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Bus (Computing) - Wikipedia, The Free Encyclopedia

The document discusses the history and evolution of computer buses. Early buses were literally bundles of wires that connected memory and peripherals. Modern buses can use both parallel and serial connections and different topologies. Examples of internal and external computer buses are provided.

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0% found this document useful (0 votes)
277 views6 pages

Bus (Computing) - Wikipedia, The Free Encyclopedia

The document discusses the history and evolution of computer buses. Early buses were literally bundles of wires that connected memory and peripherals. Modern buses can use both parallel and serial connections and different topologies. Examples of internal and external computer buses are provided.

Uploaded by

Manit
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
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11/7/2009 Bus (computing) - Wikipedia, the free e…

Bus (computing)
From Wikipedia, the free encyclopedia

In computer architecture, a bus is a subsystem that transfers data


between computer components inside a computer or between
computers.

Early computer buses were literally parallel electrical buses with


multiple connections, but the term is now used for any physical
arrangement that provides the same logical functionality as a parallel
electrical bus. Modern computer buses can use both parallel and bit-
serial connections, and can be wired in either a multidrop (electrical
parallel) or daisy chain topology, or connected by switched hubs, as 4 PCI Express bus card slots (from top to
in the case of USB. bottom: x4, x16, x1 and x16), compared to
a traditional 32-bit PCI bus card slot (very
bottom).

Contents
1 History
1.1 First generation
1.2 Third generation
2 Description of a bus
3 Bus topology
4 Examples of internal computer buses
4.1 Parallel
4.2 Serial
4.3 Self Repairable
5 Examples of external computer buses
5.1 Parallel
5.2 Serial
6 Examples of internal/external computer buses
7 See also
8 References
9 External links

History
First generation

Early computer buses were bundles of wire that attached memory and peripherals. They were named after electrical
buses, or busbars. Almost always, there was one bus for memory, and another for peripherals, and these were
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accessed by separate instructions, with completely different timings and protocols.

One of the first complications was the use of interrupts. Early computer programs performed I/O by waiting in a
loop for the peripheral to become ready. This was a waste of time for programs that had other tasks to do. Also, if
the program attempted to perform those other tasks, it might take too long for the program to check again, resulting
in loss of data. Engineers thus arranged for the peripherals to interrupt the CPU. The interrupts had to be prioritized,
because the CPU can only execute code for one peripheral at a time, and some devices are more time-critical than
others.

Later computer programs began to share memory common to several CPUs. Access to this memory bus had to be
prioritized, as well.

The classic, simple way to prioritize interrupts or bus access was with a daisy chain.

DEC noted that having two buses seemed wasteful and expensive for mass-produced minicomputers, and mapped
peripherals into the memory bus, so that the devices appeared to be memory locations.

Early microcomputer bus systems were essentially a passive backplane connected directly or through buffer
amplifiers to the pins of the CPU. Memory and other devices would be added to the bus using the same address
and data pins as the CPU itself used, connected in parallel. Communication was controlled by the CPU, which had
read and written data from the devices as if they are blocks of memory, using the same instructions, all timed by a
central clock controlling the speed of the CPU. Still, devices interrupted the CPU by signaling on separate CPU
pins. For instance, a disk drive controller would signal the CPU that new data was ready to be read, at which point
the CPU would move the data by reading the "memory location" that corresponded to the disk drive. Almost all
early microcomputers were built in this fashion, starting with the S-100 bus in the Altair.

In some instances, most notably in the IBM PC, although similar physical architecture is employed, instructions to
access peripherals (in and out) and memory (mov and others) have not been made uniform at all, and still generate
distinct CPU signals, that could be used to implement a separate I/O bus.

These simple bus systems had a serious drawback when used for general-purpose computers. All the equipment on
the bus has to talk at the same speed, as it shares a single clock.

Increasing the speed of the CPU becomes harder, because the speed of all the devices must increase as well. When
it is not practical or economical to have all devices as fast as the CPU, the CPU must either enter a wait state, or
work at a slower clock frequency temporarily[1], to talk to other devices in the computer. While acceptable in
embedded systems, this problem was not tolerated for long in general-purpose, user-expandable computers.

Such bus systems are also difficult to configure when constructed from common off-the-shelf equipment. Typically
each added expansion card requires many jumpers in order to set memory addresses, I/O addresses, interrupt
priorities, and interrupt numbers.

A bus controller accepted data from the CPU side to be moved to the peripherals side, thus shifting the
communications protocol burden from the CPU itself. This allowed the CPU and memory side to evolve separately
from the device bus, or just "bus". Devices on the bus could talk to each other with no CPU intervention. This led to
much better "real world" performance, but also required the cards to be much more complex. These buses also
often addressed speed issues by being "bigger" in terms of the size of the data path, moving from 8-bit parallel
buses in the first generation, to 16 or 32-bit in the second, as well as adding software setup (now standardised as
Plug-n-play) to supplant or replace the jumpers.

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However these newer systems shared one quality with their earlier cousins, in that everyone on the bus had to talk
at the same speed. While the CPU was now isolated and could increase speed without fear, CPUs and memory
continued to increase in speed much faster than the buses they talked to. The result was that the bus speeds were
now very much slower than what a modern system needed, and the machines were left starved for data. A
particularly common example of this problem was that video cards quickly outran even the newer bus systems like
PCI, and computers began to include AGP just to drive the video card. By 2004 AGP was outgrown again by
high-end video cards and is being replaced with the new PCI Express bus.

An increasing number of external devices started employing their own bus systems as well. When disk drives were
first introduced, they would be added to the machine with a card plugged into the bus, which is why computers
have so many slots on the bus. But through the 1980s and 1990s, new systems like SCSI and IDE were introduced
to serve this need, leaving most slots in modern systems empty. Today there are likely to be about five different
buses in the typical machine, supporting various devices.

Third generation

"Third generation" buses have been emerging into the market since about 2001, including HyperTransport and
InfiniBand. They also tend to be very flexible in terms of their physical connections, allowing them to be used both
as internal buses, as well as connecting different machines together. This can lead to complex problems when trying
to service different requests, so much of the work on these systems concerns software design, as opposed to the
hardware itself. In general, these third generation buses tend to look more like a network than the original concept
of a bus, with a higher protocol overhead needed than early systems, while also allowing multiple devices to use the
bus at once.

Buses such as Wishbone have been developed by the open source hardware movement in an attempt to further
remove legal and patent constraints from computer design.

Description of a bus
At one time, "bus" meant an electrically parallel system, with electrical conductors similar or identical to the pins on
the CPU. This is no longer the case, and modern systems are blurring the lines between buses and networks.

Buses can be parallel buses, which carry data words in parallel on multiple wires, or serial buses, which carry data
in bit-serial form. The addition of extra power and control connections, differential drivers, and data connections in
each direction usually means that most serial buses have more conductors than the minimum of one used in the 1-
Wire and UNI/O serial buses. As data rates increase, the problems of timing skew, power consumption,
electromagnetic interference and crosstalk across parallel buses become more and more difficult to circumvent. One
partial solution to this problem has been to double pump the bus. Often, a serial bus can actually be operated at
higher overall data rates than a parallel bus, despite having fewer electrical connections, because a serial bus
inherently has no timing skew or crosstalk. USB, FireWire, and Serial ATA are examples of this. Multidrop
connections do not work well for fast serial buses, so most modern serial buses use daisy-chain or hub designs.

Most computers have both internal and external buses. An internal bus connects all the internal components of a
computer to the motherboard (and thus, the CPU and internal memory). These types of buses are also referred to
as a local bus, because they are intended to connect to local devices, not to those in other machines or external to
the computer. An external bus connects external peripherals to the motherboard.

Network connections such as Ethernet are not generally regarded as buses, although the difference is largely
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conceptual rather than practical. The arrival of technologies such as InfiniBand and HyperTransport is further
blurring the boundaries between networks and buses. Even the lines between internal and external are sometimes
fuzzy, I²C can be used as both an internal bus, or an external bus (where it is known as ACCESS.bus), and
InfiniBand is intended to replace both internal buses like PCI as well as external ones like Fibre Channel. In the
typical desktop application, USB serves as a peripheral bus, but it also sees some use as a networking utility and
for connectivity between different computers, again blurring the conceptual distinction.

Bus topology
In a network, the master scheduler controls the data traffic. If data is to be transferred, the requesting computer
sends a message to the scheduler, which puts the request into a queue. The message contains an identification code
which is broadcast to all nodes of the network. The scheduler works out priorities and notifies the receiver as soon
as the bus is available.

The identified node takes the message and performs the data transfer between the two computers. Having
completed the data transfer the bus becomes free for the next request in the scheduler's queue.

Advantage: Any computer can be accessed directly and messages can be sent in a relatively simple and fast
way.
Disadvantage: A scheduler is required to organize the traffic by assigning frequencies and priorities to each
signal.

See also: Bus network.

Examples of internal computer buses


Parallel

ASUS Media Bus proprietary, used on some ASUS Socket 7 motherboards


Computer Automated Measurement and Control (CAMAC) for instrumentation systems
Extended ISA or EISA
Industry Standard Architecture or ISA
Low Pin Count or LPC
MBus
MicroChannel or MCA
Multibus for industrial systems
NuBus or IEEE 1196
OPTi local bus used on early Intel 80486 motherboards.
Conventional PCI
Q-Bus, a proprietary bus developed by Digital Equipment Corporation for their PDP and later VAX
computers.
S-100 bus or IEEE 696, used in the Altair and similar microcomputers
SBus or IEEE 1496
STD Bus (for STD-80 [8-bit] and STD32 [16-/32-bit]), FAQ (http://www.controlled.com/std/faq.html)
Unibus, a proprietary bus developed by Digital Equipment Corporation for their PDP-11 and early VAX
computers.

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VESA Local Bus or VLB or VL-bus
VMEbus, the VERSAmodule Eurocard bus

Serial

1-Wire
HyperTransport
I²C
PCI Express or PCIe
Serial Peripheral Interface Bus or SPI bus
UNI/O

Self Repairable

Self repairable elastic interface buses have recently been invented by IBM. IBM
has filed a patent application on these buses which is undergoing peer review on
Peer to Patent. The public commentary period closed on July 24, 2008.[2] The
IBM invention provides a spare net which the system switches to in the event
that an alternate net doesn't function.

Examples of external computer buses


Spare Net for Elastic Interface
Bus from US patent application
Parallel
20080082878[2]

Advanced Technology Attachment or ATA (aka PATA, IDE, EIDE,


ATAPI, etc.) disk/tape peripheral attachment bus
(the original ATA is parallel, but see also the recent serial ATA)
HIPPI HIgh Performance Parallel Interface
IEEE-488 (aka GPIB, General-Purpose Interface Bus, and HPIB, Hewlett-Packard Instrumentation Bus)
PC card, previously known as PCMCIA, much used in laptop computers and other portables, but fading
with the introduction of USB and built-in network and modem connections
SCSI Small Computer System Interface, disk/tape peripheral attachment bus

Serial

USB Universal Serial Bus, used for a variety of external devices


Serial Attached SCSI and other serial SCSI buses
serial ATA
Controller Area Network ("CAN bus")
EIA-485
FireWire

Examples of internal/external computer buses


Futurebus

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InfiniBand
QuickRing
SCI

See also
Address bus
Bus contention
Control bus
Front side bus
Network On Chip
List of device bandwidths

References
1. ^ Bray, Andrew C.; Dickens, Adrian C.; Holmes, Mark A. (1983). "28. The One Megahertz bus
(http://www.nvg.org/bbc/doc/BBCAdvancedUserGuide-PDF.zip) " (zipped PDF). The Advanced User
Guide for the BBC Microcomputer. Cambridge, UK: Cambridge Microcomputer Centre. pp. 442–443.
ISBN 0946827001. http://www.nvg.org/bbc/doc/BBCAdvancedUserGuide-PDF.zip. Retrieved 2008-03-
28.
2. ^ a b Peer to Patent review page for "System and Method to Support Use of Bus Spare Wires in
Connection Modules" (http://www.peertopatent.org/patent/20080082878/overview)

External links
Chip Weems' Lecture 12: Buses (http://www.cs.umass.edu/~weems/CmpSci635/635lecture12.html)
Computer hardware buses (http://www.dmoz.org/Computers/Hardware/Buses//) at the Open Directory
Project
Computer hardware buses and slots pinouts with brief descriptions (http://pinouts.ru/pin_Slots.shtml)
Retrieved from "http://en.wikipedia.org/wiki/Bus_(computing)"
Categories: Digital electronics | Computer buses | Motherboard

This page was last modified on 5 November 2009 at 09:28.


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