This document describes the development of a controlled growth chamber for plant research. The chamber allows plants to be grown consistently with the same light, temperature, and water levels. It also details the design, testing, and vision for an accompanying "desktop farmer" system. The system aims to provide researchers the ability to control various aspects of plant growth in a cost-effective manner compared to expensive commercial growth chambers. It also explores developing a unified user interface that can interact with and control multiple pieces of laboratory equipment through a single online or app-based interface. This would help researchers more efficiently monitor and operate experiments.
This document describes the development of a controlled growth chamber for plant research. The chamber allows plants to be grown consistently with the same light, temperature, and water levels. It also details the design, testing, and vision for an accompanying "desktop farmer" system. The system aims to provide researchers the ability to control various aspects of plant growth in a cost-effective manner compared to expensive commercial growth chambers. It also explores developing a unified user interface that can interact with and control multiple pieces of laboratory equipment through a single online or app-based interface. This would help researchers more efficiently monitor and operate experiments.
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AbstractThis document details the development of a
controlled growth chamber that can be used in a research
environment. The plants grown with this device are grown consistently with the same light, temperature, and water level. Additionally, this document also will detail the design, testing, and further vision for this desktop farmer system. I. INTRODUCTION The aim of this project was to create a controlled growth chamber that could be used in various botany and plant biology laboratories throughout campus to aid consistent growth of test specimens. Ideally, the chamber would grow many plants, but for this prototype, a small number of plants is being grown in the actual chamber. The ability to grow organismsin this case, plantsin a controlled, consistent manner is essential to research and there are few inexpensive devices that allow the researcher to control numerous elements of the growth process. Additionally, there is a limited number of technologies that have a user interface involving a web interface or an app interface and the machines functionality. Both of these are problems that the group aimed to address with this capstone project. While there are growth chambers that provide researchers the ability to control numerous aspects of the growth process, these pieces of equipment are usually very expensive. One major this goal for this AA/EE 449 capstone was to provide the same functionality as an expensive growth chamber in a cost-conscious manner. Another goal of this project was to produce a system that was user-friendly, allowing the researcher or operator to quickly and easily access information about his or her system through a simple user interface. Additionally, it was important that the user was able to easily manipulate the environmental variables in the system. This is where the problem of a unified user interface for laboratory equipment arose. When one thinks about a laboratory, there are many pieces of equipment that are present in the room. Often these machines are not only expensive, but they are also complicated and rarely have the protocol to control the
C. Olson is with the Department of Electrical Engineering at the University of Washington, Seattle, WA 98105 USA (phone: 253-670-4722; e-mail: [email protected]). P. Buckley, is with the Department of Electrical Engineering at the University of Washington, Seattle, WA 98105, USA (e-mail: [email protected]). S. Makhsous is with the Department of Electrical Engineering at the University of Washington, Seattle, WA 98105, USA (e-mail: [email protected]). A. Ravani is with the Department of Electrical Engineering at the University of Washington, Seattle, WA 98105, USA (e-mail: [email protected]). operation of the machine. This makes it difficult to train new undergraduate and graduate researchers as well as having the potential to produce mistakes when working between a number of different machines and to become an inefficient use of a researchers time. This is where a unified user interface with a protocol that interacts with numerous machines in a laboratory setting would be useful. Tasks could be monitored from a singular point and by removing human interaction with the machine in monitoring conditions, gathering information, etc. would thereby be able to reduce the number of errors that may occur from, for example, an incorrect button press. Additionally, if the equipment in another room is also essential to an experiment, the researcher could access the machine and its information without ever having to go to the other lab. While a number of growth chambers already exist and there is little to be further explored, the area of developing a singular user interface that interacts with a room (or multiple rooms) full of equipment is an area that deserves further scrutiny. It has the potential to reduce the amount of training required for researchers, reduce the number of mistakes that may occur by interacting with a piece of laboratory equipment incorrectly, and allow researchers to use their time in a more effective manner, focusing on their research and not the machine they are utilizing to perform it. The group completed the chamber within the budget allotted for the class by the customer, so this goal was achieved. However, the real contribution to the furthering of technology is the emergence of this new idea and the partial implementation the group attempted during this AA/EE 449 capstone project to interact with the growth chambers sensors and control system. The protocol developed in this project is fairly simple, but more elaborate interfaces can be designed and implemented. In working with a piece of equipment, a piece of technology in situ with the equipment may be the most effective manner in which to implement this interface; these could be linked together in one network and as mentioned before, could be controlled from one webpage or App. This report will cover the problem the group is addressing with the AA/EE 449 capstone project, the design the group developed and what was implemented, the software that was implemented to support the hardwares functionality, the testing and verification of the systems functionality, and finally, the results of the designs implementation and discussion about design choices as well as any issues encountered during the implementation of the projects design. Overall, the implementation of the AA/EE 449 capstone was successful, but more could have been implemented and developed with more time. Baby Desktop Farmer Desktop Controlled Growth Chamber EE/AA 449 Final Report C. Olson, P. Buckley, S. Makhsous and A. Ravani, Department of Electrical Engineering
II. PROBLEM DESCRIPTION AND PROJECT SPECIFICATION While growth chambers and lab equipment exists to grow microorganisms in a controlled manner, there is a distinct lack of chambers available that give researchers the ability to control an extensive number of elements in the organism growth progress. Additionally, few chambers exist that are capable of growing botanical organisms consistently while giving their users extensive control over the growth process. For instance, chambers exist that control light or control temperature, humidity or water levels, or the nutrients and moisture in the soil. However, few of these chambers give users the ability to easily manipulate a large combination of these elements. Thus, the group decided to design a system that would fulfill this need for researchers both at the University of Washington and elsewhere. Additionally, the group decided to explore the concept of a virtual user interface through either a website or an application for a phone or other mobile device. This section will discuss the problem the group addressed in their AA/EE 449 control systems capstone. It will be broken down into a description of where the group believed their to be a need as well as discussing the specifications that the systems design needed to meet. Due to this being a system that is intended to grow botanical organisms consistently, the requirements for the system are fairly flexible A. Problem Description The problem this project addresses is a rather straightforward problem. Researchers who study botany and other related fields require that plants in their experiments be grown as consistently as possible in order to form a baseline upon which the effect of the manipulated variables will be compared to. As stated before, few growth chambers exist that give users flexibility to control an extensive range of elements in the plant growth process. These can also be fairly expensive. A low-cost, compact design for a controlled growth chamber is an effective solution to this problem. The problem that the group originally addressed in this AA/EE 449 capstone project, mentioned in the introduction, is an inexpensive botanical organism growth chamber capable of providing operators and researchers with the capability to manipulate numerous of the same environmental variables that larger, more expensive chambers provide. However, an additional topic arose during the development of the chambers design. This problem addresses the numerous interfaces of laboratory equipment. Different pieces of laboratory equipment have different interfacesboth in operating system and operation structure. Researchers have to walk to different machines (in the same or different laboratories and rooms) to access the machines information for their research. If the researcher desires to change a variable in the system, the researcher must go to the machine to change it. There are few virtual interfaces that exist. A virtual interface for a piece of equipment preferably multiple pieces of equipmentwill allow researchers to perform their research in a more efficient and timely manner, in addition to reducing the learning curve when training new researchers and operators. B. Project Specification There were few strict specifications the customer provided for the system. The specifications that the customer did specify are included below as a list. Due to the systems use in controlling the growth of plants, the response of the system could be slow. Thus, there were no timing constraints that the customer provided. For example, if the temperature changed within a matter of hours, this was acceptable and would likely not have an effect on the organism. A budget of approximately $500 was provided to students to use in the production of a prototype device.
Low cost ($500 or less) Low power Compact table-top design Self-contained system Simple user interface to control the chamber and its systems Temperature control to within of specified temperature Light exposure control (Red, Green, and Blue) C. Project Success To implement a successful AA/EE 449 capstone project would be to implement a compact, self-contained system that could be controlled from a computer-interface and be capable of controlling at least temperature and the light that the plants are exposed to. Additionally, the project would be considered a success if the students implemented the design within budget and on time. A successful demonstration of this system would be to demonstrate that information can successfully be accessed through the user interface, the sensors are operating as expected, and finally, that the operator is capable of manipulating these environmental variables from the user interface. III. SYSTEM DESIGN This section will present the systems design to the reader and discuss both hardware design and implementation, but also software design and implementation. The intention of this section is to provide a future student or researcher who desires to further either the development of a desktop botanical growth chamber or the development of the unified user interface with information to being their project and replicate the results from this capstone project. A. Hardware Design Description The hardware design of the Baby Desktop Farmer system has two major segments: the mechanical implementation and the electrical implementation. The goal of the hardware design and implementation is to produce an enclosure that meets all of the requirements for this project and to eventually grow up to four plants in the chamber simultaneously.
1) Mechanical Design a) Enclosure Design After conducting research, the group decided that using ABS plastic to construct the enclosure would be the most effective solution, both in effort and cost. The building process started by using plastic as the only material for the enclosure. Inside would be four holes in a tray to hold pots for the system. In the below figures, the reader can see the initial design models for the system. The material is a black ABS plastic that is
thick. There are multiple levels to put the shelf unit
on, supported by plastic rails on the inside of the chambers walls. On the back of the enclosure, there is a diffuser meant to protect the plants from a direct flow of air and also remove some of the heat from the system. This can be seen in the second figure.
Figure 1 - The Front and Inside of the Baby Desktop Farmer Enclosure
Figure 2 - The Back View of the Baby Desktop Farmer Enclosure Unfortunately, with the budget allotted to the group for this project, this design was not feasible. To implement the only- ABS plastic design, it would have been around $500 over budget. In the second design, 80-20 aluminum was used as the frame and the same ABS plastic was slid into the aluminum and used as walls for the enclosure. In additional to the original six sides of the chamber, another layer was added behind the ABS plastic sheet at the front of the enclosure. This layer was clear, allowing the researcher or operator to view his or her specimens inside. Additionally, this layer behind the opaque black ABS plastic allows the view without changing any variables in the system such as temperature. Considering the systems water delivery system, a small container was installed underneath of the holes for the pots. This was done instead of making a fully waterproof container and using the bottom. This can be seen in both Figures 3 and 4.
Figure 3 Baby Desktop Farmer Enclosure with Clear ABS Plastic and Opaque Black ABS Plastic shown on the Left and Right of the Enclosure
Figure 4 Image showing the Bottom of the Baby Desktop Farmer Enclosure. Heating and Water Delivery Systems are shown. b) Controller Box Building everything individually from different parts has both advantages and disadvantages. One of the disadvantages of having many different individual parts is
dealing with cable management and wire routing as well as circuits in numerous places throughout the enclosure. This can cause lengthy and complicated debugging. Additionally, this can cause disconnections throughout the system if cables and wires break unbeknownst to the operator. A custom made controller box was the solution to this problem. A 3D sketch and design were produced and then inserted into a 3D printer to produce the part. This box can be seen below as Figure 5. The first (bottom) layer is intended to house all PCBs, such as the LED controller, pump controller, and the heater controller. The second (top) layer is designed to hold the Arduino Mega microcontroller as well as giving the entire box extra area for cable management and wire routing. The lid covers the entire enclosure and provides protection for all circuitry. It is mounted on the back of the enclosure.
Figure 5 3D Model for the Controller Box on the back of the Baby Desktop Farmer Enclosure
Figure 6 Controller Box shown Mounted to the Back of the Baby Desktop Farmer Enclosure 2) Electrical Design a) Lighting System (LED Arrays) Red, green, and blue LEDs were chosen as the lights for the system. The customer discussed with the group the need for these colors and they are common LED colors. In order to implement the lighting system, the group chose to produce LED arrays that would be set on top of the enclosure. After measuring and calculating the requirements for the maximum amount of light needed to grow, a design for a four LED array system was developed. Four large PCB boards were used to produce the LED arrays. The design includes 288 LEDs total (red, green, and blue). The entire system implemented operates on 12 V and 1.92 A of current to produce the maximum brightness desired. These LEDs can be seen during operation in Figure 7 and in schematic form in Figure 8. To control the brightness and power required to drive these arrays, a 12 V, 6 A power supply with a custom controller was implemented. The schematic for the controller can be seen in Figure 10 and a photograph of the controller can be seen in Figure 9.
Figure 7 LED Arrays While Operating
Figure 8 LED Array Schematic
Figure 9 Photograph of the LED Controller PCB
Figure 10 Schematic of the LED Controller Circuit b) Water Delivery System The original design for the water delivery system was to split two containers and join them to produce the basin for the water system. However, this leaked when implemented and thus, one container was used. Additionally, the pump was not bidirectional, so the system was implemented with two pumps. The same power supply that provided power and current to the LED controller and arrays was used to power the water delivery systems controller and pumps. 5 V and 0.5 A was delivered to each pump through the use of a voltage regulator (from 12 V input to 5 V output). In addition to the container and controller, a water level sensor was used to provide the operator with information about the water level in the container. The sensor was larger desired, providing for inaccurate readings, but a water level sensor is required for the system to operate. Figure 11 shows the schematic of the water delivery system controller.
Figure 11 Schematic of the Water Delivery Systems Controller c) Heating System Design The heating system was very basic. It was designed from a high power resistor and used aluminum foil to dissipate heat throughout the enclosure. The systems inputs were 12 V and 1.45 A from the systems power supply. Also, using the temperature sensor, the heater could be controlled to increase the temperature in the system or shut off to cool he
system. The temperature sensor uses I2C to communicate with the Arduino Mega microcontroller. Figure 12 shows the schematic for the circuit and Figure 13 shows an image of the circuit.
Figure 12 - Heating System Controller Schematic
Figure 13 - Temperature Control Circuit B. Software Design Description Insert description of the software implemented in the project (server and website) and describe why this software implementation was decided upon. Discuss the controller design. The intention of the software design in this project is aimed toward producing the automation of tasks the user would perform; this task is done by abstracting system-level controls away from the operator. To accomplish this, the device is set up to read commands in the form of JSON strings sent to and received from a server, accordingly. Multiple devices can be attached and are identified through a unique device ID hardcoded into the devices firmware. Two types of commands are available for the Baby Desktop Farmer device:
1. Get Requests: Requests that the device return a state parameter such as the current temperature, the desired water level, the current water level, etc. An example of a get request is below:
{"cmd":"get","params": {"type":"temperature"}}
2. Set State: Sets a desired state for the device to be. An example of a set request is:
For the currently implemented device, getable states include: Current actual and desired temperature Current actual and desired water level Light intensity (for red, green, and blue LEDs)
For the currently implemented device, setable states include: Desired temperature for the enclosure Desired water level Light intensity (for red, green, and blue LEDs)
An overview of this relationship is outlined below.
Figure 14 Relationships for the Baby Desktop Farmers User Interface The operator only needs to interact with the device by entering commands and checking device states online. This does not include the setup. The currently implemented setup includes plugging in the device into a PCs USB port and running a Python script that acts as a relay for information between the device and the server. Future implementations would plug directly into an Ethernet port.
Further detail about the software implementation for this projectthe devices software and the servers softwareis included below.
3) Device Firmware
Scheduling of tasks for the device is accomplished through a custom real-time kernel. Each task is responsible for controlling the state of the device, measuring the state of the device, or dealing with communication. a) Temperature Control This task runs at a time period of a minute, due to the slow response of the systems heater. First, the temperature sensor is polled and the current temperature is set. This value is compared to the desired temperature and the error is added to the integral of error, after which the error integral is clipped to avoid any runaway responses. The error integral, and the current temperature error are then used to compute a control signal for the heating element, between 0 and 255 (the minimum and maximum PWM signals for the Arduinos output pins). When the current temperature is greater than the desired temperature, the heater is set to turn off and the integral value is set to zero. The control diagram is shown below.
Figure 15 PI Controller for the Baby Desktop Farmer System This was the original design for the control system for temperature; however, due to shipping issues with the heater chosen for the system, a custom heater was developed for the system. This heater, unfortunately, does not produce an extensive amount of heat to change the temperature of the system extensively. Due to the lack of heat in the system, the integral term was invariably immediately saturated. In place of the PI controller, a bang-bang controller was used instead, as the resolution of the temperature always caused the integral term to saturate. To demonstrate, if the temperature was set to , and the current temperature was , it took long enough for the chambers temperature to change the small difference that the integral term would saturate as there is no measurable values between the two values due to the sensors resolution. Using only the proportional term would cause a constant steady state error if it was low enough not to saturate the controls when more than approximately one degree of error was present. Hence, using the bang-bang controller was a cleaner, more acceptable decision, which can be though of as a proportional controller with an infinite
and control saturation limits.
b) Water Level Control The water level controller also used a bang-bang controller during testing. When the water level was below the desired level, one pump would turn on to add water to the system, and if above the desired value, the pump that removed water from the system would activate. However, during the implementation, the water level sensor was found to be extremely noisy when operating for the desired range. The sensor is longer than the range of the water in the system is high. (Ten inches versus approximately one to two inches, respectively.) In place, a manual control system was used to demonstrate the functionality of the system. c) Communication Before any command is received, the device polls the server with a request for commands. This is in the form:
{"requestCommand":{"deviceID":DEVICE_ID}}
This is done every second. When incoming commands are available, a response is sent from the server and the device processes the command. If a set command is received, an internal struct holding the devices desired state is updated and the updated values are used during the next iteration of temperature and water level controlling. If a get command is received, the device writes a JSON string to the serial port with the form:
The open-source aJSON library is used to encode and decode JSON strings in the Arduino. While convenient, there were some bugs that were the eventual downfall of using the communication model outlined previously. Due to some memory-management error, upon of the declaration of a new variable in the aJSON object, the entire system failed and the source of the error could not be resolved in time for the final demonstration. A set of basic character commands were used for the demonstration to control the chamber, but the system was trivial and would not be used again. Future implementations of this chamber should deal with the memory issue and use the existing code base developed for the Baby Desktop Farmer. D. Parts List The majority of the parts purchased for this project were from SparkFun Electronics.
Table 1 Parts List for the Baby Desktop Farmer Prototype Description Price ($) Quantity 100 Green LEDs 19.95 1 100 Red LEDs 19.95 1 100 Blue LEDs 19.95 1 Camera 49.95 1 1x5 Header Pins 1.50 2 Arduino Mega 58.95 1 SD Card 9.95 1 SD Shield 14.95 1
Humidity Sensor 9.95 1 Arduino AT Mega Chip 5.50 2 IV. TESTING, VERIFICATION AND VALIDATION OF DESIGN The testing for this system was fairly simple, as there are no timing constraints impressed on the operation of the chamber or on the operation of the software. Each piece of the system operates on its own successfully. A. Test Plan for the Chamber All circuits were tested individually. For instance, each LED array was tested with a power supply in EE137 and then the controller was tested by using a 5 V power supply and a 12 V power supply to provide the correct power and control signals to the LEDs. The heater circuit and the pump circuit were tested much in the same way, with voltages being measured with a digital multimeter. When each circuit was constructed, its connections were tested for continuity before being tested for operation. As a system, the software was used to test the lights and the overall integration of each of the pieces. If the lights turned on, they were verified to operate as expected. Similarly, if the pumps correctly added or removed water from the system, the system was considered to work correctly. Lastly, the heater system was tested such that if the aluminum foil got warmer to the touch after being commanded to warm the enclosure, the system was verified to work as expected. B. Test Plan for Software The software was tested piecewise as it was being developed. Slowly, pieces were added. When integrated, commands were sent to the hardware and if the hardware functioned as expected, the software was considered to work. V. DISCUSSION The end result of the implementation of the Baby Desktop Farmer project did not live up to expectations. While it met the requirements specified by the customer, the added functionality did not meet the groups expectations of operation. The heating system, while slow, was not versatile. The automatic water delivery system was not stable, but partially functioned. Additionally, the camera was not integrated due to the lack of time and the server communication unexpectedly failed. These issues aside, the system works and is capable of controlling all of the elements the group sought to control and measure. The only difference between what was implemented and what was desired is that the system is manual instead of automatic. The system is also very modular and each section had differing successes and failures. A. Heating System The main issue regarding the heating system was the fact that the heater did not ship for six weeks, in spite of requesting one week shipping. Due to this, testing of the heater was put off as it was always assumed that the heater would be coming the next day. By the time the realization was made that it was not coming in time, it was too late to find an appropriate alternative. A homemade heater was implemented instead, which did not provide the necessary heat for accurate control. Additionally, the temperature sensor did not end up being accurate enough for a robust PI controller that could control to the desired accuracy. This is addressed with more detail in the software implementation section. Repeating this project, the group would find a more accurate temperature sensor and find a different heater, or use the heater that came one day before the demo. B. Water System The water system used in this project relied heavily on the accuracy of the water level sensor. However, the water level sensor we purchased was much high less accurate than we needed. The sensor is 10 inches long, and measuring a water level of 0 to 2 inches, which is around the noise margin of the device and ADC of the Arduino (the water sensor used a logarithmic taper, so the top 2 inches dont change the reading much, only around). The pumps used for the project were perfect for the application, providing a low flow rate and runnable off a simple 5V input. The main way to improve the watering system would be to find different sensors. One approach would be to use a binary sensor using two wires to tell if the water is above a certain level. This is not very flexible, however. Another approach would be to find another, shorter sensor. C. Camera The original specifications the group decided on (based on the requirements specified by the customer) did not include the camera. However, the group acquired one regardless and was able to make it function with the Arduino microcontroller. Unfortunately, due to the time limitation the group faced and an issue with the new Arduino IDE, the camera was not integrated into the final system. The library used for the camera requires an older version of the Arduino, while the rest of the code was compiled with the newest version. D. Server Communication This was one of the largest disappointments of the project. As one of the more unique aspectsand an aspect that addresses the unified user interface problemthe ability to control and monitor the system using a web interface was very interest and adaptable to other projects, but it did cause the group problems and issues. A similar system was created
for CSE 477 by P.Buckley and the same code base was used in the Baby Desktop Farmer. However, a software bug cause the system to crash unexpectedly and could not be resolved in time for the final demonstration of the system. The system was capable of sending a command, but it failed after the first. The issue was traced to a memory management issue with declarations of variables and overwriting some variable in the aJSON library. However, the solution was not found. In place of a web service, all of which was functioning until the time of the demonstration, a serial command was used to show the systems operation. If given another opportunity to do this project, or more time to work on it, the group would patch the library or learn more about the issue and attempt to avoid the bug entirely. Alternatively, a non- JSON approach would have also worked. However, that would have reduced the flexibility of the code. Other languages such as XML do not have Arudino libraries. E. Overall The design and implementation process could have been markedly improved by more time. By the time parts arrived we were already 5 weeks into the quarter with not enough time to test the parts, determine if they were bad, and order new ones. The hardware of our project was much more difficult to create than was originally thought, also. All major parts in the end were custom made, from the heater, to the lights, to the LED drivers, to the software for the communication. Going back, our final project may have benefited from using premade solutions for parts, but the learning experience of making everything from scratch was a learning experience that we believe is more important in this case than the final product. VI. CONCLUSION The main goals of our project were to develop a piece of lab equipment that had an extensible interface and to design and implement a growth chamber. On the later goal we succeeded in what we set out to do. Our chamber can regulate conditions inside of the chamber, although not as well as we had originally hoped. As for the extensible interfacing system, we succeeded in designing the system but failed to implement it for our device. Time ended up being a major issue. Looking forward, it would be interesting to polish the implementation of the lab equipment protocol for our device and extend it to other devices. Similarly, creating a couple examples of user interfaces for the web service would better help demonstrate its benefits. Additional changes could also be made to the current system by replacing modules such as the heater and temperature sensor with more effective elements. The design also always for more sensor to easily be developed and future implementation would do so.
APPENDIX A. Source Code Source code can be provided on command by contacting one of the authors of this project. Included below are the commands that currently work to control the system. These were the commands used to demonstrate the functionality during the final demonstration. Additionally, the communication code has been included below.
1) Serial Commands Commands (each string ended by \n)
First char Second char Third char Action l u r Turns RED lights up (+25/255) - - g Turns GREEN lights up (+25/255) - - b Turns BLUE lights up (+25/255) - d r Turns RED lights down (-25/255) - - g Turns GREEN lights down (-25/255) - - b Turns BLUE lights down (-25/255)
t u * Turns temperature up one degree Celsius - d * Turns temperature down one degree Celsius
g t * Returns the temperature - d * Returns the currently set desired temperature - w * Returns the current water level - l r Returns the RED light intensity - l g Returns the GREEN light intensity - l b Returns the BLUE light intensity
w u * Turns the desired water level up - d * Turns the desired water level down - i * Turns on the pump to pump water in - o * Turns on the pump to pump water out - s * Turns off the pumps to pump water
2) Communication Code Data from Arduino: {"requestCommand":{"deviceID":1337}}
Data from server { "cmd": "get", "params": {"type": "temperature"} }
Data from Arduino: {"deviceData":{"deviceID":1337,"type":"temperatu re","value":10.04000}}
Data from Arduino: {"requestCommand":{"deviceID":1337}}
Data from server { "cmd": "get", "params": {"type": "temperature"} }
!BREAKS!
ACKNOWLEDGMENT The group would like to acknowledge the Nemhauser Lab and Professor Klavins for the opportunity to work on this project and the funding to do so. Additionally, the group would like to acknowledge Paul Buckley for leveraging his CSE 477 work with this project and using lessons learned to further the success of the Baby Desktop Farmer. REFERENCES [1] (2011) Arduino JSON Library [Online]. Available: http://interactive-matter.eu/how-to/ajson-arduino-json-library/ [2] P.Buckley. CSE 477 Capstone Project, 2012.