolution.
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5-29
Lesson
Creating
features
Lesson
5: 5: Creating
base base
features
On command bar, select the Live Sections options (1) and turn off 360 extent option (2).
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Summary
In this activity you learned how to create a revolved base feature. A sketch was created and
dimensioned. A region was revolved and the sketch dimensions migrated to the base feature. The
extrude handle changes to a revolve handle when you drag it to an edge.
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6-1
Lesson
Creating
subsequent
features
Lesson
6: 6: Creating
subsequent
features
2. Position the cursor over a sketch region, then click to select it.
3. Position the cursor over the Extrude handle, then click to select it.
4. Reposition the cursor to define the direction of the material you want to add or remove.
6-2
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6-3
Lesson
Creating
subsequent
features
Lesson
6: 6: Creating
subsequent
features
Set the Face option, position the cursor within a sketch region, and then click the left mouse
button.
Set the Chain option, position the cursor over one of a connected chain of sketch elements,
and then click the left mouse button to accept the selection.
Set the Single option, select one or more connected elements, and then right-click to accept
the selection.
3. Reposition the cursor to define the direction of the material you want to add or remove.
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Tip
To define draft and crown parameters for the protrusion or cutout, use the Treatment Step
options on the command bar. See the Help topic, Applying draft angle and crowning.
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6-5
Lesson
Creating
subsequent
features
Lesson
6: 6: Creating
subsequent
features
Overview
This activity demonstrates the process of removing material from a base feature.
Objectives
Create regions and use those regions to cut material from the part.
6-6
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Open the file you saved in the Activity: Create a base extruded synchronous feature.
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6-7
Lesson
Creating
subsequent
features
Lesson
6: 6: Creating
subsequent
features
Turn off the display of the Sketches and PMI collectors in PathFinder.
On the front face of the part, draw the sketch and add dimensions.
On the command bar, select the Through All extent option (1).
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Move cursor to point the arrow inward to remove material. Click when arrow direction is towards
the part.
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6-9
Lesson
Creating
subsequent
features
Lesson
6: 6: Creating
subsequent
features
Draw a sketch on face (1) and add dimensions as shown. Ensure that the center of the circle
aligns with the midpoint of the bottom edge.
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Select the region as shown. Click the extrude handle. On the command bar, click the Through
Next option
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6-11
Lesson
Creating
subsequent
features
Lesson
6: 6: Creating
subsequent
features
Select and accept the two regions bounded by the 18 mm diameter circle.
Note
Use QuickPick if needed to select the two regions. You build a select set by selecting the
first region and then, while holding down the Ctrl key, select an additional region.
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When the direction arrow points towards the part, click to create the circular cutout.
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6-13
Lesson
Creating
subsequent
features
Lesson
6: 6: Creating
subsequent
features
6-14
Draw the sketch on face (1) and center the sketch on the bottom edge of face.
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Click the extrude handle and set the extent option to Through All on the command bar. Click
when the arrow points towards the part.
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6-15
Lesson
Creating
subsequent
features
Lesson
6: 6: Creating
subsequent
features
Turn off all sketches and PMI, and press Ctrl+I to display an isometric view.
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Summary
In this activity you learned how to remove material from a base feature. A sketch was created and
dimensioned. A region was selected representing the cross-sectional area to define the material
to be removed.
Overview
In this activity you will
Create the four feet of the vise by extruding four regions at once.
Create cutouts at the back of the vice and through the feet.
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6-17
Lesson
Creating
subsequent
features
Lesson
6: 6: Creating
subsequent
features
6-18
Open the file saved from the Activity: Remove material from a base feature.
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On the bottom face of the part, sketch four mounting flange profiles.
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6-19
Lesson
Creating
subsequent
features
Lesson
6: 6: Creating
subsequent
features
6-20
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Select the up arrow to add material towards the top of the part. In the dynamic input box, type a
distance of 8 mm and press Enter.
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6-21
Lesson
Creating
subsequent
features
Lesson
6: 6: Creating
subsequent
features
Sketch four circles of diameter 8 mm on each of the mounting flange faces. Place the circles
concentric with flange arc.
Select all four circles and remove material from the flanges.
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Sketch two 7 mm diameter circles on the face shown and add dimensions. To center the two
circles on the face, draw a line connecting the two circle centers. Change the line to a construction
element. Align the midpoint of construction line to the midpoint of the top edge on the face.
Select both circular regions. You may need to use QuickPick to select the regions.
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6-23
Lesson
Creating
subsequent
features
Lesson
6: 6: Creating
subsequent
features
6-24
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Summary
In this activity you continued to apply techniques to add and remove material from a base feature.
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6-25
Lesson
Creating
subsequent
features
Lesson
6: 6: Creating
subsequent
features
The first step is to click the feature command. You can then use the command bar to define the
input required to complete the feature. PromptBar, at the bottom of the working area, also displays
prompts as to what you should do.
Command bar
The command bar for each feature command contains all the options available for the command.
You can select one of two configurations for the command bar:
6-26
Horizontal toolbar form: the command options are contained in a floating toolbar which resides in
the document view.
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Vertical docking window form: the command options are contained in a vertical window which
can be docked with other windows.
Note
You can choose the command bar configuration from Solid Edge OptionsHelpers
pageCommand User Interface. For more information: Customize Solid Edge options and
Helpers page (Solid Edge Options dialog box)
All options specific to the command are included in the command bar, and are generally organized in
the sequence you would use to complete the command. You can also use the command bar to go
back to a previous step, or to go to an optional step. Although feature construction is a sequential
process, you do not have to start all over again if you want to change something you did in an
earlier step.
Along with the command bar, the PromptBar will guide you as you complete the necessary command
options.
Construction and Reference Elements
You can use construction and reference elements to help you construct features. For example, when
constructing a hole feature, you can draw a construction line to help you position the hole properly.
You can use the Construction command to change a sketch element into a construction element, or
a construction element into a sketch element. Construction elements display using a different line
style than sketch elements.
Reference elements are planes and axes used to define sketch planes, extrude extents, and revolve
axes.
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6-27
Lesson
Creating
subsequent
features
Lesson
6: 6: Creating
subsequent
features
Lesson review
Answer the following questions:
1. For features on an existing body, what determines whether you are creating an extrusion or
a cutout?
2. Of the two workflows for creating a base feature, which one minimizes interaction with the
command bar and lets you work faster?
3. There are two command bar configurations available: horizontal and vertical. Where do you
choose the active configuration?
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Lesson summary
Once a region exists, two workflows are available for creating a base feature: the selection
workflow (synchronous environment) and the creation workflow.
Surface shapes are directly tied to the curves defining those surfaces. Therefore, the control of
curves is crucial in modifying surface topology.
You can use construction and reference elements to help you construct features. For example,
when constructing a hole feature, you can draw a construction line to help you position the
hole properly. You can use the Construction command to change a sketch element into a
construction element. Reference elements are planes and axes used to define sketch planes,
extrude extents, and revolve axes.
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6-29
Once a solid model exists, you can fully dimension it as needed. You can define dimensions
necessary for manufacturing and other downstream functions directly to the model's edges and faces.
In fact, you do not have to create any dimensions in the 2D sketch at all. You can wait until a base
feature exists to perform all of the dimensioning work.
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7-1
Lesson
Model
Dimensions
Lesson
7: 7: Model
Dimensions
You can access dimensioning commands from the following tabs within Solid Edge.
Home
Sketching
Surfacing
PMI
Note
The PMI tab adds more dimensioning commands, as well as a full set of manufacturing
annotations.
The application of dimensions to a 3D model does not differ from placement on a 2D sketch. Since
this topic was already covered this in a previous lesson, we will not cover the individual types here.
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Model Dimensions
Live Rules
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7-3
Lesson
Model
Dimensions
Lesson
7: 7: Model
Dimensions
For example, you can lock both of the 20 mm dimensions before you edit the 60 mm dimension.
Then, when you edit the 60 mm dimension to 70 mm, the 20 mm dimensions do not change.
PMI dimensions display using different colors depending on whether they are locked or unlocked.
Controlling the direction of change
When you highlight or select the dimension text on a 3D dimension, the dimension terminators
update to indicate which side of the model will change when you edit the value of the dimension. A
3D arrow (A) appears on the side of the model which will be modified, and a 3D sphere (B) appears
on the side of the model which remains stationary.
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Model Dimensions
You can also use the options on the dialog box to control how the model reacts to a dimension
edit. Use the direction arrows to specify which side of the model is modified (A), and which side
remains stationary (B).
You can also drive a symmetric edit by selecting the symmetric arrow.
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7-5
Lesson
Model
Dimensions
Lesson
7: 7: Model
Dimensions
Overview
This activity demonstrates the process of applying dimensions to define and control a model.
Objectives
Use some of the dimensioning commands on an existing part.
In this activity you will:
7-6
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Model Dimensions
Open a file
Open jaw.par.
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7-7
Lesson
Model
Dimensions
Lesson
7: 7: Model
Dimensions
Place dimensions on the 3D part and use them to change the model size. You will learn that
dimensions can be placed at any time in the design cycle, and these dimensions control
the model.
In PathFinder, turn off the display of the Dimensions collector under PMI.
Place a diameter on the bore. Change the value to 20 mm and press the Enter key.
7-8
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Model Dimensions
Place a radius dimension on the saddle surface and change the value to 25 mm.
Select Distance Between to place a dimension representing the overall height of the part.
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7-9
Lesson
Model
Dimensions
Lesson
7: 7: Model
Dimensions
7-10
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Model Dimensions
Change the dimension value to 86 mm. Ensure that the direction arrow points upward.
Press the F5 key to refresh the screen to clear the display of the dimension plane.
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7-11
Lesson
Model
Dimensions
Lesson
7: 7: Model
Dimensions
Open jaw_rounds.par. It is similar to the part in the previous activity. The file includes rounds.
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Model Dimensions
Place a Distance Between dimension from the bottom edge to the underside edge as shown
below. Change the value to 40 mm.
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7-13
Lesson
Model
Dimensions
Lesson
7: 7: Model
Dimensions
While still in the Dimension Between command, select the round to dimension to the center of
the round.
Note
You can see that the dimension is attached to a virtual center of the round.
7-14
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Model Dimensions
Summary
In this activity you placed dimensions on the 3D model. These dimensions can be used to control the
model shape. You also learned how to dimension to an intersection using a virtual vertex.
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7-15
Lesson
Model
Dimensions
Lesson
7: 7: Model
Dimensions
7-16
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Model Dimensions
Lesson review
Answer the following questions:
1. What type of dimensions attach to the edges of a model?
2. What allows you to prevent change in a dimension when you are editing other dimensions in
a model?
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7-17
Lesson
Model
Dimensions
Lesson
7: 7: Model
Dimensions
Lesson summary
You can define dimensions necessary for manufacturing and other downstream functions directly
to a model's edges and faces. In fact, you do not have to create any dimensions in the 2D sketch
at all. You can wait until a base feature exists to perform all of the dimensioning work.
Solid Edge provides a unified set of dimensioning commands whether you're working with a 2D
sketch or placing dimensions on a 3D model. This single tool set simplifies your work, allowing
you to focus on the job at hand instead of hunting for a unique 2D or 3D command.
PMI dimensions are created indirectly through sketch migration, and by directly adding them to
the model.
You can change the size of the model by changing the value of one or more PMI dimensions.
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In synchronous, a coordinate system is a set of planes and axes used to assign coordinates to
features, parts, and assemblies. You can also draw sketches on the principal planes associated with
a coordinate system.
When constructing synchronous parts, you typically use the principal planes of the base coordinate
system to draw 2D sketches in 3D space.
You can use a coordinate system to position a part in an assembly. You can measure distances
relative to a coordinate system with the Measure Distance and Measure Minimum Distance
commands. You can display and hide the base coordinate system. Coordinate systems are displayed
in the Coordinate System collection in PathFinder.
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8-1
Lesson
Coordinate
systems
Lesson
8: 8: Coordinate
systems
8-2
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Coordinate systems
Overview
This activity demonstrates the process of creating features using a coordinate system.
Objectives
Create handle on a coffee cup using coordinate system.
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8-3
Lesson
Coordinate
systems
Lesson
8: 8: Coordinate
systems
8-4
Open cup.par.
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Coordinate systems
Place the coordinate system on the outside cylindrical surface of the cup. Do not be concerned
with exact location. Press the Esc key when it places.
Place a dimension between the coordinate systems X-axis and the edge on the top of cup.
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8-5
Lesson
Coordinate
systems
Lesson
8: 8: Coordinate
systems
Select the X axis on the coordinate system. Change the dimension value to 52 mm.
Press F3 to unlock the dimension plane and then F5 to clear its display.
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Coordinate systems
Draw a rectangle on the coordinate system's XZ plane. Press the N key until the (green) edge
shown on the plane highlights and then press the F3 key to lock to that plane.
On the View tabViews group, choose the Sketch View command. Add dimensions as shown.
Press F3 to unlock the sketch plane. Press Ctrl+I to return to the ISO view.
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8-7
Lesson
Coordinate
systems
Lesson
8: 8: Coordinate
systems
Choose the Revolve command to generate the handle. Select the rectangle as the sketch.
Accept it and then select the coordinate system X-axis as the rotation axis. You may need to
use QuickPick to locate the X-axis.
Note
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Coordinate systems
If you wish to aesthetically finish the handle, you can add rounds to the edges. First add a 5 mm
round to the handles four edges and then right-click. Add a 7 mm round to the two handle/cup
interface edges and then right-click.
Turn off the display of the coordinate system entry in the Coordinate Systems collector.
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8-9
Lesson
Coordinate
systems
Lesson
8: 8: Coordinate
systems
8-10
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Coordinate systems
Summary
In this activity you learned how to create a coordinate system to use to draw a sketch. The coordinate
system was positioned with dimensions.
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8-11
Lesson
Coordinate
systems
Lesson
8: 8: Coordinate
systems
Lesson review
Answer the following questions:
1. What are the two types of coordinate systems?
2. You can locate which coordinate system type with respect to model geometry or another
coordinate system?
8-12
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Coordinate systems
Lesson summary
When constructing synchronous parts, you typically use the principal planes of the base
coordinate system to draw 2D sketches in 3D space.
You can use a coordinate system to position a part in an assembly. You can measure distances
relative to a coordinate system with the Measure Distance and Measure Minimum Distance
commands. You can display and hide the base coordinate system. Coordinate systems are
displayed in the Coordinate System collection in PathFinder..
Pierce and silhouette points can assist in connecting curves to off-plane geometry.
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8-13
Lesson 9: Sets
The Extrude command creates a face set in PathFinder; these have names such as Protrusion
1. This set contains all faces of the protrusion.
The resulting set of faces may be used as input to other commands, and grouped by the user for
further selection.
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9-1
Lesson
Lesson
9: 9: Sets Sets
You can then select the user-defined set in PathFinder and use the steering wheel to quickly move
the user-defined set to a new location.
9-2
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Sets
Note
Faces
Features
Complete sketches
Some types of elements are not valid for adding to a user-defined set. If no valid elements are
in the select set, the Create User-Defined Set and Add to User-Defined Set commands are not
available. Also, these commands will not be available in the Ordered portion of the model.
Adding to an existing user-defined set
The Add to User-Defined Set command can be used to add new elements to an existing user-defined
set. When you select an element to add to an existing set, then click the Add to User-Defined Set
command on the shortcut menu, you are prompted to select an existing set to which you want to add
the new elements. You can then select the existing set in PathFinder.
Dissolving a user-defined set
The Dissolve User-Defined Set command can be used to dissolve or modify an existing set. When
you dissolve an existing set, the element set remains selected. You can then deselect the elements
you wanted to remove from the previous set, then use the Create User-Defined Set command to
create a new set that does not contain the deselected elements.
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9-3
Lesson
Lesson
9: 9: Sets Sets
Lesson review
Answer the following questions:
1. Are user-defined sets available in both Synchronous and Ordered portions of a model?
2. How do you delete a user-defined set?
9-4
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