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A Guide To Career Options: What Can I Do With A Bachelor's Degree in Animation?

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A Guide to Career Options:

What Can I do with a Bachelors Degree in Animation?




Animation Careers

3D Modelers FX Artist
Multimedia Instructional
Designer
3D Tracker
Game Artists and
Designers
Production Designers
Art Directors Graphic Programmer Production Support Lead
Background Painter Inbetweener Special Effects Designer
Character Animators Independent Filmmakers Storyboard Artists
Character Riggers Interaction Designer Technical Directors
Color Key Artist Layout Artists Texture Artists
Compositing Artist Lighting Technicians Tools Programmer
Concept Artist
Look Development
Painter
Visual Effects Artist
Creative Project Manager Matchmove Artist Web Developer
Film and Video Editor Mathematical Modeler Visual Development Artist
Flash Directors Motion Capture Artists
Forensic Animators Motion Graphic Artists

*Job titles may vary based on what area of the industry your skills can be applied in. Many times a creative job will have
technical/project specific titles in different industries; this guide is designed to provide a general idea of the type of positions
available.



Related Majors and Animation Minors:

Animation Computer Science Media Arts
Art and Design
Data Visualization and
Development
Media and Cinema
Studies
Art History Digital Cinema Photography
Communication Fine Arts Physics
Computer Games
Development
Game Design Studio Art
Computer Graphics and
Motion Picture
Technology
Game Programming Visual Computing
Computer Graphics
Software Development
Interactive Media
Media and Cinema
Studies






Animation Related Industries and Career Areas

Advertising Graphic Design Industry
CAD/Industrial Design
In-House Design for
Sales or Related
Industries
Computer Systems Design
and Management
Instructional Technology
Industry
Digital Consulting Services
Motion Picture and Video
Entertainment
E-Learning
Public
Relations/Marketing
Departments for
Non-Profit and Profit
Organizations
Gaming Industry

Software Publishers




Job Descriptions


3D Modelers/3D Tracker: 3D Modelers/Trackers create 3D models and simulate movement in
their environments using animation software. 3D modelers/Trackers work closely with technical
directors in implementing ideas and bringing their work to life, simulating motion picture camera
perspective in a software environment. For more information, go to CG Jobs- Society of Digital
Artists website in the references section, or Computer Arts 3D tracking article at
http://www.computerarts.co.uk/tutorials/3d__and__animation/3d_motion_tracking.

Art Directors, Creative Project Managers, and Production Leads: People who work as Art
Directors, Creative Project Managers, and Production Leads are responsible for maintaining a
managerial role to oversee a creative team from concept to project finish. Production and Director
positions combine both managerial and artistic skills to lead implementation of a given project.
Leadership roles require design and technical skills to best understand methods of project
implementation, and to help solve problems within a range of animation departments. For more
information on Art Directors, go to www.collegeboard.com.

Character Animator/Motion Capture Artists: Character Animators design and create animate
characters using a variety of methods, including but not limited to animation software, 2D
animations, puppetry or 3D modeling. Character animators bridge the gap from script to the
screen, and work with team members to use their characters movements to tell a story. For more
information, go to the Occupational Outlook Handbook in the references section.

Character Riggers/Matchmove Artist: Character Riggers manipulate the geometry of their
created character in its interaction with the environment. Character Riggers need a solid
knowledge of physics and anatomy to fully understand how their character should react to stimuli
within the context of its digital environment. For information on Character Riggers, go to:
http://www.scribd.com/doc/3374429/Learning-Maya-Character-Rigging-And-Animation.

Color Key Artist/Background Painter/Look Development Painter: People who work as color
key artists, background painters, or look development painters are responsible for creating the
background paintings and color keys that lighting teams and production teams can use for their
projects. These artists help these departments by developing color schemes in animations that will
deliver the stylistic goals for their projects, painting/designing animation backgrounds, and working
with technical directors to ensure correct light rigging. For more information, go to Career
Connections at Animation World Network http://jobs.awn.com/home/index.cfm?site_id=500,
or Walt Disneys Animation Careers Website at:
http://corporate.disney.go.com/careers/feature_animation_career_info.html.

Compositing Artist: Compositing Artists work closely with FX Artists and Lighting Directors to
develop compositing strategies and achieve an aesthetically balanced overall look. Compositing
artists are an important part of creating the final finished animation project, and correcting any
errors that other departments may not have anticipated. For more information on Compositing
Artists, go to Career Connections at Animation World Network
http://jobs.awn.com/home/index.cfm?site_id=500.

Concept Artist: Concept artists design a unique look for a creative project, working closely with
other art departments to create a visual style that will be reflected in each part of the project. For
more information, go to CG Jobs- Society of Digital Artists website in the references section.

Flash Directors: Flash Directors utilize software to create flash animations. Flash animations are
utilized in a variety of contexts, ranging everywhere from fine art to website tutorials. For more
information, go to CG Jobs- Society of Digital Artists website in the references section.

Special Effects Designer/FX Artist/Visual Effects Artists: FX artists create images, elements
and special effects to achieve goals of art concept and style. FX artists need to have a strong
sense of animation, and how things move to realistically portray them in their work, and can also
provide support on the tools/software needed to portray these effects. For more information, go to
CG Jobs- Society of Digital Artists website in the references section.

Filmand Video Editor: Film and Video Editors process, cut and assemble film footage for
television, cinema, and other forms of digital media. Usually film and video editors utilize computer
editing software in assembling a finished film project. For more information on Film and Video
Editing, go to the Occupational Outlook Handbook at: http://www.bls.gov/oco/ocos091.htm

Forensic Animators: These animators help recreate crime scenes or accidents to explain and
produce legal evidence. Forensic animators collaborate with other experts depending on the
situation they are recreating to produce a realistic outcome backed up by scientific data. For more
information on Forensic Animators, go to Stuart Golds essay Forensic Animation- its Origins,
Creations, Limitations and Future at:
http://www.expertlaw.com/library/animation/forensic_animation.html.

Game Designer: Game Designers utilize technical and artistic skills to conceptualize and create
video games. Game Designers take many areas into account when planning games such as skill
level, technical limitations, market and sound effects in game. For more information, read the
Occupational Outlook Handbooks article on Game Development at:
http://www.bls.gov/opub/ooq/2000/Summer/art01.pdf

Graphic Artist/Designer: Graphic artists create and apply graphics to communicate ideas in print,
online, and other visual mediums. Graphic Designers can apply their skills in a variety of areas,
including but not limited to: website design, logo design, signage, document layouts, and
advertisements. Graphic artists meet with clients to determine the needs their projects, and then
implement these solutions with a focus on design principles. Working conditions are varied, as
graphic designers can produce freelance work, work in a small business setting, or be employed by
large corporations. For more information, go to the Occupational Outlook Handbook in the
references section.

Graphics Programmer: Graphics programmers help implement the visual and technical ideas
from other departments by developing the code that will be used to execute graphical interface
programming. Graphic programmers must have a strong understanding of programming languages
utilized in the industry, and the ability to adapt to new technology to meet industry standards. For
more information on Computer Graphics Programming, go to the Occupational Outlook
Handbooks article on Computer Programming at: http://www.bls.gov/oco/ocos110.htm.

Inbetweener: Many animators get their start in the industry by working in the Inbetween
department. The Inbetween department is responsible for the continuity of moment between
scenes in an animation. Lead Animators draw out the key scenes for an animation, and
Inbetweeners are responsible for the characters movements in transitioning between (hence the
name Inbetween Department) dramatic key movement scenes.

Interaction Designers: Interaction Designers utilize technical skills in marketing and customer
outreach. Develops and implements customer marketing campaigns that directly engage the
consumer and many times create opportunities for consumers to generate their own content.
Interaction designers work with many different departments to implement marketing strategies that
best fit their employers targeted audience. For more information, go to the Occupational Outlook
Handbook in the references section.

Layout Artists: Layout Artists create the background for animations. Their design and layout skills
are based upon the environment of the character and how the character interacts within an
environment. Layout artists must also take into account how other objects in the background
interact to give the illusion of depth and perspective. For more information on layout artists, go to
Don Bluths classical Animation page at http://www.donbluth.com/index.html

Lighting Technicians: Lighting Technicians use design knowledge of lighting and shadows to
create characters and environments that complement project aesthetics. Lighting technicians
usually work collaboratively with a lighting department on creating color keys, light rigs, and
compositing renderings for their shots. For more information, go to Career Connections at
Animation World Network http://jobs.awn.com/home/index.cfm?site_id=500

Mathematical Modeler: People who build mathematical models can apply their skills to a variety
of fields to solve complex problems or illustrate processes using math based models. Many times,
people who build mathematical models utilize software technology to animate and create 3
Dimensional representations of the processes they are researching. For more examples of
mathematical models go to Plus Magazines interview with a Consultant who creates Mathematical
Models at: http://plus.maths.org/issue45/interview/index.html

Motion Graphics Artist: This is a general job description for anyone who works with graphics,
video and animation technologies to create the illusion of motion. A motion graphics artist can
utilize a variety of programs such as Adobe After Effects, Maya, and 3D studio Max. For more
information, go to A Digital Dreamer at: http://www.adigitaldreamer.com/articles/motion-capture-
vgames.htm

Multimedia Instructional Designer: Multimedia Instructional Designers utilize their technical
knowledge to teach others using multimedia technologies. Instructional designers are essential in
providing new employees or clients with mentoring that will help them utilize the tools and skills that
promote the goals of the organization. For more information on Instructional Technology go to:
Encyclopedia of Educational Technology at: http://coe.sdsu.edu/eet/

Storyboard Artists: Storyboard artists plan and create layout for storytelling elements of
animation. Storyboard artists are essential to the planning stages of an artistic project, as their
storytelling structure dictates the foundation for the rest of the project. For more information, go to
CG Jobs- Society of Digital Artists website in the references section.

Technical Director: Technical Directors use lighting and design principles to bring animations to
life. Technical directors have a strong foundation in programming and animation software, and can
work with artists in a team setting to implement creative ideas using animation software. Technical
directors focus on principles such as lighting and rigging in animating their projects. For more info,
go to the Occupational Outlook Handbook in the references section.

Texture Artists: Texture Artists produce textures to be mapped onto 3-D objects, to complement
the visual style of the game. Texture artists are essential in achieving realistic objects, as they can
scan or create the textures that will respond to stimuli such as light sources in the 3-D objects
environment. For more information, go to the A Digital Dreamer Website as listed in the references
section.

Tools Programmer: Tools programmers create and design the software or tools used in
implementing a project. Certain animation projects require the use of specialized software to best
meet the stylistic and creative style of an animation; tools programmers edit and create the
technical tools that will make the animation process easier for other departments. For more
information on Tools Programmers, go to A Digital Dreamer Website at:
http://www.adigitaldreamer.com/articles/video-game-jobs.htm

Web Developer: This is a general position for anyone who develops a website, either on the
internet or a smaller network. Web development can span from coding, developing web
applications to maintaining day to day operations through the site. For more info, go to the
Occupational Outlook Handbook in the references section.

Visual Development Artists: Visual Development Artists are multi-talented individuals who can
use their versatility to help guide the plot elements of an animation. Visual Development Artists
work with time-placement continuity in a story, character emotions, and stylistic elements that
assist in storytelling. For more information on Visual Development Artists, go to Walt Disneys
Animation Careers Website at:
http://corporate.disney.go.com/careers/feature_animation_career_info.html.









Masters and Doctoral Level Careers in Animation and
Related Areas






Digital Cinema M.S.
This degree focuses on the technology and practices of cinema production including editing,
special effects, and computer generated imaging. For more information go to:
http://digitalcinema.cti.depaul.edu/academics_ms.asp

M.S. in Computer Game Development
This degree is for individuals who are interested in game programming and graphics at an
advanced level. For more information go to:
http://www.cdm.depaul.edu/academics/Pages/MSInGameDevelopment.aspx
M.S. in Human Computer Interaction
This degree combines design psychology and technical skills to create user friendly websites and
interfaces. For more information go to:
http://www.cdm.depaul.edu/academics/Pages/MSinHuman-ComputerInteraction.aspx
M.A. in Animation
This is an advanced degree which expands upon the technical applications of Animation software.
Program focus tends to vary based on the industry concentration the student chooses. For more
information on schools that offer an animation degree go to:
http://www.school-directory.net/animation-schools/masters-degree.html
Digital Cinema M.F.A.
This degree focuses on the aesthetic and design principles of cinema production, but highlights
the technical skills needed to produce a project. For more information, go to:
http://digitalcinema.cti.depaul.edu/academics_ma.asp
M.S. in Computer Graphics and Motion Technology
This degree is for students interested in developing their technical and visual skills in the computer
graphics industry. For more information go to:
http://www.cdm.depaul.edu/academics/Pages/MSinCOmputerGraphicsandMotionTechnology.aspx
M.S. in Software Engineering
This degree provides students with the skills necessary to engineer software systems. Areas of
focus in this degree include architectural modeling, objected oriented analysis, and design. For
more information go to:
http://www.cdm.depaul.edu/academics/Pages/MSinSoftwareEngineering.aspx
Visual Effects and Animation Master Degrees
There are many variations of programs that involve specializations of the skills that may be
transferable to a career in Animation. A good resource for students is Degree Directory at
http://degreedirectory.org a website that allows students to search for the latest university
programs related to Animation.
Animation Internship Titles


Temp/Assistant Animators
Production Assistant Interns
Film and Video Assistant Editors
Inbetweener Departmental Assistant
Walt Disney Imagineer

Digital Development Intern

Web Design Intern

Video Game J r. Technology Intern

General Film Development Intern

Storyboard Design Intern

Motion Pictures Creative Group Intern


*In order to search for more internship titles, you can visit DePauls
eRecruiting website at http://depaul.erecruiting.com.
















Online Resources:

About.coms Computer Animation Page: http://animation.about.com/
A Digital Dreamer: http://www.adigitaldreamer.com/
ACMSiggraph: http://www.siggraph.org/
AnimationJobs.net: http://www.animationjobs.net/
Animation Magazine: http://www.animationmagazine.net/
Animation World Network: http://www.awn.com/
Creative Directory Services: http://www.creativedir.com
CG Jobs- Society of Digital Artists website: http://jobs.cgsociety.org/
Directory of Animation Schools: http://www.school-directory.net/animation-schools/masters-
degree.html
Don Bluths Classical Animation Page: http://www.donbluth.com
Women in Games International: http://www.womeningamesinternational.org/

Job Search Websites:

AnimationJobs.net: http://www.animationjobs.net/
Animation Nation: http://www.animationnation.com/ubb/ultimatebb.php
Animation World Network: http://jobs.awn.com
Creative Directory Services: http://www.creativedir.com
CreativeHeads.Net: http://www.creativeheads.net/
CG Jobs- Society of Digital Artists website: http://jobs.cgsociety.org/
Career Centers erecruiting website: http://depaul.erecruiting.com
Collegegrad.com: http://www.collegegrad.com
CollegeRecruiter.com: htt://www.collegerecruiter.com
Careeronestop.org: http://www.careeronestop.org
Careerbuilder.com: http://careerbuilder.com
Chicago Filmmakers Organization: http://www.chicagofilmmakers.org/navabout.htm
City of Chicago FilmOffice: http://www.cityofchicago.org/FilmOffice/
Dreamworks Animation: http://www.dreamworksanimation.com/
Midwest FilmForum: http://www.midwestfilmforum.com
Indeed.com: http://www.indeed.com

Salary Links:

Salary.com: http://www.salary.com

Wage web: http://www.wageweb.com

NACE Salary Survey 2008:
http://careercenter.depaul.edu/_downloads/sschartSP08.gif

Indeed.coms Salary Search: http://www.indeed.com/salary

Monster.coms Salary and Benefits Information: http://career-
advice.monster.com/salary-benefits/home.aspx

Vault.coms Salaries and Compensation: http://www.vault.com/salaries.jsp

Collegegrad.coms Salary Information:
http://www.collegegrad.com/salaries/index.shtml

Careeronestop.orgs Salary Information:
http://www.careeronestop.org/SalariesBenefits/SalariesBenefits.aspx






















DePaul Organizations:

Animation and Digital Media Society: Promotes a network of students to share
knowledge of animation and computer graphics. Students can work on group
projects together, get help on their animations, view animation showings, and enter
their work into competitions. For more information email: [email protected]

CDM Undergraduate Peer Mentoring Program (UPM): This program was created
to help undergraduate computing students become accustomed to college life by
pairing them up with a peer mentor with more experience in their program. For more
information, search for UPM on DePauls Student Life Demon Direct site:
https://studentaffairs.depaul.edu/slife/organizations/demondirect.aspx?
DePaul Chapter of ACM-W: Promotes opportunities for women in computer
science and provides a community that promotes academic excellence in the CDM
program. ACM-W is a sister organization of the HerCDM and Digital Divas groups.
For more information, go to: http://clinton.cs.depaul.edu/digitaldivas/index.html
DePaul Filmmaking Organization: This organization acts as an outlet and
networking society for DePauls student filmmakers. Students utilize their common
interest in film to produce documentaries and other cinema projects. For more
information, search for DePaul Filmmaking Organization on DePauls Student Life
Demon Direct site:
https://studentaffairs.depaul.edu/slife/organizations/demondirect.aspx?

DePaul Fundamental Research in Academic Gaming Club (DeFrag) DeFrag
studies Video Game Development and allows students to implement programming
software tools to create video game environments. DeFrag also hosts gaming events
and brings speakers to campus to talk to students about their career in the gaming
industry.

Japanese Media Appreciation Club (JMAC): This student community serves as a
place where students interested in J apanese culture and animation can connect with
each other. Many of the members of this club are avid anime fans, and enjoy
watching J apanese Animation movie screenings.

Upsilon Pi Epsilon: Upsilon Pi Epsilon is an Honor Society for computing and
information sciences that offers a free membership for a year after a student is
invited to join by invitation. Members also may earn scholarships for their
participation and interest in computing. For more information go to:
http://clinton.cs.depaul.edu/upe/home.asp






DePaul University Library Resources:
The Animators Survival Kit: A Manual of Methods, Principles,
and Formulas for Classical, Computer, Games, Stop Motion, and
Internet Animators by Richard Williams
The Animators Survival Kit: A Manual of Methods, Principles, and
Formulas for Classical, Computer, Games, Stop Motion, and Internet
Animators by Richard Williams is a great resource for budding
Animators looking to improve their skills. The guide provides the
foundation for the processes and tools used in producing quality
animations, and tips on improving your characters facial expressions
and movements.

Character Emotion in 2D and 3D Animation by Les Pardew

Character Emotion is 2D and 3D Animation by Les Pardew teaches
animation students how to portray feelings and render facial
expressions to character animations. This book is meant as a more
in-depth guide to the design principles behind portraying animation,
and seeks to educate students on how to make their characters
drama believable.






Becoming a Digital Designer: A Guide to Careers in Web, Video,
Broadcast, Game and Animation Design by Steven D. Heller

Becoming a Digital Designer: A Guide to Careers in Web, Video,
Broadcast, Game and Animation Design by Steven D. Heller is a
great resource for animation students looking to start a career in the
world of digital design. This book covers everything from portfolio
design, job search strategies, to interviews from animators at the top
of their field for advice to new job seekers.


For more DePaul library resources, go to:
http://library.depaul.edu/
What do Employers Look For in Animation Majors?
There are 4 main things that employers look for in Animation majors:
1. Creativity and the ability to put ideas into action- Employers seek creative individuals
who can bring something new and exciting to their projects. Employers also look for
fluency or number of ideas illustrated, so it is good to have a diverse range of projects
within your work. A portfolio of design work can be extremely helpful in showcasing your
best work, and is an essential tool in showing that you can make your projects happen.
2. Technical Skills- Employers look for technical knowledge in Animation majors, and
familiarity with the software applications used to create animations. In addition to being
able to utilize animation software, employers may also look for programming experience,
and other technical abilities that show that the animator can bridge the gap between ideas
and implementation of a project.
3. Knowledge of Design Principles- Employers want to see aesthetic design work that
takes into consideration principles of design and art theory. This also includes being able
to utilize production tools to create a cohesive design.
4. Interpersonal Skills- Many creative projects require working in a team or collaborating
with different departments to achieve a final result. Individuals should be able to
communicate their ideas in a respectful and effective manner, and be able to adapt to the
needs of the team.
Getting Started- 4 Steps:
1. Know Yourself
Think about what has attracted you to Animation and why it is the right major for you. It is
important that you think about who you are, what you like, and what is important to you
when thinking about why you have chosen Animation as a major.
What are your interests?
What are your skills and abilities?
What values are important to you in choosing a major and career?
How does your personality relate to choosing a major and career options?
2. Explore and Choose Options:
Once you have chosen Animation as a major, ask yourself these questions:
What are all of the available concentrations within Animation?
What are the academic requirements for an Animation major?
What types of jobs are associated with Animation major?
How do you connect skills and education with career options?
How do you make decisions and set goals about career choices?
3. Gain Knowledge and Experience
Once you make decisions about the direction you would like to take with a career path in
Animation, you can begin to gain knowledge and experience:
Gain professional experience through on-campus employment, co-ops, internships
(UIP), and part-time jobs
Look for additional opportunities to volunteer, study abroad, assist with research, or
get involved with community service activities
Attend relevant Career Center workshops such as: How to Find On-Campus
Employment, How to Find an Internship, Introduction to Resumes and Cover Letters,
Interviewing Skills, How to Prepare for Graduate School
Find job shadowing and practice interviewing opportunities through the Alumni
Sharing Knowledge (ASK) Program
Join student and/or professional organizations
Meet with your career advisor and/or faculty in psychology for insight into internships
opportunities
Talk with your academic advisor for recommendations on courses and major
requirements
4. Put It All Together
Once you have gained experience and learned the necessary tools to find opportunities,
you can begin the job search process:
Attend relevant Career Center workshops such as How to Work a Job & Internship
Fair, Job Search strategies, Advanced Resume and Cover Letters, How to Build a
Portfolio, Advanced Interviewing, and Negotiation Skills
Participate in practice interviews
Meet with a peer career advisor or career advisor to discuss job search strategies
Create a portfolio of your work and accomplishments and practice presenting it
Attend the Career Centers job and internship fairs
Consider DePauls On-Campus (OCI) opportunities
For more information, visit http://careercenter.depaul.edu







References

AnimationWorldNetwork:http://www.awn.com/
AnimationMagazine:http://www.animationmagazine.net/#
ACMSiggraph:http://www.siggraph.org/
ADigitalDreamerhttp://www.adigitaldreamer.com/
Creative Directory Services: http://www.creativedir.com
CollegeBoardhttp://www.collegeboard.com
Gold,Stuart.ForensicAnimationitsOrigins,Creations,Limitationsand
FuturefromExpertlaw.com:
http://www.expertlaw.com/library/animation/forensic_animation.html.
Freiburg Marianne. Career Interview: Mathematical Modeling Consultant. Plus
Magazine 2007. http://plus.maths.org/issue45/interview/index.html
LearningMaya:CharacterRiggingandAnimation.
http://www.scribd.com/doc/3374429/LearningMayaCharacter
RiggingAndAnimation
O*NETAnimationMajorPage:
http://online.onetcenter.org/link/summary/271014.00

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