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Session XP Calculator For DND Encounters (Or Any Other Level-Based Game)

This makes handing out experience points at the end of a session of D&D Encounters (or any campaign or system if you modify the data table) trivial. It's as simple as putting the number of players into the indicated spot at the top of the sheet, and then on each line of the table putting how many of each monster was in that encounter. The spreadsheet will then look up the experience amount for each monster, calculate the total for the encounter, then divide it by the number of players, keeping a running total of all encounters. Because quest experience is given per player rather than as a total to be divided, I have provided an area to list such awards next to the the box that tells you how much experience to give each player. The sum of that list is automatically added to the running total of experience per player. The "Data" table is pre-filled out with the monsters for DnD Encounters: Tyranny of Dragons, but you can, of course, put whatever monsters you want from your favorite level-based game (as I will for for my HackMaster 5e campaign).
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0% found this document useful (0 votes)
818 views4 pages

Session XP Calculator For DND Encounters (Or Any Other Level-Based Game)

This makes handing out experience points at the end of a session of D&D Encounters (or any campaign or system if you modify the data table) trivial. It's as simple as putting the number of players into the indicated spot at the top of the sheet, and then on each line of the table putting how many of each monster was in that encounter. The spreadsheet will then look up the experience amount for each monster, calculate the total for the encounter, then divide it by the number of players, keeping a running total of all encounters. Because quest experience is given per player rather than as a total to be divided, I have provided an area to list such awards next to the the box that tells you how much experience to give each player. The sum of that list is automatically added to the running total of experience per player. The "Data" table is pre-filled out with the monsters for DnD Encounters: Tyranny of Dragons, but you can, of course, put whatever monsters you want from your favorite level-based game (as I will for for my HackMaster 5e campaign).
Copyright
© Attribution ShareAlike (BY-SA)
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as ODS, PDF, TXT or read online on Scribd
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Session Experience

Page 1
# of Players 6 List per player experience rewards in the red area below this line
Experience per player 104.2
62 acolyte c!ltist dragonclaw g!ard "obold sco!t berser"er
22 2 # 2
22 1 2 #
1$ 1 6
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
%otal
Exp
a&b!sh
dra"e
winged
"obold
rat
swar&
g!ard
dra"e
Session Experience
Page 2
List per player experience rewards in the red area below this line
roper troglodyte 'iolet f!ng!s stirge
(on)t list any &onsters on
this side of the line
(ata
Page #
Monster (max 50) XP List &!st be sorted after adding new &onsters
*colyte 0
*&b!sh (ra"e 100
+erser"er 40
,!ltist 2
(ragonclaw 200
-!ard 2
-!ard (ra"e 40
.obold 2
/oper 1000
Sco!ts 100
Stirge 2
%roglodyte 0
1iolet 2!ng!s 0
3inged .obold 0
%his doc!&ent 4c5 2014 ,,6+7 2ran" 3ilcox8 9r 4fewilcox5 : 7o! &ay do anything yo! want to with it as long
as it contains this notice in its entirety.
(ata
Page 4

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