Medieval Armor Tutorial
Medieval Armor Tutorial
Armour
Gather Information
The first thing I usually do when I get a project
is to collect all of the reference material that I
am going to need. Most of the time you can find
everything you need by just Googling it. Fig.01
shows images taken from different museum
websites. It is a good idea to start building up a
large reference folder on your computer so that
the next time you need some armour reference
you will already have it. Now that we have our
reference material, we can start the illustration.
Getting Ready
This painting is going to be done primarily in
Photoshop CS2, with a little bit of Painter IX at
the end. I have included the Photoshop CS2
www.2dartistmag.com
page91
tutorialPainting
Armour
www.2dartistmag.com
page92
tutorialPainting
Armour
There are many ways to paint in the highlights, one of which is to use the colour dodge tool (Fig.06a
& b). I know people always say to never use colour dodge, but when used correctly it is a great tool.
First you need to pick a dark colour. If you pick a light colour you will overexpose the illustration very
quickly. Next, click on the brush tool and go up to the mode pull down and select colour dodge.
You can use any brush you like, but I find it easier to use a soft brush. Sometimes the area you
paint will become very saturated, so just go back in with the desaturate brush. For the plates on the
arm, I first paint in the curved shadows that they create (Fig.07a & b). Then I put in some specular
highlights, the core shadow, reflected light, and a highlight to the rim of the plates (Fig.07c).
www.2dartistmag.com
page93
tutorialPainting
Armour
www.2dartistmag.com
page94
tutorialPainting
Armour
www.2dartistmag.com
page95
tutorialPainting
Armour
The armour on the arm is going to be handled the same way I handled the chest armour (Fig.14, 15,
16 & 17a). First paint in the basic colour, then add in the shadows and highlights. After that I drop in
a texture overlay layer (Fig.17b). On top of that I use the colour dodge brush to pop in some more
lights (Fig.17c).
www.2dartistmag.com
page96
tutorialPainting
Armour
www.2dartistmag.com
page97
tutorialPainting
Armour
then, with the move tool selected, hold down Alt and then left-click. This
will create a duplicate layer. Now go to Effects Surface Control Apply
Surface Texture. A dialogue box appears with the different settings.
Change the Using drop down to Image Luminance (Fig 22). Now go
down and make sure that Shine is set to 0. Adjust the Amount to an
amount that looks good to you and then click ok. Finally, just erase out
the parts that you do not want, flatten the image, and you are done. Next
month I will show you how to create Ancient Greek/Roman armour! Keep
your eyes open!
www.2dartistmag.com
page98
tutorialPainting
Armour
Daarken
More work from this artist can be found at:
www.daarken.com
Contact them via:
[email protected]
www.2dartistmag.com
page99