Canopen Master and Node Software: Radoslav Bortel

Download as pdf or txt
Download as pdf or txt
You are on page 1of 19

CANopen Master and Node Software

Radoslav Bortel,
Faculty of Electrical Engineering, Czech Technical University, Prague


Mentors: Mark Sibenac, Bill Kirkwood
Summer 2002


Keywords: CAN, CANopen, communication, AUV, 8051



ABSTRACT

This reports contains the description of the project, during which CANopen software
was created. Also, it contains a detail description of the implemented programs. The
project description part explains what CANopen standard is, and why there was a need
for its implementation. In addition it talks about all the steps the project went through,
about its outcomes and insufficiencies. The program description part discusses created
programs - CANopen master and CANopen node software. It explains their function,
providing flow charts and explanations.


INTRODUCTION

The main function of the Autonomous Underwater Vehicle (AUV) is to collect
data measured by variety of scientific instruments. In order to store all the produced data,
they need to be transferred to the main computer, where storage takes place. For this
transfer, AUV uses its internal communication system. This communication system
connects each measuring instrument and each actuator to the main computer, and allows
them to talk to each other.
To be usable in the Autonomous Underwater Vehicle, the internal communication
system has to meet several requirements. First, it has to be fast enough to transfer all the
measured data. Then, it should allow easy adding and removing of new scientific
packages without big needs for configuration. Next, it should be pressure resistant,
without any requirements for additional pressure housing. Also, it should use low number
of wires to allow easy cabling. In addition, it should be widely supported by industry,
which allows buying off-shelf components, and using them without additional interface
devices. And, finally, the communication system should be cheap to implement.
If fact, the internal communication system currently used on the AUV (based on
RS-232 and Ethernet) doesn't meet all these requirements. Even though this system is fast
enough and supported by industry, it has several disadvantages. First, it is not pressure
resistant - certain hardware requires one atmosphere housing, which makes the system
construction difficult and bulky. Next, the system is very complex, and uses a lot of
hardware and cabling, which makes the AUV construction expensive. Finally this system
doesn't support quick addition of new hardware without difficult configuration. These
disadvantages led to the thoughts about changing the internal communication system to
the one, which is more suitable for a device as AUV.
To find a new communication system several options were considered. Systems
such as Ethernet, CAN, LonTalk and RS-232/485 were compared, and their advantages
and disadvantages were taken into account. Finally, as the most suitable communication
system was chosen Controlled Area Network or CAN.
This system promised to have everything that AUV requires. CAN is fast enough
to manage the sensor data flow. It has a high-level protocol, which allows easy plug and
work' functionality. All the CAN hardware parts are believed to be pressure resistant, and
so they don't need any bulky housing. CAN also requires only two wires to connect each
device, and used hardware is cheap. Moreover, CAN has strong industrial support. For
example, National Marine Electronics Association have chosen CAN as their standard, so
all their compasses, GPS system or sonars will have CAN interface on them. CiA - CAN
in Automation organization strongly supports CAN systems in automation fields. Also,
CAN is widely used in the car industry. This ensures that in the future many scientific
instruments will have a CAN interface on them.
As each sport is connected with its tactics CAN is connected with its high-level
protocols. Higher-level protocols are the sets of rules keeping which one can win an
information transfer game. These protocols organizes communication between numerous
number of the users connected to a network. For example, protocols set priorities to
important messages, and organize slow transfers of huge data blocks. In the other words,
higher-level protocols are putting order into disordered users, which request transfer of
their data.
CAN has several higher-level protocols, but currently only one of them is widely
used. Its name is CANopen. CANopen provides comfortable environment for data
transfer between the central computer and its peripheries. It defines several sets of rules
that should organize various data transfers. For example CANopen differentiates small,
fast transfer and huge, slow transfer. It defines how the individual users of a network are
recognized and configured. It also specifies how transferred data should be passed to data
processing applications. All these features makes the data transfer effective and allows
convenient 'plug and work' functionality.
Technically, the implementation of CANopen as a high-level protocol is a peace
of software, which behaves according to a certain technical specification. This software
'lives' between a data processing application and circuits, which sends electronic
messages on the bus. The CAN open software translates requests to send or to receive
data into electronic messages running through a CAN bus. It exists in each user
connected into a network. It is on the side of the main computer, and also on the side of
other connected devices - e.g. scientific instruments.
The aim of this project was to write this CANopen software for both the main
AUV computer and a general connected device. The software should have provided the
basic CANopen transfer procedures; however, it wasn't supposed to have all the complex
functionality as given in the technical specification. In fact, only the implementation of
the most important transfer functions was needed.
Therefore, the resulting code intended for the main AUV computer has ability to
transfer and process data from a group of network users, but it is not able of the higher
functions as 'plug and work' configuration (these features can be added).
Also, the resulting code intended for a network node (e.g. scientific instrument)
has ability to respond to all the requests from the main computer - it provides and receive
all the requested or sent data and passes them to the data processing application of a
sensor or an actuator. Similarly, like the main computer application, the node software
doesnt support network management functions.



MATERIALS AND METHODS

The task for my project was to start the implementation of the CANopen
communication standard inside the AUV. The original plan was to build a small testing
network, get it running, and then design appropriate hardware for the actual usage in the
vehicle. The project didnt get so far, but this effort was initiated.
As the first thing in my project, I build a simple CAN network. This network was
much simpler than the aimed sophisticated CANopen one, but it was a good start. The
CAN network consisted of a personal computer and a microcontroler (ATMEL
8051CC01). After assembling the hardware, the network was tested. Not much
surprisingly, the initial communication trials didnt work. No communication was
established, and the oscilloscope was showing some strange activity on the network bus.
Only studies of the CAN requirements showed, that one important element was missing.
After adding this element (actually a simple termination resistor), the CAN network
finally started to operate. This was a good starting point.
The next step was to move from CAN to CANopen. This required getting CANopen
communication software; actually, two different kinds of software the master and node
applications. The master application should run on the main AUV computer and the node
application should run on each connected network user. To obtain this software several
sources were tired.
Fist, we tried one free Linux software, called CanFestival. It should have provided
CANopen master functionality; however, it turned out to be problematic. CanFestival had
no ability to talk to our CAN hardware, so additional drivers had to be added. Even after
the driver addition CanFestival didnt work properly. It showed to have some problems
when more different communication procedures were running at the same time. Finally,
we decided not to use this free software, but rather buy a commercial one.
In the mean time, while I was trying to make CanFestival running, my mentors were
considering to buy commercial software for a CANopen node. This software should have
been a communication partner for the CanFestival master application. However, the
currently available CANopen node software turned out to be rather unattractive. It was
extremely expensive; moreover, buying this commercial software would also mean
spending money for some redundant functionality, which our CANopen implementations
didnt actually required. Therefore, I decided to implement the CANopen node software
by myself.
Actually, the implementation of the basic CANopen communication functions and the
interface wasnt complex. I wrote code for all the different kinds of the data transfers,
and also I programmed a small data processing application, which was taking data from
simple sonar based device, and translating them into CANopen messages. Once finished,
my code was tested against the commercial CANopen tools running on the PC, and all
the code proved to be functioning. Moreover, I happened to find some bugs in one of the
beta versions of CANopen software prepared for commercial use.
In the same time my mentors and me were also realizing that the CANopen master
software, CanFestival, is not going to be useful. Again, my mentors tried to find some
commercial software, but they didnt succeeded. The only CANopen master application
on the market was again extremely expensive; moreover, it required some odd additional
hardware for its function. Therefore, the same decision was made. I started to implement
the CANopen master software by myself.
CANopen master application was more complex then the node application. It had to
handle simultaneous communication with several different nodes, and it should have
provided functions for simple configuration of a network. It required more than 1500
lines of the code to implement these functions. When the software was ready, it was
tested with simple commercial applications, and it worked fine.
Finally I ended up with a simple test network, which is using my own software, and
its working fine. I ran a few tests, and integrated some commercial programs, which
allows remotely changing software running on the network nodes. Everything was doing
well.
In this point Im passing my work to my mentors.


RESULTS

The result of this project is the CANopen master and node software.
The first peace of software, the CANopen master application, provides the basic
CANopen functionality. First, it can handle all the types of data transfers, which can run
simultaneously with several nodes. Then, it has implemented the standard interface for
data processing applications so called object dictionary. Moreover, the CANopen
master software supports configuration of the object dictionary based on DCF files,
which makes creation of the object dictionary very comfortable. On the other hand,
CANopen master software doesnt support all the functions stated in the CANopen
technical specification. So-called network management still needs to be implemented.
However, even though not all the functionality is implemented, the essential part of the
communication is already working.
The second peace of software implemented in this project is the CANopen node
application. Like the CANopen master, the CANopen node software supports the basic
CANopen functionality. It can communicate with all the types of data transfers, and it
supports simple object dictionary - interface for a data processing application running on
a node. Functionality that CANopen doesnt support is not so essential network
management.


DISCUSSION

Both created applications the CANopen master and the CANopen node form
closed complex, which can provide the remote control of the network nodes. Once put
between the data processing applications on the main computer and a network node, it
allows them to cooperate. This cooperation is highly organized, and provides variety of
the transfer types. For small data, which needs to be transferred quickly, fast and simple
formats are available. For huge data blocks, more complex and more safe formats are
can be used. This way the CANopen software creates an efficient communication system.
What neither the CANopen master nor the CANopen slave provides is so called
network management. These are more sophisticated functions and operations on the
network - for example, continuous checking of the individual nodes for their operational
state (operating or dead), or changing the identifiers of the nodes. However, even though
these procedures are not implemented, they are not essential for a basic information
transfer. Therefore, the CANopen communication system can run without them.
Moreover, all the software is built in the way that addition of the network management
functions wont require any significant changes (actually only adding of the code is
needed).




CONCLUSIONS/RECOMMENDATIONS

Conclusion

The CANopen master and the CANopen node applications showed that they can
provide sufficient functionality for an efficient data transfer between the main computer
(as a data consumer) and individual network nodes (as data producers). Having this
software, actual hardware for the CANopen network can be designed and build.

Recommendation

Even though the missing network management is not essential, its adding is
recommended. It can increase network safety, and provides plug and work functionality



Appendix

Software Documentation


Project Scope

This project provides a software support for the CANopen implementation.
Basically, two applications were created. First is intended for the main AUV computer,
and second for a general network node (e.g. scientific instrument). Both this
communication programs connect data processing applications on the main computer and
on network nodes. They both provide standard CANopen communication services, and
standardized CANopen interface in the form of the object dictionary (OD)


CANopen Master Can Communicator

The application called Can Communicator, written for industrial PC 104 with a
Linux system, provides the basic CANopen master functionality. It supports all the types
of data transfers, and also the standard CANopen interface the object dictionary.
However, even though the basic CANopen functionality is supported, not everything
mentioned in the CANopen technical specification is implemented. The following list
specifies:

Can Communicator as a CANopen master supports:

SDO transfer:
o Expedited
o Domain
o Block
PDO processing PDO are automatically mapped into object dictionary entries
Object dictionary (OD)
OD configuration based on DCF files
Sync frame generation

Can Communicator doesnt support (even though these functions are defined in the
technical specification)

Network Management
Any interprocess communication basically no interface for other applications
(needs to be done)






Programs Structure

The block diagram of the CANopen master application, Can Communicator, is in
Fig.1. Can Communicator is situated between the data processing application (Node
Control in Fig. 1) and the CAN driver. Its function is to translate the communication
requests of the data processing application into the stream of CANopen messages
CANopen communication objects and, using the driver, send these messages on a CAN
bus.
To carry out this task Can Communicator uses several parts. The central part has
the same name as the program itself Can Communicator. This section sorts all the
messages incoming from the CAN-bus, and resends them for the further processing. The
messages are resent to the objects called Nodes. The node objects take care for the
communication with individual network nodes. Each Node object in Can Communicator
corresponds to one actual node in the network. They initiate and lead SDO
communication, process incoming PDOs, and have ability to respond network
management and error messages. Each Node object also owns an Object Dictionary(OD),
which works as an interface with data processing applications. The Object Dictionary is
actually used for storage of all the transferred data. To create an Object Dictionary, which
corresponds to the object dictionary on a node, Can Communicator uses a DCF File
Reader, which reads the OD description from a Device Configuration File (DCF).
Slightly separated from all these parts, there is a Watchdog, which controls the time
delays of the SDO transfers. If any network node doesnt respond to SDO transfer
requests within a certain time, the Watchdog breaks the communication with such a node.
All these parts provide the basic CANopen transfer functionality. Closer
description of the individual blocks is provided in the following sections



Node
Object
Dictionary
Can
Driver
Watch
Dog
Can
Communicator
C
A
N

B
u
s
Node
Control
DCF
File
Reader
DCF
File

Can Communicator



Fig. 1. Block diagram of CANopen master program Can Communicator
Can Communicator incoming message processor

The function of the Can Communicator block (not overall program, just the
message processor part) is showed in Fig. 2.




Receive
Message
Extract Node
ID from the
Message
Resend
Message to an
Appropriate
Node
Node
Can Communicator
CAN
Driver



Fig. 2. Can Communicator block incoming message processor


The Can Communicator block, running as a separate thread, receives incoming
CAN messages, finds out which node the message is directed to, and then resends the
message to this node.



Node object

The Node objects process communication with the individual nodes in the
network. They provide message processing functions, which are called by the Can
Communicator block after CANopen messages are received. There is exactly one Node
object for each actual network node.
Nodes message processing is showed in Fig. 3. First, the incoming message is
examined for its type (SDO, PDO, NMT). Then, an appropriate processing function is
called. The address of this function is obtained from the Process Function Table.



Message
Type
Recognision
Call
Processing
Function
Process
Function
Table
process TSDO
process RPDO
process TPDO
process RSDO
Group of Processing Functions
(not all of them are listed)
Call from Can
Communicator
Node Message
Processing





Fig. 3. Processing messages by a Node object




Functions processing individual communication objects (SDO, PDO, NMT)


In the following text there is a description of two processing function, which treat
the SDO and PDO communication objects. In general, these processing functions are
defined as virtual, so redefinition and special treatment of each communication object for
different nodes is possible.


SDO processing

Processing of the Transmit SDO (SDO sent by a network node), carried out by
process_TSDO function, is showed in Fig. 4. The processing starts when Nodes message
processor the calls process_TSDO function. After the call, the process_TSDO examines
the messages command specifier. Than, appropriate SDO transfer processing function is
searched, based on status the variables of the communication process. If the SDO transfer
processing function is found, communication can continue by calling this function. If the
search is not successful, a communication error has occurred, and the transfer is aborted.
In case of a successful search the process_TSDO also updates the watchdog, which takes
care for the communication delays.


Commnad
Specifier
Recognision
Try to Find
Appropriate
SDO Transfer
Processing
Function
Function
not Found
Function
Found
Transfer
Error
Break
Transfer
Update
Watchdog
Call SDO
Transfer
Processing
Function
SDO Transfer
Processing
Function
Status
Variables
Call from Node's
Message Processor
process_TSDO




Fig. 4. Processing of Transmit SDOs



PDO processing

After receiving a PDO, the data contained in the message should be stored into
the object dictionary. Specifically, PDOs data should be stored into the place where the
received PDO is mapped. Storage of these data is accomplished by a PDO processing
function, called process_PDO.
The flow chart of the PDO processing is showed in Fig. 5.


Object
Dictionary
Resolve
PDO
Mapping
PDO
Mappnig
Data
Write Data
to Object
Dictionary
Call from Node's
Message Processor
PDO processing



Fig. 5. Processing of PDOs



After the call from Nodes message processor, the PDO processing function finds
out which OD entry the incoming PDO is mapped to. Then, PDOs data are stored there.



Object Dictionary

Object dictionary (OD) is an interface between the CANopen communication and
a data processing application. It is the place where all the transferred data are stored.
Structure of the implemented OD is shown in Fig. 6. The OD consists from a group of
index objects, each of which can have several subindex objects. The subindex objects
contain actual data stored in the OD. The structure of the OD is based on a chain list;
individual objects are inherited from LIST and ITEM objects, by which this chain list is
implemented (Fig. 7).
Basic access to the OD is provided by the group of functions open, close, read,
and write. The open and close functions find position of the requested data according to
the passed index and subindex values. They also lock the object dictionary, and so
prevent multiple accesses into one OD entry. Read and write functions read or store data
into the OD entry.

OD: public LIST
open
close
read
write
OD_INDEX: public LIST,
public ITEM
OD_SUBINDEX: public ITEM
open
close
read
write
OD_SUBINDEX: public ITEM
OD_SUBINDEX: public ITEM
Data in
Memory or
File
Comm.
Functions

Fig. 6. Structure of Object Dictionary

LIST
insert_item
delete_item
get_item
ITEM
get_next
ITEM
get_next
ITEM
get_next
first
next_p next_p next_p
Chain List


Fig. 7. Structure of chain list that OD is based on

DCF reader

The Device Configuration File (DCF) reader creates an object dictionary based on
a DCF file. This allows creating complex OD structures by simply editing a text DCF
file, or using a DCF file provided by a hardware vendor. The structure of the DCF reader
is shown in Fig. 8.



Find Section
with Object
Dictionary
Descriptions
Read List of
Indexes and
Create Them
Search for
Description of
Subindexes
Create
Subindexes
Search for
Description of
Indexes
Exception
Handeling
Was OD
properly
created?
Destroy
OD and
Leave
Return OD
Pointer
No Yes
I
f

a
n
y

f
o
u
l
t

o
c
c
u
r
e
s

(
e
n
d

o
f

f
i
l
e
,

w
r
o
n
g

d
a
t
a
)
e
x
c
e
p
t
i
o
n

i
s

g
e
n
e
r
a
t
e
d
Reading of DCF File



Fig. 8. Reading of DCF file



The DCF reader successively searches through a DCF file, looking for the
sections which describes OD entries. When such a section is found, the description of OD
indexes and subindexes is read. Also, the data types of the entries are recognized, and the
appropriate part of memory is allocated.
If, in the course of the reading, any problems occur anything from the end of the
file to an unreadable value an exception is generated. Then, in the exception handling
section, the DCF reader decides whether the OD was already crated (which most
probably has happened when exception was generated at the end of file) or the OD
wasnt created (which most likely happened if there were any syntax errors in the DCF
file). If the OD was created its pointer is returned. If the OD wasnt created, any of its
formed structures are destroyed, and the DCF reader returns a NULL pointer.


Watchdog

The watchdog is a part of the Can Communicator application, which tracks
communication delays. Its task is to break any transfer with a node, which stopped
responding. Watchdogs structure is shown in Fig. 9.



Watchdog Table
node comm. state
3 communicating
7 communicating
13 no response
9 communicating
Sleep
Check
Communication
State
Reset
Communication
State
Break
Transfers
with No
Response
Add Node to Watch
watch(NODE*)
Stop Watching Node
stop_watching(NODE*)
Update Communication
State
communication_running
(int node_id)
C
o
m
m
u
n
i
c
a
t
i
o
n

F
u
n
c
t
i
o
n
s
Communication Watchdog



Fig. 9. Structure of communication Watchdog


The watchdog runs as a separate thread, and its function consists from the
following stages: First, the watchdog sleeps for some time, giving a chance to the
network nodes to respond to Can Communicator requests. After the watchdog wakes up,
it checks the internal table for any not communicating nodes. If such a node is found, the
communication with it is aborted. After this, records of the communication in the internal
table are cleared, and watchdog sleeps again.
To ask the watchdog to track communication, to say that the communication is
running, or to say that the communication is over (no further tracking is needed),
watchdog provides interfacing functions watch, stop_watching and
communication_running. These function updates the internal watchdog table, where
watched nodes are indicated as communicating or not.


Initiating SDO transfer

The sequence of the steps that starts an SDO transfer is showed in Fig. 10.

Main
Program
NODE object
download
initiate_download
Teporary
Data
initiate_download
Starts as a
New Thread
SDO
Communication
Lock - mutex
Lock Node for SDO
communication
Initiate SDO
transfer


Fig. 10. Sequence of steps initiating SDO transfer

When an SDO transfer is required by the main program, it is initiated thorough calling
one of the download or upload functions provided by the NODE objects. What follows
than is that this download or upload function creates a new thread, which is a special
initiate_download or initiate_upload function outside the NODE object. After this thread
is started, it tries to lock the NODE object for the SDO communication (Two different
SDO transfer with the same network node cannot run simultaneously. This situation is
prevented here). If this locking is successful (the competent mutex is not already locked)
the thread goes on, and calls initiate_download or initiate_upload function of the NODE
object, which finally starts sending SDO messages. If the competent mutex is already
locked, it means that some SDO communication is running, and so the thread is blocked
until this transfer is over.
This slightly complicated structure is handy for the main program. The main loop
can request an SDO transfer, and then turn to another activity. The main program doesnt
have to wait until the already running SDO transfers are over; moreover, with this
system, several SDO transfers can be required at one point.



CANopen node application

The CANopen node application works as a provider of the CANopen services to
the program, which controls nodes hardware. It processes incoming communication
objects, replies to them, and sends or stores transferred data. Also, these data are provided
to the hardware controlling program thorough an object dictionary.
The structre of the CANopen node application is shown in Fig. 11



CAN
driver
Message
Processor
C
A
N

B
u
s
Interrupt
Receive
SDO
processing
SYNC
processing
Message
Sending
Object
Dictionary



Fig. 11. Block diagram of CANopen node application


Each function of the program is started by an interrupt generated by an incoming
message. The interrupt is caught by the CAN driver, which then calls the Message
Processor function. This function recognizes the type of the message, and calls the next
processing function, which is specialized only on one messages type (SDO, SYNC).
This specialized function, storing or reading data from the object dictionary, creates and
sends an appropriate response. The detail description of the mentioned parts follows.
Message Processor

The structure of the Message Processor is shown in Fig. 12.


Process
Function
Table
Call
Processing
Function
Processing
Messages on
Network
Node
Group of Processing Functions
Call from Interrupt
Handling Function
process RSDO
process SYNC
Message
Type
Recognision


Fig. 12. Block diagram of Message Processor

The message processing algorithm consists of following steps: First the message
processor recognizes the message type, and then, based on this type, searches for the
address of the next processing function in the Process Function Table. If this address is
found, the processing function is called. If not nothing happens.








Receive SDO processing

The behavior of the Receive SDO processing function, process_RSDO, is
indicated in Fig. 13.

process_RSDO
Call from proces_msg
function
Status
Variables
initiate_transfer
Is SDO
transfer
running?
Call
Proceed
Transfer
Function
Call
Initiate
Transfer
Function
Yes No
proceed_transfer


Fig. 13. Block diagram of processing of Receive SDO messages


The process_RSDO function has a simple task. It figures out whether any SDO transfer is
already running, and based on this information, it calls one of two functions, which
response to the incoming message. If the SDO transfer is not running the initiate_transfer
function is called. If the SDO transfer is in progress, the proceed_transfer function is
called. Both these functions respond based on the Status Variables of the transfer and
they can also access the object dictionary.


Processing of SYNC message

In the tested CANopen node application, the response to the SYNC message was
sending of the PDO. However, this reaction can differ for each node, and can by coded
into the body of the process_sync function. Sending of the PDO, implemented in the
tested case, was used to provide the data collected from a distance measuring sensor.


ACKNOWLEDGEMENTS

I want to thank my mentor Mark Sibenac for all his time and very useful advices.
Also, I thank Hans Thomas for all his help with Linux programming. I feel thankful to all
the AUV team members, who let me work between them. Especially, I want to thank
George Matsumoto for his care about all of us the summer interns.



References:

Boterendrood, H.(2000): CANopen high-level protocol for CAN-bus, NIKHEF,
Amsterdam.

Farsi, M., Barosa, M. (2000): CANopen Implementation, applications to industrial
networks, Research Studies Press LTD, Hertfordshire, England.

You might also like