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User Experience For The Web - Module 1

The document provides an overview of user experience design. It discusses how user experience encompasses all interactions between users and a product or service. It notes that user experience is multidisciplinary, drawing from fields like graphic design, psychology, and anthropology. The document uses examples like designing an improved toaster experience and online shopping experience to illustrate user experience principles.

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0% found this document useful (0 votes)
176 views23 pages

User Experience For The Web - Module 1

The document provides an overview of user experience design. It discusses how user experience encompasses all interactions between users and a product or service. It notes that user experience is multidisciplinary, drawing from fields like graphic design, psychology, and anthropology. The document uses examples like designing an improved toaster experience and online shopping experience to illustrate user experience principles.

Uploaded by

degr8sid
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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User Experience for the Web (WebUX)

by Amir Ansari
Module 1: Overview of User Experience
Topic 1: Introduction
0:10Hi, and welcome to the first module.
0:11In this module, I'm going to cover user experience, and
0:14give you an overview of the design discipline.
0:17I'll talk about the evolution, where it's come from, and
0:19where it's going.
0:20I'll also focus on understanding user needs and
0:24business needs.
0:24It's all about a balancing act.
0:27Finally, I'll talk about user experience in other
0:29disciplines, and some of the characteristics you need to
0:32have to become a user experience practitioner.
0:35User experience is, in effect, designing all aspects of a
0:38person's experience with a product or service.
0:41It's really fast moving, so if you actually ask five
0:44different people, you're bound to get 10 different
0:46explanations.
0:48So now I'm going to talk about the fact that user experience
0:51is multidisciplinary.
0:54So it's been influenced by disciplines such as graphic
0:58design, psychology, research, and anthropology,
1:16just to name a few.
1:22Now this is isn't a definitive list.
1:24There's a lot more disciplines that have either impacted user
1:27experience or vice versa.
1:29But if you have a look at this, you realise that it's
1:31all about the end user, so about human behaviour.
1:34It's about how a user perceives
1:37something that's visual.
1:38It's about the cognitive behaviour as well, and also
1:41user experience is underpinned by research, research being
1:45researching what the user needs, and how they'll go
1:47about interacting with new products and services.
1:50To give you a real example of what I mean by user
1:52experience, let's take an everyday toaster.
1:55The majority of toasters are functional, right?
1:57You put a toast in, you press the lever down, it toasts.
2:01You keep your fingers crossed that it doesn't burn it.
2:04The toaster serves a function, but it definitely doesn't put
2:06a smile on your face.
2:08Now imagine the ultimate toaster--
2:10the one that has had user experience design sprinkled
2:13over the top.
2:14You press a button instead of a lever.
2:16The toast slowly moves down.
2:18Once it's finished, it gives you a bit of a reminder that
2:21it's about to finish, and it's cooling the toast down so you
2:24don't burn your finger.
2:25As it moves up, it presents the toast to you.
2:28You take it off and it's evenly toasted.
2:31Now, that puts a smile on your face, right?
2:34That's designing the experience of a toaster.
2:36Now let's talk about the online space.
2:40A website is typically influenced by many factors.
2:44So one of the things that influences the user experience
2:47of the website is the content-- the actual
2:49information of the website.
2:52Also the tone of voice and the language of the website is
2:55really important.
2:57Obviously, usability--
2:59the ability for you to actually complete your task on
3:01the website-- impacts your experience.
3:04The branding--
3:05how the website makes you feel.
3:08And also the look and feel of the website itself.
3:11The visual elements and the aspects in the graphic design.
3:16Which content such as images and animations will also
3:19impact your experience?
3:22And also, finally, the processes that you follow when
3:25trying to complete your task, and the fact that the website
3:27tries to anticipate what you're trying to do will
3:30impact your user experience.
3:32Now, considering that this subject is all about user
3:35experience in the online space, I thought I'd give you
3:37a real-life example of an online website.
3:40So I've got a dog.
3:41His name's Obie.
3:42He's a big dog.
3:44He's about 40 kilos, but he's not fat.
3:46He's just big boned.
3:47And I purchase food for him once a month.
3:50I go to the same online store.
3:52I often forget my username and password, so I have to search
3:55around through my emails before I find it.
3:57I log in, I know the product I want, so I have
4:00to search for it.
4:01I search for it, I find it, I go through the checkout
4:04process, enter my credit card details and address details,
4:08and I check out.
4:10Now, imagine that same website with that same amount of user
4:13experience sprinkled on top.
4:15Imagine if I logged in and I only have to put in a four
4:18digit PIN, because it remembers my credentials.
4:21And as soon as I log in, the product that I buy every
4:25single month is right there in front of me, with a single
4:28button that says, one click to check out.
4:30Lovely.
4:31I press it, it checks it out, it assumes and it asks if I
4:34want to use the same credit card details and address, I
4:37say yes, and voila!
4:38My job is done.
4:41It anticipates, it supports me through the process, and it
4:45really helps solidify and put a smile on my face, helping me
4:49to come back to that same website over and over again.
4:52Remember, user experience isn't a checklist.
4:55It's not a set of deliverables.
4:58It's an overall principle and an
4:59understanding of group design.
5:01User experience goes beyond the interface.
5:04It helps to design the experience of the customer,
5:07and the way they interact with the product or service.
5:10In effect, a happy customer means a happy business or
5:13organisation.
5:15In this topic, I've talked about user
5:17experience and what it is.
5:19Hopefully you have a better understanding, and I'd love to
5:22know if you've got a toaster that you really love, or a
5:25website that you really love, and why you love that website.
5:28Perhaps jump into the forum and discuss it with your
5:31fellow students.
5:32In the next topic, I'm going to talk about the evolution of
5:34user experience.
5:35Where it's come, and where it's potentially going.

Pop Quiz 1:
What is User Experience Design?
A discipline that encompasses all interactions and events, physical and digital, between users/customer
and a product, service or organization.
Topic 2: The Evolution of UX as a discipline
00:00[MUSIC PLAYING]
00:10In this topic, I'm going to talk about the evolution of
00:12user experience, where it's come from and potentially
00:15where it's going.
00:17As a design discipline, it's reasonably new.
00:20The term user experience was coined in the mid-1990s by a
00:23gentleman, Don Norman, who is a usability and user
00:27experience expert.
00:29However, it actually dates back to the mid-1940s, when
00:33the design of interfaces was all to do with military
00:37equipment, designing assistant to fit the user.
00:41So things like human factors engineering and ergonomics
00:44played a big part.
00:46So ergonomics was about the study of the human, their
00:49physiology, and the system that they use and work with.
00:52So things like height of chairs,
00:55tables, length of levers.
00:57It was all about fitting the system to meet the user.
01:01Then came the age of computers in the 1980s, and ergonomics
01:04became obsessed with designing computers for humans.
01:08Now we're in a new era.
01:10There's multiple channels of interface for users--
01:13mobile phones, tablets, websites, kiosks.
01:17Technology is everywhere.
01:19So it's no longer about ergonomics or human-computer
01:22interaction.
01:23It includes motivations, experiences, and the overall
01:26feeling a person has when they're engaged or use a
01:29product or a service, such as a website.
01:32User experience now is helping to bridge the gap between the
01:36customer and the business.
01:42Now, with the speed at which technology is improving, who
01:44knows where user experience will be.
01:47But for now, it's all about making sure the customer is
01:50happy with the product or service they're using, and
01:52therefore the organisation or the company is happy because
01:55they're successful.
01:57So in this topic I've given you a bit of a summary as to
02:00where user experience has come from and where it's going, and
02:03the fact that it was something that was underpinned by
02:05ergonomics, human-computer interaction, and now user
02:08experience.
02:08In the next topic, I'm going to talk about usability.

Pop Quiz 2:

Option B
Topic 3: Usability
00:10Welcome to topic three.
00:11In this topic I'm going to talk about usability.
00:14Now many people interchange usability and user experience,
00:17it's not actually quite right.
00:19Usability is about efficiency of use, ease of use, and
00:31satisfaction.
00:38The way I typically explain it to people is that imagine if
00:42usability is here.
00:46It's actually a subset of the user experience.
00:52So usability simply looks after the efficiency of a
00:56user, the ease in which the user can complete their task,
00:59and how satisfied they are with that task.
01:02So user experience is actually more than
01:04just these three terms.
01:06It includes the experience the user has, the emotions and
01:09motivations that come with the user using an interface.
01:13There's an international standard for usability.
01:16It's ISO 9241 part 11.
01:20So the standard talks about the user, the task, the
01:23equipment, and the environment.
01:26Here's some bad examples of usability in
01:28your everyday life.
01:30I'm sure you've come across a parking sign where you've
01:32stood in front of if for 10 minutes, trying to decipher if
01:35you can park there or not?
01:36Or how many times have you been into a store where you've
01:39tried to swipe your credit card in the credit card
01:42swiping machine, just to be told, sorry, your card must be
01:44the other way around.
01:46Have you ever seen a door handle where you've pulled
01:48where, in effect you had to push?
01:51And finally on the online space, how many times have you
01:54seen an error message where you just don't know what it
01:57means, and you don't know what to do next?
01:59Those are all bad examples of usability.
02:03Now, the most effective way of improving the usability of a
02:06product or service is involving users, There's a
02:09methodology known as user centred design, which is all
02:12about putting the user at the centre of the design process.
02:16That's what I'm going to talk about in the next topic.

Pop Quiz 3:

Option A
Topic 4: User Centered Design
In this topic, I'm going to talk to you about
00:11user centred design.
00:13In the previous topics, we've covered off user experience,
00:16and we talked about usability being a subset of user
00:19experience.
00:20So in this topic, I'm going to talk to you about how you
00:21actually drive user experience design, and improve usability
00:25of interfaces.
00:27There's three core elements to user centred design.
00:34The first element, or the phase, is about research.
00:42The second phase, which is a core phase, is design.
00:49And the third and final phase is evaluation.
00:57Just before I talk about these elements, though, let me
00:59mention a few things.
01:01The benefits of user centred design is that it's scalable,
01:06it's flexible, and it's repeatable.
01:09And you can actually repeat it throughout the life cycle of
01:13the project.
01:14It's also worth noting there's also an ISO standard for human
01:18centred design.
01:19It's 9241 Part 210, and it comprises of six key
01:24principles.
01:25It's about being a user the task, and the environment.
01:29Users are always involved in the process.
01:31The fact that the design is driven and refined through
01:34evaluation, it's an iterative process, it addresses the
01:39whole user experience, and the team is multidisciplinary.
01:45Now, going back through the three elements of user centred
01:47design, what you see is that each of them have a set of
01:51activities.
01:52So within the research phase, and understanding user needs,
01:56there's a few techniques that you can use.
01:58Same with business needs.
02:01The idea here is, in the research phase, for you to
02:04really understand the needs of the user, and also understand
02:07the objectives of the business, and what they're
02:09trying to achieve.
02:10But also, don't forget, you need to be able
02:12to prioritise both.
02:14It's a balancing act.
02:16In the design phase, there's three core design elements.
02:20There's information design, which is all about designing
02:23the information and content; interaction design, which is
02:27about how the user actually interacts with the content;
02:31and the visual design, putting the layer of the look and feel
02:34of the website together.
02:35And finally, there's the evaluation phase.
02:38Your design might be finished, and you might feel confident
02:41about it, but unless you evaluate the design to ensure
02:43it's fit the purpose, you haven't finished the process.
02:47So you can actually bring users in to test the design,
02:51or bring in usability experts or user experience experts to
02:55review the design for you.
02:58Imagine you've got an organisation.
03:01They've got about 30,000 staff, and the website is
03:04large-- about 10,000 pages.
03:07Now, a user centred design project might involve almost
03:11every one of these activities within every
03:13one of these streams.
03:14But at the same time, a small organisation with a very small
03:18subset of users could actually use some of
03:21these techniques only.
03:23So they might decide to use two of the techniques with
03:26their user needs.
03:26They might talk to the business once.
03:29They might do their own final prioritisation.
03:32When you come to the design phase, they might only want to
03:35concentrate on the interaction design, because they already
03:37have a look and feel, and are looking to actually improve or
03:40tweak the design of their website.
03:42And finally, regarding evaluation, they might not
03:45have the luxury of accessing their users, so they might
03:48just want to do a quick review to make sure
03:51it's fit for purpose.
03:53In this topic, I've talked about user centred design.
03:56I hope now you have a clear understanding of the three
03:59elements of the user centred design process, and the fact
04:01that user centred design puts the user at the centre.
04:05In the next topic, I'm going to talk about what affects the
04:08design of an interface.

Pop Quiz 4:

Option B
Topic 5: Factors Affecting the Design
00:10In this topic I'm going to talk about what effects the
00:12design of an interface.
00:15There's five core elements, although it is not a
00:18definitive list.
00:20So one of the factors is users.
00:23The sort of things I mean by that are who are the users,
00:26where are they, what are they doing, and
00:28what are their goals?
00:30The next one is about their tasks.
00:32So why are they performing those tasks?
00:35Why are they visiting the website?
00:37What task are they performing, and how often?
00:40The third factor is environment.
00:42So where is the user and what context are they in?
00:45Are they in a public transport or are they in a busy office
00:49completing their task?
00:51The fourth factor is platform.
00:53For example technology.
00:55What device are they using to complete their task, a tablet,
00:59or a mobile phone or maybe they're at a kiosk?
01:02And also, what technology is actually being used to deliver
01:05that product or service to the user?
01:08And finally the business need.
01:10It's about the business's objectives and goals.
01:12So are they trying to generate revenue.
01:15Are they delivering a service?
01:17Are they to increase engagement with the user.
01:21Now these are just some of the factors, although they're
01:23core, that influence an interface and deliver a
01:26product or service to the end user.
01:29So, on this topic I've talked about the factors that
01:32influence the interface.
01:34In the next topic I'm going to talk to you about business
01:36needs, users needs and the key being that
01:39you to balance both.

Pop Quiz 5:

Option A
Topic 6: Users, business and balancing the Needs of Both
So far I've talked about user experience, usability, and a
00:13user centred design process.
00:15In this topic I'm going to talk to you about user needs,
00:18business needs, and the fact that you need to balance both.
00:22Let's talk about users first.
00:24The key to the user centred design processor is all about
00:28observation.
00:33Let's talk about why observation is so important.
00:35This is a true story.
00:37Back in the day when Sony was producing their first Walkman
00:41they had a dilemma about which colour the first
00:43Walkman should be.
00:45They couldn't decide between yellow or black.
00:48So the thought they'd actually bring in some participants and
00:51talk to them.
00:52Almost every participant said yellow, because they thought
00:55it was fun and exciting.
00:57As a thank you gesture Sony then decided to offer a
01:01Walkman for the customers, at the end of the exit they had a
01:05bag with yellow Walkmans and a bag with black Walkmans.
01:09Everybody but one participant took the black Walkman home.
01:13So this really highlights the point of what users say is not
01:17necessarily what they do.
01:19We've talked about user needs, let's not forget about the
01:22business needs.
01:23In order to follow a consistent and successful user
01:26experience and user centred design process we need to
01:29understand what it is that the business wants to achieve.
01:33Do they want to generate revenue?
01:35Are they there to engage their costumers?
01:37Are they there for political reasons, or is simply about
01:41providing a service to the end users?
01:44A good user experience essentially balances the needs
01:47of both business and the users to provide the best outcome.
01:53Now, I'm going to talk to you about a real story.
01:54A real project that I worked on where there was a big
01:57conflict between user needs and business needs.
02:00The project was all about designing
02:02a new tourism website.
02:04The tourism website was owned by the marketing department.
02:08Now, from the users perspectives that website was
02:10all there for them to be able to look at offers, look at
02:13places to go and visits and accommodations where they
02:15could stay.
02:17So the users had clear tasks they wanted to perform.
02:20However, from the marketing perspective, they pretty much
02:24wanted to highlight all the visual elements and the
02:28marketing material, just to highlight the sort of work
02:30they were doing.
02:32Now, there's a big conflict here.
02:34The user doesn't care about the marketing information.
02:37They just want to complete their tasks.
02:39Whereas for the marketing department, it's all about
02:42highlighting their glory.
02:44So how did I go about resolving that?
02:46I tried to bring the business along the journey.
02:49I try to highlight what the users' tasks were and give an
02:53idea of what they wanted to achieve on the website.
02:56I also try to understand why the marketing department
02:59wanted to have the website the way they did.
03:01Maybe there was a reason that I wasn't familiar with or
03:04didn't understand.
03:06End of the day, the conflict was resolved by me bowing
03:08down, and that's actually OK.
03:11The whole idea is that you can't ignore what the business
03:14wants even though you're putting the user in the centre
03:16of the process.
03:19I now hope you have a really good understanding of why it's
03:21important to understand users needs and the business needs
03:24and the fact that you sometimes
03:25need to balance both.
03:27In the next topic, I'm going to talk about user experience
03:30and some other disciplines.

Pop Quiz 6:

Option B
Topic 7: UX versus Similar Disciplines
00:00[MUSIC PLAYING]
00:10In this topic I'm going to talk about user experience as
00:12a discipline, and the fact that it overlaps with many
00:15other disciplines you may be already aware of.
00:18So web design, or website design is definitely a
00:21discipline that overlaps with user experience.
00:24Advertising.
00:25A lot of advertising agencies are starting to see the
00:27importance of user experience and factoring that into the
00:31methodology.
00:33Business consulting and analysis.
00:36That's an industry where people are constantly talking
00:38to business, end users, and prioritising.
00:41And also strategy.
00:43The whole idea being to help an organisation create a road
00:47map of where they want to go to.
00:50Social science.
00:51It's all about researching, researching humans.
00:53And therefore user experience and social science
00:56have a lot in common.
00:58Market research.
01:00A lot of organisations use market research to get some
01:03insight into what's happening in the market and potentially
01:06what the behaviours of the consumers are.
01:08Graphic design, which overlaps with web design to a certain
01:11extent in the online space.
01:13Also makes use of user experience and visual design
01:16to communicate the product or the service, or in this case,
01:19the website to the end user.
01:21And finally, front end and back end website system
01:24development.
01:26That's another area where user experience is helping to
01:30ensure the product that's being built-- the website or
01:32the system-- is fit for use, and also engaging.
01:36User experience is all about insight-driven design.
01:39So in fact, any discipline can make use of user experience
01:42and its methodologies.
01:44Now, there's another word that's come into the market,
01:49and it's called customer experience.
01:53Many use that interchangeably, but there's a slight bit of
01:56difference between the two.
01:58User experience is about all aspects of an experience a
02:01user has with a single product or service.
02:05However, customer experience goes up one level.
02:09It's about the customer, about the consumer, and all their
02:12experiences with the service or product that the
02:15organisation [INAUDIBLE].
02:17And finally, service design.
02:24Here's another discipline that's overlapping with user
02:27experience and customer experience.
02:29And service design is about looking at the holistic
02:32service an organisation provides to their customers.
02:36So anything from the website to a mobile phone application.
02:41In fact, anything that a customer uses that engages
02:44them with the organisation can fall under the bucket of
02:48service design.
02:49Now, one final thing.
02:51I've got a background in industrial design, and that's
02:53all about designing products.
02:55So I can see that industrial design is coming to overlap
03:00with user experience.
03:01The fact that now you have products that have one big
03:04interface means that user experience and industrial
03:07design need to form together to design the product to give
03:11that end user experience to the user.
03:14I hope now you have a better understanding of what user
03:17experience is as a discipline, and how it overlaps with other
03:20disciplines you may already be aware of or you might be
03:23working within.
03:24You now also understand that user experience, customer
03:27experience, service design, and potentially industrial
03:30design are other disciplines that are working very closely
03:33with the notion of user experience.
03:35In the next topic, I'm going to talk about some of the
03:38characteristics you need to have to practise user
03:41experience.

Pop Quiz 7:

Option B
Topic 8: Characteristics of a UX-er
In this topic, I'm going to talk to you about the
00:12characteristics that make up a user experience practitioner.
00:15Now, we like to call them a UXer, but at the same time,
00:20they're known by many different titles--
00:23information architect, graphic designer, designer, experience
00:28architect, usability practitioner, human factors
00:32specialist, and also customer experience designer.
00:36So as you can see, the role of the title
00:39doesn't really matter.
00:40Having worked with these people, it's clear that we're
00:43all following the same methodology.
00:46Some of the key characteristics a UXer has
00:48include obviously if you need to communicate clearly about
00:53your research, about your design, and about your
00:55findings from your evaluation.
00:58Having an open mind.
01:00As a designer you will often sit between the business and
01:02the user, so you need to make sure that you look at every
01:06perspective before you make a decision.
01:08It's important to understand the design in the technology.
01:11If you're designing websites it would be goo if you
01:14understood how websites are put together, and some of the
01:17limitations and opportunities that come
01:19with designing a website.
01:21and being a problem solving some of the day you're looking
01:25for problems designed to go to school also
01:29putting the users first.
01:30You should always think of the user first and foremost before
01:33you actually put any designs to paper or make any decisions
01:37that would impact how they will use your product.
01:40Many people ask me how I got into user experience.
01:44Well, it was accidental.
01:45Most people tend to fall into user experience.
01:48However, there's a few things you could do.
01:50Considering it's multidisciplinary, you could
01:53consider marketing, web design, market research,
01:58anthropology, psychology, or some of the other disciplines
02:02I talked about earlier in the topic.
02:05The most important characteristics that I think a
02:07user experience practitioner should know and
02:10have is being flexible.
02:12For me, it's all about the soft skills.
02:14Because often you'll find yourself in between the user
02:18and the business and it's a balancing act.
02:24And as a practitioner, you will always end up finding
02:27yourself being stretched and pulled on either side.
02:30What I mean by soft skills is the things to do with
02:33communication, understanding behaviours, rather than some
02:37of the harder skills like technique.
02:39End of the day, techniques are easy to understand.
02:42However, if you can't communicate clearly, or you
02:45can't rationalise your thoughts, you're going to
02:47struggle to be fitting in to this middle position.
02:50As the discipline evolves, I'm seeing more and more that UX
02:53practitioners are starting to take on other roles,
02:56specifically around coding of websites as well as doing the
03:00graphic or the visual design.
03:02But one thing you need to be aware of is that as a
03:04practitioner you will sometimes be working alone,
03:07but at the same times you may be working in bigger groups.
03:10So being able to work within a team is key.
03:14So, in this topic I've talked about some of the
03:16characteristics of a UX practitioner.
03:18Hopefully, you have some idea of the sort of things you
03:21need, and hopefully you're already doing some of the
03:24things within your workforce that can allow you to
03:26transition into UX as a discipline.
03:30So this is the end of the module.
03:32We've covered quite a bit, so let's do a quick recap.
03:36So I've talked about user experience, what it is.
03:39I've talked about usability and user centred design.
03:43I've talked about what effects design of an interface.
03:46I've highlighted the importance of knowing the
03:48users, their needs, and business needs and sometimes
03:51you have to balance both.
03:52We've also discussed where user experience fits within
03:55other disciplines and the overlap between them.
03:58And finally I hope you have some idea of the
04:00characteristics of a user experienced practitioner.
04:04Hope to see you in Module 2.

Pop Quiz 8:

Option A
Assessment 1: Module 1













Ques 6: True
Ques 7: All of the given responses
Ques 9: True

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