0% found this document useful (0 votes)
314 views9 pages

Obs Log

The document contains log output from Open Broadcaster Software (OBS) recording a streaming session. It lists the system specifications, installed OBS modules, audio and video settings, and provides performance metrics for the recording. The session experienced initial connection issues with Twitch but then streamed successfully for an extended period while capturing a game using the Elgato Game Capture HD device.

Uploaded by

Susan Wise
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
314 views9 pages

Obs Log

The document contains log output from Open Broadcaster Software (OBS) recording a streaming session. It lists the system specifications, installed OBS modules, audio and video settings, and provides performance metrics for the recording. The session experienced initial connection issues with Twitch but then streamed successfully for an extended period while capturing a game using the Elgato Game Capture HD device.

Uploaded by

Susan Wise
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 9

17:47:38: Open Broadcaster Software v0.64b - 32bit (?

`)
17:47:38: ------------------------------17:47:38: CPU Name: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz
17:47:38: CPU Speed: 3500MHz
17:47:38: Physical Memory: 4095MB Total, 4095MB Free
17:47:38: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, H
TT 1, logical cores 8, total cores 4
17:47:38: monitor 1: pos={0, 0}, size={1920, 1080}
17:47:38: monitor 2: pos={1920, 0}, size={1920, 1080}
17:47:38: Windows Version: 6.1 Build 7601 S
17:47:38: Aero is Disabled
17:47:38: ------------------------------17:47:38: OBS Modules:
17:47:38: Base Address
Module
17:47:38: 00D40000
OBS.exe
17:47:38: 0FE00000
OBSApi.dll
17:47:38: 548E0000
DShowPlugin.dll
17:47:38: 544E0000
GraphicsCapture.dll
17:47:38: 54380000
NoiseGate.dll
17:47:38: 52170000
PSVPlugin.dll
17:47:38: -----------------------------------------17:47:38: Adapter 1
17:47:38: Video Adapter: NVIDIA GeForce GTX 750 Ti
17:47:38: Video Adapter Dedicated Video Memory: 2070609920
17:47:38: Video Adapter Shared System Memory: 2147807232
17:47:38: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
17:47:38: Video Adapter Output 2: pos={1920, 0}, size={1920, 1080}, attached=t
rue
17:47:38: =====Stream Start: 2015-02-10, 17:47:38===============================
================
17:47:38: Multithreaded optimizations: On
17:47:38: Base resolution: 1280x720
17:47:38: Output resolution: 1280x720
17:47:38: -----------------------------------------17:47:38: Loading up D3D10 on NVIDIA GeForce GTX 750 Ti (Adapter 1)...
17:47:38: -----------------------------------------17:47:38: Audio Format: 48000 Hz
17:47:38: -----------------------------------------17:47:38: Audio Channels: 2 Ch
17:47:38: Playback device Default
17:47:38: -----------------------------------------17:47:38: Using desktop audio input: Headset Earphone (ASTRO MixAmp Pro
)
17:47:38: Global Audio time adjust: 0
17:47:38: -----------------------------------------17:47:38: Using auxilary audio input: Microphone (AT2020USB+)
17:47:38: Mic time offset: 1000
17:47:38: -----------------------------------------17:47:38: Audio Encoding: AAC
17:47:38:
bitrate: 160
17:47:38: Using bitmap image
17:47:38: Scene buffering time set to 700
17:47:38: -----------------------------------------17:47:38: Video Encoding: x264
17:47:38:
fps: 60
17:47:38:
width: 1280, height: 720
17:47:38:
preset: veryfast
17:47:38:
profile: main
17:47:38:
keyint: 120
17:47:38:
CBR: yes

17:47:38:
CFR: no
17:47:38:
max bitrate: 2000
17:47:38:
buffer size: 2000
17:47:38: -----------------------------------------17:47:39: Using RTMP service: Twitch
17:47:39: Server selection: rtmp://live-lax.twitch.tv/app
17:47:39: Interface: Killer e2200 Gigabit Ethernet Controller (NDIS 6.30) (eth
ernet, 1000 mbps)
17:47:40: Completed handshake with rtmp://live-lax.twitch.tv/app in 89 ms.
17:47:45: FlushBufferedVideo: Flushing 20 packets over 316 ms
17:47:45: Total frames encoded: 382, total frames duplicated: 2 (0.52%)
17:47:45: Total frames rendered: 411, number of late frames: 0 (0.00%) (it's oka
y for some frames to be late)
17:47:45: librtmp error: RTMPSockBuf_Fill, recv returned -1. GetSockError(): 100
53 (An established connection was aborted by the software in your host machine.)
17:47:45: Connection to rtmp://live-lax.twitch.tv/app failed: Could not access t
he specified channel or stream key. This could be because the key/channel is in
valid, or because the server still thinks you are logged in.
17:47:45:
17:47:45: RTMPSockBuf_Fill, recv returned -1. GetSockError(): 10053 (An establis
hed connection was aborted by the software in your host machine.)
17:47:45:
17:47:45: ~RTMPPublisher: Packet flush completed in 0 ms
17:47:45: Number of times waited to send: 0, Waited for a total of 0 bytes
17:47:45: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%)
, Total 0 (0%)
17:47:45: Number of bytes sent: 0
17:47:45:
17:47:45: Profiler time results:
17:47:45:
17:47:45: ==============================================================
17:47:45: video thread frame - [100%] [avg time: 0.826 ms] [children: 16.5%] [un
accounted: 83.5%]
17:47:45: | scene->Preprocess - [0.121%] [avg time: 0.001 ms]
17:47:45: | GPU download and conversion - [16.3%] [avg time: 0.135 ms] [children
: 15.3%] [unaccounted: 1.09%]
17:47:45: | | flush - [14.3%] [avg time: 0.118 ms]
17:47:45: | | CopyResource - [0.605%] [avg time: 0.005 ms]
17:47:45: | | conversion to 4:2:0 - [0.363%] [avg time: 0.003 ms]
17:47:45: Convert444Threads - [100%] [avg time: 0.848 ms] [children: 99.4%] [una
ccounted: 0.59%]
17:47:45: | Convert444toNV12 - [99.4%] [avg time: 0.843 ms]
17:47:45: encoder thread frame - [100%] [avg time: 1.056 ms] [children: 0.189%]
[unaccounted: 99.8%]
17:47:45: | sending stuff out - [0.189%] [avg time: 0.002 ms]
17:47:45: ==============================================================
17:47:45:
17:47:45:
17:47:45: Profiler CPU results:
17:47:45:
17:47:45: ==============================================================
17:47:45: video thread frame - [cpu time: avg 0.493 ms, total 202.801 ms] [avg c
alls per frame: 1]
17:47:45: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per
frame: 1]
17:47:45: | GPU download and conversion - [cpu time: avg 0.075 ms, total 31.2 ms
] [avg calls per frame: 1]
17:47:45: | | flush - [cpu time: avg 0.037 ms, total 15.6 ms] [avg calls per fra
me: 1]
17:47:45: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per fra

me: 1]
17:47:45: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls
per frame: 1]
17:47:45: Convert444Threads - [cpu time: avg 0.752 ms, total 546.002 ms] [avg ca
lls per frame: 2]
17:47:45: | Convert444toNV12 - [cpu time: avg 0.752 ms, total 546.002 ms] [avg c
alls per frame: 2]
17:47:45: encoder thread frame - [cpu time: avg 0.689 ms, total 249.601 ms] [avg
calls per frame: 1]
17:47:45: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per
frame: 1]
17:47:45: ==============================================================
17:47:45:
17:47:45: =====Stream End: 2015-02-10, 17:47:45=================================
================
17:47:49: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
17:47:49: CUDA loaded successfully
17:47:49: 1 CUDA capable devices found
17:47:49: [ GPU #0 - < GeForce GTX 750 Ti > has Compute SM 5.0, NVENC Available
]
17:48:18: =====Stream Start: 2015-02-10, 17:48:18===============================
================
17:48:18: Multithreaded optimizations: On
17:48:18: Base resolution: 1280x720
17:48:18: Output resolution: 1280x720
17:48:18: -----------------------------------------17:48:18: Loading up D3D10 on NVIDIA GeForce GTX 750 Ti (Adapter 1)...
17:48:18: -----------------------------------------17:48:18: Audio Format: 48000 Hz
17:48:18: -----------------------------------------17:48:18: Audio Channels: 2 Ch
17:48:18: Playback device Default
17:48:18: -----------------------------------------17:48:18: Using desktop audio input: Headset Earphone (ASTRO MixAmp Pro
)
17:48:18: Global Audio time adjust: 0
17:48:18: -----------------------------------------17:48:18: Using auxilary audio input: Microphone (AT2020USB+)
17:48:18: Mic time offset: 1000
17:48:18: -----------------------------------------17:48:18: Audio Encoding: AAC
17:48:18:
bitrate: 160
17:48:18: Using bitmap image
17:48:18: Scene buffering time set to 700
17:48:18: -----------------------------------------17:48:18: Video Encoding: x264
17:48:18:
fps: 60
17:48:18:
width: 1280, height: 720
17:48:18:
preset: veryfast
17:48:18:
profile: main
17:48:18:
keyint: 120
17:48:18:
CBR: yes
17:48:18:
CFR: no
17:48:18:
max bitrate: 2000
17:48:18:
buffer size: 2000
17:48:18: -----------------------------------------17:48:20: Using RTMP service: Twitch
17:48:20: Server selection: rtmp://live-lax.twitch.tv/app
17:48:20: Interface: Killer e2200 Gigabit Ethernet Controller (NDIS 6.30) (eth
ernet, 1000 mbps)

17:48:20: Completed handshake with rtmp://live-lax.twitch.tv/app in 116 ms.


17:48:20: SO_SNDBUF was at 8192
17:48:20: SO_SNDBUF is now 65536
17:48:21: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffe
r: 1490 / 276480)
17:48:23: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffe
r: 2863 / 276480)
17:51:15: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
17:51:15: New Scene
17:51:15: Using Window Capture
17:51:16: -----------------------------------------17:51:16:
device: Elgato Game Capture HD,
17:51:16:
device id {39F50F4C-99E1-464a-B6F9-D605B4FB5918},
17:51:16:
chosen type: UYVY, usingFourCC: false, res: 1280x720 - 1280x720, f
rameIntervals: 166833-166833
17:51:16:
use buffering: false - 0, fourCC: 'UYVY'
17:51:16:
17:51:16:
device audio info - bits per sample: 16, channels: 2, samples per
sec: 48000, block size: 4
17:51:16: Using directshow input
17:52:00: Audio timestamp for device 'Elgato Game Capture HD' was behind target
timestamp by 130
17:52:28: RTMPPublisher::SocketLoop: Stalled for 4877 ms to write 272992 bytes (
buffer: 0 / 276480), unstable connection?
17:57:01: FlushBufferedVideo: Flushing 32 packets over 517 ms
17:57:02: Total frames encoded: 31359, total frames duplicated: 56 (0.18%)
17:57:02: Total frames rendered: 31335, number of late frames: 5 (0.02%) (it's o
kay for some frames to be late)
17:57:02: ~RTMPPublisher: Packet flush completed in 88 ms
17:57:02: ~RTMPPublisher: Send thread terminated in 0 ms
17:57:02: RTMPPublisher::SocketLoop: Graceful loop exit
17:57:02: ~RTMPPublisher: Socket thread terminated in 0 ms
17:57:05:
17:57:05: Profiler time results:
17:57:05:
17:57:05: ==============================================================
17:57:05: video thread frame - [100%] [avg time: 1.153 ms] [children: 53.1%] [un
accounted: 46.9%]
17:57:05: | scene->Preprocess - [40.8%] [avg time: 0.47 ms]
17:57:05: | GPU download and conversion - [12.3%] [avg time: 0.142 ms] [children
: 11.5%] [unaccounted: 0.781%]
17:57:05: | | flush - [10.9%] [avg time: 0.126 ms]
17:57:05: | | CopyResource - [0.434%] [avg time: 0.005 ms]
17:57:05: | | conversion to 4:2:0 - [0.173%] [avg time: 0.002 ms]
17:57:05: Convert444Threads - [100%] [avg time: 0.865 ms] [children: 99.5%] [una
ccounted: 0.462%]
17:57:05: | Convert444toNV12 - [99.5%] [avg time: 0.861 ms]
17:57:05: encoder thread frame - [100%] [avg time: 1.196 ms] [children: 1.17%] [
unaccounted: 98.8%]
17:57:05: | sending stuff out - [1.17%] [avg time: 0.014 ms]
17:57:05: ==============================================================
17:57:05:
17:57:05:
17:57:05: Profiler CPU results:
17:57:05:
17:57:05: ==============================================================
17:57:05: video thread frame - [cpu time: avg 0.542 ms, total 16988.5 ms] [avg c
alls per frame: 1]
17:57:05: | scene->Preprocess - [cpu time: avg 0.319 ms, total 9999.67 ms] [avg
calls per frame: 1]

17:57:05: | GPU download and conversion - [cpu time: avg 0.026 ms, total 826.805
ms] [avg calls per frame: 1]
17:57:05: | | flush - [cpu time: avg 0.021 ms, total 686.405 ms] [avg calls per
frame: 1]
17:57:05: | | CopyResource - [cpu time: avg 0.001 ms, total 46.8 ms] [avg calls
per frame: 1]
17:57:05: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 15.6 ms] [avg cal
ls per frame: 1]
17:57:05: Convert444Threads - [cpu time: avg 0.925 ms, total 57907.6 ms] [avg ca
lls per frame: 2]
17:57:05: | Convert444toNV12 - [cpu time: avg 0.923 ms, total 57798.4 ms] [avg c
alls per frame: 2]
17:57:05: encoder thread frame - [cpu time: avg 0.744 ms, total 23337.8 ms] [avg
calls per frame: 1]
17:57:05: | sending stuff out - [cpu time: avg 0.041 ms, total 1310.41 ms] [avg
calls per frame: 1]
17:57:05: ==============================================================
17:57:05:
17:57:05: =====Stream End: 2015-02-10, 17:57:05=================================
================
17:57:12: ~RTMPPublisher: Final socket shutdown completed in 10038 ms
17:57:12: Average send payload: 4897 bytes, average send interval: 18 ms
17:57:12: Number of times waited to send: 4, Waited for a total of 12599 bytes
17:57:12: Number of b-frames dropped: 159 (0.51%), Number of p-frames dropped: 1
61 (0.52%), Total 320 (1%)
17:57:12: Number of bytes sent: 140230655
17:57:19: =====Stream Start: 2015-02-10, 17:57:19===============================
================
17:57:19: Multithreaded optimizations: On
17:57:19: Base resolution: 1280x720
17:57:19: Output resolution: 1280x720
17:57:19: -----------------------------------------17:57:19: Loading up D3D10 on NVIDIA GeForce GTX 750 Ti (Adapter 1)...
17:57:19: -----------------------------------------17:57:19: Audio Format: 48000 Hz
17:57:19: -----------------------------------------17:57:19: Audio Channels: 2 Ch
17:57:19: Playback device Default
17:57:19: -----------------------------------------17:57:19: Using desktop audio input: Headset Earphone (ASTRO MixAmp Pro
)
17:57:19: Global Audio time adjust: 0
17:57:19: -----------------------------------------17:57:19: Using auxilary audio input: Microphone (AT2020USB+)
17:57:19: Mic time offset: 1000
17:57:19: -----------------------------------------17:57:19: Audio Encoding: AAC
17:57:19:
bitrate: 160
17:57:19: Using Window Capture
17:57:19: -----------------------------------------17:57:19:
device: Elgato Game Capture HD,
17:57:19:
device id {39F50F4C-99E1-464a-B6F9-D605B4FB5918},
17:57:19:
chosen type: UYVY, usingFourCC: false, res: 1280x720 - 1280x720, f
rameIntervals: 166833-166833
17:57:19:
use buffering: false - 0, fourCC: 'UYVY'
17:57:19:
17:57:19:
device audio info - bits per sample: 16, channels: 2, samples per
sec: 48000, block size: 4
17:57:19: Using directshow input
17:57:19: Scene buffering time set to 700

17:57:19: -----------------------------------------17:57:19: Video Encoding: x264


17:57:19:
fps: 60
17:57:19:
width: 1280, height: 720
17:57:19:
preset: veryfast
17:57:19:
profile: main
17:57:19:
keyint: 120
17:57:19:
CBR: yes
17:57:19:
CFR: no
17:57:19:
max bitrate: 2000
17:57:19:
buffer size: 2000
17:57:19: -----------------------------------------17:57:19: Audio timestamp for device 'Microphone (AT2020USB+)' was behind target
timestamp by 116442709
17:57:20: Using RTMP service: Twitch
17:57:20: Server selection: rtmp://live-lax.twitch.tv/app
17:57:20: Interface: Killer e2200 Gigabit Ethernet Controller (NDIS 6.30) (eth
ernet, 1000 mbps)
17:57:21: Completed handshake with rtmp://live-lax.twitch.tv/app in 122 ms.
17:57:21: SO_SNDBUF was at 8192
17:57:21: SO_SNDBUF is now 65536
17:57:22: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffe
r: 953 / 276480)
17:57:24: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffe
r: 0 / 276480)
17:57:45: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffe
r: 0 / 276480)
18:11:48: Audio timestamp for device 'Microphone (AT2020USB+)' was behind target
timestamp by 70
18:14:09: Audio timestamp for device 'Microphone (AT2020USB+)' was behind target
timestamp by 90
18:23:21: RTMPPublisher::SocketLoop: Stalled for 8792 ms to write 274826 bytes (
buffer: 0 / 276480), unstable connection?
18:23:21: RTMPPublisher::SocketLoop: Received FD_CLOSE, 19 ms since last send (b
uffer: 274011 / 276480)
18:23:21: RTMPPublisher::SocketLoop: Aborting due to FD_CLOSE, error 0
18:23:22: FlushBufferedVideo: Flushing 33 packets over 534 ms
18:23:22: Total frames encoded: 93749, total frames duplicated: 124 (0.13%)
18:23:22: Total frames rendered: 93666, number of late frames: 8 (0.01%) (it's o
kay for some frames to be late)
18:23:22: ~RTMPPublisher: Packet flush completed in 96 ms
18:23:22: ~RTMPPublisher: Send thread terminated in 0 ms
18:23:22: ~RTMPPublisher: Socket thread terminated in 0 ms
18:23:22: Average send payload: 5449 bytes, average send interval: 20 ms
18:23:22: Number of times waited to send: 3, Waited for a total of 11699 bytes
18:23:22: Number of b-frames dropped: 22 (0.023%), Number of p-frames dropped: 4
30 (0.46%), Total 452 (0.48%)
18:23:22: Number of bytes sent: 420893547
18:23:26:
18:23:26: Profiler time results:
18:23:26:
18:23:26: ==============================================================
18:23:26: video thread frame - [100%] [avg time: 1.575 ms] [children: 62.5%] [un
accounted: 37.5%]
18:23:26: | scene->Preprocess - [49.4%] [avg time: 0.778 ms]
18:23:26: | GPU download and conversion - [13.1%] [avg time: 0.207 ms] [children
: 12.5%] [unaccounted: 0.635%]
18:23:26: | | flush - [12%] [avg time: 0.189 ms]
18:23:26: | | CopyResource - [0.317%] [avg time: 0.005 ms]
18:23:26: | | conversion to 4:2:0 - [0.19%] [avg time: 0.003 ms]

18:23:26: Convert444Threads - [100%] [avg time: 0.959 ms] [children: 99.5%] [una
ccounted: 0.521%]
18:23:26: | Convert444toNV12 - [99.5%] [avg time: 0.954 ms]
18:23:26: encoder thread frame - [100%] [avg time: 1.134 ms] [children: 1.41%] [
unaccounted: 98.6%]
18:23:26: | sending stuff out - [1.41%] [avg time: 0.016 ms]
18:23:26: ==============================================================
18:23:26:
18:23:26:
18:23:26: Profiler CPU results:
18:23:26:
18:23:26: ==============================================================
18:23:26: video thread frame - [cpu time: avg 0.833 ms, total 78047.3 ms] [avg c
alls per frame: 1]
18:23:26: | scene->Preprocess - [cpu time: avg 0.513 ms, total 48110.7 ms] [avg
calls per frame: 1]
18:23:26: | GPU download and conversion - [cpu time: avg 0.033 ms, total 3104.42
ms] [avg calls per frame: 1]
18:23:26: | | flush - [cpu time: avg 0.027 ms, total 2558.41 ms] [avg calls per
frame: 1]
18:23:26: | | CopyResource - [cpu time: avg 0.001 ms, total 171.601 ms] [avg cal
ls per frame: 1]
18:23:26: | | conversion to 4:2:0 - [cpu time: avg 0.001 ms, total 124.8 ms] [av
g calls per frame: 1]
18:23:26: Convert444Threads - [cpu time: avg 0.98 ms, total 183598 ms] [avg call
s per frame: 2]
18:23:26: | Convert444toNV12 - [cpu time: avg 0.979 ms, total 183332 ms] [avg ca
lls per frame: 2]
18:23:26: encoder thread frame - [cpu time: avg 0.561 ms, total 52634.7 ms] [avg
calls per frame: 1]
18:23:26: | sending stuff out - [cpu time: avg 0.024 ms, total 2308.82 ms] [avg
calls per frame: 1]
18:23:26: ==============================================================
18:23:26:
18:23:26: =====Stream End: 2015-02-10, 18:23:26=================================
================
18:24:53: Terminating 0x1c18
18:24:53: Terminating 0x113c
18:24:53: Terminating 0x230c
Last game capture log:
2015-02-06, 20:34:09: we're booting up:
20:34:09: CaptureThread: attached to process CoDWaW.exe
20:34:09: D3D9 Present
20:34:09: DirectDraw Present
20:34:09: (half life scientist) everything.. seems to be in order
20:34:09: D3D9EndScene called
20:34:09: D3DPRESENT_PARAMETERS {
20:34:09:
BackBufferWidth: 1280
20:34:09:
BackBufferHeight: 720
20:34:09:
BackBufferFormat: D3DFMT_A8R8G8B8
20:34:09:
BackBufferCount: 1
20:34:09:
MultiSampleType: D3DMULTISAMPLE_NONE
20:34:09:
MultiSampleQuality: 0
20:34:09:
SwapEffect: D3DSWAPEFFECT_DISCARD
20:34:09:
hDeviceWindow: 722256
20:34:09:
Windowed: false
20:34:09:
EnableAutoDepthStencil: false
20:34:09:
AutoDepthStencilFormat: D3DFMT_D24S8

20:34:09:
Flags: None
20:34:09:
FullScreen_RefreshRateInHz: 60
20:34:09:
PresentationInterval: 2147483648
20:34:09: };
20:34:09: WARNING: Another hook is already present while trying to hook d3d9.dll
, hook target is unknown. If you experience crashes, try disabling the other hoo
king application
20:34:09: WARNING: Another hook is already present while trying to hook d3d9.dll
, hook target is unknown. If you experience crashes, try disabling the other hoo
king application
20:34:09: WARNING: Another hook is already present while trying to hook d3d9.dll
, hook target is unknown. If you experience crashes, try disabling the other hoo
king application
20:34:09: successfully set up d3d9 hooks
20:34:09: D3D9SwapPresent called
20:34:09: DoD3D9GPUHook: success
20:34:09: D3DSURFACE_DESC {
20:34:09:
Format: D3DFMT_A8R8G8B8
20:34:09:
Type: D3DRTYPE_SURFACE
20:34:09:
Usage: D3DUSAGE_RENDERTARGET
20:34:09:
Pool: D3DPOOL_DEFAULT
20:34:09:
MultiSampleType: D3DMULTISAMPLE_NONE
20:34:09:
MultiSampleQuality: 0
20:34:09:
Width: 1280
20:34:09:
Height: 720
20:34:09: };
20:34:09: successfully capturing d3d9 frames via GPU
20:35:16: D3D9Reset called
20:35:16: ---------------------- Cleared D3D9 Capture ---------------------20:35:17: WARNING: Another hook is already present while trying to hook d3d9.dll
, hook target is unknown. If you experience crashes, try disabling the other hoo
king application
20:35:17: WARNING: Another hook is already present while trying to hook d3d9.dll
, hook target is unknown. If you experience crashes, try disabling the other hoo
king application
20:35:17: WARNING: Another hook is already present while trying to hook d3d9.dll
, hook target is unknown. If you experience crashes, try disabling the other hoo
king application
20:35:17: successfully set up d3d9 hooks
20:35:17: D3D9EndScene called
20:35:17: D3D9SwapPresent called
20:35:17: DoD3D9GPUHook: success
20:35:17: D3DSURFACE_DESC {
20:35:17:
Format: D3DFMT_A8R8G8B8
20:35:17:
Type: D3DRTYPE_SURFACE
20:35:17:
Usage: D3DUSAGE_RENDERTARGET
20:35:17:
Pool: D3DPOOL_DEFAULT
20:35:17:
MultiSampleType: D3DMULTISAMPLE_NONE
20:35:17:
MultiSampleQuality: 0
20:35:17:
Width: 1280
20:35:17:
Height: 720
20:35:17: };
20:35:17: successfully capturing d3d9 frames via GPU
20:36:54: Keepalive no longer found on d3d9, freeing capture data
20:36:54: ---------------------- Cleared D3D9 Capture ---------------------20:36:54: D3D9EndScene called
20:36:54: D3D9SwapPresent called
20:36:57: received restart event, capturing
20:36:57: DoD3D9GPUHook: success
20:36:57: D3DSURFACE_DESC {

20:36:57:
20:36:57:
20:36:57:
20:36:57:
20:36:57:
20:36:57:
20:36:57:
20:36:57:
20:36:57:
20:36:57:
20:36:59:
20:36:59:
20:36:59:
20:36:59:
20:37:01:
20:37:01:
20:37:01:
20:37:01:
20:37:01:
20:37:01:
20:37:01:
20:37:01:
20:37:01:
20:37:01:
20:37:01:
20:37:01:
20:37:01:
20:37:04:
20:37:04:
20:37:04:
20:37:04:
20:37:05:
20:37:05:
20:37:05:
20:37:05:
20:37:05:
20:37:05:
20:37:05:
20:37:05:
20:37:05:
20:37:05:
20:37:05:
20:37:05:
20:37:05:

Format: D3DFMT_A8R8G8B8
Type: D3DRTYPE_SURFACE
Usage: D3DUSAGE_RENDERTARGET
Pool: D3DPOOL_DEFAULT
MultiSampleType: D3DMULTISAMPLE_NONE
MultiSampleQuality: 0
Width: 1280
Height: 720
};
successfully capturing d3d9 frames via GPU
Keepalive no longer found on d3d9, freeing capture data
---------------------- Cleared D3D9 Capture ---------------------D3D9EndScene called
D3D9SwapPresent called
received restart event, capturing
DoD3D9GPUHook: success
D3DSURFACE_DESC {
Format: D3DFMT_A8R8G8B8
Type: D3DRTYPE_SURFACE
Usage: D3DUSAGE_RENDERTARGET
Pool: D3DPOOL_DEFAULT
MultiSampleType: D3DMULTISAMPLE_NONE
MultiSampleQuality: 0
Width: 1280
Height: 720
};
successfully capturing d3d9 frames via GPU
Keepalive no longer found on d3d9, freeing capture data
---------------------- Cleared D3D9 Capture ---------------------D3D9EndScene called
D3D9SwapPresent called
received restart event, capturing
DoD3D9GPUHook: success
D3DSURFACE_DESC {
Format: D3DFMT_A8R8G8B8
Type: D3DRTYPE_SURFACE
Usage: D3DUSAGE_RENDERTARGET
Pool: D3DPOOL_DEFAULT
MultiSampleType: D3DMULTISAMPLE_NONE
MultiSampleQuality: 0
Width: 1280
Height: 720
};
successfully capturing d3d9 frames via GPU

18:24:53: Memory Leaks Were Detected.


18:24:53:

You might also like