Batman Quick Reference
Batman Quick Reference
Batman Quick Reference
Agility Roll
Success; 1D6 = or < MOVEMENT
VICTORY POINTS
MOVEMENT
CASUALITY
KO
6VP
SIDEKICK
4VP
FREE AGENT
4VP
HENCHMAN
2VP
4VP
2VP
3VP
1VP
ATTACK
STRIKE (costs 1 AC per Strike)
1 Strike = 1D6 to Impact
GRAB (cost +1 SC)
If Damaged = Target Immobilized..
PUSH (cost +1 SC)
If Damaged = Target Moved.
SHOOT (costs 2 AC)
1 Shoot = 1D6 Impact x Rate of Fire
Willpower Roll
Success; 2D6 = or < WILLPOWER
Endurance Roll
Success; 2D6 = or < ENDURANCE
Recover Stun
roll 1D6 (+1D6 per SC spent)
per each 4+ result remove a (O) marker
BLINK!
Roll 1D6 per each obstacle in the shoot trajectory.
If exceeds the roll difficulty, shoot hits the Obstacle
4+. walls, other miniatures
5+. urban furniture, trees, fences, etc.
6+. domestic furniture, barbed wire, tables, chairs, etc.
RECOVER