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Using Board Games Handout

The document discusses using board games in the language classroom to promote communicative language learning. It provides examples of adapting popular board games like Life, Guess Who, and Scrabble to teach language forms and functions. Board games encourage meaningful communication, problem-solving, and develop real-world communication strategies. The document also discusses creating original board games to focus on specific language skills and having students develop their own games.

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0% found this document useful (0 votes)
210 views

Using Board Games Handout

The document discusses using board games in the language classroom to promote communicative language learning. It provides examples of adapting popular board games like Life, Guess Who, and Scrabble to teach language forms and functions. Board games encourage meaningful communication, problem-solving, and develop real-world communication strategies. The document also discusses creating original board games to focus on specific language skills and having students develop their own games.

Uploaded by

lisaevo
Copyright
© © All Rights Reserved
Available Formats
Download as DOC, PDF, TXT or read online on Scribd
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Using Board Games in the Language Classroom TESOL 2008

Shelley Chang & Jenny Cogswell onterey !nstitute o" !nternational Studies

Using Board Games in the Language Classroom


Hilton Harlem Suite April 3rd, 2008 2:00-2:45 PM Agenda Introduction Activities e!lection "uestion and Ans#er Period Introduction As #e all $no#, one o! t%e main &oals o! lan&ua&e teac%in& is to e'uip our students #it% t%e a(ilit) to communicate in t%e tar&et lan&ua&e* +sin& (oard &ames in t%e lan&ua&e classroom is an e!!ective, lo#-an,iet), and !un #a) !or students to learn and practice communication s$ills as #ell as develop t%eir o#n communication strate&ies t%at can (e readil) applied to t%e real #orld* -oard &ames are a versatile asset in t%e classroom (ecause (oard &ames can (e: used as intended !or native spea$ers adapted to teac% speci!ic lan&ua&e !orms and !unctions adapted !or various .S/0.1/ conte,ts, a&e &roups, pro!icienc) levels, and content adapted as communicative activities in t%e classroom adapted as a concept !or ma$in& )our o#n educational (oard &ame*

2%e (ene!its to usin& (oard &ames in t%e classroom are numerous, %o#ever, #e #ould li$e to !ocus on t%e particular aspect o! %o# (oard &ames promote communicative lan&ua&e learnin& t%rou&% tas$s, de!ined %ere as activities in #%ic%: 3* 2* 3* 4* 5* meanin& is primar)4 t%ere is a communication pro(lem o! some t)pe to solve4 t%e activit) %as some relations%ip to real-#orld activities4 tas$ completion is usuall) re'uired4 and tas$ per!ormance can (e assessed in terms o! t%e outcome 5S$e%an, 3668, p* 657*

2%e activities t%at #e s%o#case in t%is demonstration are a 8ust a !e# o! t%e t%in&s )ou can do #it% (oard &ames and &ames in &eneral* 9%en usin& (oard &ames, #e s%ould $eep in mind %o# t%ese !ive c%aracteristics are e,empli!ied in student interaction* 1urt%ermore, it is important t%at lessons t%at implement (oard &ames s%ould (e composed o! #arm-up activities, !ormal instruction, tas$s, and #rap-up0re!lection activities t%at inte&rate all lan&ua&e s$ills to provide learners #it% a %olistic lan&ua&e learnin& e,perience* :ne t%in& to $eep in mind: &ames are !un and en&a&in&, (ut it !re'uentl) re'uires considera(le #or$ on t%e part o! t%e teac%er* Strate&icall) indenti!)in& simple &ames t%at lend t%emselves to t%e lan&ua&e (ein& tar&eted can save teac%ers precious time and ener&)*

Using Board Games in the Language Classroom TESOL 2008

Shelley Chang & Jenny Cogswell onterey !nstitute o" !nternational Studies

Activities Using board games as intended for native speakers ;ependin& on t%e tar&et audience, (oard &ames can (e pla)ed as intended !or native spea$ers* Some (oard &ames can support t%e content (ein& tau&%t in a classroom* 1or e,ample, t%e &ame o! /i!e can (e used in an adult .S/ classroom settin& to introduce various concepts and voca(ular) !or t%in&s in t%eir lives 5i*e*, (u)in& insurance, &ettin& a salar), speedin&, retirin&, etc*7 <uess 9%o= can (e used as ori&inall) intended !or native spea$ers to !ocus on t%e !orm o! )es0no 'uestion !ormation !or t%e !unction o! elicitin& in!ormation a(out a certain person* 9ord &ames are also &reat &ames !or use in t%e classroom* :!ten times, t%e) elicit a meta-lin&uistic discourse amon& t%e participants 5i*e*, Scra((le, ! thin# there are two T$s in %ottle4 -o&&le, That$s not a word&7 and o!ten result in consultin& t%e dictionar) !or a tie-(rea$er* :t%er #ord &ames can also %elp students develop communication strate&ies suc% as circumlocution 5i*e*, 2a(oo>, ?atc% P%rase, :ut(urst7 or collocations 5i*e*, Scatte&ories7* 9ord &ames rein!orce literac) and developin& voca(ular)* "ui@ &ames are &reat to use !or teac%in& a(out &eneral $no#led&e* Some e,amples are 2rivial Pursuit, #%ic% 'ui@@es &eneral $no#led&e, and -attle o! t%e Se,es, #%ic% 'ui@@es $no#led&e o! American pop culture* "ui@ &ames %elp students !ind out #%at t%e) $no# and %elp t%em to learn more in!ormation* .ven #%en students &et a 'uestion #ron&, t%e) are more li$el) remem(er t%at !act in t%e !uture* Adapting board games for teaching form Some (oard &ames naturall) elicit tar&et lan&ua&e !orms 5i*e*, )es0no 'uestions !or <uess 9%o, 9%- 'uestions !or ?lue7 and ot%er (oard &ames can (e adapted to !ocus on !orms* 9e su&&est loo$in& at t%e lan&ua&e used in a particular &ame and t%en emp%asi@in& salient !orms and !unctions #%en students pla) t%e &ame 5i*e*, colors !or ?and)land7* Adapted for ESL/EFL contexts and various age groups, proficiency levels, and content -ein& in a sa!e and supportive classroom environment is important !or students learnin& a lan&ua&e since it ma) (e one o! t%e onl) opportunities !or students to ta$e ris$s in spea$in& and tr)in& ne# lan&ua&e !orms and !unctions* 2%is is particularl) important !or .1/ conte,ts since learners ma) onl) %ave access to t%e lan&ua&e in t%e classroom* Some e,plicit instruction in &rammar %as proven to (e (ene!icial !or learners in t%ese conte,ts as #ell as %ei&%tenin& student a#areness o! t%eir lan&ua&e !orms and s$ills 51otos, 20027* -oard &ames can (e adapted !or all a&e &roups, pro!icienc) levels, and content* -e sure to c%ec$ t%e lan&ua&e and $eep it at a level t%at students are com!orta(le #it%* 1or e,ample, <o 1is% ma) (e a &reat &ame !or (e&innin& level students, %o#ever, -o%nan@a #ould onl) (e appropriate !or students at advanced pro!icienc) levels and older a&e &roups*

Using Board Games in the Language Classroom TESOL 2008

Shelley Chang & Jenny Cogswell onterey !nstitute o" !nternational Studies

Adapted as communicative activities in the classroom Man) concepts o! (oard &ames can (e adapted as communicative activities in t%e classroom* 2%is #ould (e ideal !or t%e starvin& lan&ua&e teac%er in searc% o! !un #a)s to liven up t%e classroom* 1or e,ample, t%e &ame 2a(oo can (e e,tended to tar&et voca(ular) #ords in a lesson or unit* Scatte&ories can also promote collocative s$ills #it% various concepts and voca(ular) as #ell* aking your o!n board game 2%e !ollo#in& %as (een adapted !rom HarrisAs 5n*d*7 %andout on creatin& (oard &ames to en%ance classroom learnin&* Tips for Successful Board Games Be Creative - Think Out of Bo <ames are c%eap and t%e) are ever)#%ere* -u) several Ma$e t%e &ame !un to pla) Have a catc%-up !eature BPass <oC or B1ree Par$in&C +se &ame components !rom one or several &ames ;onAt 8ust cop) t%e &ame )ou are coverin& !ake it a Learning Tool "uestion ?ards0"uestion (oo$lets /earnin& activit) 5record$eepin&, mat%, etc7 ?reate di!!erent options !or di!!icult) Pla) t%e &ame in 40-D0 minutes Give it a "rofessional Look <ame s%ould loo$ interestin& I! it loo$s 'ualit) students #ill (e interested +se appropriate materials and tec%ni'ues to &ive a 'ualit) loo$ #evelop a Good Set of $ules ules s%ould loo$ pro!essional Ma$e t%e rules eas) to understand Students s%ould (e a(le to &et t%e &ist o! t%e &ame in 5 minutes Ma$e t%e rules complete Ma$e sure )ou $no# %o# to set up, pla), and #in t%e &ame Ma$e sure )ou $no# %o# to set up, pla), and #in t%e &ame Ma$e 4-5 copies o! t%e rules Bonus Tip% Ma$e multiple (oards and sets o! rules !or one (o, so up to 20 can pla)*

Using Board Games in the Language Classroom TESOL 2008

Shelley Chang & Jenny Cogswell onterey !nstitute o" !nternational Studies

Eou can even %ave )our students create a (oard &ame* :ne idea is %avin& students &et into &roups to #or$ on a (oard &ame t%at !ocuses on t%e !orms and !unctions o! lan&ua&e* Fot onl) #ill students learn a !orm and !unction in dept%, (ut t%e) #ill also (e a(le to en&a&e in aut%entic interaction and meta-lin&uistic discourse* $eflection <oin& (ac$ to S$e%anAs 536687 de!initions o! a tas$, re!lect on t%e &ames t%at )ou pla)ed and evaluate #%et%er or not t%e &ames satis!ied t%e !ive aspects* 3* 2* 3* 4* 5* meanin& is primar)4 t%ere is a communication pro(lem o! some t)pe to solve4 t%e activit) %as some relations%ip to real-#orld activities4 tas$ completion is usuall) re'uired4 and tas$ per!ormance can (e assessed in terms o! t%e outcome 5S$e%an, 3668, p* 657*

Here are some ot%er re!lection 'uestions: 3* 2* 3* 4* 5* D* G* 9%at are some t%in&s )ou li$ed a(out t%e activities= 9%at are some t%in&s )ou didnAt li$e= 9%at are some t%in&s )ou #ould li$e to add, delete, or c%an&e= 9%ic% ones #ere )our !avorite= 9%ic% ones #ere )our least !avorite= An) &eneral comments= Ho# #ould )ou use some o! t%ese activities in )our classroom=

&uestions and Ans'ers HHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH HHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH HHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH HHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH HHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH HHHHH HHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH HHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH HHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH HHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH HHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH HHHHH HHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH

Using Board Games in the Language Classroom TESOL 2008

Shelley Chang & Jenny Cogswell onterey !nstitute o" !nternational Studies

HHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH HHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH HHH

$esources Here are a !e# e-resources !or usin& (oard &ames in t%e classroom* 'e%sites that O""er Edu(ational Board Games %ttp:00###*educationallearnin&&ames*com0educational-(oard-&ames-25*asp %ttp:00###*teac%net*com0%ome#or$opol)0 %ttp:00itesl8*or&0c0&ames*%tml %ttp:00###*te!l&ames*com0 %ttp:00&amesites*(luec%illies*com0&ame0582232 Create your own games& Pre-made &ame (oards: http%((''')esl-lounge)com(*oard+games)html :nline cross#ord pu@@le ma$er: http%((''')pu,,le-maker)com(C-( :nline #ord searc% pu@@le ma$er: http%((''')pu,,le-maker)com(-S(inde )htm )rti(les %ttp:00###*%elium*com0items0D645D4-(in&o-)elled-stood-doin&coe*$state*edu0a&education0<amespresentation0<ames%andout*doc ###*national&amepla)in&#ee$*ie0pd!0sc%ool(ene!its*pd! %ttp:00e,c%an&es*state*&ov0!orum0vols0vol430no20p8*%tm *orum %ttp:00!orums*ato@teac%erstu!!*com0s%o#t%read*p%p=tI36838 $eferences 1otos, S* 520027* Structure-(ased interactive tas$s !or t%e .1/ &rammar learner* In .* Hin$el J S* 1otos 5.ds*7, +ew ,ers,e(ti-es on grammar tea(hing in se(ond language (lassrooms* Ma%#a%, FK: /a#rence .rl(aum Associates, Pu(lis%ers* S$e%an, P* 536687* ) (ogniti-e a,,roa(h to language learning. :,!ord: :,!ord +niversit) Press* Harris, ?* * 5n*d*7* Create %oard games to enhan(e (lassroom learning. +npu(lis%ed document* .d&e, K* 536637* Essentials o" English language tea(hing. Fe# Eor$: /on&man* S%ameem, F* J 2ic$oo, M* 5.ds*7* 536667* +ew ways in using (ommuni(ati-e games in

Using Board Games in the Language Classroom TESOL 2008

Shelley Chang & Jenny Cogswell onterey !nstitute o" !nternational Studies

language tea(hing* Ale,andria, LA: 2eac%ers o! .n&lis%t o Spea$ers o! :t%er /an&ua&es, Inc* 52.S:/7*

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