Loudspeakers - Rooms Floyd Toole
Loudspeakers - Rooms Floyd Toole
Loudspeakers - Rooms Floyd Toole
by
Floyd E. Toole, Ph.D.
Vice President Engineering, Harman International Industries, Inc.
Stereophonic and multichannel surround sound systems are encode/decode processes in which the loudspeakers and the listening
room are dominant factors. Together, they influence timbre, dynamic range, and directional and spatial effects - in other words, almost
everything that matters to critical listeners. The sounds arriving at the ears are the only information that the auditory system has to work
with. If the sounds are different in different circumstances, the perceptions will be different.
The only real solution is to control these variations and, ultimately, to standardize the important factors. Problem is that there
are no industry standards for either loudspeakers or rooms. In this paper we will attempt to make the best of this imperfect system by
identifying the major variables in the loudspeaker/room system, and discussing methods for their measurement and control.
1 THE OBJECTIVES
Normally, we strive for some semblance of realism, whatever that may be. The relationship between the perceived sound
qualities in recordings and those in live performances is close, but imperfect. In a domestic room, practical factors make it very difficult
to create truly convincing impressions of being, for example, in a concert hall.
Some of the difficulty stems from the restrictions of traditional two channel stereo systems. Only those listeners on the axis of
symmetry of the loudspeakers can hear the full benefits of stereo, and the effects diminish with distance. Conventional stereo recording
techniques are the result of trial and error, attempting to make the best of a system which cannot recreate all of the directional
impressions that may have been a part of an original live performance. The directional diversity of sounds arriving at listeners' ears is
much reduced compared to any live experience.
As a result, strict realism is an impossible objective, so we try to approach it as closely as possible, within the limitations of
our hardware. For the bulk of recorded music, however, realism is an inappropriate objective. In popular music, for example, the
original "performance" occurs in a recording control room at the time of the final mixdown. Since recording studios are not
standardized, unless you happened to be there, you dont know what the original was.
Attempting to bring a little more spatial flavor to the reproduction process, loudspeakers are available in directivities ranging
from conventional front-firing, through bipole (bidirectional in phase), dipole (bidirectional out-of-phase), predominantly-reflecting, to
omnidirectional. These present listeners with very different combinations of direct and reflected sounds, and in most of them the room
is a major determinant. Stereo, therefore, is not really a system at all but, rather, a basis for individual experimentation.
Multichannel systems offer a partial solution in that there are more channels, and therefore more directions from which sounds
can be made to appear. This also brings a certain independence from room acoustics, since there are more real, as opposed to
reflected sources. Still, multi-directional, including dipole, speakers rely on reflections, so there are instances in which one must
attend to the details.
The standardization of at least some of the more obvious variables by the film industry has helped enormously in achieving
some consistency in multichannel film sound tracks. Consequently, what one hears in a cinema is similar to what was heard in the
dubbing stage where the sound track was assembled. Good engineering practices and the Home THX program attempt to continue that
relationship into the home.
It will be interesting to see how multichannel music develops.
1.1 Cause and Effect in Loudspeaker/Room Combinations
Accurate sound reproduction from a loudspeaker is largely dependent on the absence of linear (frequency and phase response) and
non-linear (harmonic and intermodulation) distortions, and on maintaining a constant directivity across the frequency range. In a
reflection-free environment, directivity would be unimportant, as one would listen to the sound radiated along a single axis, preferably
the best one. In real rooms, sounds radiated in most directions from loudspeakers eventually reach the listeners.
The directional properties of the loudspeaker, the physical arrangement and the acoustical properties of the listening room
determine the spectrum, amplitude, directional and temporal factors of the multitude of sounds arriving at listeners' ears. All of these
sounds combine and interact physically, at the entrance to the ears, and perceptually, in the auditory systems and minds of listeners. As
a result, virtually every perceptual aspect of stereo reproduction can be affected.
Variations in the perceived spatial representation, or imaging:
(a) the size of specific images of voices or instruments are changed by reflected sounds, especially those in the horizontal plane.
(b) the positions (lateral or in depth) of specific images are changed by reflected sound, and
(c) the sense of spaciousness or envelopment are influenced by reflected sounds, again mainly those occurring in the horizontal plane.
Variations in sound quality, or timbre caused by:
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(d) the acoustical coupling of sound through the standing-wave system (the room resonances or modes that are related to its
dimensions),
(e) listeners positioned on different direct-sound axes from the loudspeakers receiving different initial sounds,
(f) acoustical interference (comb filtering) occurring when the direct sound and one or more strong early reflections combine at the
listener's ears,
(g) frequency-dependent variations in sound absorption in room boundaries and furnishings modifying the spectra of reflected sounds,
and thereby of the integrated sound field at the listener's ears,
(h) strong reflections of inferior-quality off-axis sound from loudspeakers degrading the spectrum of the integrated sound field ( a
variation of the previous item),
(i) perceptual "amplification" of non-delayed resonances by reflections and reverberation (some sounds are more audible in a complex
sound field), and,
(j) perceptual "attenuation" of delayed sounds by reflections and reverberation (some sounds are less audible in a complex sound field).
In short, the physical characteristics of loudspeakers and listening rooms can alter virtually all of the perceived qualities of
sound that are held as being fundamental to satisfactory sound reproduction.
2. THE PHYSICAL VARIABLES
Although there are substantial areas of overlap, as will become clear, for purposes of explanation it is simpler if we separate the
room variables into the following categories:
1. Dimensions and proportions.
2. Loudspeaker and listener positions.
3. Sound absorption and reflection.
2.1 DIMENSIONS AND PROPORTIONS
Rooms have acoustic resonances, or modes. The proportions of a room, length to width to height, determine the distribution of
room modes in the frequency domain, whether there are clusters or gaps in the distribution. The dimensions themselves determine the
frequencies at which the resonances occur, whether specific musically important frequencies will be reinforced, or not. In perfectly
rectangular rooms, with perfectly flat and perfectly reflecting boundaries, these resonances can be easily calculated, using the well-known
formula:
f= c
2
nx 2
ny 2
nz 2
Lx
Ly
Lz
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First - the calculations assume that the room is perfectly rectangular, and constructed of perfectly flat, perfectly reflecting surfaces.
Reality is rarely so simple, since rooms commonly have irregular shapes, large surfaces that absorb sound (they vibrate),
furnishings, etc. These departures from the theoretical ideal result in errors in the calculated frequencies.
Second - All of the modes are not equally important. In general, the axial modes are the dominant factors. Assessments of rooms
should, therefore, incorporate a weighting in which the axial, tangential, and oblique modes are considered in that order of
importance
Third - The positions of the sound sources and listeners in practical stereo listening arrangements do not result in uniform acoustical
coupling to the room modes. As a result, the loudspeakers do not supply energy uniformly to all of the existing modes, and the
listeners are not in positions to hear the effects of even those modes that are energized.
MICROPHONE
frequency response.
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020
002
300
200
010
100
001
30
20
dB
10
0
-10
As a means of determining how
20 50 100
500 1K
5K 10K 20K
a room might perform in a realistic stereo
FREQUENCY (Hz)
or multichannel application, however, this
measurement is useless.
Moving the
loudspeaker away from the corner will change the way it energizes the modes and moving the microphone will change the modes it
responds to.
However, if the room is basically rectangular, it is still useful to calculate the modal frequencies in order to avoid obviously
troublesome dimensional combinations in new constructions, and to identify the problematic modes in existing rooms. Figure 3 shows
the modal distributions for a room which is likely to present problems, and another one that might be more successful. Notice that, in
the "bad" room, there are really two problems, the frequency distribution of the modes is uneven, and the same combination of modes
appear in repeated patterns. The second room is an improvement in both respects.
These simple back of an envelope calculations are an essential beginning to analyzing a room setup. Of course, if the room is
dramatically non-rectangular, this cannot be done, and life just became much more complicated.
H:W:L = 1:1.5:2
H
W
L
H
L W L W L
0
100
H
W
L
H
L W L W L
200
H
L W L
300
400
FREQUENCY (Hz)
H:W:L = 1:1.5:2.4
L W H LW HWL
0
100
H
W L
WH L WH L W HLW
200
300
400
FREQUENCY (Hz)
Figure 3 (top) Axial modes calculate for a rectangular room. "L" identifies a length mode, "W" a width mode, and "H" a height mode.
The dimensions are simple multiples of each other and, as a consequence, there are regularly repeated combinations of the same
axial modes, and similarly regular gaps. This room is likely to have some problems.
Figure 3 (bottom) Axial modes for a room in which the dimensions have been adjusted to produce a more favorable distribution.
Because it is slightly larger, the axial modes begin at a lower frequency and are closely spaced. Because of the irregular ratio of
length-to width-to -height, the modes do not coincide at all at very low frequencies and, at higher frequencies, they combine in
differing combinations.
Some have argued that there are advantages to using non-rectangular rooms. The thinking behind this is that, by reflecting
sounds in directions other that directly back towards a parallel surface, the development of standing waves will be inhibited, and
diffusion will be increased. The reality is that sloping the room boundaries has a substantial effect on the modal structure, but the
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PAGE 4
modes do not disappear. In fact, the magnitudes of the variations in sound pressure throughout the room remain much the same, but the
frequencies of the various modes are changed in an unsystematic manner, and the nodal lines are repositioned in a manner that is not
always obvious [3,4]. Simple predictions of the kind just discussed are no longer possible, and one must resort to finite-element
analysis or models in order to predict what might happen in practice. This is a serious disadvantage in some situations, as will be seen,
for example, in Section 2.2.
In other applications, like reverberation rooms for acoustical measurements, the advantages outweigh the disadvantages. If the
modal mixing generated by non-parallel surfaces is judged to be desirable, it is interesting to note that it may not be necessary to angle
all of the surfaces. There appear to be substantial gains from the sloping of just one room boundary [4].
2.2 Loudspeaker and Listener Positions
Two factors are involved in determining the effects of loudspeaker and listener positions at low frequencies:
1. interactions with adjacent room boundaries, and
2. interactions with room modes.
Although such considerations are frequently included in discussions of loudspeaker placement, it is less common, but just as
important, that they be considered in choosing listener locations.
H:W:L = 1:1.5:2.4
L
0
WH
H L
100
W L
WH L WH L W HLW
200
300
400
FREQUENCY (Hz)
Figure 4 In this diagram the size of the mode identifiers has been adjusted to reflect their audible importance to a listener in a
realistic stereo system setup.
The discussion of the subject is in two parts, but it should be emphasized that they are by no means independent. Perhaps the
simplest way to conceptually distinguish between the two, is to think of "adjacent boundary" problems as those involving only the
direct sound and the first reflections from nearby room surfaces. Room modes develop as a result of multiple reflections which include
these surfaces, as well as others in the room.
2.2.1 Interactions with Adjacent Room Boundaries
This is a topic that has been carefully examined by Allison [5,6], Waterhouse [7,8] and Waterhouse and Cook [9]. The effects
are a major determinant in the low-frequency performance of loudspeakers in listening rooms. Allison's papers illustrate well the
magnitudes of the effects, as does Figure 5, in a
30
dramatic fashion.
Figure 5.
The bottom curve shows a
loudspeaker measured in a true free field, with
no reflecting surfaces, such as a very good
20
anechoic chamber, or outdoors far away from
dB
any large object, including the ground.
In
such a situation the sound radiates into a full
10
sphere solid angle, identified as 4 steradians.
Placing the loudspeaker on a floor reduces the
solid angle by half, and the sound pressure at
0
low frequencies will be increased by
approximately 6 dB because sound that would
have propagated away will be reflected back.
Leaving it on the floor and backing it up
-10
20 50 100
500 1K
5K 10K 20K against a wall reduces the solid angle by two
FREQUENCY (Hz)
factors of two, to steradians, and it can be
seen at the left of the curves that the sound
pressure is elevated by about 12 dB. Sliding the loudspeaker into a corner reduces the solid angle into which the sound radiates by
4 STERADIANS
STERADIANS
STERADIANS
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a further factor of two, to /2 steradians, and the pressure goes up by another 6 dB for a total low-frequency gain of about 18 dB!
With respect to amplifier power and stress and strain on the loudspeaker, these acoustic gains are absolutely free, so wise people
take advantage of them. In rooms with normally flexible boundaries, the gains will be slightly less, but still substantial.
An unfortunate side effect is that some irregularity is introduced at upper bass and lower mid frequencies. If one is using a
separate subwoofer, this is not likely to be a problem. However, for free-standing full-way loudspeakers finding a suitable compromise
between good imaging and good bass can be a frustrating, and frequently impossible, task. There is no solution to this but to
experiment with position [11,12]. This is probably the single most persuasive argument for subwoofers.
As a means of reducing the variables, a few manufacturers have integrated the floor and/or rear wall into the loudspeaker design.
This restricts the choice for loudspeaker locations in the room, but it reduces the chance of a serious degradation of sound quality due to
unfortunate placement.
Treatments of this subject have tended to use either sound power or sound pressure level as the measured dimension. It is
correct to use either, of course, and both are useful in different situations. A good explanation of the relationship between sound power
and sound pressure (as well as sound intensity) can be found in Section 1.4.3 of reference 13. In assessing the audible effects of these
quantities, it is most directly relevant to use sound pressure levels, as the ears respond to sound pressure, and the psychoacoustical
relationships are expressed in those terms.
Reducing by a factor of two the solid angle into which a loudspeaker radiates, can result in an increase in sound pressure of a
factor of two, or 6 dB, measured at a particular location. This is entirely consistent with the notion of the sound power radiated by the
loudspeaker into the reduced solid angle being increased by a
factor of two, or 3 dB.
Wave Effects
ACOUSTICAL
INTERFERENCE
STANDING WAVES
In the preceding discussion of solid angles, it was shown that at long wavelengths (low frequencies) sounds reflected from
adjacent boundaries added constructively because they arrived at the measuring/listening point substantially in step with each other. At
higher frequencies, this will not always happen and, as a result, there will be frequencies at which the sounds add (constructive
interference) and frequencies at which they subtract (destructive interference), depending on the path lengths involved. In order for this to
happen, of course, both the direct and the reflected sounds must be simultaneously present. In such situations, we can measure a familiar
effect, known as comb filtering, because of the tooth-like regularity of the repeating destructive interference cancellations.
TIME
FREQUENCY
PERCEPTION
PAGE 6
Rooms in homes are usually rectangular. However, that is where the similarity ends in most cases. Nothing is standardized,
and the differences in detailed shape, placement of doors, archways, windows, large pieces of furniture, etc. ensure that every situation
will have its own distinctive problems.
At low frequencies it is frequently possible to be quite accurately analytical about what is happening in a room, but the standing-wave
structure at higher frequencies is usually lost in confusion. The
35 4
following simple examples should be helpful.
AXIAL (LENGTH)
MODE 1,0,0
f = 1130 = 16 Hz
2 x 35.3
SOUND PRESSURE
PARTICLE VELOCITY
20 0
AXIAL (WIDTH)
MODE 0,1,0
f = 1130 = 28 Hz
2 x 20
SOUND PRESSURE
PARTICLE VELOCITY
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general it is good practice because of mono compatibility issues. In home theater, there is a dedicated subwoofer channel, so there is no
option. In such a case, so long as there is one woofer in each of the left- and right-hand lobes, this particular mode will not be
energized. The reason is that the woofers are operating in-phase, and the lobes need to be driven out-of-phase because of their opposite
20 0
polarity.
Figure 11. A view of a listening room showing the distribution
of sound pressure and particle velocity for the second-order
mode, 0,2,0 across the width of the room.
AXIAL (WIDTH)
MODE 0,2,0
f = f 0,1,0 x 2 = 56 Hz
SOUND PRESSURE
PARTICLE VELOCITY
10
AXIAL (HEIGHT)
MODE 0,0,1
f = 1130 = 56 Hz
2 x 10
In two-channel stereo there is a stereo seat, a sweet spot where the soundstage comes into focus. Multichannel systems can
entertain several listeners, meaning that, at least at low frequencies, everyone hears something different because of the way they couple
into the horizontal room modes. However, in the vertical direction, everyone is treated equally. If there is a choice, it is probably wise
to choose a ceiling height that does not place the ears at the half-way point.
REFLECTING, i.e.
MASSIVE AND RIGID,
WALLS
Acoustically modify the room, i.e. get out the hammers and saws.
Each of these options has restrictions and negative side effects, visual, acoustical and economical.
MODE 2,0,0
0.5 m
20
dB
10
14 dB!
0
-10
20
50 100
500 1K
5K
FREQUENCY (Hz)
10K 20K
RESOLUTION:
25 Hz, 40 ms
Figure 15.
A
In this waterfall
- i.e. each point
In
the
time
The curve
of Figure 14 tells us that there is a powerful resonance
around 40 Hz.
The height and width of the bump reveal that it is a medium-Q
resonance, and this
means that it will ring significantly. It is not necessary to look
into
the
time
domain to confirm this. However, since we can, lets do it.
Figure 15
shows the very impressive and pretty waterfall
diagram
of
amplitude vs. both time and frequency. This looks only at the
low frequencies of ORIGINAL LISTENER POSITION
Figure 14, and it shows what would be expected: a resonant
peak around 40 Hz
and a decaying resonant tail at that frequency. It doesnt show
it in full detail, because it is a characteristic of such displays that there are compromises in resolution. For example, the steady-state
measurement in Figure 14 shows the amplitude vs. frequency response very accurately. In the display of Figure 15, the peak shown at
the back of the family of curves should be identical but, due to the limited resolution, the peak is very considerably blunted. Likewise
the time sequence of events is blurred. Nevertheless, the point is made that, if there is evidence of a resonant peak in the frequency
response, then there will be ringing in the time domain. This is a law.
A quick calculation suggested that the problem was an overly active second-order mode along the length of the room. For
practical reasons it was not possible to relocate the loudspeakers, so a change in listening position was explored. Originally, the listener
was about 0.5 m from the back wall. Moving the listener forward progressively reduced the bass excess until, at about 2 m from the rear
wall, the problem was acceptably subdued. At 2 m the ears are closer to the 1/4 wavelength null in the standing wave pattern at 40 Hz.
The solid angle that the listeners' ears "see" is also increased,
+
+
and the low bass is correspondingly attenuated.
2.0 m / 80
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30
20
0.5 m
dB
10
2.0 m
0
-10
20
50 100
500 1K
5K
FREQUENCY (Hz)
10K 20K
0
-10
20
50 100
500 1K
5K
FREQUENCY (Hz)
10K 20K
Although this method appears to eliminate the resonance as well as did the listener relocation, it should be noted that it did
nothing else. Relocating the listener to eliminate the problem with one room mode, put the listener in a different relationship with other
modes - compare the previous curves (Figure 17) in the 80 - 200 Hz region. Thus the two solutions will not sound exactly the same,
although there should be a similar improvement in terms of taming the 40 Hz room resonance. Let us check a waterfall diagram to
confirm this.
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LATE REFLECTIONS
REVERBERATION
EARLY REFLECTIONS
FLUTTER
PAGE 11
Attaching it to the wall would be useless, because the particle velocity - i.e. molecular motion - is minimal. Nothing is
moving much so nothing much happens. Moving it away from the wall improves things, until we get to the middle of the room, and
some serious damping occurs. Looking at the other low-order / low-frequency modes in these figures lead to similar conclusions. At
low frequencies it is simply not practical to use resistive absorbers. As wavelengths get shorter, the regions of maximum particle
velocity get sufficiently close to the reflecting surfaces that materials of practical thickness, or drapes hung at normal distances, will
work. Thus we come to a rule that resistive absorbers are the devices of choice for absorbing mid- and high-frequency sounds.
2.3.2 DIAPHRAGMATIC or MEMBRANE ABSORPTION
The most common membrane absorbers we encounter are the walls, floors and ceilings in rooms. The proof that they are
absorbers is that they vibrate in response to bass sounds; acoustical energy is converted into mechanical energy. As luck would have it,
conventional home construction, gypsum board on 2 x 4 studs, is an effective low-frequency absorber - play some loud music and feel
the walls. Double-glazed windows are quite similar in their absorption properties, so we are off to a good start. The worst possible
rooms are those built in basements, with concrete floor and walls. Such rooms need to have false walls built inside them. To improve
on normal construction, I suggest two layers of gypsum board on some (not necessarily all) surfaces, possibly with a layer of 1/2-inch
sound board between (glue the three layers together, using nails or screws only to hold while the adhesive sets).
Concrete floors are a problem for two reasons. First, they dont absorb sound. Second, because they dont absorb sound, they
dont vibrate and supply the tactile sensation of bass through the soles of the feet. In these cases, a false floor is a useful addition. Oh
yes, leather upholstered furniture is also a membrane absorber, and also provides vibratory sensations to stimulate the audience. H-m-mm.
Obviously, it is possible to construct customized absorbers to address problems at specific frequencies. Reference 16 has design
aids for diaphragmatic absorbers (p.172). Remember to place them at high-pressure points for the mode that is being damped.
2.3 DIFFUSORS, DIFFUSION AND CONFUSION
Diffusion refers to the degree of randomness in the directions of arrival of sounds at a point in space. Diffusion in the sound
field surrounding a listener in a concert hall is an absolutely essential requirement. It is of some use in home theater rooms. It is of
little use in stereo rooms.
In a concert hall, diffusion helps communicate all of the sound from all of the instruments on stage, to all of the listeners in the
audience. If there were total diffusion, listeners would not know where the sounds are coming from, so there must be a balance among
direct, reflected and diffuse sounds.
In a surround sound application, Dolby ProLogic requires low correlation in the sounds arriving at the ears from the surround
channel speakers in order to generate a sense of ambiguous spaciousness. In THX systems, electronic decorrelation in the signals sent to
the left and right surrounds helps, and bidirectional out-of-phase dipole surround speakers can be of further assistance. The latter is an
attempt to increase the diffusion in the sound field. Acoustically dead rooms work against that effort, and irregular reflective surfaces
and objects in the room work with it. Unfortunately, the front channels really need to see a relatively dead room, which creates a
dilemma that has not been satisfactorily solved. Dolby Digital / AC-3 and DTS multichannel music call for five identical channels and
loudspeakers, thus presumably calling for a relatively dead room. On the other hand, multichannel music might well be better in a
normally live room. Then there are systems like Lexicons Logic-7 and Citation 6-axis that go directly to the core issue - five channels
are not enough. They add channels in the rear of the room. And so it goes. This issue is not settled yet.
Conventional two-channel stereo is another real dilemma. Here loudspeakers range from highly unidirectional through
multidirectional to omnidirectional. Each category requires different room treatment and positions. Listener preferences cannot be
ignored. Some like a large spacious illusion (a relatively live room), others like pinpoint imaging (a relatively dead room).
A common compromise is to avoid the decision of whether to absorb or to reflect, and opt to diffuse the sound with any one of
the several available irregular reflecting devices. A diffuser is an elaborate reflector, in that it sends any incoming sound off in many
different directions. This is not a bad idea, and diffusers have an important place in the repertoire of acoustical devices. Just remember
that they are still reflectors, and the sound energy is merely redirected. Stereo is a system in which fragile phantom images are an
essential part of the illusion. I have been in rooms where many dollars were spent on diffusers which did little more than destroy the
stereo image that every other device in the signal path attempted to preserve. One can have too much of a good thing.
A simple test is to reproduce monophonic pink noise at equal levels through both loudspeakers. For a listener on the axis of
symmetry, the result should be a compact auditory image midway between the loudspeakers. Moving the head slightly to the left and
right should reveal a symmetrical brightening, as the acoustical-cross talk interference is changed, and the stereo axis should "lock in"
with great precision.
3 LOUDSPEAKERS
Obviously the design of a state-of-the-art audio system must include the listening room and the manner in which it is set up.
The loudspeaker is an essential part of that equation and it is a part which is frequently misunderstood. In the discussions up to this
point we have focused on low frequency communication between the loudspeakers and listeners. At middle and high frequencies
loudspeakers and rooms interact in different ways, and these need to be understood. Choosing the right loudspeaker can make life a lot
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PAGE 12
easier when it comes to positioning it and treating the interior of the room. Understanding some key facts about loudspeakers in general
makes mistakes much less likely.
3.1 WHAT IS GOOD? LOUDSPEAKERS / REFLECTIONS / EQUALIZATION
Subjective evaluation is a massive subject in itself. Fortunately a lot of research work has been done and published, much of it
by the author [17,18,19]. Let me start by stating simply that, when listening evaluations are done under controlled circumstances - i.e.
identities concealed, loudness levels equalized, room, listening arrangements, and program material known and constant - strong
differences of opinion among people tend to disappear. Most people, most of the time tell us that they like the same sounds, and dislike
the same sounds, for mostly the same reasons.
Obviously, there are some individual differences. The most serious is that those listeners with hearing abnormalities are not
good listeners. Hearing loss results in inconsistent and aberrant opinions. Fortunately, at least 80 % of the population has hearing that
is essentially normal, in this context. Otherwise the main differentiating factor is experience. People who have never listened critically
have problems knowing what to listen for, and they may bring with them a lot of miscellaneous opinions - the baggage of having
listened to little else than mediocre televisions, boom boxes and car radios. Given this, it is amazing how little practice these people
require, in a reasonable context, before they settle down to having opinions that make sense. Knowing this, nowadays we try to work
with listeners we have trained, who are practiced in knowing what to listen for and how to evaluate and comment on what they hear [20].
Wine tasters train themselves to recognize tastes and smells, and rely on blind tasting to form trustworthy opinions. Why should audio
be different?
An important confirmation of why this is a reasonable thing to do comes from studies in which listener opinions have been
correlated
with
+10
physical
measurements.
The
10
dB
relationships
make
sense.
+10
9
-10
20
FIDELITY
8
7
+10
dB
50
100
200
500
1K
2K
5K
FREQUENCY (HZ)
10K
20K
dB
-10
20
50
100
200
500
1K
2K
5K
FREQUENCY (HZ)
10K
20K
5
-10
20
50
100
200
500
1K
2K
5K
FREQUENCY (HZ)
10K
20K
+10
dB
-10
Figure
21.
Representative
onaxis
frequency
response
measurements
of
loudspeakers
that
received
different
fidelity ratings in
scientificallycontrolled
listening
tests.
The
implications of this
kind of result are
0
enormous.
Firstly,
large
numbers
of
people agree on what they like. Secondly, the loudspeakers they like are the ones that have the most ideal , i.e. smooth and flat onaxis frequency response. However, there is more. Having only a good axial response is not enough. That this should be so, should not
be surprising, because we do not listen in anechoic chambers. Real rooms have reflecting boundaries and furnishings, which redirect offaxis sound radiated from loudspeakers back towards the listener, sometimes after several reflections. Since the total amount of energy
arriving at the ears is dominated by these reflected and reverberant sounds, it is reasonable that they should be timbrally similar to the
direct (axial) sound. This means that the loudspeaker must also have smooth off-axis behavior; in other words the loudspeaker should
have constant directivity.
20
50
100
200
500 1K
2K
5K
FREQUENCY (HZ)
10K
20K
10
8 woofer, 1 tweeter
0
dB
-10
-20
20
ON AXIS
30 DEGREES OFF AXIS
60 DEGREES OFF AXIS
50 100
500 1K
5K
FREQUENCY (Hz)
10K 20K
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Harman International Industries, Inc. 8500 Balboa Blvd., Northridge, CA 91329 (818) 893 8411
PAGE 13
In Figure 22 it can be seen that the 8-inch woofer becomes quite directional before it is crossed over to the 1-inch tweeter in the
region of 2-3 kHz which, in turn, becomes directional at high frequencies. The directivity of the loudspeaker is not constant meaning
that, even when the loudspeaker is aimed directly at the listener, the perfect performance on the design axis will be diluted by the
timbrally colored off-axis sounds heard after reflection within the room. This configuration is fundamentally flawed. It can never be as
good as well-designed systems employing a dedicated mid-range driver.
45 DEG. LEFT
DESIGN AXIS
30 DEG. RIGHT
10
0
dB
-10
-20
10
20
0
dB
-10
-20
20
50 100
500 1K
5K
10K 20K
(Hz)
10 woofer,FREQUENCY
3 midrange, 0.5
tweeter
Figure 25.
The design objective for a room friendly
loudspeaker. Practical examples can come remarkably close
to these targets.
ON AXIS
30 DEGREES OFF AXIS
60 DEGREES OFF AXIS
50 100
500 1K
5K
FREQUENCY (Hz)
10K 20K
10
Figure 26. An expensive three-way loudspeaker that does
not meet the design objective. Obviously a lot of effort went
into obtaining a smooth and almost flat on-axis response.
However, it is equally evident that the designers thought little
about off axis behavior. The heavy curve at the top is a room
curve, measured at the listening location in a typical room. It
is obviously dominated by the off-axis misbehavior of the
loudspeaker. The loudspeaker sounds moderately colored.
0
dB
-10
-20
20
ROOM CURVE
50 100
500 1K
5K
FREQUENCY (Hz)
10K 20K
PAGE 14
have it themselves and cant measure it accurately. If the loudspeaker is from a reputable source, it may simply be best to assume that
they did their job properly, and to avoid any form of equalization at frequencies above a few hundred Hz.
In fact, if the loudspeaker manufacturer has done a really competent job, there is nothing that can be measured in the listening
room that will enable any improvements to be made at middle and high frequencies. To some this may appear to be a bold assertion,
now that clever time-gated measurement systems (like
10
MLSSA and TEF) the are now available. To them I offer
True Level
this small example.
dB
At low frequencies we know that we can, and sometimes must, equalize and, since we are looking for steady-state
measurements, time windowing is not necessary. In fact we want a long measurement interval. The tale told in Section 2.2.4 indicates
clearly that equalization can work very well. However, there are some cautions. Attenuation of excessive levels appears to be very safe,
but avoid trying to fill deep holes. A narrow dip is probably caused by a null in a standing wave or interference pattern. As such it is
the acoustical equivalent of a bottomless pit - it cannot be filled. Narrow dips are difficult to hear in any event, and all that will happen
if you dial in a lot of gain is that the amplifiers will have reduced headroom, and the loudspeakers will be working harder to no avail.
The result will be increased distortion.
Obviously, measurements should be made using proper instrumentation. This does not mean the classic fixed-frequency 1/3octave real-time analyzer with dancing lights and overlapping (i.e. cheap) filters. These things may be entertaining, but they are not
useful measuring instruments in this context. Nowadays there are several computer-based alternatives, such as MLSSA, LMS, JBL
SMAART, TEF which can do remarkably better things. Even the inexpensive systems are quite adequate.
At the basis of this is the need to be able to measure what we are able to hear. Studies show that listeners are very sensitive to
resonances - in loudspeakers themselves as well as in rooms [21]. It is therefore important to be able to identify the presence and
significance of resonances of all kinds. Since we are able to hear high-Q (narrow bandwidth) resonances, measurements must have
adequate resolution or they will not be revealed. It can be said, flatly, that 1/3-octave resolution is not enough.
Make sure that it is possible to do spatial averaging, wherein you can make measurements at a number of locations, say four or
five, within the listening area and then average the results. This useful method helps to identify the resonances, and to avoid being
misled by the effects of acoustical interference. It also gets rid of a lot of the grass one sees in high-resolution room measurements. If
you want to smooth the curve, do so, carefully, after the measurements are made and averaged - not before.
3.4 SUBWOOFERS AND CROSSOVERS
Conventional woofers are either closed-box or vented-box (bass reflex or coupled-cavity) designs, and they can safely be
assumed to be omnidirectional at frequencies below about 100 Hz. This means that they can be pointed in any direction, and the sound
will reach the listeners equally well, but it does not mean that their position cannot be localized by listeners. It is really annoying to be
aware of the bass frequencies coming from a location that is disassociated from the rest of the sound.
Fortunately, this is easily avoided. The easy way is to place the subwoofer(s) in the same plane as, and close to the front
loudspeakers. If the subwoofers must be located far away from the front loudspeakers, it will be necessary to ensure that the sound
output above 70 to 80 Hz is attenuated very rapidly. If not, our keen ears will zero in on the location of the woofer. This will require an
electronic crossover with steep slopes (18 to 24 dB/octave).
The first requirement is to have enough bass. This will determine the number and size of subwoofers. The second requirement
is to see that all of the key listeners hear similarly good bass. Play repeating loops of various kinds of bass instrumentation and pink
noise, and move around the listening area. Listen for hot spots and gaps in the coverage. Since the performance is so intimately bound
up with room acoustics this is a situation demanding experimentation.
Always start with the subs as close to the corners as possible to take advantage of solid-angle gains. If you get too much bass
and you have an equalizer, make the necessary measurements and dial in some attenuation. The result will be lower distortion and
higher reliability. If the excessive bass is at one or more discrete frequencies, then it might be necessary to consider dealing with room
modes. And then the serious fun begins.
4 CONCLUSION
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PAGE 15
This paper was inspired by, and partly based on, one that I wrote in 1990 called Loudspeakers and Rooms for Stereophonic
Sound Reproduction [22]. All of that paper is still valid, and it is probably worth a read for the content that is not included here.
Still, it is interesting to reflect on what has changed in our industry since then. Digital multichannel audio is a reality, and there is even
a choice of systems. Storage devices, like DVD, are revolutionizing our view of data storage and recovery. High resolution video
sources and computer convergence are looming. It is remarkable.
Still, the big problems in getting good sound then are still the same now - loudspeakers and rooms. Our tools are better
though. There are really powerful, affordable, computer-based measuring systems allowing us to more easily identify problems in the
field. This is true back in the lab too and, as a result, loudspeakers are getting better. DSP chips can generate time delays and complex
filters that can address residual problems in the loudspeakers themselves, as well as in the room after they are installed.
We have more scientific knowledge about the relationships between what we measure and what we hear so that more of our
effort can be focused on getting results than on guessing what the target might be. The dream of the psychoacoustically optimized
adaptive system is within reach.
April 1997.rev 8/19/99
5 REFERENCES
[1] M. M. Louden, Dimension-Ratios of Rectangular Rooms with Good Distribution of Eigentones, Acustica, vol. 24, pp. 101-104
(1971).
[2] O. J. Bonello, A New Criterion for the Distribution of Normal Room Modes, J. Audio Eng. Soc., vol. 19, pp. 597-606 (1981
September).
[3] J. M. van Nieuwland, Eigenmodes in Non-Rectangular Reverberation Rooms, Noise Control Engineering, vol. 13, pp. 112-121
(1979 November/December).
[4] E. R. Geddes, An Analysis of the Low Frequency Sound Field in Non-Rectangular Enclosures Using the Finite Element
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[5] R. F. Allison, The Influence of Room Boundaries on Loudspeaker Power Output, J. Audio Eng. Soc., vol. 22, pp. 314-319
(1974 June).
[6]
R. F. Allison, The Sound Field in Home Listening Rooms, II, J. Audio Eng. Soc., vol. 24, pp. 14-19 (1976 January/February).
[7] R. V. Waterhouse, Output of a Sound Source in a Reverberant Sound Fields, J. Acoust. Soc. Am., vol. 27, pp. 247-258 (1958
March).
[8] R. V. Waterhouse, Output of a Sound Source in a Reverberation Chamber and other Reflecting Environments, J. Acoust. Soc.
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[9] R. V. Waterhouse and R. K. Cook, Interference Patterns in Reverberant Sound Fields II, J. Acoust. Soc. Am., vol. 37, pp. 424428 (1965 March).
[10] F. E. Toole, Listening Tests, Turning Opinion Into Fact, J. Audio Eng. Soc., vol. 30, pp. 431-445, (1982 June).
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December). See also Letters to the Editor, J. Audio Eng. Soc., vol. 31, p. 677 (1984 September).
[12] A. R. Groh, High-Fidelity Sound System Equalization by Analysis of Standing Waves, J. Audio Eng. Soc., vol. 22, pp. 795799 (1974 December).
[13] F.E. Toole, Principles of Sound and Hearing, in K. B. Benson, ed. Audio Engineering Handbook, chap. 1 (McGraw-Hill,
New York 1988).
[14] P. L. Schuck, S. Olive, J. Ryan, F. E. Toole, S Sally, M. Bonneville, E. Verreault, Kathy Momtahan, "Perception of Reproduced
Sound in Rooms: Some Results from the Athena Project", pp.49-73, Proceedings of the 12th International Conference, Audio Eng. Soc.
(1993 June).
[15] S.E. Olive, P. Schuck, S. Sally, M. Bonneville, The Effects of Loudspeaker Placement on Listener Preference Ratings, J. Audio
Eng. Soc., Vol. 42, pp. 651-669 (1994 September).
[16] F. Alton Everest, The Master Handbook of Acoustics 3rd Edition (TAB Books/McGraw-Hill Inc., 1994).
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Harman International Industries, Inc. 8500 Balboa Blvd., Northridge, CA 91329 (818) 893 8411
PAGE 16
[17] F. E. Toole, Loudspeaker Measurements and Their Relationship to Listener Preferences, J. Audio Eng. Soc., vol. 34, pt. 1, pp.
227-235 (1986 April), pt. 2, pp. 323-348 (1986 May).
[18] F. E. Toole, Subjective Evaluation, in J. Borwick, ed. Loudspeaker and Headphone Handbook, Second Edition, chapter 11,
Focal Press, Oxford (1994).
[19] F.E. Toole and S.E. Olive, "Hearing is Believing vs. Believing is Hearing: Blind vs. Sighted Listening Tests and Other
Interesting Things", 97th Convention, Audio Eng. Soc., Preprint No. 3894 (1994 Nov.).
[20] S. E. Olive, "A Method for Training of Listeners and Selecting Program Material for Listening Tests", 97th Convention, Audio
Eng. Soc., Preprint No. 3893 (1994 November).
[21] F. E. Toole and S. E. Olive, The Modification of Timbre by Resonances: Perception and Measurement, J. Audio Eng. Soc.,
vol. 36, pp. 122-142 (1988 March).
[22] F. E. Toole, Loudspeakers and Rooms for Stereophonic Sound Reproduction, Proceedings of the Audio Eng. Soc. 8th
International Conference, The Sound of Audio, pp. 71-91 (1990 May).
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PAGE 17