This document provides instructions for making and playing a board game to teach English vocabulary related to clothes and weather to students new to English. The game includes printed materials like game boards, cards with weather/clothing words, and spinner templates. It can be played in two stages - a basic version where clothes must match the weather, and an advanced version where the spinner adds temperature details. The goal is to practice vocabulary through compatible clothing choices for different weather conditions.
This document provides instructions for making and playing a board game to teach English vocabulary related to clothes and weather to students new to English. The game includes printed materials like game boards, cards with weather/clothing words, and spinner templates. It can be played in two stages - a basic version where clothes must match the weather, and an advanced version where the spinner adds temperature details. The goal is to practice vocabulary through compatible clothing choices for different weather conditions.
This document provides instructions for making and playing a board game to teach English vocabulary related to clothes and weather to students new to English. The game includes printed materials like game boards, cards with weather/clothing words, and spinner templates. It can be played in two stages - a basic version where clothes must match the weather, and an advanced version where the spinner adds temperature details. The goal is to practice vocabulary through compatible clothing choices for different weather conditions.
This document provides instructions for making and playing a board game to teach English vocabulary related to clothes and weather to students new to English. The game includes printed materials like game boards, cards with weather/clothing words, and spinner templates. It can be played in two stages - a basic version where clothes must match the weather, and an advanced version where the spinner adds temperature details. The goal is to practice vocabulary through compatible clothing choices for different weather conditions.
The key takeaways are that this game teaches vocabulary related to clothes and weather in an engaging way through matching cards and game mechanics.
The game has two stages - stage 1 is simpler and focuses on basic compatibility of clothes and weather, stage 2 introduces temperature using a spinner for more flexibility.
Follow up activities include matching weather symbols to words, recording the daily weather, and finding local/home country weather forecasts.
1
Clothes and Weather Board Game
Teaching Notes
Items to be printed
1. 4 sheets of A4. These make up the base board. 2. 2 sheet of A4 weather cards. 3. 3 sheets of A4 clothes cards. 4. 1 sheet of A4 weather name cards. 5. 1 sheet with spinner and pointer. 6. 4 sheets of teaching notes.
How to make it up
1. Collect all the sheets of A4 for the playing board. Use the guidelines to trim the edges of each sheet. Laminate the trimmed pages separately. Next put the four laminated sheets together to make up the board (see image above). Use sellotape to attach the board together. 2. Laminate the weather and clothes cards. Cut up along the guidelines. 3. Laminate the name cards and cut along the guidelines. 4. Laminate the spinner sheet. Cut around the spinner and pointer. Attach the pointer to middle of spinner with a split pin. (NB: Allow the pin to be slightly loose to maximise the spin). 5. Laminate the teaching notes for reference.
Game Language Please can I have the dice? Is it my turn? Whose turn is it now? Pick up cards. Please can I have a card? Where are you? Spin the spinner. Where is the arrow pointing?
Positional Language Move forward Move on Move back
You will also need: A dice Counters.
How to play the game Teacher/teaching assistant with 3 4 pupils. Please include pupils with a good command of English who can act as role models.
Suggestions for Pre- tutoring First show weather symbol cards and teach/revise weather. Ask about the weather today, and about the weather in their country of origin. Next show the clothes cards and teach/revise the names for clothes. Ask about the clothes they are wearing, and the clothes people wear in their country of origin. Ask children to teach you names for weather or clothes in their first language. Show pupils the base board and briefly talk about the images.
Playing the game Place the clothes cards face down in a pile in the middle of the board, and do the same with the weather cards. Pupils place their counters at start. 3 Take it in turns to roll the dice and move the counter on to the appropriate number of squares. If a counter lands on a picture square with instructions, simply follow the instructions. (Build a snowman, Go back to the flood etc). If a counter lands on a Go back square, simply follow the instructions. These lead to pick up cards squares, and players need to pick up cards, as described below: If a counter lands on a pick up cards square, the pupil takes one card from the weather pile, and one card from the clothes pile. Teacher/LSA Whats this/What are these? Pupil Its a coat/ They are trainers. Teacher/LSA Whats the weather like? Pupil Its windy. There is now some flexibility in how to play the game
Stage 1 Game for younger pupils, or those very new to English.
The weather and clothes cards need to be compatible in the simplest way. For example, if the weather card shows the sun symbol, and the clothes card shows a jumper, then these would not be compatible. The pupil would then have to move back 1 space. If the weather card shows a sun symbol, and the clothes card shows a short sleeved dress, then these would be compatible, and the pupil could move on 1 space. Teacher/LSA Can you wear a dress/jumper when its hot? Pupil Yes, you can./ No, you cant.
The game is designed to generate discussion. Decisions about whether or not clothes are compatible can be agreed together with the adult and pupils playing the game. For example, the pupils might all agree that you can wear jeans when its hot and sunny. A good teaching point can be around the hijaab (headscarf), turban and patka. Muslim girls and women may wear the hijaab at all times. Sikh boys or men may wear a patak or turban at all times. Baptised Sikh women may also wear a turban. Replace the cards at the bottom of the pile.
Stage 2 Game for older pupils, or those with more English experience.
This level game can be played in just the same way, except that there is greater flexibility around weather and temperature. For example, it could be sunny but cold, windy but warm. Therefore, when a counter lands on a pick up cards square, there is an 4 opportunity with most weather cards to spin the spinner.
For example if the weather card shows cloudy, the pupil can spin the spinner to see if it is cloudy and hot, cloudy and warm, cloudy and cool, or cloudy and cold. Decisions about whether or not clothes are compatible can be made in just the same way as the stage 1 game.
The concepts of hot, cold, cool, and warm will need explanation through pictures, real objects, current weather etc.
The cards that cannot be used with the spinner are the snow card and frost card. Teacher/ LSA Youve got a cloudy card. Spin the spinner. What temperature is it? Pupil: Its warm. Its cloudy and warm. Teacher/ LSA Can you wear a T shirt/sweatshirt when it is warm? Pupil: Yes you can/No you cant.
The pupil will then move on 1 space, or back 1 space, depending on whether or not the clothes are compatible with the weather card. Again, there is lots of room for discussion. Sometimes pupils may need to pick up cards twice during a turn, or move backwards and forwards, depending on the squares they land on. Pupils usually enjoy doing this! The winner is the first pupil to get to the finish square.
Follow up activities
Use the weather word cards and match up to the weather symbol cards. In KS1 & KS2 particularly, the weather cards can be used daily to record the weather for the day on the whiteboard. Newly arrived pupils can have responsibility for this. Search on websites to find local forecasts, and weather forecasts from each pupils country of origin.
Funded by
Clothes and Weather Board Game: Judith Longstreth Additional Materials and Editors: Harvinder Bilkhu, Deborah Barkham Bristol EMAS: January 2006 Designed by Bristol City Council, Corporate Design: Julian Abbott http://emas.bristol-lea.org.uk G o
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