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Solid Geometry Creation and Editing: Monitor - Bracket - Surfs - HM

1) The document discusses solid geometry creation and editing in HyperMesh, including converting surface models to solid models and partitioning solids for improved mesh control. 2) It provides steps to build a solid based on the imported surfaces of a monitor bracket, then partition the solid using various trim tools like trim with lines and planes. 3) Partitioning the solid results in separate solids that are better for hexahedral meshing and ensure clear element boundaries, though the original solid could also be meshed directly with tetrahedral elements without partitioning.

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0% found this document useful (0 votes)
95 views7 pages

Solid Geometry Creation and Editing: Monitor - Bracket - Surfs - HM

1) The document discusses solid geometry creation and editing in HyperMesh, including converting surface models to solid models and partitioning solids for improved mesh control. 2) It provides steps to build a solid based on the imported surfaces of a monitor bracket, then partition the solid using various trim tools like trim with lines and planes. 3) Partitioning the solid results in separate solids that are better for hexahedral meshing and ensure clear element boundaries, though the original solid could also be meshed directly with tetrahedral elements without partitioning.

Uploaded by

peaty785
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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SOLID GEOMETRY CREATION AND EDITING



Even though not needed for geometry creation and editing, you may specify the User Profile
OptiStruct right at the beginning of your session. Simply click on:


In this section of the tutorial you will learn more about solid geometry creation and editing i.e. how
to convert a CAD surface model into a solid (volume) model.

Load the HyperMesh binary file named: monitor_bracket_surfs.hm











Activate the shaded surface display mode:

















The loaded geometry consists of surfaces only.







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Build solid geometry based on surfaces
The imported geometry is based on lines and surface, only. Provided the surfaces form a closed
volume, a geometry solid can be easily created as shown in the next step.

GeometryCreateSolids Bounding Surfaces






















select one surface (which in turn will automatically select all other surfaces) and create 1 solid.
In the display mode Mixed the geometry solid is shown as:














Note: the geometry consists of 1 solid



4


To obtain better solid mesh control the solid will be partitioned.
First, the geometry display mode is set to Mappable:

As indicated in the image below, different colors are assigned to solids, depending whether the solids
are fully partitioned (=Full partition faces) or only partly (Fin faces) etc. Especially helpful with respect
to hexahedral meshing are the colors related to the Mappable display mode (see
PreferencesColors).



























The color coding informs
you that hexa-meshing of
this geometry/solid is not
possible i.e. the solid is not
Mappable.
Note: Tetrameshing does
not need mappable solids.






5

Even though meshing will be based on tetrahedral elements, we are going to partition the solid into
multiple solids next. In this way the element edges/faces will align with the boundaries of the
individual solids.

GeometryEditSolidsTrim with Lines

















In order to trim off the cylinder, the option trim with bounding lines is being used



















6












The partitioned
(separated) cylinder is
now marked as 1
direction mappable.




Intentionally (even though not necessary), the tria-shaped parts will be trimmed off in order to
create separate solids














As the thickness of the part is 5 mm, the sweep length is set to be 7 mm (other trimming options
are available and applicable, of course)




7

The same process is then applied on the other side of the bracket again.


Next, the highlighted part of will be trimmed off / partitioned. The option trim with plane/surf is
activated, and the highlighted surface needs to be selected























8















In the final step, the cylinders inner and outer contour is trimmed into the dark grey solid (the
latter was separated in the previous step).


Eventually, the solid is partitioned as:


Trimming the geometry not only enables hexahedral meshing but also guarantees clear or
distinct element boundaries at the connection face of the solids regardless whether a
hexahedral or tetrahedral mesh is created.
Of course, the original solid may not be partitioned at all if the above requirements are not important
then the original geometry would be meshed with tetrahedral elements directly.

Dont forget to save your work as HyperMesh binary file: monitor_bracket_solids.hm

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