YnAEMP Readme
YnAEMP Readme
for Civilization 5
v.23
-- Presentation -YnAEMP is a map pack using a custom advanced setup menu and realistic random res
ource placement. Now you can use a TSL map with custom option : select exactly h
ow many and which civilizations you want in game, set your victory condition and
other game options usually unavailable when using this kind of maps.
thread on civfanatics : http://forums.civfanatics.com/showthread.php?t=397387
-- Installation -- Important : when updating always remove the previous version of any mod from y
our mod folder
- update your version of Civilization to at least patch 1.0.1.217
- download the civ5mod file to your mod folder (..\My Documents\My Games\Sid Mei
er's Civilization 5\MODS).
- launch civ5, go to the mod browser and click "install mod"
- find the "Yet (not) Another Earth Maps Pack" line and activate the mod.
- from the mod section, go to single player and then to custom game
- do not use the classic set up game option, to get the new advanced setup menu,
you must go in custom game, then select "Yet (not) Another Earth Maps" and clic
k on Load Mod
-- Compatibility -- Some files may need to be merged : MapGenerator.lua and WorldBuilderRandomItem
s.lua if they are used by another mod.
- This mod reinitialize and change 3 resources table : Resource_TerrainBooleans,
Resource_FeatureTerrainBooleans, and Resource_FeatureBooleans. Any mod updating
those tables should be loaded after this one.
-- Credits & thanx -Genghis Kai, Dale, smellymummy, Dieter VonClam for their great maps
Madeira, PseRamesses and everyone on the civfanatics thread for testing, comment
s, suggestions and help debugging the mod
mihaifx: City States Leaders mod
Ekmek: CS TSL for the cordiform earth
Montijin: TSL for BNW Civs on the Huge Earth Map
Al-Iskander: TSL for BNW Civs and CS on djvandyke's standard sized Earth Map
-- To do -- convert the realistic random resource placement for the standard map
- add new natural wonders at semi-random position
-- version history -v.22 (Jul 20, 2013)
- Move Babylon 2 tiles south on the Giant Earth to allow Assyria to settle it's
first city.
- Fix the number of resources placed on the map when playing with no city-states
- Fix the maximum possible number of CS shown on the setup screen (to reflect th
e change from the 28, 34, or 43 civs DLL)
- Add djvandyke's "Greatest Earth Map" with realistic resource placement (but no
t the "add major deposit" option yet)
- Add TSL for BNW Civs on the Huge Earth Map thanks to Montijin
- Add TSL for BNW Civs and CS on djvandyke's "Greatest Earth Map" thanks to Al-I
skander
- Add a lake near Aztec TSL on the Giant Earth map
- Change the "No US" option to "Only native American" option (remove USA and Bra
zil from the game)
v.21 (Jul 08, 2013)
- Added Starting Positions for Brave New World Civilizations and City-States on
Giant Earth and Large Europe maps.
- Bugfix: make Spain selectable when using a resolution height of 768 pixels or
less
- Small edit on Australia for the Giant Earth map
- Add Neva river on the Giant Earth map
- Add Kilimandjaro and Lake Victoria position on the Giant Earth map
v.20 (May 23, 2013)
- Bugfix: wrong starting location for Songhai on the Large Europe Map
v.19 (May 12, 2013)
- Bugfix: wrong version of Giant Earth Map released
- Redrawn Denmark, part of Baltic States and White Sea area, South-America west
coast (from Cap Horn to Mexico)
v.18 (May 12, 2013)
- Add City-States TSL for cordiform earth map (thanks to Ekmek)
- Edit Large European map (add sub-Sahara) & add Songhai TSL.
- Small edit to the Giant Earth map near Persia starting position and North-amer
ica.
- Small change for compatibility with "Historical Spawn Dates" mod.
- Add Garama (Garamantes) City-States to all YnAEMP CS mods, add corresponding s
tarting position to Giant Earth and Large Europe maps
v.17 (Oct 22, 2012)
- bugfix: new placement system for DLC Natural Wonders was crashing the mod when
using vanilla civ5.
v.16 (Oct 20, 2012)
- Minor changes to the Giant Earth Map (remove some mountains, prepare position
of new natural wonders, redraw north Africa coast to allow placement of Malte...
)
- Add G&K natural wonders on all maps
- Add G&K City States TSL for Giant Earth Map
- Set citrus and truffle restrictions for Giant Earth Map
v.15 (Jun 22, 2012)
- Added Starting Positions for G&K civilizations on giant Earth, huge Earth and
large Europe map.
- Moved Ottoman starting position a few tiles east.
- Denmark renamed to original value, no more Scandinavia.
v.14 (Jun 16, 2012)
- rebuild Mod project after HDD crash.
- add hotseat feature.
- upload to steam workshop
e
-
- fix a bug allowing (sometime a lot) more resources than needed to be placed
- added options for giant map: one to specify the quantity of resources to place
and the "don't scale the resource with number of players" option
- tweak the resources placement (and edit the existing resources tables for more
freedom in placement on earth maps)
- use much better code for deposits placement
- allow water resource to be placed really offshore
v0.2 (Nov 12, 2010):
- added the realistic random resource placement function
- create the XML files to use the r.r.r. placement with the Giant map
- some fixes and bug squashing
v0.1 (Nov 8, 2010):
- first release
---------------------------------------------------------------------------------------------------------------Internal stuff under those lines, don't bother, just keeping it here for quick r
eference when I need it...
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------Formatted presentation for Steam Workshop
---------------------------------------------------------------------------------------------------------------Earth maps with True Starting Location and custom options featuring advanced set
up screen, optional realistic resources placement and hotseat.
Compatibility: Civ5 vanilla, Gods+Kings, Brave New World and all DLC
[b]Installation[/b]
==========================================================================
1/ Click the "subscribe" button and go back in game, in the mod section, it will
be downloaded automatically.
2/ Once downloaded, click the checkbox on the right of the mod line to enabled i
t.
3/ After you've enabled all the mods you want to play with, click "next"
4/ Choose SINGLE PLAYER and CUSTOM GAME to get the new setup menu. You must use
the custom game menu.
For Mac users, here's the direct download link on [url=http://forums.civfanatics
.com/downloads.php?do=file&id=15875] Civfanatics File Database[/url]
[b]Troubleshooting[/b]
==========================================================================
If the mod is not downloaded automatically even after unsubscribing/restarting t
he game, here's detailled instructions to reset the download and try again.
- first, check your game files integrity, instruction to do so are on [url=https
://support.steampowered.com/kb_article.php?ref=2037-QEUH-3335] Steam Support[/ur
l]
[b]Map list[/b]
==========================================================================
- Giant Earth (180x96): edited conversion of Genghis Kai GEM for civ4. You MUST
have a very fast computer to use this map, quadcore CPU, 4GB RAM minimum on a 64
bits OS.
- Huge Earth (120x80): Dale's huge map edited with Europe and Japan upscaled
- Standard Earth (82x50): a Werner projection Earth map by smellymummy
- Large Europe (79x73): Dieter's Europe CiV map
- A pack of Mediterranean maps made by Ambrox62's for his Ancient Mediteranean C
ivilizations mod. You can get AMC for Civ5 on [url=http://forums.civfanatics.com
/showthread.php?t=416671] CivFanatics[/url] or G&K conversion on [url=http://ste
amcommunity.com/sharedfiles/filedetails/?id=92186405]Steam Workshop[/url]
[b]More infos[/b]
==========================================================================
See the first post on the thread on [url=http://http://forums.civfanatics.com/sh
owthread.php?t=397387] CivFanatics[/url] for more details on available option &
how to add TSL for custom civilization