Computer App in Design CD9211 June2010 PDF
Computer App in Design CD9211 June2010 PDF
(ii) Discuss the Boolean intersection operations with a block and a cylinder. (8)
14. (a) (i) Explain the depth-buffer (z-buffer) algorithm for hidden surface removal. (8)
(ii) Explain the procedure to compute the z-values in two successive locations in a scan-line and
intersection positions on two successive scan lines. (8)
Or
(b) Write an algorithm for generating a quad tree representation for the visible surfaces of an object
by applying the area subdivision tests to determine the values of the quad tree elements. (16)
15. (a) (i) Discuss the hidden features of assembly modeling technique. (8)
(ii) Explain the highlights of mass property calculations relevant to parts assembly. (8)
Or
(b) Discuss the sequential steps in mechanism simulation and its important features. (16)