Trilhas Sonoras para RPG
Trilhas Sonoras para RPG
Trilhas Sonoras para RPG
Saturn, the Bringer of Old Age (Holst) - From Holst's symphony The Planets, very few
pieces of music are as shockingly gloomy as this. With this slow, crawling soundtrack in
the background, the players will truly feel Damned.
A Forest (The Cure) - So they wanna go Lupine hunting out in the great outdoors? Not
after they hear this one. The throbbing bass and lost, reverberating vocals will paint a
rather unpleasant picture of the wilderness ("Suddenly I stop/But I know it's too late/Lost in
a forest - all alone"). From Seventeen Seconds.
Three Imaginary Boys (The Cure) - Eerie. From their first album (Boys Don't Cry), this
song evokes pictures of leering, deserted houses and silent churches covered with
gargoyles. Robert Smith's voice, crooning in the middle of the gloomy strumming like a
demented child, ends on a plaintive "Can you help me?"
Fight Fire with Fire (Metallica) - From the classic thrash album Ride the Lightning, this
song is fast as hell and a must for gory combat or Diablerie ("Do unto others/as they've
done to you/but what the hell is this world coming to?")
Three Days (Jane's Addiction) - When the long dark night of the soul is finally over, when
the crisis of the Vampire's humanity has passed - for better or worse, or when Golconda is
finally attained, play this. Great for coming down off really hard and tense scenes - this
song isn't necessarily happy, but it evokes the peace of resignation nicely. From Ritual de
lo Habitual.
The Last Beat of My Heart (Siouxsie & the Banshees) - A relaxing yet still haunting song,
this is a good first song to play in a session, right when the players are waking up and
watching the sun go down and the shadows lengthen. From Peepshow.
Kerosene (Big Black) - Another industrial wasteland/Anarch song, it also conveys the
stagnation of Vampiric life and futility of struggle ("Nothing to do/But sit around at home/Sit
around at home and stare at the walls/Stare at each other and wait till we die"). Good for
conveying a mood of senseless violence, such as when two factions who should be
working together are manipulated into conflict. From Atomizer.
Danse Macabre (Saint-Saens) - Another classic Vampire song, the slow, plaintive
beginning, gradually picking up into a whirling crescendo, is ideal for Nosferatu gatherings
and Toreador balls alike; the cockcrow at the end will also remind your players of their
eternal enemy, the sun.
Cracked (Jesus & Mary Chain) - THE song to play at Malkavian clan gatherings, this song
from Barbed Wire Kisses features a crunching drone in the middle of a feedback whine like
ground glass and ominous vocals that break into a reverbating insane wail at the end.
Shadowplay (Joy Division) - Yet another song from Unknown Pleasures, the dirgey bass
drone carries this song into gloomy realms of locked doors and unfriendly, staring
buildings. Good for building a mood of lurking doom.
The Three Shadows (Part 2) (Bauhaus) - If you can ignore Peter Murphy's comical
mispronunciation of the word "Oedipus," this is a really twisted and scary song. Ideal for
really eerie and vile parts of the city, as well as when the characters meet an Elder of the
Sabbat face to face. From The Sky's Gone Out.
I Don't Want to Push It (Sonic Youth) - Desperate and brittle, this is the one to play when
the characters are falling in over their head and are starting to freak out; Sonic Youth is
one of the weirdest bands around in terms of playing style, and is guaranteed to keep your
players on edge. From Sonic Death.
Body Count (Ice-T) - The ultimate Anarch song next to "Police Truck." The unrelenting
lyrics and speed-metal guitar will whip your Troupe into a frenzy of combat and
bloodsucking, hopefully directed at the Elders this song castigates. From O.G. Original
Gangster.
Trapped Under Ice (Metallica) - Combining manic emotion with a sense of hopelessness
and impending doom, this song will frustrate your players to no end if they are staked, in
torpor or otherwise imprisoned. From Ride the Lightning.
Day of the Lords (Joy Division) - This one is from Unknown Pleasures as well (hell, just
play the whole album - it's that good). Slow, droning and ominous, this one epitomizes
Gehenna, the Jyhad, and the return of the Antediluvians. Good to play when the
characters finally realize to their horror that they've been manipulated by a Methusaleh all
along, and now she's thirsty
Headhunter (Front 242) - A song from one of the best techno bands around today, Front
242's "Headhunter" will get the characters into predatory mode. Almost cyberpunkish, the
mechanical, fluid rhythm lets the characters merge into the crowds of the Rack looking for
that special someone ("One: you lock the target/Two: you bait the line/Three: you slowly
spread the net/And four: you catch the man").
Paranoid (Black Sabbath) - One of the first heavy metal songs ever written, and in my
opinion the best. The crunchy riff and whining distorted guitar is ideal for an Anarch
adventure, the despairing, suicidal lyrics about the loss of humanity are suitable for any
Chronicle. The line: "Happiness I cannot feel/And love to me is so unreal" perfectly
captures the tragedy of Kindred existence. From the album of the same name.
Tin Omen (Skinny Puppy) - A great song for Vampiric battles in an urban hell-zone, this
song combines techno/industrial grunge and a classic punk bass beat. The insectoid,
screeching vocals are also sinister and unnerving.
Will We Survive? (Swans) - Like most Swans songs, deep, sweeping and utterly hellish if you were to peer over a bottomless abyss, this song is what would be floating up out of
the depths. Good for building tension - something always seems about ready to happen,
but not quite. From White Light from the Mouth of Infinity.
Marian (Sisters of Mercy) - From the Sisters' first album (First and Last and Always),
Marian is a moody dirge about emotional collapse and lost love - themes running through
many a Vampire Chronicle.
The Drowning Man (The Cure) - A stark song devoid of hope, the flat, sorrowful vocals
and wall-of-sound ending depict a world slowly sliding into oblivion, which is, perhaps,
what will inevitably happen to the Kindred in the long run. A good song to end an
adventure with, just to remind them what they are - Vampires, bloodsucking parasites will
almost no chance to avoid the Beast. From Faith.
Space-Opera:
Battlestar Galactica
Flash Gordon
Trabalhos de John Carpenter e de Alan Parker.
Msica eletrnica moderna: Vangelis, Jean-Michel Jarre, Tangerine Dreams
Altamente recomendado: Interstellar Suite, de Amin Bhatia
Msica clssica (clichs): O Fortuna de Carmina Burana; Cavalgada das Valqurias
de Wagner; movimento Mars em The Planets, de Holst.
1812 Overture de Tchaicovksy para batalhas grandiosas em naves, e Wellingtons
Victory de Beethoven para batalhas de infantaria.