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Secret Weapons3

The document provides rules for adding secret weapons to an Elfball league to increase violence and chaos. It describes various weapons rated by power from 1 to 4. Higher powered weapons like chainsaws and bombs are more dangerous and noticeable. If using a secret weapon, the referee will make a challenge to determine if the cheating player gets caught. Players can use abilities, momentum, or bribery to influence the challenge. Consequences range from being benched to getting kicked out of the league. The document also lists which weapons different races are allowed to use.

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Chris Drake
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0% found this document useful (0 votes)
50 views8 pages

Secret Weapons3

The document provides rules for adding secret weapons to an Elfball league to increase violence and chaos. It describes various weapons rated by power from 1 to 4. Higher powered weapons like chainsaws and bombs are more dangerous and noticeable. If using a secret weapon, the referee will make a challenge to determine if the cheating player gets caught. Players can use abilities, momentum, or bribery to influence the challenge. Consequences range from being benched to getting kicked out of the league. The document also lists which weapons different races are allowed to use.

Uploaded by

Chris Drake
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Secret Weapons
So youve decided that your Elfball league needs an extra little something in the violence department, eh? Good for you, you
sick little puppy! Contained within these pages are all the rules youll need for the mayhem, death and destruction your sick

but have a heart and talk with your coaches before you drop chainsaws and bombs on their heads, mmnkay?
Now lets get down to the business of mayhem!

TABLE OF CONTENTS
..................................................................................2
Weapon Power...............................................................................................................2
.........................................................................................................................2
Eye Tyrant..............................................................................................................2
Elf...........................................................................................................................2
Human....................................................................................................................3
Dwarf......................................................................................................................3
Goblin.....................................................................................................................3
.........................................................................................................3
The Weapons.................................................................................................................4
Weapon Power 1..........................................................................................................4
Pogo Stick...............................................................................................................4
Shank......................................................................................................................4
Shuriken..................................................................................................................4
Weapon Power 2.........................................................................................................4
Wrist Crossbow.......................................................................................................4
War Hammer...........................................................................................................4
Boomstick...............................................................................................................4
Weapon Power 3........................................................................................................4
Bombs....................................................................................................................4
Chainsaw................................................................................................................5
Flail.........................................................................................................................5
Weapon Power 4........................................................................................................6
Impcrusher..............................................................................................................6
..........................................................................................................6

CHANGES TO
ELfBALL RULES

Referees

when the character is purchased and the player may never

to watch chaos and destruction and their ideas about rules

already have the ability to select Cheater types may not make
this change may never have more than two Cheaters on their
Eye Tyrant:
spawned long ago in the dens of the Night Elf sorcerers and
Secret Weapon (Cheater/Advanced):

rules of Elfball like no other and will not tolerate cheating!


takes an action with a secret weapon he may be spotted by

Weapon Power

Each secret weapon has a power rating, that represents how


much of an effect it has in the game and how easy it is for the
2 is for weapons that are a little more deadly or a bit louder,
for the weapons that are loud, nasty and deadly! Only the
most foul and blatant cheaters use thigs like chainsaws and Elf:
intelligent and logical brains makes them great for referee

combined with the referees rating to determine the number


2

Referee Challenge

Human:
excellent vision or logic of

use

but what they do have is a


good sense of fairness and

that explosions and violence sell tickets!) Once the cheaters


action is completed but before his opponent begins his

a latent empathic ability to


know when somebody is
numerous than Elves and

(Note that the timing of this is important. If the cheater has


not suffered a Shift in Momentum and still has Momentum
remaining he can use it affect the Referee Challenge, but if
he has suffered a Shift in Momentum its his opponent who
can manipulate the Challenge.)
Referee Challenge

Dwarf:
immutable, can be very analytical and logical when it comes

Attribute Used:

Referee Rating + Weapon Power


3

# of Successes Needed:
Weapon caused a player to be
Down or Dazed:
Weapon caused a player to be

Goblin:
Goblins play by their own
moral code and look at rules
in a completely different way

-1
-2
+3

Bribed Referee:

Rolling against a team that is under


Cheaters Team is
Under Scrutiny:

see the rules as things that are


meant to be brokenbut even

(These successes are added after


all dice have been rolled and all
Momentum spent.)

Results

Goblins see rule breaking as


an art form and the referee is

Flop:
Not getting the number of
Successes needed:

The Referee is annoyed by your


Team Managers badgering!
Your team is now Under Scrutiny!*
The ref saw
nothing.
The cheater is placed in his

One a referee is chosen he is the referee for the entire match

Getting Exactly the Number of


Success Needed:

bench after the next test starts.


(Cheaters team is now Under Scrutiny)*
The cheater is
Getting more than the number of kicked outfor the rest of the match!
(Cheaters team is now Under
successes need:
Scrutiny)*

they place the appropriate referee miniature in their dugout or

The player is banned


Getting 5 or more
successes than needed:

your roster.
(Cheaters team is now Under
Scrutiny)*

*Under Scrutiny: Once a team is considered Under Scrutiny the


be suspect, however only one team may be under scrutiny at a
comes under scrutiny the referee model is moved to their bench
3

The Weapons!
touches any hex that contains any other player, the bolt hits
containing a white line the bolt smashes against the spell and

Weapon Power 1:
Pogo Stick:

War Hammer:

riding a pogo stick may leap over hexes; move away from
players without disengaging and once per action
target ignores the result on the challenge table and rolls an

Boomstick:
or lower his pogo shoes slips from underneath him
(Super leaps must happen at the end of an action

ball in such a high arc that clears the range of the white line
target hex and then scatter the ball 1d6+2 hexes in a D6

Shank:

one of the six directions illustrated on the scatter


Shuriken: Once per action a player with shuriken can make

Grit of 2, a player who is 5 hexes away rolls

Weapon Power 2:

Weapon Power 3:

Wrist Crossbow:

Bombs:
throw a bomb a player designates a target hex, and then
unlimited range but follows a completely straight path to
counts the number of hexes from the thrower to the target to
uses the interception string to trace a path from the center
4

out where it lands, roll a D6 on the scatter diagram and then


D6 for each player, if the roll is higher than their assigned

less than the players skill attribute he has avoided a fumble,

Example: The chainsaw player has designated the enemy

Flail:
circle using the weight of the spiky ball and momentum of
players may only move in a straight line in the direction of
a successful attack action he must move away in a random
direction (roll D6) to represent
the force of the momentum
from the swing bouncing him

Chainsaw:
and stab him or attack those around him in a bloody tornado

movement pushes him into


another player he must make
an attack on the new player
(friend or foe) and roll for a
5

Goblin Mercenaries:

Weapon Power 4:
Impcrusher! (The rules for the Impcrusher originally appeared
secret weapons it needs to be changed a little.)
the choose to weild and can add or subtract 1 from the d6 roll
that throws a Bomb may add or subtract 1 from the throw

death machine and almost no referee can ignore its presense

gain experience points, may not learn new abilities, and may not

Jog 6 / Might 2 / Tackle 3 / Dodge 4 / Skill 3 / Grit 3


as a normal player would, but it may not gain experience points,

Weapons By Race
Shank
Chainsaw

Night Elves
Shank
Flail

Deadlings
Shank
Chainsaw

Shank
Crossbow

Desert Dogs
Bombs
Shank
Chainsaw
Shuriken
Crossbow

Sarcos

Boomstick
Chainsaw

Samhaino

Chainsaw

Shank
Crossbow

Chainsaw
Bombs

Siringit
Flail
Shank

Gnolls
Shank
Flail

Gnomes

Crossbow
Shank

Bombs
Boomstick
Chainsaw
Chainsaw
Shank

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