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Course Structure & Syllabus of Master of Technology (M.Tech)

This document provides the course structure and syllabus for the first year of the Master of Technology (M.Tech) degree in Computer Science. It includes 4 papers in the first semester covering topics like data structures, computer architecture, algorithms, and pattern recognition. The 4 papers in the second semester cover advanced operating systems, computer networks, neural networks, and parallel processing. Each paper includes detailed syllabus sections on the main topics that will be covered.
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© © All Rights Reserved
Available Formats
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0% found this document useful (0 votes)
88 views

Course Structure & Syllabus of Master of Technology (M.Tech)

This document provides the course structure and syllabus for the first year of the Master of Technology (M.Tech) degree in Computer Science. It includes 4 papers in the first semester covering topics like data structures, computer architecture, algorithms, and pattern recognition. The 4 papers in the second semester cover advanced operating systems, computer networks, neural networks, and parallel processing. Each paper includes detailed syllabus sections on the main topics that will be covered.
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
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COURSE STRUCTURE & SYLLABUS OF

MASTER OF TECHNOLOGY (M.TECH)



In

Computer

Course Structure

First Year

First Semester

Paper
Code
Subject
MFCO1 Data Structures and Object Representation
MFCO2 Advanced Computer System Architecture
MFCO3 Design and Analysis of Algorithm
MFCO4 Pattern Recognition and Application


Syllabus

MFCO1 : DATA STRUCTURE AND OBJECT REPRESENTATION

Abstract Data Types :- ADT Specification; Efficiency of Algorithms; Algorithmic Analysis :
Worst-Case, Average- Case; Matrix ADT Implementation in C; Classes and Objects; Sequential
Mapping ; Linked List Implementation; Dynamic Set Operations; The Stack and Queue ADTs ;
Hash Tables; Hash Functions; Analysis of Uniform Hashing; The Priority Queue ADT; Graph
Problems; Breadth-First Search; Depth- First Search; Shortest Paths; Amortized Analysis :
Accounting Method, Potential Method; Splay Trees; Non Amortized Data Structures Binary
Heaps; Amortized Data Structures Skew Heaps, Lazy Binomial Heaps ; List-Based Data
Structures; Quad Trees; The Disjoint-Set ADT.

MFCO2 : ADVANCED COMPUTER SYSTEM ARCHITECTURE

1. Introduction
2. Central Processing Unit-CISC Characteristics, RISC Characteristics
3. Pipeline and Vector Processing-Pipelining, Arithmetic Pipeline, Vector Processing,
Array Processors, SIMD Array Processor

4. Multiplication algorithms: Introduction, addition & subtraction,multiplication
algorithms, hardware implementation for signed-magnitude data, hardware
algorithm, Booth multiplication algorithm, array multiplier, divide overflow,
floating-point arithmetic operation, multiplication , division, floating-point
operations
5. Asynchronous Data Transfer-Strobe Control, Handshaking, Direct Memory Access
(DMA)- DMA Controller, DMA Transfer
6. Memory Organization-Memory Hierarchy, Cache Memory-Associative Mapping,
Direct Mapping, Set Associative Mapping, Virtual Mapping, Memory Management
Hardware
7. Multiprocessors-Interconnection structures- Time Shared Common Bus; Multiport
Memory; Crossbar Switch; Multistage Switching Network; Hypercube
Interconnection, Dynamic Arbitration Algorithms, Cache Coherence-Conditions for
Incoherence, Solutions to the Cache Coherence Problem, problems

MFCO3 : DESIGN AND ANALYSIS OF ALGORITHM

1. INTRODUCTION
2. THE BASIC STEPS IN THE DEVELOPMENT OF AN ALGORITHM
The Problem-Solving Aspect, Implementation Of Algorithms, Program Verification, The
Efficiency Of Algorithms, The Order Notation
3. SOME DATA STRUCTURE
Stacks and queues, trees, binary trees, heaps and heapsort, graphs, hashing.
4. ELEMENTARY NOTIONS FROM PROBABILITY AND STATISTICS
Probability, Axioms Of Probability, Discrete Probability Distributions, Bayes's Theorem,
District Random Variables, Statistics,Linearity, Arithmetic Series
5. HEURISTICS: TRAVELING SALESPERSON PROBLEM
Traveling Saleperson Problem, Efficiency Considerations
6. BRANCH AND BOUND PROBLEM
The Method, Lc-Search, Control Abstractions For Lc-Search, Properties Of Lc-Search,
Bounding, Lc Branch-And-Bound
7. RECURSION AND BACKTRACK PROGRAMMING
Introduction, When Not To Use Recursion, Two Examples Of Recursive Programs,
Backtrack Programming, The Eight Queens Problem, The Stable Marriage Problem, The
Optimal Selection Problem
8. SHORTEST PATHS PROBLEM
Unweighted Shortest Paths, Dijkstras Algorithm, Acyclic Graphs, Prims Algorithm,
Kruskals Algorithm
9. SORTING
General Background, Efficiency Consideration, Efficiency Of Sorting, Exchange Sorts,
Quicksort, Efficiency Of Quick Sort, Binary Tree Sorts, Heapsort, Insertion Sorts, Shell Sort
10. SEARCHING
Basic Search Techniques, Algorithmic Notation, Sequential Searching, Efficiency Of
Sequential Searching, Reordering A List For Maximum Search Efficiency, Indexed
Sequential Search, Binary Search, Interpolation Search

11. ARITHMETIC AND LOGICAL EXPRESSIONS
The General Method, Evaluation And Interpolation, Interpolation
12. SETS AND SOME BASIC SET ALGORITHMS
Sets, Relations, Functions, Sets And Disjoint Set Union

MFCO4 : PATTERN RECOGNITION & APPLICATION

Applications of Pattern Recognition; Statistical Decision Theory; Image Processing and
Analysis; Statistical Decision Making : Decision Boundaries , Estimation of Error rates,
Estimating the Composition of Populations; Nearest Neighbor Classification Techniques;
Choosing a Decision Making Technique; Clustering : Hierarchical, Partitional ; Geometric
Image Scaling and Interpolation; Smoothing Transformations; Logarithmic Gray Level Scaling ;
The Statistical Significance of Image Features ; Image
Analysis : Hough Transforms, Shapes of Regions, Morphological Operations , Texture, System
Design, Image Sequences, Image Compression.
































COURSE STRUCTURE & SYLLABUS OF
MASTER OF TECHNOLOGY (M.TECH)

In

Computer

Course Structure

First Year

Second Semester

Paper
Code
Subject
MFCO5 Advanced Operating System
MFCO6 Computer Communications Network
MFCO7 Neural Network and applications
MFCO8 Parallel Processing

Syllabus


MFCO5 ADVANCED OPERATING SYSTEM

1. COMPUTER ARCHITECTURE:
4 GL Program , 3GL (HLL)Program,

2. OPERATING SYSTEM FUNCTIONS:
What is an Operating Systems ? , Different Services of the Operating System, Uses of System
Calls, The Issue of Protability, The Kernel

3. INFORMATION MANAGEMENT:
The file System, Device Driver (DD), Terminal I/O.

4. PROCESS MANAGEMENT:
What is Process , Evolution of Multiprogramme, Process States, Process Control Block (PCB),
Create, Kill, Dispatch a Process,

5. INTER- PROCESS COMMUNICATION:
The Producer Consumer Problems.

6. DEADLOCKS:
Deadlock Prerequisites, Deadlock Strategies,

7. MEMORY MANAGEMENT (MM):

Paging, Segmentation, Virtual Memory Management Systems,

8. OPERATING SYSTEMS: SECURITY AND PROTECTION:
Security Threats, Security Design Principles, Protection Mechanisms, Encryption, Security in
Distributed Environment.

9. PARALLEL PROCESSING:
Operating Systems for Parallel Processes, Case Study: Mach

10. OPERATING SYSTEMS IN DISTRIBUTED PROCESSING:
Lan Environment and Protocols,

11. UNIX: A CASE STUDY:
Overview of UNIX, UNIX File System, Data Structure for Process / Memory Management,
Executing and Terminating a Program in UNIX, Using the System (Booting and Login),
Memory Management,Terms and Concepts Introduced ,Test Questions.

MFCO6 COMPUTER COMMUNICAITONS NETWORKS

1. BASIC ORIENTATION

2. PROTOCOLS AND FACILITIES:
Properties of Data Traffic, Protocols, Data Transmission, Data Networks.

3. PURE BIRTH AND BIRTH DEATH PROCESS: APPLICATION TO QUEUING:
Bernouli Trials- Markov Chains, The Poisson Process , Pure Birth Processes, Birth Death
Processes, Queuing Models, Burkes Theorem, Communications Example

4. IMBEDDED MARKOV CHAIN: THE M/G/I/ QUEUE

5. IMBEDDED MARKOV CHAIN ANALYSIS OF TIME- DIVISION MULTIPLEXING.
Asynchronous Time- Division Multiplexing, Synchronous Time- Division Multiplexing,
Message Delay, Alternate Derivation Average Delay in STDM.

6. INTERMITTENLY AVAILABLE SERVER, PRIORITY QUEUES : APPLICATION
TO RING SYSTEMS:
Interrupted Service, Priority Queues, Preemptive Resume Discipline, Non- preemptive
Priorities

7. POLLING:
Basic Model: Applications.

8. RANDOM ACCESS SYSTEMS:
ALOHA and Slotted ALOHA, Carrier Sense Multiple Access. Delay Calculations
CSMA/CD.


9. PROBING AND TREE SEARCH TECHNIQUES:
Cycle Time in Probing

10. NETWORKS OF QUEUES:
Jackson Networks, Multidimensional Birth- Death Processes; Queues in Tandem.

11. CONGESTION AND FLOW CONTROL:
HDLC, Computation Techniques Closed Networks.

12. ROUTING FLOW ALLOCATION:
Shortest Path Algorithms, Flow Control and Routing.


MFCO7 NEURAL NETWORKS AND APPLICATIONS

1. BIOLOGICAL NEURAL NETWORKS:
Neuron Physiology: Factors Affecting Potassium- Ion Flow, Neuronal Diversity,
Specification of the Brain; The Eyes Neural Network: Retina Structure , Image Processing in
the Rectina.

2. ARTIFICIAL NEURAL NETWORKS: CONCEPTS:
Neural Attributes: Artificial Neural Networks, Learning in Artificial Neural Networks: The
Delta Rule , Artificial Neural Network Topologies, Alogrithms; ANN Adaptability.

3. FUZZY LOGIC:
Propositional Logic , Fuzzy Logic , Time- Dependent Fuzzy Logic: Crisp Logics , Temporal
Fuzzy Logic (TFL) , Applying Temporal Fuzzy Operators, Defuzzification of Temporal Fuzzy
Logic, Example: Applicability of TFL in Communication Systems.

4. FUZZY NEURAL NETWORKS:
Fuzzy Artificial Neural Network ( FANN) , Fuzzy Neural Example, Neuro Fuzzy Control:
Traditional Control; Neural Control,; Fuzzy Control; Fuzzy- Neural Control

5. APPLICATIONS:
Signal Processing; Image Data Processing: Handwritten Character Recognition; Visual Image
Recognition , Communications Systems: Call Processing ; Switching Traffic Control ; Packet
Radio Network Routing , Intelligent Control , Tools and Companies

MFCO8 PARALLEL PROCESSING

1. INTRODUCTION:
Why Parallel Processing ? Shared Memory Multiprocessing, Distributed Memory

2. PARALLEL PROCESSING ARCHITECTURES:
Parallelism In Sequential Machines, Abstract Model Of Parallel Computer, Multiprocessor
Architecture, Pipelining, Array Processors.


3. PROGRAMMABILITY ISSUES:
An Overview, Software Tools.

4. DATA DEPENDENCY ANALYSIS:
Types Of Dependence, Loop And Array Dependence, Loop Dependence Analysis, Solving
Diophantine Equations, Program Transformations

5. THREAD BASED IMPLEMENTATION:
Thread Management , Example With Threads, Attributes Of Threads, Mutual Exclusion With
Threads, Mutex Usage Of Threads, Thread Implementation, Java Threads.

6. DISTRIBUTED COMPUTING II: REMOTE PROCEDURE CALL:
Parameter Passing, Locating The Server

7. ALGORITHMS FOR PARALLEL MACHINES:
Speedup, Complexity And Cost, Parallel Reduction, Quadrature Problem, Matrix
Multiplication, Parallel Sorting Algorithms, Solving Linear Systems, Probabilistic Algorithms.

8. DISTRIBUTED DATA BASES:
Objectives, Distribution Options, Database Integrity, Concurrency Control , DBMS Structure.

9. DISTRIBUTED OPERATING SYSTEMS:
Network Operating Systems.























COURSE STRUCTURE & SYLLABUS OF
MASTER OF TECHNOLOGY (M.TECH)

In

Computer

Course Structure

Second Year

Third Semester

Paper
Code
Subject
MSCO1 Automation Engineering
MSCO2 Mobile Computing
MSCO3 Fuzzy Set Theory & Application
MSCO4 Design Principles of Language Translator

SECOND YEAR

IIIrd Semester

MSCO1 AUTOMATION ENGINEERING

1 ROBOTICS: HISTORY, PRESENT STATUS AND FUTURE /TRENDS
1.1 Philosophical Considerations
1.2 Robotics and Programmable Automation
1.3 Historical Background
1.4 Laws of Robotics
1.5 Robot Definitions
1. 6 Robotics Systems and Robot Anatomy
1.7 Human Systems and Robotics
1.8 Specifications of Robots
1.9 Present Application Status
1.10 Machine Intelligence, Computer and Robotics-Future Trends
1.11 Safety Measures in Robotics

2 ROBOT KINEMATICS
2.1 Introduction
2.2 Forward and Reverse Kinematics (Transformation) of Three Degrees of Freedom Robot
Arm
2.3 Forward and Reverse Transformation of a Four Degrees of Freedom Manipulator in 3-D
2:4 Homogeneous Transformations
2..5 Kinematic Equations Using Homogeneous Transformations


3 ROBOT DRIVES, ACTUATORS AND CONTROL
3.1 "Functions of Drive Systems
3.2 General Types of Fluids
3.3 Pump Classification
3.4 Introduction to Pneumatic Systems
3.5 Electrical Drives
3.6 DC Motors and Transfer Functions
3.7 Stepper Motor
3.8 Drive Mechanisms

4 ROBOT END-EFFECTORS
4.1 Introduction
4.2 Classification of End-effectors
4.3 Drive System for Grippers
4.4 Mechanical Grippers
4.5 Magnetic Grippers
4.6 Vacuum Grippers
4.7 Adhesive Grippers
4.8 Hooks, Scoops and Other Miscellaneous Devices
4.9 Gripper Force Analysis and Gripper Design
4.10 Active and Passive Grippers

5 SENSORS AND INTELLIGENT ROBOTS
5.1 Artificial Intelligence and Automated Manufacturing
5.2 AI and Robotics
5.3 Need for Sensing Systems
5.4 Sensory Devices
5.5 Types of Sensors
5.6 Robot Vision Systems
6 ROBOT LANGUAGES AND PROGRAMMING
6.1 Robot Languages
6.2 Classification of Robot Languages
6.3 Computer Control and Robot Software
6.4 VAL System and Language

7 BASIC ELECTRONICS AND COMPUTER INTERFACING
7.1 Introduction
7.2 Basic Electronic Components
7.3 Digital Circuits and Devices
7.3 Computers and Microprocessors
7.4 Common Input-Output Devices and Standard Interfaces

8 FLEXIBLE AUTOMATION TECHNOLOGY

8.1 Introduction to Flexible Automation
8.2 Flexible Automation-A New Tool

9 QUANTITATIVE TECHNIQUES FOR ECONOMIC PERFORMANCE
9.1 Feasibility of the Robotization Plan
9.2 Data Acquisition
9.3 Investment and Evaluation Strategies
9.4 Planning for Robot Installation

10 APPLICATIONS OF ROBOTS
10.1 Introduction
10.2 Capabilities of Robots
10.3 Robotics Applications
10.4 Obstacle Avoidance
10.5 Other Uses of Robots
10.6 Robotics in India
10.7 The Future of Robotics

MSCO2 MOBILE COMPUTING

1. Introduction
Applications, Replacement of wired networks, Location dependent services, Mobile and
wireless devices, A short history of wireless communication, A market for mobile
communications, Some open research topics, A simplified reference model

2. Mobile channel characterization
Fading and shadowing, communication issues , antennas, signal propagation, path loss of
radio signals, multipath propagation, multiplexing, space division multiplexing,
frequency division multiplexing, time division multiplexing, code division multiplexing,
modulation, advanced frequency shift keying, multicarrier modulation , direct sequence
spread spectrum,

3. Review of cellular schemes
Model and methodology, mobile computing topologies, networks and protocols, GSM,
system architecture, network and switching subsystem, operation subsystem, radio
interface, logical channels and frame hierarchy, handover, authentication, encryption ,
hscsd, umts and imt-2000, umts basic architecture, utra fod mode, utra tdd mode, SDMA,
FDMA, TDMA.

4. Mobility management
Mobile ip, entities and terminology, ip packet delivery, agent advertisement and
discovery, optimizations, dynamic host configuration protocol, fast retransmit/fast
recovery, transaction oriented TCP.


5. Wireless LAN and data PCS, wiring the campus

Infrared vs. Radio transmission, infrastructure and ad hoc networks , direct sequence
spread spectrum, medium access control layer, basic DFWMAC-DCF using CSMA/CA,
user scenarios, mac layer, packet format, link management,


6. Application frameworks
Architectures now and in the future, today's application architectures, architecture
overview, service enablers, service capability servers, application support servers,
personal service environment, personal service environment, service management,


7. Exploiting mobility commercially
Location-based services, positioning methods, terminal-based positioning: gps and a-gps,
enhanced observed time difference (e-otd), network-based positioning: ul-toa, which
solutions will we use, and what are the consequences?,

8. File system, Accessing the World Wide Web
File systems, little work, ficus, mio-nfs, accessing the world wide web , hypertext markup
language, some approaches that might help wireless access, system architectures,
wireless application protocol, wireless data gram protocol, wireless transaction protocol,
wsp/b over wtp, wsp/b as connectionless session service, wireless markup language,
WTP class 0, WMLScript


9. Privacy and anonymity
How secure does it have to be?, securing the transmission, authentication, encryption,
protecting the message integrity, gsm/gprs/3g network security, algorithm decision,
security protocols and their wirelessusage, redundant security, making decisions and
security perspectives.



MSCO3 FUZZY SET THEORY AND APPLICATION

1. FUZZY SET THEORY

Introduction, Background, Uncertainty and Imprecision, Statistics and Random Processes,
Uncertainty in Information, Fuzzy Sets and Membership, Chance Versus Ambiguity

2. FUZZY SETS-BASIC DEFINITIONS AND EXTENSIONS

Crisp Versus Fuzzy Sets, Example 1 Fuzzy Sets Versus Crisp Sets, Form Fuzzy Sets To Fuzzy
Events, Fuzzy Set Operations, Properties Of Fuzzy Sets, Fuzzification Techniques, Alpha Cits

3. MEASURE OF FUZZYNESS


Fuzzy Measures, Belief And Plausibiltiy ,Evidence Theory, Probability Measures

4. THE EXTENSION PRINCIPAL AND APPLICATIONS, FUZZY
NUMBERS

Extension Principle, Fuzzy Transform (Mapping), Fuzzy Numbers, Interval Analysis In Arithmetic,
Approximate Methods Of Extension, DSW Algorithm

5. FUZZY RELATIONS AND FUZZY GRAPHS

Fuzzy Relations On Sets And Fuzzy Sets, Compositions Of Fuzzy Relations, Properties Of The
Min-Max Composition , Reflexitivity, Symmetry, Transitivity, Fuzzy Graphs , Special Fuzzy
Relations

6. FUZZY ANALYSIS

Fuzzy Functions On Fuzzy Sets, Extrema Of Fuzzy Functions, Integration Of Fuzzy Functions,
Integration Of A (Crisp) Real- Valued Function Over A Fuzzy Interval, Fuzzy Differentiation

7. POSSIBILITY THEORY, FUZZY POSITIONING

Possibility Distributions as Fuzzy Sets, Fuzzy Positioning, Image Stabilization For Camcorders,
Television Sets

8. FUZZY APPROXIMATE REASONING

Fuzzy Logic, Approximate Reasoning, Fuzzy Tautologies, Contradictions, Equivalence, and
Logical Proofs, Other Forms of the Implication Operation, Other Forms of The Composition
Operation

9. EXPERT SYSTEMS

Fuzzy Set and Expert Systems, Introduction to Expert Systems

10. FUZZY CONTROL

Review Of Control System Theory, Simple Fuzzy Logic Controllers, General Fuzzy Logic
Controllers, Special Forms Of Fuzzy Logic Control System Models, Examples Of Fuzzy Control
System Design, Classical Fuzzy Control Problem: Inverted Pendulum

11. PATTERN RECOGNITION, FUZZY SCENE ANALYSIS, FUZZY GRAMMARS
AND AUTOMATA


Feature Analysis, Partitions of The Feature Space, Single Sample Identification, Multifeature Pattern
Recognition, Fuzzy Scene Analysis, Syntactic Recogntion

12. DECISION MAKING IN FUZZY ENVIRONMENT, FUZZY LINEAR AND GOAL
PROGRAMMING

Fuzzy Decisions, Fuzzy Linear Programming, Symmetric Fuzzy LP, Fuzzy Dynamic
Programming, Fuzzy Multi Criteria Analysis.

MSCO4 DESIGN PRINCIPLES OF LANGUAGE TRANSLATORS

1. INTRODUCTION
Systems Programs And Translators, The Relationship Between High-Level Languages
And Translators



2. OVERVIEW OF COMPILER STRUCTURE
Compilers, the analysis-synthesis model of compilation, analysis of the source program, lexical
analysis, semantic analysis, analysis in text formatters, the phases of a compiler, symbol-table
management, error detection and reporting, the analysis phases, intermediate code generation,
code optimization, code generation, code generation, assemblers, two-pass assembly, loaders and
link-editors, the grouping of phases, compiler-construction tools
3. BASICS OF GRAMMAR THEORY
Equivalent grammars , some simple restrictions on grammars , useless productions and reduced
grammars , cycle-free grammars , ambiguous grammars , context sensitivity , the chomsky
hierarchy , bnf description of clang , ebnf description of clang , a sample program .

4. FINITE STATE AUTOMATA AND LEXICAL ANALYSIS
Abstract machines, the role of the lexical analyzer, issues in lexical analysis, tokens, patterns,
lexemes, attributes for tokens, input buffering, buffer pairs, specification of tokens.

5. SPECIFICATION AND RECOGNITION OF CONTEXT FREE GRAMMARS
Context-free grammars, generating strings from a cfg, cfgs with epsilon productions,
finding all the strings generated by a cfg, cfgs vs regular expressions, simulating a
regular expression with a cfg, a cfg with no corresponding re

6. PARSING TECHNIQUES
Top-down parsing, recursive-descent parsing, predictive parsers, translation diagrams for
predictive parsers, nonrecursive predictive parsing, first and follow, bottom-up parsing, handles,
handle pruning, stack implementation of shift-reduce parsing, viable prefixes, operator-
precedence parsing, using operator-precedence relations, operator-precedence relations from
associativity and precedence, precedence functions, lr parsers, constructing slr parsing tables


7. SYNTAX DIRECTED TRANSLATION
Embedding semantic actions into syntax rules , attribute grammars, synthesized and
inherited attributes , classes of attribute grammars

8. SEMANTIC ACTIONS AND INTERMEDIATE CODES
Intermediate languages, graphical representations, three-address code, types of three-address
statements, syntax-directed translation into three-address code, implementations of three-address
statements


9. STATIC AND DYNAMIC STORAGE MANAGEMENT
Static and dynamic memory allocation, array allocation and access, a simple static array
allocation scheme

10. ERROR DETECTION AND RECOVERY
Classification of errors , lexical and syntax errors, duplicate messages , recovery from syntax
errors, regarding a safe parser state , semantic errors, the error print routine, desirable place for
printing error messages , invalid number of dimensions for 'h' in statements, object modules and
compilation errors , detection of run time errors, indication of run time errors, overflow in
statement number 0052 of procedure xyz., programmer recovery options, debugging aids and
options, combining different language routines

11. CODE GENERATION AND OPTIMIZATION
Issues in the design of a code generator, the target machine , peephole optimization, code
optimization, introduction, criteria for code-improving transformation , the principal sources of
optimization, dead-code elimination, induction variables and reduction in strength, optimization
of basic blocks

12. INTRODUCTION TO NATURAL LANGUAGE TRANSLATION
Introduction, what is understanding?, what makes understanding hard?, complexity of the target
representation, type of mapping, level of interaction among components, conclusion: English is
hard, understanding single sentences, understanding words, understanding sentences-syntax,
semantics, pragmatics, keyword matching, syntactic analysis, classes of grammars and
languages, semantic analysis, semantic grammars, conceptual dependency.













COURSE STRUCTURE & SYLLABUS OF
MASTER OF TECHNOLOGY (M.TECH)

In

Computer

Course Structure

Second Year

Fourth Semester

SPECIALIZATION 2




SPECIALIZATION -2 : MULTIMEDIA

MSMM 01 : Interactive Multimedia

Introduction of Multimedia: What is Multimedia? , Introduction to making multimedia,
Multimedia skills, Multimedia Building Blocks: Text, Sound, Images, Animation, Video
Multimedia hardware and software: Macintosh and windows Production platforms, Basic
software Tools, Multimedia Authoring tools, Multimedia and the Internet: The Internet and How
it Works, Tools for the World Wide Web, Designing for the World Wide Web Assembling and
delivering a project: Planning and Costing, Designing and producing, Content and Talent


MSMM 02: Web Programming

Introduction to the Internet, creating a WebPages, cascading style sheets, Attributes, lists and
tables, images, links and multimedia, WebPages design and layout , Introduction to
programming and java script, objects and variables, functions and parameters, forms and
interactive server, performing calculations, increasing the interactivity , Loops and Arrays,
Strings, Dates and cookies , Custom objects: creating and searching a database, JavaScript with
frames and windows.


Specialization 2 MULTIMEDIA
Paper Code Subject
MSMM 01 Interactive Multimedia
MSMM 02 Web Programming
MSMM 03 Programming Microsoft ASP.NET
MS 04 Project




MSMM 03 : Programming Microsoft ASP.NET

Introduction: Getting started with ASP.NET, Building ASP.NET pages, Using Visual Basic.Net
and c#, Using ASP.NET Objects with C# and VB.NET, Beginning web forms, validating
ASP.NET pages, Beginning to build databases, reading and writing files on the web server, using
ASP. Nets improved caching capabilities, Using Business objects Creating XML Web Services,
consuming and securing XML web services, Configuring and deploying ASP.NET Applications,
Separating code from content, Debugging ASP.NET pages, securing ASP.NET Applications,
Building a complete application, creating mobile web forms.

MS 04 : PROJECT

Project Guidelines :

Thinking up a Project

You are expected to come up with your own idea for a project. A wide range of topics is
acceptable so long as there is substantial computing content and project is predominantly of a
practical, problem-solving nature. You might take up an interest which you already have in your
stream of engineering. You may do your project in any reputed organization or a department.
Every student is to take up a project individually. The project is a vehicle for you to demonstrate
the required level of competence in your chosen field of Masters.
Start thinking about your project right in the beginning. If you want to do the project in
industrial environment start your correspondence fairly early to find an organization, which is
ready to accept you You must submit an outline of your project (two or three pages) to your
guide within one month of start of the project work. This must include the Title, Objective,
Methodology (main steps to carry out a project), expected output and organization where you
intend to carry out the project.

Arranging a Guide

When you have an idea of your project, even a tentative one, approach a suitable person who has
interest and expertise in that area. The Guide may be a person with M.E. / M.Tech with a five-
year working experience or a B.E./ B.Tech having a working experience of fifteen years in
relevant field.

Working with the Guide

The Guides role is to provide support and encouragement to direct the students attention to
relevant literature, to provide technical assistance occasionally, to read and comment on the draft

report and to give guidance on the standard and amount of work required. The Guide is not
responsible to teach any new skills and language required for project work or for arranging any
literature or equipment. You are expected to meet at least once a month to your Guide. Rest you
can workout your own arrangement. The students, who are content to carry out their work
largely without supervision, should keep their Guide in touch with what they are doing. A
student should not remain silent for months and then appear with a complete project work
unknown to supervisor. In such circumstances, the Guide cannot be counted on to give an
automatic seal of his approval. If a project produces a piece of software, the Guide would
normally expect to see a demonstration of the software in action.
The main purpose of the report is to explain what you did in your project. The reader should be
able to see clearly what you set out to do and what you achieved. It should describe the problem
addresses and explain why you tackled it in the way you did. It should include your own
assessment of how successful the project was.
Resist temptation to include pages of padding. If the project consists of developing an
application in area with which a computer scientist would not be familiar such as chemical
testing, stock & shares it might be necessary to include some explanatory company/
organization profile for whom you have done the work must not appear in chapters and must go
to appendix part.
The work that is presented for examiners should be your own. The presentation of another
persons work, design or program as though they are your own is a serious examination offence.
Direct quotation form the work of others (published or un published) must always be clearly
identified as such by being placed in quotation marks, it is essential that reader should be able to
see where the other work ends and your begins.
Sometimes a project containing good work is marred by a report, which is turgid, obscure and
simply ungrammatical. In such cases, it is very difficult to find out the work done during the
project. An examiner cannot be kind enough to look properly on a project that is almost
unreadable.

Some Important points for carrying out a project

! The organizations or companies offer you a placement for project work out of good will
or to get some useful work done. Usually the companies do not provide you everything
required by you. You must settle this right in the beginning of the project with the
business that what will you get from them and what you have to arrange yourself.
! Some times a complication arises due to the fact that some aspect of your project work is
considered confidential by the company. If this is so, it is your responsibility to get
whatever clearance is necessary from the organization right in the beginning as essential
parts like system analysis and design, flow charts etc. can not be missing from a project
report.
! Make sure you allow enough time for writing report. It is strongly recommended that do
some writing work as you carry out the project rather than leaving write up until the end.
You must allow at least a month to finally write the report. There has to be enough time
for the supervisor to read and comment on it and for student to make changes (sometimes
extensive) on the basis of the comments. You may have to prepare two or three drafts

before the final submission. Remember that it is mainly the project reports that get
examined. An external supervisor receives a pile of project reports written by people who
he does not know. If a project produced some software he even may not get time to see it
running. In most cases he forms his judgment purely on the basis of the report. Please
make your report as readable as possible content wise as well as presentation wise.

1. Introduction: This must contain background, any previous work done in the
area of your project, your objective and other relevant material that may be
helpful to further explain your project work.
2. The existing system: The study of the present system; problems in existing
system.
3. System design: The proposed system; Any specific problem encountered at
how you handled them.
4. Implementation of the system: Implementation issues and their justification.
5. Conclusions: Any shortcoming; your assessment of your work; comparison of
your work with similar works; silent features of your work any feature
modification. Real times applications of your project work.
References must be given at the end following any standard way of giving references.
For example:
Langdrof, Theory of Alternating Current Machinery Tata McGraw Hill, July 2003.

Finally, your project work is your brainchild and nobody knows about it more than you.
Be confident to explain your work at the time of viva and be honest to accept any short
falls.

The Project Report Details
The report should be prepared with the Word Processing software. They should be printed on A4
size (Executive Bond) paper. A margin of 1.5 inches must be allowed on left hand side for
binding. The pages should be numbered. The report should be typed in the 12-font size with
vertical spacing of 1.5. You must submit three copies of your Project Report in between the
dates designated by the University positively alongwith a brief Bio Data of the Supervisor.
A report should be hard bound (light green cover with golden print on the cover). The title of the
project should be clearly visible on the cover.
The cover page should be as figures below. The first page should be title page containing the
title, the candidates name, Enrolment Number, Name of Study Centre and University. Second
page is a certificate from the supervisor. The 3
rd
page is for the acknowledgement. Fourth page
gives the contents of the project report. Fifth page should be an abstract of the project followed
by the chapters. You must ensure that all pages are legible. Where the project has produced
software for a personal computer, you should include a CD inside the back cover of the report,
along with instructions in the report how to run it.



COURSE STRUCTURE & SYLLABUS OF
MASTER OF TECHNOLOGY (M.TECH)

In

Computer

Course Structure

Second Year

Fourth Semester

SPECIALIZATION 1



SPECIALIZATION 1 : OBJECT ORIENTED SOFTWARE DEVELOPMENT &
DATABASE SYSTEM

MSDB 01 : JAVA 2 PROGRAMMING

Introduction to computers and programming languages, Introduction
to object-Oriented Programming and Software development, Java
programming basics, Numerical Data, Defining Instiantiable classes,
Selection statements, repetition statements, Event driven
Programming and GUI, Exception Handling, Characters and Strings,
Arrays, Sorting and searching, File Input and Output, Inheritance and
polymorphism, Swing Classes, Recursive algorithms, JAVA AWT,
JFC, Networking, java bean components, java RMI, and security and
cryptography, Multitier Enterprise Applications, JDBC & SQL, JAVA
serve lets, JSB and EJP.

MSDB02-Oracle 10G Database
Specialization 1 OBJECT ORIENTED SOFTWARE
DEVELOPMENT & DATABASE SYSTEM
Paper Code Subject
MSDB 01 Java 2 Programming
MSDB 02 Oracle 9i Database
MSDB 03 Database : Design Development and Deployment
MS 04 Project


Installation, Server Configuration and Database Upgrades.
Installation new features support, Performance enhancements to the
installation process, simplified instance configuration, Viewing
Database feature usage statistics, supported upgrade paths to Oracle
Database 10gm, using a new mode when upgrading
Loading and unloading Data
Introduction to the data pump architecture, using data pump export
and import, monitoring a data pump job, creating external tables for
data population, Defining external table properties, transporting table
spaces across different platforms.
Automatic Database Management
Using the automatic database diagnostic monitor (ADDM), Using
Automatic shared memory management, using automatic optimizer
statistics collection, Using Automatic undo retention tuning.

Manageability infrastructure
Types of Oracle Statistics, The automatic workload repository(AWR),
active session History, Server Generated Alerts, Server Generated
Alerts, The automated tasks feature, The management advisory
framework

Application tuning
Using the new optimizer statistics, using the SQL tuning advisor, using
the SQL Access Advisor, Using the performance pages of the database
control.

Space and storage management enhancements
Proactive Table space management, claiming unused space, using the
undo and redo log file size advisors, table space enhancements, using
sorted hash clusters, copying files using the database server.

The oracle scheduler and the database resource manager
Simplifying management tasks using the scheduler, Managing the
basic scheduler components, managing advanced scheduler
components, viewing information about the scheduler, database
resource manager enhancements.

Backup and recovery enhancements
Using the flash recovery area, using incremental backups, enhanced
RMAN Commands, Miscellaneous Backup and recovery enhancements.

Flashback Technology Enhancements

General flashback technology considerations, flashback database,
flashback Drop, Flashback Table, Row Level Flashback Features.

Automatic storage management
Introduction to Automatic storage Management, managing the ASM
instance, Managing ASM Disk Groups, Managing ASM Files, Migrating a
Database to ASM.

Enhancements in Analytical SQL and materialized views.
Enhancements in the MERGE statements, Enhancements in managing
multitude environments, SQL and PL/SQL Enhancements,
Miscellaneous Enhancements.
.

MSDB 03 : Databases: Design Development and Deployment

Database vocabulary, concepts and design tools, normalizing the database table structures, The
POS Database design process, implementing the database design, queries, form development,
reports and labels, macros and macro groups, Implementing the POS invoice process, Database
Security, Access and the Internet .


MS 04 : PROJECT

Project Guidelines :

Thinking up a Project

You are expected to come up with your own idea for a project. A wide range of topics is
acceptable so long as there is substantial computing content and project is predominantly of a
practical, problem-solving nature. You might take up an interest which you already have in your
stream of engineering. You may do your project in any reputed organization or a department.
Every student is to take up a project individually. The project is a vehicle for you to demonstrate
the required level of competence in your chosen field of Masters.
Start thinking about your project right in the beginning. If you want to do the project in
industrial environment start your correspondence fairly early to find an organization, which is
ready to accept you You must submit an outline of your project (two or three pages) to your
guide within one month of start of the project work. This must include the Title, Objective,
Methodology (main steps to carry out a project), expected output and organization where you
intend to carry out the project.

Arranging a Guide


When you have an idea of your project, even a tentative one, approach a suitable person who has
interest and expertise in that area. The Guide may be a person with M.E. / M.Tech with a five-
year working experience or a B.E./ B.Tech having a working experience of fifteen years in
relevant field.

Working with the Guide

The Guides role is to provide support and encouragement to direct the students attention to
relevant literature, to provide technical assistance occasionally, to read and comment on the draft
report and to give guidance on the standard and amount of work required. The Guide is not
responsible to teach any new skills and language required for project work or for arranging any
literature or equipment. You are expected to meet at least once a month to your Guide. Rest you
can workout your own arrangement. The students, who are content to carry out their work
largely without supervision, should keep their Guide in touch with what they are doing. A
student should not remain silent for months and then appear with a complete project work
unknown to supervisor. In such circumstances, the Guide cannot be counted on to give an
automatic seal of his approval. If a project produces a piece of software, the Guide would
normally expect to see a demonstration of the software in action.
The main purpose of the report is to explain what you did in your project. The reader should be
able to see clearly what you set out to do and what you achieved. It should describe the problem
addresses and explain why you tackled it in the way you did. It should include your own
assessment of how successful the project was.
Resist temptation to include pages of padding. If the project consists of developing an
application in area with which a computer scientist would not be familiar such as chemical
testing, stock & shares it might be necessary to include some explanatory company/
organization profile for whom you have done the work must not appear in chapters and must go
to appendix part.
The work that is presented for examiners should be your own. The presentation of another
persons work, design or program as though they are your own is a serious examination offence.
Direct quotation form the work of others (published or un published) must always be clearly
identified as such by being placed in quotation marks, it is essential that reader should be able to
see where the other work ends and your begins.
Sometimes a project containing good work is marred by a report, which is turgid, obscure and
simply ungrammatical. In such cases, it is very difficult to find out the work done during the
project. An examiner cannot be kind enough to look properly on a project that is almost
unreadable.

Some important points for carrying out a project

! The organizations or companies offer you a placement for project work out of good will
or to get some useful work done. Usually the companies do not provide you everything
required by you. You must settle this right in the beginning of the project with the
business that what will you get from them and what you have to arrange yourself.

! Some times a complication arises due to the fact that some aspect of your project work is
considered confidential by the company. If this is so, it is your responsibility to get
whatever clearance is necessary from the organization right in the beginning as essential
parts like system analysis and design, flow charts etc. can not be missing from a project
report.
! Make sure you allow enough time for writing report. It is strongly recommended that do
some writing work as you carry out the project rather than leaving write up until the end.
You must allow at least a month to finally write the report. There has to be enough time
for the supervisor to read and comment on it and for student to make changes (sometimes
extensive) on the basis of the comments. You may have to prepare two or three drafts
before the final submission. Remember that it is mainly the project reports that get
examined. An external supervisor receives a pile of project reports written by people who
he does not know. If a project produced some software he even may not get time to see it
running. In most cases he forms his judgment purely on the basis of the report. Please
make your report as readable as possible content wise as well as presentation wise.

6. Introduction: This must contain background, any previous work done in the
area of your project, your objective and other relevant material that may be
helpful to further explain your project work.
7. The existing system: The study of the present system; problems in existing
system.
8. System design: The proposed system; Any specific problem encountered at
how you handled them.
9. Implementation of the system: Implementation issues and their justification.
10. Conclusions: Any shortcoming; your assessment of your work; comparison of
your work with similar works; silent features of your work any feature
modification. Real times applications of your project work.

References must be given at the end following any standard way of giving references.
For example:
Langdrof, Theory of Alternating Current Machinery Tata McGraw Hill, July 2003.

Finally, your project work is your brainchild and nobody knows about it more than you.
Be confident to explain your work at the time of viva and be honest to accept any short
falls.
The Project Report Details
The report should be prepared with the Word Processing software. They should be printed on A4
size (Executive Bond) paper. A margin of 1.5 inches must be allowed on left hand side for
binding. The pages should be numbered. The report should be typed in the 12-font size with
vertical spacing of 1.5. You must submit three copies of your Project Report in between the
dates designated by the University positively alongwith a brief Bio Data of the Supervisor.

A report should be hard bound (light green cover with golden print on the cover). The title of the
project should be clearly visible on the cover.
The cover page should be as figures below. The first page should be title page containing the
title, the candidates name, Enrolment Number, Name of Study Centre and University. Second
page is a certificate from the supervisor. The 3
rd
page is for the acknowledgement. Fourth page
gives the contents of the project report. Fifth page should be an abstract of the project followed
by the chapters. You must ensure that all pages are legible. Where the project has produced
software for a personal computer, you should include a CD inside the back cover of the report,
along with instructions in the report how to run it.

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