This document provides an A-Z list of thinking tools for instructional purposes. It describes tools such as active listening, affinity diagrams, backward mapping, Bloom's taxonomy, brainstorming techniques like D.O.V.E. rules, CAMPER questioning, bundling ideas into categories, comparing and contrasting, concept mapping, cooperative group roles, cycles, DATT focusing strategies, distinguishing facts from opinions, fishbone diagrams, the five whys technique, and fishbowl discussions. The tools are intended to help develop critical thinking and problem solving skills.
This document provides an A-Z list of thinking tools for instructional purposes. It describes tools such as active listening, affinity diagrams, backward mapping, Bloom's taxonomy, brainstorming techniques like D.O.V.E. rules, CAMPER questioning, bundling ideas into categories, comparing and contrasting, concept mapping, cooperative group roles, cycles, DATT focusing strategies, distinguishing facts from opinions, fishbone diagrams, the five whys technique, and fishbowl discussions. The tools are intended to help develop critical thinking and problem solving skills.
This document provides an A-Z list of thinking tools for instructional purposes. It describes tools such as active listening, affinity diagrams, backward mapping, Bloom's taxonomy, brainstorming techniques like D.O.V.E. rules, CAMPER questioning, bundling ideas into categories, comparing and contrasting, concept mapping, cooperative group roles, cycles, DATT focusing strategies, distinguishing facts from opinions, fishbone diagrams, the five whys technique, and fishbowl discussions. The tools are intended to help develop critical thinking and problem solving skills.
This document provides an A-Z list of thinking tools for instructional purposes. It describes tools such as active listening, affinity diagrams, backward mapping, Bloom's taxonomy, brainstorming techniques like D.O.V.E. rules, CAMPER questioning, bundling ideas into categories, comparing and contrasting, concept mapping, cooperative group roles, cycles, DATT focusing strategies, distinguishing facts from opinions, fishbone diagrams, the five whys technique, and fishbowl discussions. The tools are intended to help develop critical thinking and problem solving skills.
Some of the key thinking tools described include active listening, affinity diagrams, backward mapping, Bloom's taxonomy, brainstorming, bundling, CAMPER, cause and effect charts, clustering, Venn diagrams, Williams' taxonomy, Y charts, and more.
Examples of thinking tools described include active listening, affinity diagrams, backward mapping, Bloom's taxonomy, brainstorming, bundling, CAMPER, cause and effect charts, clustering, Venn diagrams, Williams' taxonomy, Y charts.
Thinking tools can be used in the classroom to engage students in critical and creative thinking. They provide structured approaches for activities like group problem solving, collecting and organizing ideas, questioning assumptions, making connections and relationships. Teachers can use thinking tools to plan instruction and assessments.
An A to Z of Thinking Tools
Crossing The Network Boundaries Cluster: A-Z Thinking Tools.
2006
Thinking Tool Box
An A to Z of Thinking Tools Crossing The Network Boundaries Cluster: A-Z Thinking Tools. 2006 Active listening An instructional skill where group members; listen to the speaker as if they are walking in their shoes listen with all their senses let the argument or presentation run its course without interruption encourage the speaker's train of thought actively respond to questions and directions use their body language to show they are listening. Affinity Diagram The Affinity Diagram is designed for groups of students to collect data and to sort it in a short period of time by looking for similarities and relationships. Backward Mapping Backwards mapping is where you start with the desired outcome and work out the steps, or what needs to be done, to get there. Similar to the Morphing process listed and often a good way to plan a narrative text. Bloom's Taxonomy A tool used for categorising the level of abstraction of questions. Blooms Taxonomy is used for teaching critical thinking skills. Questions are categorised according to six levels: 1. Knowledge 2. Comprehension 3. Application 4. Analysis 5. Synthesis 6. Evaluation
Brainstorm An instructional tactic used for group problem-solving that involves the spontaneous contribution of ideas from all members of the group. Also see DOVE Darryn Kruses rules for Brainstorming; R Record all ideas O Original or way-out ideas are useful P Put off judgment E Expand the list by piggy-backing http://www.brainstorming.co.uk (Creative brainstorming, looks at ideas like CAMPER/SCAMPER.) Bundling Placing ideas into categories Uses inductive thinking and is a tactic in which ideas or responses are grouped or 'bundled' into various categories decided upon by the students or participants. Often good to use post-it notes to put the ideas up they can then be discussed & the category they have been placed in reviewed. Similar to Card Cluster see below. CAMPER This is a set of questions which can be used as a generator of critical thinking Consequences Consistency What are the consequences of believing this ? How consistent is the information? Assumptions Accuracy What assumptions have been made here? How accurate is the data or information? Meaning Main Points What is the meaning of this? What are the main points? Prejudice Point of View What prejudice is being shown here? What other points of view could be expressed? Evidence Examples What evidence is there to support the position or claims? What examples are there to back-up the position or claims? Relevance Reliability How relevant is the position or claims? How reliable is the information, writer or source ? http://www.goreason.com (allows you to download a program titled REASON!ABLE. Gives tools to use for critical thinking)
An A to Z of Thinking Tools Crossing The Network Boundaries Cluster: A-Z Thinking Tools. 2006 Cause and Effect Chart - Chain Cause and Effect diagrams are a type of graphic organiser that describes how events affect one another in a process. The student must be able to identify and analyse the cause(s) and the effect(s) of an event or process. In this process, the student realizes how one step affects the other. There are many models of cause and effect events. Eg; 1 to 4 CHART i.e.: 1 cause and 4 possible effects from this 4 to 1 CHART i.e.: 4 causes and 1 resultant effect
See Futures Wheel further development of this concept
Clustering Cluster diagrams (also called cloud diagrams) are a type of non-linear graphic organiser that can help to systematize the generation of ideas based upon a central topic. Using this type of diagram, the student can more easily brainstorm a theme, associate about an idea, or explore a new subject.
Compare and Contrast Comparison-Contrast Charts are for looking at how things are similar and in what ways they are different. Decide on items or things you want to compare. Decide on the qualities or characteristics to compare. First you look at the similarities. Then you consider the differences Making sure to indicate on what criteria you are drawing out the dissimilarities.
Effective Transport No of passengers speed Trip distance cost Car 1-6 fast Long Yes Bike 1 Slow - ? short No Bus 20-50 Fast sometimes Long Yes Walk 1 Slow short no
An A to Z of Thinking Tools Crossing The Network Boundaries Cluster: A-Z Thinking Tools. 2006 Concept map Concept maps are tools for organising and representing knowledge. They illustrate concepts and the relationships between them. These links are indicated by words that specify the relationship between two or more concepts. Concepts maps provide a process for students to build their understanding by progressively adding information and increasing the complexity of the links. They can be used for formative and summative assessment. Cooperative Groups A collaborative process using designated roles to ensure that all participants are working towards a common outcome. Roles may be negotiated within the group or allocated by teachers. Roles should be rotated ensuring, that over the course of a term or semester, students gain experience in developing a range of capabilities. Some possible roles are: Manager
Time Keeper Reporter Materials Manager Recorder Interpreter See also the JIGSAW process.
Cycle Cycle Diagrams are a type of graphic organiser that shows how items are related to one another in a repeating cycle. Use a cycle diagram when there is no beginning and no end to a repeating process. In making a cycle diagram, the student must identify ; main events in the cycle how they interact how the cycle repeats eg: the seasons, rain cycle, food chain
DATT Direct Attention Thinking Tools (DATT) give you 10 strategies for focusing your thinking in a more comprehensive, effective, and efficient way. The DATT tools create a framework for defining a situation. In turn helping to improve your ability to consider consequences before you take action.
Consequences and Sequels It is critical to look a head to see the possible consequence of an action, plan, decision, or rule. You will see future repercussions and possibilities.
Alternatives, Possibilities, Choices Give yourself the benefit of alternative; then you have choices.
Plus, Minus, Interesting This tool will help you identify the positive and the negative plus the possibilities before it is too late.
Other People's Views Gain the power of broad vision by exploring what other people's (very different) perspectives might be.
Recognize, Analyze, Divide Break a larger concept or situation into more manageable parts. Getting the "core" of a situation make it easier to deal with.
Key Values Involved Your values powerfully influence your thinking. The whole point of thinking is to help us attain what we value. Make sure your actions fit your values.
Consider All Factors Explore all factors related to an action, decision, plan, judgement, or conclusion, not just the immediately obvious. Rarely do we deal with simple issues and rarely are they singular in dimension.
First Important Priorities Priorities guide your actions, choices and decisions. Get the right things done - target deliberately what is most important and what must be done first.
Aims, Goals, Objectives Focus directly and deliberately on the intention behind actions. You will prevent "drifting".
Design/Decision, Outcome, Channels Action Direct attention to the outcome of the thinking and action that follows. You will be confident in implementing your decisions.
An A to Z of Thinking Tools Crossing The Network Boundaries Cluster: A-Z Thinking Tools. 2006 D.O.V.E. DOVE Rules for Brainstorming Defer judgment Opt for original and off-beat Vast numbers are important Expand on ideas by piggybacking
Fact/Opinion Organiser Graphic organisers can be used to help distinguish facts vs. opinions in a theme or text. Facts are statements that can be shown to be true or can be proved, or something that really happened. You can look up facts in an encyclopaedia or other reference, or see them for yourself. Opinions express how a person feels about something -- opinions do not have to be based upon logical reasoning.
A student can use one of these graphic organisers to help determine which parts of a news article, debate, or essay are facts and which are opinions. This is a useful tool for developing critical thinking skills.
Fishbone A particular type of concept map structured like a fish skeleton which is often used to demonstrate how different causes can lead to an effect.
Start condition Cause 3 Cause 2 Cause1 Effect
Could use at end of topic to summarise what we have learnt, each bone representing the 6 thinking hats with equal issues/ideas under each hat.
Five Whys This strategy helps focus and refine beliefs or reasons for thinking certain ways. Students are asked Why, repeatedly and they must state reasons in further increments of refinement until a better, more concise understanding. Eg: Why do we do homework? Because we are told to. Why? Because they think its good for us. Why? - Because we do more school work at home. Why? So we remember what we did in class. Why?...
Fishbowl This strategy help focus the attention of students as observers, while others model a process or product. Have some students sit centre-stage (in the 'fishbowl'), while other students observe the action from outside the fishbowl. Flow Chart
An A to Z of Thinking Tools Crossing The Network Boundaries Cluster: A-Z Thinking Tools. 2006 The student must be able to identify the first step in the process, all of the resulting stages in the procedure as they unfold, and the outcome (the final stage). In this process, the student realises how one step leads to the next in the process, and eventually, to the outcome. Flow Chart diagrams are useful in examining linear cause-and-effect processes and other processes that unfold sequentially.
Do you know what to do ? Ask the teacher Hand it in. Is it good enough ? End Start Yes No No Do it Yes
Force Field Analysis A Force Field Analysis is a visual listing of possible forces driving or preventing change. It is useful for determining what is driving, preventing or slowing change. It teaches students to think together, enhances creative thinking and helps to find a starting point from which to take action. Eg: Driving Change Blocking Change
Futures Wheel This is a graphic organiser that places a future event in a circle in the centre of a document. Consequences from this first event are placed in a second ring of circles, then a third, and so on. The futures wheel identifies expanding consequences.
Gallery Tour/Walk Select one person to display the item. Select a second person to stay with the display and give a one minute overview while other groups come and listen. After two rotations, select another group member to give the overview. Gantt Chart A Gantt chart is a horizontal bar chart which provides students with an illustration of a schedule to assist with planning, coordination of, and tracking specific tasks in a project. On the horizontal axis the total time of the task or activity is placed using either days, weeks or months to show duration. The vertical axis outlines the tasks to be completed in that time. Play Production 1 2 3 4 5 6 1. Script is written 2. Finances are arranged 3. Auditions take place 4. Cast is selected 5. Set is built 6. Rehearsal begins
An A to Z of Thinking Tools Crossing The Network Boundaries Cluster: A-Z Thinking Tools. 2006 Guiding question These are questions that aim to develop deeper understanding through an inquiry mode of learning. They are open-ended, non-judgemental and provide a relevant inquiry context rather than content as a basis for the construction and selection of learning experiences. Examples of Guiding Questions and Curriculum Topics: What is waste? (Recycling/garbage) What is courage? (Values) Where do waves come from? (Physics) What does it mean to be healthy? (Health/Disease) When are laws fair? (Government) What is a good house? (Art, architecture, vocational studies)
Habits of Mind The 16 Habits of Mind were developed by Art Costa, Bena Kallick. A Habit of Mind is knowing how to behave intelligently when you DON'T know the answer. Persisting
Thinking about thinking (metacognition) Thinking and communicating with clarity and precision Taking responsible risks Managing impulsivity
Striving for accuracy Gathering data through all senses
Finding humour Listening with understanding and empathy Questioning and posing problems Creating, imagining, innovating
Thinking interdependently Thinking flexibly Applying past knowledge to new situations Responding with wonderment and awe Remaining open to continuous learning
Higher-order thinking - HOTS HOTS - Thinking that occurs at higher levels of abstraction. In Bloom's Taxonomy (1956) it indicates thinking that takes place at the analysis, synthesis and evaluation levels. In relation to Andersons Revised Taxonomy (1995) it indicates thinking that takes place at the analysis, evaluation and creation levels.
Inductive thinking One of two broad methods of logical reasoning - the other being deductive thinking. Inductive thinking uses a 'bottom up' approach moving from specific observations through to broad generalisations and theories.
Inquiry-based learning An inquiry is a systematic investigation into an idea or issue. Inquiry-based learning encompasses the processes of posing problems, gathering information, thinking creatively about possibilities, making decisions and justifying conclusions.
Inside/Outside Circle Inside/outside circles is a tactic that facilitates dialogue and builds community. It involves placing students in two circles, one inside the other, with each student in one circle facing a student in the other.
An A to Z of Thinking Tools Crossing The Network Boundaries Cluster: A-Z Thinking Tools. 2006 A facilitator asks students to discuss a problem or a question. The student on the outside tells the student on the inside how they would attempt to solve it, then the outside person extends the thinking. The outside student then rotates one to the left or right continuing the discussion or starting a new discussion for a new problem.
The facilitator rounds off the discussion at an appropriate time by asking for volunteers from the circles to share their understandings. Jigsaw A method of focusing attention and developing, then sharing expertise. It involves four steps: arrange co-operative groups and assign material form expert groups by grouping students with the same assigned material students return to co-operative groups and take turns presenting material to one another individual and groups demonstrate mastery of the material
Individual task Individual task Group Formed and tasks assigned. Group re- forms and individual Individual task Individual task
Journal A journal provides teachers or students with specific and ongoing documentation of process, ideas, feelings, thoughts, questions and comments about their work and the work of others. A journal can be; incidental planned private or shared, and provides evidence and insights about thinking and understandings. Keeping a journal enables teachers and students to reflect on, expand and enhance their practice.
K-W-L K-W-L was created by Donna Ogle in the 1980s and stands for ; what I KNOW what I WANT to know and what I LEARNED. Students brainstorm as a class or in groups what they know and list this prior knowledge (K). They set their goals for learning (W) and reflect or evaluate their learning (L). What do I KNOW? What do I WANT/need to know? What have I LEARNED?
(be sure as a teacher to include a couple of dot points that emphasise what students NEED to know)
An A to Z of Thinking Tools Crossing The Network Boundaries Cluster: A-Z Thinking Tools. 2006
Matrix Matrix diagrams are a type of graphic organiser that condense and organise data about multiple traits associated with many items or topics. Charts can be used to show attributes of items, to compare and contrast topics, and to evaluate information.
For example, a chart can be used to create a display of arthropod characteristics. Or a chart can be used to show key inventions, noting who invented them, when, where and why they were invented. Or a chart can be used to compare and contrast the major features of plant and animal cells or to chart plant growth.
Metacognition Simply defined as 'thinking about thinking', Metacognitive knowledge refers to a person's understanding about their own cognitive processes - 'I learn best by... What I learned this week included..'
This knowledge can be used to control one's cognitive processes. Works well as part of the Journal process.
Mind mapping Closely related to concept mapping, mind mapping is a technique for representing related ideas which radiate out from the one central idea. Mind mapping is a useful tool for students to share prior knowledge, to establish connections between ideas and to list ideas quickly without judgment.
Morphing Morphing is the process of transforming an idea from what it is now to what is desired in the future. Students start with a statement of the current situation and then work out what the desired outcome is. Once these have been identified, several logical intervening steps (decide on the number) along the path to the desired outcome are brainstormed.
Eg: Litter in school yard is a problem.
Class given own areas Litter in school yard Clean areas Time to clean area end of lunch Multiple intelligences - Gardners MI Howard Gardner suggests that individuals perceive the world through at least eight and possibly nine different and equally important intelligences; verbal-linguistic logical-mathematical musical spatial bodily-kinaesthetic naturalistic interpersonal intrapersonal existential The challenge for educators is to address and apply multiple intelligences for individuals in the classroom. www.surfaquarium.com (an online MI test)
An A to Z of Thinking Tools Crossing The Network Boundaries Cluster: A-Z Thinking Tools. 2006 Negotiation This is a process of involving students in decisions about their learning. When teachers negotiate with their students, they share their intentions with them and make it clear what the constraints and non- negotiable elements of the program are. Then they enable the students to make their own contributions to planning the learning program. As in adult negotiations, this does not mean handing over control to one party or the other, but it does mean working towards outcomes that are acceptable to all.
Numbered heads Numbered heads is a useful tactic for organising groups and increasing individual accountability in group work. Individual group members are numbered off (#1, #2, #3) and are advised that they can be called upon randomly to share their group's thinking.
Observation Chart Make up a chart with columns for each of the 5 senses. List details of the item being discussed for each sense in the appropriate column.
Open questions - Complex Questions Open Questions are questions that cannot be answered by a single word or phrase. For example: What is truth? Open questions are useful for promoting student discussion. Complex Questions are questions that are difficult to answer and can generate a number of possible alternatives only one correct. The discussion between groups to work out which alternative is correct can be a learning generator in itself. Boys / students who prefer answers , may find Complex Questions more engaging or satisfying than Open Questions
Opinionaire A form of survey that asks students to agree or disagree with particular perspectives about contested issues.
Peer-assessment Peer-assessment occurs when students provide feedback to other learners about their learning. The feedback could be about the content, process or presentation of the work.
To be effective, peer-assessment should be structured, planned for and take place in an environment of trust. Peer-assessors should be trained in the process, and protocols for constructive criticism established.
Persuasion map The graphic organiser guides the student through a four-stage decision-making process. The stages in the process are: State the decision that needs to be made. List possible alternatives. List the pros and cons (the consequences) associated with each of the alternatives. Compare the consequences of each of the alternatives in order to make the decision (and/or evaluate the alternatives) Decision to be made :
Alternative 1
Alternative 2
Alternative 3
Pro
Con
Pro
Con
Pro
Con
An A to Z of Thinking Tools Crossing The Network Boundaries Cluster: A-Z Thinking Tools. 2006 Placemat A cooperative learning strategy which allows students to think about, record and share their ideas around a key idea or issue.
Plus / Delta A Plus / Delta chart is a tool used to get feedback on the strengths & weaknesses of a given situation. A chart is drawn up with one side for Plus was was good / strengths and the other side (Delta) for what needs improvement.
Ideas are then brainstormed and put in the appropriate column. Priorities for both the Plus and Delta sides can be discussed. Eg:
+
Plus / Delta / Questions and Issues A Plus / Delta / Questions and Issues chart is a expansion of the Plus / Delta process and often used for gaining feedback on how a process is unfolding.
The Plus section is for What is going well. The Delta for what needs improvement. The questions and issues to be dealt with can also be listed :
+ What is going well ?
What needs improvement ?
? What are the questions ?
I What are the issues ?
P-M-I Plus/Minus/Interesting, is a lateral and creative thinking strategy used in de Bono's CoRT Thinking program. It is used for affective processing to; consider the pluses minuses and Interesting points felt about a lesson, concept or issue.
Portfolios Portfolios are focussed and methodical collections of selected student or teacher work samples, products, reflective journals, performances, achievements and assessments gathered over time. They may reflect agreed criteria for selection of representative samples and may include input from teachers, parents, peers and members of the wider community.
Portfolios may be used for evaluation purposes or for sharing as a record of student achievement.
An A to Z of Thinking Tools Crossing The Network Boundaries Cluster: A-Z Thinking Tools. 2006 Quadrant A Quadrant can illustrate the high/low or +/- relationships between 2 factors on a horizontal and vertical axis. High Skill
Low Motivation High Motivation
Question Matrix The Question Matrix is a set of 36 question starters that ask what, where, which, who, why and how. The questions in the top rows of the matrix are knowledge and information questions and the lower rows are questions that require analysis, synthesis and evaluation.
Question Matrix- For Higher Level Thinking These assist students and teachers in devising a series of questions about a specific topic or idea. They can be used to encourage a range of questioning including fat and skinny questions, closed to open-ended or remembering through to predictive and creative. Taxonomy Event Situation Choice Person Reason Means
Knowledge Present What is Where/When is Which is Who is Why is How is
Understanding Past What did Where/When did Which did Who did Why did How did
Application Possibility What can Where/When can Which can Who can Why can How can
Analysis Probability What would Where/When would Which would Who would Why would How would
Evaluation Prediction What will Where/When will Which will Who will Why will How will
Creativity Imagination What might Where/When might Which might Who might Why might How might
Ranking ladder An instructional tactic used to rank ideas in order of importance, with number 1 being the most important.
Relations Diagram Relations Diagrams (Tree diagrams) are a type of graphic organiser that show how items are related to one another. The tree's trunk represents the main topic, and the branches represent relevant facts, factors, influences, traits, people, or outcomes.
They can be used to sort items or classify them. A family tree is an example of a tree diagram. Other examples of trees are cladistic trees (used in biological classification) and dichotomous keys (used to determine what group a specimen belongs to in biology).
Tree diagrams are also used as visual in statistics to document the outcomes of probabilistic events (like tossing a coin).
An A to Z of Thinking Tools Crossing The Network Boundaries Cluster: A-Z Thinking Tools. 2006
Rubric A rubric is a key that describes varying levels of quality from excellent to poor for a specific assignment, skill, project, essay, research paper or performance. Its purposes are to give informative feedback about works in progress and to give detailed evaluation of final products.
All rubrics have two features in common: a list of criteria and gradations of achievement. The criteria are chosen to define and guide the teaching and learning.
Rubrics can be constructed by teachers or collaboratively by students and teachers. Visit www.rubistar.4teachers.org for a simple way of developing rubrics Assessment Criteria Best 4 3 2 Least 1 Working with Others Almost always listens to, shares and supports the efforts of others.
Usually listens to, shares, and supports the efforts of others. Does not cause "waves" in the group. Often listens to, shares with, and supports the efforts of others, but sometimes is not a good team member. Rarely listens to, shares with, and supports the efforts of others. Often is not a good team player. Quality of Work Consistently provides work of the highest quality. Provides high quality work for most of the time. Provides work that occasionally needs to be checked/redone by other group members to ensure quality. Provides work that usually needs to be checked/redone by others to ensure quality. Contributions Routinely provides useful ideas when participating and in classroom discussion. A definite leader who contributes a lot of effort. Usually provides useful ideas when participating in the group and in classroom discussion. A strong group member who tries hard! Sometimes provides useful ideas when participating in the group and in classroom discussion. A satisfactory group member who does what is required. Rarely provides useful ideas when participating in the group and in classroom discussion. May refuse to participate.
Scientific inquiry method Scientific inquiry method refers to the way scientists investigate the natural and constructed world and propose explanations for their findings based on the evidence derived from their work.
Sense Chart List details (pictorially, as appropriate to the student) for each sense in the appropriate column.
Single Bubble Single Bubbles are a type of graphic organiser that condense and organize data about multiple traits, fact, or attributes associated a single topic. They are useful for basic brainstorming about a topic or simply listing all the major traits related to a theme.
For example, a single bubble can be used to create a graphic display describing all you know about dinosaurs (when they lived, what kinds there were, how big they were, what they ate, where fossils have been found, etc.) or a graphic display of methods that help your study skills (like taking notes, reading, doing homework, memorizing, etc.)
An A to Z of Thinking Tools Crossing The Network Boundaries Cluster: A-Z Thinking Tools. 2006 Six Thinking Hats o used his expertise to promote more effective creative thinking and decision e" when considering a problem. The Dr. Edward de Bon making. The 6 Thinking Hats is one such technique.
he main idea is to have the group only "wear one hat at a tim T wearing of the hat is metaphorical. At any one time, everyone will wear the same colour, in other words, look at the problem at hand from only one perspective, the perspective indicated by the hat colour. White Hat Just the Facts
Think of a blank white page th i t Green Hat Creativity. at needs to be filled with the nformation (facts and figures) that you already know about the topic or issue. When you ask for white hat hinking you are asking: What information is needed, what is available, and how it can be obtained. Ideas. Possibilities
Think of a green plant grow g. e Yellow Hat in Green represents growth in ideas, being creative. It is a creative use for working through dilemmas, conflicts and organizational issues. Could this be done in another way? Might there be another xplanation? Does anyone have another idea?
Think of the glow of the sun a W nd the warm, positive aspects and benefits; all the good points. hat are all the good points about? Black Hat
Think of darkness and all that t us
is wrong with or what might have gone wrong. All the negative aspects. The black ha is for critical judgment. It points out what cannot be done. The hope is that the black hat role will prevent from making mistakes.
Blue Hat
Think of a blue sky and how it ( T The
Red is over us. The manager of the other modes of thinking wears the blue hat. It controls the thinking about thinking and gives an overview. What did you learn from?) he blue hat is often "given" to one person, who controls what hat will be "worn", hence controlling the type of thinking being used. The blue hat comments on the thinking being used, asks for conclusions, decisions, etc. blue hat can move from person to person, or can be a chairperson.
Hat
Think of a red heart and the P to feelings you get. Red represents your intuition on the topic or issue. It involves what you feel; your emotions/ gut instincts (How do you think felt?) eople don't need to justify their statements. The red hat allows feelings to be expressed. Once they are stated, people can move on a more constructive approach.
An A to Z of Thinking Tools Crossing The Network Boundaries Cluster: A-Z Thinking Tools. 2006
Spider Map ap (sometimes called a semantic map) is a type of graphic organiser to investigate and enumerate various aspects of a single theme or ent focus on the topic, quires the student to review what they already know in order to organize that s point out the areas where the student must investigate more (where the web is hard to fill ut). Stor organiser used to help students in identifying the features of a specified text type. The grid pted to the text type. SWO rough which strengths, weaknesses, opportunities and threats are identified in order to judgements on an issue. A Spider m that is used topic, helping the student to organize their thoughts.
The process of creating a spider diagram helps the stud re knowledge, and helps the student to monitor their growing comprehension of the topic.
It also help o y Grid A graphic can be ada
analysis T A framework th make considered
Strengths
Weaknesses Opportunities
Threats
Telephone required to learn information to pass on to the other team members to at the team has success at the task/game. We tend to listen more carefully when we have to Thin ill allows thinking time for students and teachers after a question has been asked e is expected. It also includes thinking time for students after their response to Thre in which three group members interview each other on a particular nterviews student C and A. Think-I - ructure Think-Pair-Share. In Think-Ink-Pair-Share think about an idea or question, write down their responses, and then pair In this activity a student is ensure th pass something on.
or wait time k This instructional sk and before a respons encourage further thinking. Research has shown that the use of Think or Wait time increases the quality and length of the response. Somewhere between 3-10 seconds, depending on the group.
-step interview e A cooperative learning strategy topic. Typically ; student A interviews student B student B i student C interviews student nk Pair-Share e co-operative learning st This is a variation of th students use wait time to with a partner for discussion. Individuals return to what they wrote and change or modify their first ideas to reflect new thinking.
An A to Z of Thinking Tools Crossing The Network Boundaries Cluster: A-Z Thinking Tools. 2006
-Pair-Share Thin ning structure. The teacher or facilitator gives one or two minutes 'wait time' for the ants to think about an idea or topic and then pair with a partner for discussion. Thin rd is a graphic organiser designed to help students think about ideas and conceptual gs in a range of ways. The think-board encourages students to make connections and Thin Keys are a range of question starters developed by Tony Ryan. They are designed to tivate students in divergent thinking activities and provide a framework for teachers the reverse - name 10 things you cannot eat the sun stopped shinning? ic from A to Z it, replace something on it ombine all the attributes to d 10 uses for empty plastic yoghurt containers it to the topic ssible to implement and then
Twenty Questions 20 questions to logically work out what an object or concept is. Discourage encourage questions which show working down a hierarchy or a form of Venn Diagrams llustrate the relationships between two or more groups of something in common. Venn diagrams do not have to Web .sdsu.edu k A co-operative lear students or particip After discussing with a partner ideas are shared with the whole group.
-board k A think-boa understandin show what they know through mediums of pictures, stories, signs, and symbols.
ers Keys k The Thinker's engage and mo when developing units of work.
The Thinkers Keys include: the what if.? - what if the alphabet - compile a list of words on a top the BAR - make an item bigger, add something to the combination - list the attributes of two dissimilar objects. C make a single object the disadvantages - choose an item and list all of its disadvantages the different uses - fin the prediction - predict what children will be like in 10 years the picture - draw a simple diagram and students work out how to link the ridiculous - make a ridiculous comment that would be impo attempt to substantiate it. Students have up to guess questions taxonomy.
Venn diagrams i objects that share overlap. However examples that fit into both categories, overlap in the circles.
An A to Z of Thinking Tools Crossing The Network Boundaries Cluster: A-Z Thinking Tools. 2006 illiams Taxonomy Williams Taxonomy is an important model to use when teaching thinking skills. It is used for teaching creative thinking skills. has eight hierarchical levels;
Originality Elaboration
ing Wonder o show the thinking of your class/group when working on a topic use a chart or wall space to create a ble of three columns headed Questions, Issues and Comments. Students can use sticky notes or on to it as they begin to wonder about their research. W Williams Taxonomy
Cognitive Thinking in the brain Fluency Flexibility Affective Behaviour Risk Tak Complexity Curiosity Imagination
Wall T ta write directly
Questions Issues Comments
Y Chart A Y chart is a cooperative learning strategy for discussing a multifaceted issue. A Y is used as the organiser for students to brainstorm what a topic ; s like Looks Like? look feels like sounds like
Feels Like? Sounds Like?
An A to Z of Thinking Tools Crossing The Network Boundaries Cluster: A-Z Thinking Tools. 2006 References and resource Web sites rossing Network Boundaries Cluster Website http://www.cnboundaries.org C A CD was produced in 2005 wit ese are available in the nowledge Bank file of this site titled, The Tool Box. h a summary of various TOC tools. Th K
Tool Time: Choosing & Implementing Quality Improvement Tools. David Langford, 2003. Available http://www.qla.com.au
Other tools available: http://edservices.aea7.k12.ia.us/lltc/mm/qualitytools/tools.html
VCAA. Vic Education VELS support site http://vels.vcaa.vic.edu.au/support/teaching
Graphic Organisers www.graphic.org/goindex.html
Gresswell Middle Years Cluster Web site www.gresswell.vic.edu.au There is lots of great information about Thinking Tools and planning.
Mordialloc Cluster Web site www.mordialloccluster.vic.edu.au/html An excellent compilation of Thinking tools, planning guides and a fantastic glossary. the A-Z of Think reative brainstorming looks at ideas like CAMPER/SCAMPER. http://www.brainstorming.co.uk
Bentleigh Cluster for sharing ir ing Tools.
C ownload a program titled REASON!ABLE. Gives tools to use for critical thinking D http://www.goreason.com
Online Multiple Intelligence Test www.surfaquarium.com
A.T.A.P How to Achieve a Workable Classroom Environment: In a Core Curriculum Classroom (Grades Pre-K Through 8Th and Special Education) (A Book of Strategies and Research)