C++ has objects that communicate via methods. A class is a template that describes behaviors/states of its object type. Methods are behaviors, and instant variables give each object a unique state.
A basic C++ program structure includes headers, namespaces, comments, main and return functions. It displays "Hello World" output.
C++ variables have specific types like bool, char, int, float, double that determine memory size/layout and valid values. Variable names start with letters or underscores, and C++ is case-sensitive.
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Notes C++
C++ has objects that communicate via methods. A class is a template that describes behaviors/states of its object type. Methods are behaviors, and instant variables give each object a unique state.
A basic C++ program structure includes headers, namespaces, comments, main and return functions. It displays "Hello World" output.
C++ variables have specific types like bool, char, int, float, double that determine memory size/layout and valid values. Variable names start with letters or underscores, and C++ is case-sensitive.
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C++ Basic Syntax
When we consider a C++ program, it can be defined as a collection of objects that
communicate via invoking each other's methods. Let us now briefly look into what do class, object, methods and instant variables mean.
Object - Objects have states and behaviors. Example: A dog has states - color, name, breed as well as behaviors - wagging, barking, eating. An object is an instance of a class.
Class - A class can be defined as a template/blueprint that describes the behaviors/states that object of its type support.
Methods - A method is basically a behavior. A class can contain many methods. It is in methods where the logics are written, data is manipulated and all the actions are executed.
Instant Variables - Each object has its unique set of instant variables. An object's state is created by the values assigned to these instant variables.
C++ Program Structure:
Let us look at a simple code that would print the words Hello World. #include<iostream> usingnamespace std; // main() is where program execution begins. int main() { cout <<"Hello World";// prints Hello World return0; } Let us look various parts of the above program:
The C++ language defines several headers, which contain information that is either necessary or useful to your program. For this program, the header <iostream> is needed.
The line using namespace std; tells the compiler to use the std namespace. Namespaces are a relatively recent addition to C++. The next line // main() is where program execution begins. is a single-line comment available in C++. Single-line comments begin with // and stop at the end of the line.
The line int main() is the main function where program execution begins.
The next line cout << "This is my first C++ program."; causes the message "This is my first C++ program" to be displayed on the screen.
The next line return 0; terminates main( )function and causes it to return the value 0 to the calling process .
Variable Types
A variable provides us with named storage that our programs can manipulate. Each variable in C++ has a specific type, which determines the size and layout of the variable's memory; the range of values that can be stored within that memory; and the set of operations that can be applied to the variable. The name of a variable can be composed of letters, digits, and the underscore character. It must begin with either a letter or an underscore. Upper and lowercase letters are distinct because C++ is case-sensitive:
Type Description Bool Stores either value true or false.
Char Typically a single octet(one byte). This is an integer type.
Int The most natural size of integer for the machine.