Narrow-Tier Blood Bowl 2014
Narrow-Tier Blood Bowl 2014
Narrow-Tier Blood Bowl 2014
AMAZON TEAMS
The amazon lend a certain femininity to Blood Bowl. As graceful as they are dangerous,
they do not shun the brutality that is otherwise associated with the men-folk.
Qty
Title
Cost
MA ST AG AV
Skills
Talent
Dodge
0-16 Linewomen
60,000
6
3
3
7
G
Dodge, Catch
0-2
Catchers
70,000
6
3
3
7
GA
Dodge, Pass
0-2
Throwers
70,000
6
3
3
7
GP
Dodge, Block
0-4
Blitzers
90,000
6
3
3
7
GS
Re-roll counter: 50,000 gold pieces each
Star Players: Helmut (110K), Willow (150K), Roxanna (250K), Zara (270K), Bertha (280K), Morg (420K)
CHAOS TEAMS
The chaos worshippers pay tribute to their foul gods in many ways - one being blood bowl, and
there is no doubt that theyre all about the Blood in Blood Bowl.
Qty
Title
Cost
MA ST AG AV
Skills
Talent
Horns
0-16 Beastmen
60,000
6
3
3
8
GSM
None
0-4
Chaos Warriors 100,000
5
4
3
9
GSM
Horns, Mighty Blow, Frenzy,
0-1
Minotaur Lord
150,000
5
5
2
8
SM
Leader, Loner, Thick Skull,
Wild Animal
Re-roll counter: 70,000 gold pieces each. Minotaurs and chaos dwarf blockers may take a
mutation on a doubles skill roll.
Star Players: Zzharg (90K), Nobbla (130K), Rashnak (200K), Grashnak (310K), Hthark (330K), Morg (420K)
Chaos Troll
110,000
0-1
Chaos Ogre
140,000
0-1
Minotaur
150,000
Animosity
Regenerate, Mighty Blow,
Throw Team Mate, Loner,
Really Stupid, Always Hungry
Thick Skull, Mighty Blow,
Throw Team Mate, Loner,
Bonehead
Horns, Mighty Blow, Frenzy,
Thick Skull, Wild Animal,
Loner
SM
SM
SM
Re-roll counter: 70,000 gold pieces each. Troll, Ogre and Minotaur may only take a mutation on
a doubles skill roll.
Star Players: Bomber (60K), Zzharg (90K), Ugroth (100K), Igor (120K), Lewdgrip (150K), Morg (420K)
DWARF TEAMS
Short, tough, and well-armoured, the dwarfs prefer a vicious smashing game, and completely
disregard the rules in their attempt to clear the pitch of the opposing teams potential scorers.
Qty
Title
Cost
MA ST AG AV
Skills
Talent
Thick
Skull,
Block,
Tackle
0-16 Blockers
70,000
4
3
2
9
GS
Thick Skull, Block
0-2
Blitzers
80,000
5
3
3
9
GS
Thick
Skull,
Block,
Frenzy,
0-2
Slayers
90,000
5
3
2
8
GS
0-2
0-1
Runners
Deathroller
80,000
160,000
6
4
3
7
3
1
8
10
Dauntless
Thick Skull ,Sure Hands
GP
S
ELF TEAMS
Not all elves fled to Ulthuan or hid in fair Loren. Some elves stayed behind in the world of men,
and these elves engage in whatever adventure they can find such as Blood Bowl.
Qty
Title
Cost
MA ST AG AV
Skills
Talent
None
0-16 Linemen
60,000
6
3
4
7
GA
Catch, Nerves of Steel
0-4
Catchers
100,000
8
3
4
7
GA
Block, Side Step
0-2
Blitzers
110,000
7
3
4
8
GA
Pass
0-2
Throwers
70,000
6
3
4
7
GAP
Re-roll counter: 50,000 gold pieces each
Dolfar (150K), Eldril (200K), Moranion (230K), Hubris (260K), Jordell (260K), Morg (420K)
GOBLIN TEAMS
With the art of throwing sadly lost to them, the agile goblins have turned their diminutive size to
their advantage. Moving through the opponents legs, they can leave the best drilled defense
dumbfounded.
Qty
Title
Cost
MA
ST AG AV
Skills
Talent
Dodge, Right Stuff, Stunty
0-16 Goblins
40,000
6
2
3
7
A
Dodge, Stunty, Bombardier,
0-1
Bombardier
40,000
6
2
3
7
A
0-1
Looney
40,000
0-1
Pogoer
70,000
0-1
Fanatic
70,000
0-2
River Trolls
110,000
Secret Weapon
Stunty, Chainsaw,
Secret Weapon
Dodge, Very Long Legs,
Stunty, Leap
Ball & Chain, No Hands,
Stunty, Secret Weapon
Throw Team Mate, Loner,
Regenerate, Mighty Blow,
Foul Appearance, Thick Skull,
Really Stupid, Always Hungry
Re-roll counter: 60,000 gold pieces each. Goblins induce Bribes for just 50K.
Star Players: Bomber (60K), Fungus (80K), Nobbla (130K), Scrappa (150K), Ripper (270K), Morg (420K)
A
A
S
S
HALFLING TEAMS
Halflings enjoy the good things in life, including a fabulous post-match celebration gourmet
dinner, and as big food corporations found their way into Blood Bowl, the halflings turned to their
ancient allies for assistance.
Qty
Title
Cost
MA ST AG AV
Skills
Talent
Dodge, Right Stuff, Stunty
0-16 Halflings
30,000
5
2
3
6
A
Dodge, Stunty, Right Stuff
0-4
Halfling Catchers
50,000
5
2
4
6
A
0-2
Treemen
120,000
2
6
1
10 Throw Team Mate, Stand Firm,
S
Thick Skull, Mighty Blow,
Strong Arm, Take Root
Re-roll counter: 60,000 gold pieces each. May induce a Master Chef for just 100K
Star Players: Puggy (140K), Willow (150K), Zara (270K), Bertha (280K), Deeproot (300K), Morg (420K)
HUMAN TEAMS
Jack of all trades, master of none - the imperial team is made up of humans from the empire,
and is arguably the best all round team there is.
Qty
Title
Cost
MA ST AG AV
Skills
Talent
None
0-16 Linemen
50,000
6
3
3
8
G
Dodge, Catch
0-4
Catchers
70,000
8
2
3
8
GA
Block
0-4
Blitzers
90,000
7
3
3
8
GS
Sure Hands, Pass
0-2
Throwers
70,000
6
3
3
8
GP
Thick Skull, Mighty Blow,
0-1
Ogre
130,000
5
5
2
9
S
Throw Team Mate, Loner,
Bonehead
KHEMRI TEAMS
In the hot land of Khemri, the dead walk again. Animated by Nagash's awful spell, teams of
undead have risen from the halls of fame deep within the ancient necropoli. These ancient
players wander the world, in search of new opponents.
Qty
Title
Cost
MA ST AG AV
Skills
Talent
Regenerate, Thick Skull
0-16 Skeletons
40,000
5
3
2
7
G
Regenerate, Thick Skull, Block
0-2
Blitz-Ra
90,000
6
3
2
8
GS
Regenerate, Thick Skull, Pass,
0-2
Thro-Ra
70,000
6
3
2
7
GP
0-4
Tomb Guardians 110,000
4
5
1
8
Re-roll counter: 70,000 gold pieces each. No Apothecary
Sure Hands
Regenerate, Break Tackle
Star Players: Sinnedbad (80K), Hack (120K), Humerus (130K), Ithica (220K), Nekbrekerekh (220K), Ramtut (380K)
LIZARDMAN TEAMS
Millenia after the exodus of the old ones, the loyal lizardmen still try to implement their great
plan, and one of their means of worship is blood bowl. Deep in the lustrian jungles, beyond the
reach of 'civilisation', blood bowl is still played the way it was meant to be.
Qty
Title
Cost
MA ST AG AV
Skills
Talent
Dodge, Stunty
0-16 Skinks
60,000
8
2
3
7
A
None
0-6
Sauruses
80,000
6
4
1
9
GS
Prehensile Tail, Mighty Blow,
0-1
Kroxigor
140,000
6
5
1
9
S
Thick Skull, Bonehead, Loner
NECROMANTIC TEAMS
Under the ruthless leadership of deranged necromancers Blood Bowl players who died long
ago return to the scene of their former glory.
Qty
Title
Cost
MA ST AG AV
Skills
Talent
Regenerate
0-16 Zombies
40,000
4
3
2
8
G
Regenerate, Claw, Frenzy
0-2
Werewolves
120,000
8
3
3
8
GA
Regenerate, Block
0-2
Wights
90,000
6
3
3
8
GS
Dodge
0-2
Ghouls
70,000
7
3
3
7
GA
Stand Firm, Thick Skull,
0-2
Flesh Golems
110,000
4
4
2
9
GS
Regenerate
Re-roll counter: 70,000 gold pieces each. No Apothecary. Free Necromancer: Raise the Dead.
Star Players: Hack (120K), J (180K), Nekbekerekh (220K), Wilhelm (240K), Ramtut (380K), Luthor (390K)
NORSE TEAMS
In the frozen land of Norsca, it's not just the crowd that goes berserk! The crazed norsemen
work themselves into a frenzy and tackle polar bears for the sheer heck of it. It is not
uncommon for the ball to get lost in the snow, in which case games tend to get rather violent.
In fact, this is where "sudden death" overtime got its name.
Qty
Title
Cost
MA ST AG AV
Skills
Talent
Block
0-12 Linemen
50,000
6
3
3
7
G
Block, Pass
0-2
Throwers
70,000
6
3
3
7
GP
Block, Dauntless
0-2
Runners
90,000
7
3
3
7
GA
Block, Frenzy, Jump Up
0-2
Berserkers
90,000
6
3
3
7
GS
Frenzy
0-2
Werewolves
110,000
6
4
2
8
GS
Disturbing Presence, Claws,
0-1
Yhetee
140,000
5
5
1
8
S
Frenzy, Wild Animal, Loner
NURGLE TEAMS
The fact that these worshippers of the foul god Nurgle smell awful is assumed rather than
proven. People simply tend to die before they get close enough to get an accurate whiff.
Qty
Title
Cost
MA ST AG AV
Skills
Talent
Decay, Nurgles Rot
0-16 Rotters
40,000
5
3
3
8
GM
Horns, Nurgles Rot, Regenerate
0-4
Pestigors
80,000
6
3
3
8
GSM
Disturbing Presence, Nurgles Rot,
0-4
Nurgle Warriors 110,000
4
4
2
9
GSM
0-1
Beast of Nurgle
140,000
SM
Re-roll counter: 70,000 gold pieces each, No apothecary. The Beast of Nurgle may only take a
mutation on a doubles skill roll.
Star Players: Max (130K), Lewdgrip (150K), Brick (280K), Borak (300K), Grashnak (310K), Morg (420K)
OGRE TEAMS
Ogre teams aren't renowned for the finesse of their game plan, but their crude tactics have
made ogre teams popular with the fans, if slightly less so with the opposing teams.
Qty
Title
Cost
MA ST AG AV
Skills
Talent
Dodge, Stunty, Right Stuff,
0-16 Snotlings
20,000
6
1
3
6
A
0-6
Ogre
130,000
ORC TEAMS
The orcs viciousness and instinctual brutality make them terrifying blood bowl players seemingly mindless force coupled with the deceptively effective running plays of their blitzers,
is a winning combination.
Qty
Title
Cost
MA ST AG AV
Skills
Talent
None
0-16 Linemen
50,000
5
3
3
9
G
Sure
Hands,
Pass
0-2
Throwers
70,000
5
3
3
8
GP
None
0-4
Black Orcs
80,000
4
4
2
9
GS
Block
0-4
Blitzers
80,000
6
3
3
9
GS
Dodge, Right Stuff, Stunty
0-4
Goblins
40,000
6
2
3
7
A
Regenerate,
Mighty
Blow,
0-1
Troll
110,000
4
5
1
9
S
Throw Team Mate, Loner,
Really Stupid, Always Hungry
SKAVEN TEAMS
Speed is the essence of the skaven team - both when scoring their lightning fast touchdowns,
and when fleeing their many lethal opponents.
Qty
Title
Cost
MA ST AG AV
Skills
Talent
None
0-16 Linemen
GM
50,000
7
3
3
7
Dodge
GAM
0-4
Gutter Runners
80,000
9
2
4
7
Block
GSM
0-2
Blitzers
90,000
7
3
3
8
Sure Hands, Pass
GPM
0-2
Throwers
70,000
7
3
3
7
Prehensile Tail, Mighty Blow,
SM
0-1
Rat Ogre
150,000
6
5
2
8
Frenzy, Loner, Wild Animal
Re-roll counter: 60,000 gold pieces each. All players may only take a mutation on a doubles
skill roll.
Star Players: Fezglitch (100K), Skitter (160K), Hakflem (200K), Glart (210K), Headsplitter (340K), Morg (420K)
SLANN TEAMS
In the dawn of the world, before the collapse of the warpgates the slann and the lizardmen
celebrated their old one masters, by playing a mysterious ritual game. Now, millenia later, that
game is known to the world as blood bowl - and the slann are still excellent at it!
Qty
Title
Cost
MA ST AG AV
Skills
Talent
Leap, Very Long Legs
0-16 Linemen
60,000
6
3
3
8
G
Very Long Legs, Diving Catch, Leap
0-4
Catchers
80,000
7
2
4
7
GA
Very Long Legs, Jump Up, Leap, Diving
0-4
Blitzers
100,000
7
3
3
8
GAS
0-1
Kroxigor
140,000
Tackle
Prehensile Tail, Mighty Blow, Thick Skull,
Bonehead, Loner
UNDEAD TEAMS
In the warhammer world the dead do not rest easy. Undead teams rely on endurance and
experience, and have the obvious advantage of being able to hit overtime with a full squad,
which is likely more than can be said for their opponents.
Qty
Title
Cost
MA ST AG AV
Skills
Talent
Regenerate,
Thick
Skull
0-16 Skeletons
40,000
5
3
2
7
G
Regenerate
0-16 Zombies
40,000
4
3
2
8
G
Regenerate,
Block
0-2
Wights
90,000
6
3
3
8
GS
Dodge
0-4
Ghouls
70,000
7
3
3
7
GA
Regenerate,
Grab
0-2
Mummies
120,000
3
5
1
9
S
Re-roll counter: 70,000 gold pieces each. No Apothecary. Free Necromancer: Raise the Dead.
Star Players: Sinnedbad (80K), Hack (120K), J (180K), Nekbekerekh (220K), Ramtut (380K), Luthor (390K)
UNDERWORLD TEAMS
Decades of warring against the surface races has forged a special bond between the sneaky
goblins and the industrious skaven. Add some warpstone to the mix and the result is guaranteed
to be spectacular. Add Blood Bowl on top of that and youve got a big entertaining mess.
Qty
Title
Cost
MA ST AG
AV
Skills
Talent
Dodge, Stunty, Right Stuff
0-16 Underworld Goblin 40,000
6
2
3
7
AM
Animosity
0-2
Skaven Lineman
50,000
7
3
3
7
GM
Animosity, Sure Hands, Pass
0-2
Skaven Thrower
70,000
7
3
3
7
GPM
Animosity, Block
0-2
Skaven Blitzer
90,000
7
3
3
8
GSM
Regenerate, Mighty Blow,
0-1
Warpstone Troll
110,000
4
5
1
9
SM
Throw Team Mate, Loner,
Really Stupid, Always Hungry
VAMPIRE TEAMS
Hidden from the eyes of the world live the lords of the night - the vampires. Eternal unlife leaves
them with a lot of spare time, so some of the unrulier ones have have taken up blood bowl.
Qty
Title
Cost
MA ST AG AV
Skills
Talent
Thick Skull
0-16 Thralls
40,000
6
3
3
7
G
Regenerate, Bloodlust,
0-6
Vampires
110,000
6
4
4
8
GAS
Hypnotic Gaze
Optional teams
BRETONNIA TEAMS
In the fair land of Bretonnia arrogant Bretonnian nobles and their yeomen are questing for an
alternative grail - the Bloodweiser trophy. Convinced of their own skill, the young knights fill out
their team with lineman levy, drafted from the many local (and incompetent) all-peasant teams.
Qty
Title
Cost
MA ST AG AV
Skills
Talent
Fend
0-16 Linemen
40,000
6
3
2
7
G
Block, Catch, Dauntless
0-4
Blitzers
110,000
7
3
3
8
GP
Wrestle
0-4
Yeomen
70,000
6
3
3
8
GS
Re-roll counter: 70,000 gold pieces each
Star Players: Dolfar (150K), Willow (150K) Zug (260K), Zara (270K), Griff (320K), Morg (420K)
The Bretonnian team is not an official team, nor is it a part of the NTBB rules.
For more information check out: http://www.plasmoids.dk/bbowl/BBBretonnians.htm
Beastmen of Khorne
Bloodthirster
90,000
180,000
6
6
3
5
3
1
8
9
Juggernaut
Horns, Frenzy, Juggernaut
Horns, Frenzy, Claw,
Juggernaut, Regenerate,
Loner, Wild Animal
GS
S