A Study On Tolerable Waiting Time: How Long Are Web Users Willing To Wait?
A Study On Tolerable Waiting Time: How Long Are Web Users Willing To Wait?
A Study On Tolerable Waiting Time: How Long Are Web Users Willing To Wait?
Citation: Nah, F. (2004), A study on tolerable waiting time: how long are Web users willing to
wait? Behaviour & Information Technology, forthcoming
Abstract
Web users often face a long waiting time for downloading Web pages. Although various
technologies and techniques have been implemented to alleviate the situation and to
comfort the impatient users, little research has been done to assess what constitutes an
acceptable and tolerable waiting time for Web users. This research reviews the literature
on computer response time and users’ waiting time for download of Web pages, and
assesses Web users’ tolerable waiting time in information retrieval. It addresses the
users’ tolerable waiting time? How long are users willing to wait for a Web page to be
downloaded before abandoning it? The results from this study suggest that the presence
of feedback prolongs Web users’ tolerable waiting time and the tolerable waiting time for
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1. Introduction
The World Wide Web (WWW) has become an important channel for information retrieval,
electronic commerce and entertainment. However, long Web page download times have remained a
major cause of frustration among Web users (Selvidge 1999, 2003). According to the findings of the
surveys conducted by Lightner, Bose and Salvendy (1996) and the GVU (Graphic, Visualization and
Usability) Centre at Georgia Institute of Technology (GVU, 1998), long download times have always
been a major problem experienced by Web users. The survey by Pitkow and Kehoe (1996) also indicates
that the most widely cited problem with using the WWW was that it took too long to download Web
pages (i.e. 69% of respondents cited this problem). This problem is worsened by the exponential
increase in the number of Web users over the years and the popularity of multimedia (e.g. video, voice)
technology. This problem is so noticeable that Web users often equate the “WWW” acronym with
The WWW has become an important and popular information search tool. It provides convenient
access to almost all kinds of information – from education to entertainment. It also makes global
information available at our fingertips. Although the WWW is now accessible from mobile devices,
usage and adoption rates are low due to the long download time and limited bandwidth available in the
wireless environment. As noted earlier, the long waiting time for downloading Web pages is often not
tolerable even in the wired environment. Due to the increasing and excessive use of multimedia data (i.e.
audio and video clips) on Web pages, this concern is continuously growing. This problem of ‘long
download time’ is relevant not only to Web users but also to the authors and designers of websites, as
websites that take a long time to download are rarely or less frequently visited (Reaux and Carroll 1997).
Hence, it is important for us to gain a more in-depth understanding of Web users’ waiting behaviour.
More specifically, the main questions of interest are: How long are users willing to wait for
downloading a Web page before abandoning it? We will refer to this duration as the tolerable waiting
time (TWT). Does providing feedback during the wait prolong Web users’ tolerable waiting time?
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The answers to the above questions are important for making decisions on hardware and
software investments as well as Web page design and contents in order to provide acceptable download
time to users. Network providers and website designers make such decisions based on their
understanding of what constitutes an acceptable download time. Since the types of task (e.g. information
retrieval, browsing, purchasing, downloading of files) may have an impact on users’ level of tolerance,
we will examine information retrieval task in this research, which is one of the most common tasks on
the WWW.
The rest of this paper is organized as follows: The next section reviews the literature on users’
TWT and formulates the hypothesis concerning the effect of feedback on Web users’ TWT. Section 3
describes an experimental study to answer the questions in this research. The results of the study are
reported in Section 4. Section 5 concludes with implications of the research and discussions for future
research.
According to Nielsen (1999: 67), download speeds are the ‘single-most important design
criterion on the Web’. Web users are constantly begging for faster page downloads (Nielsen 2000).
Although long download time of Web pages has been a consistent problem encountered by Web users
(Lightner et al. 1996, Pitkow and Kehoe 1996, Selvidge 1999, 2003), it is still controversial as to what
constitutes an acceptable waiting time for a typical Web page download (Bailey 2001). Nielsen (1997)
advocates the 10-second limit, while Zona Research (1999) recommends the 8-second rule. Selvidge’s
(1999) study shows that there is no difference in users’ frustration levels between 1-second and 20-
second delay, but a difference (with 1-second delay) was observed at 30-second delay. Other researchers
propose the 2-second rule (Shneiderman 1984) and the 12-second rule (Hoxmeier and DiCesare 2000).
The conflicting evidence in the literature was also highlighted and examined by Galletta, Henry, McCoy
and Polak (2002), who observed decreases in performance and behavioural intentions at 4 seconds.
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Interestingly and ironically, the average American users that use dial-up connections wait about 30
seconds the first time they look at a new Web page (Chen 2002)!
Web page download time is affected by the performance of the browser, the speed of the Internet
connection, the local network traffic, the load on the remote host, and the structure and format of the
Web page requested. In this research, we are not addressing the issue of how these different variables
can be balanced or traded-off to produce an acceptable download time but rather, we are interested in
finding out what constitutes an acceptable or, more exactly, tolerable download time for a typical Web
user. Although acceptable or tolerable waiting time for Web page download can be defined from various
perspectives (e.g. change in attitudes such as satisfaction or frustration, behavioural intentions such as
intention to visit or not visit the site again, perceptions such as perceived waiting time, performance such
as quality or accuracy, or user behaviour such as the act of abandoning a Web page), in this research,
tolerable waiting time (TWT for short) is defined as the amount of time users are willing to wait before
This section reviews earlier research on computer response times where it is suggested that
(Nielsen 1993):
(1) 0.1 second is about the limit for having the user feel that the system is reacting instantaneously,
(2) 1.0 second is about the limit for the user’s flow of thought to stay uninterrupted, even though the
user will notice the delay. Normally, no special feedback is necessary during delays of more than
0.1 but less than 1.0 second, but the user does lose the feeling of operating directly on the data.
(3) 10 seconds is about the limit for keeping the user’s attention focused on the dialogue. For longer
delays, users will want to perform other tasks while waiting for the computer to finish, so they
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Table 1 provides a summary of the literature on users’ tolerance in waiting for computer
response. Miller (1968) argued for the 2-second rule based on the theory of limitations in human short-
term memory. According to Miller, short-term memory plays a critical role in human information
processing; interference with short-term memory can occur when an individual senses an awareness of
waiting after approximately 2 seconds. Thus, to stay uninterrupted in information processing, the 2-
second guideline is recommended. For tasks where uninterrupted focus is critical, Nielsen (1995)
suggests that computer response should be kept within one second. For other types of tasks, the
threshold can go up to 10 seconds (Nielsen 1993). This is based on Miller’s (1968: 268) proposition that
‘a system with response delays of a standard ten seconds will not permit the kind of thinking continuity
Shneiderman (1984) reviewed the literature on computer response time and recommends that the
computer should respond to users within two seconds. Shneiderman cited Youman’s study where it was
found that users’ reactions were changed from predominantly acceptable to predominantly unacceptable
around 2 seconds. Shneiderman also suggests that the 2-second limit is appropriate for most online
tasks.
Although the impact of system response time has been investigated in the context of computer
terminal and personal computer use, only a few studies have examined it in the context of the Internet
and the WWW. The next section will review the literature on users’ TWT for Web page download.
The TWT for downloading a Web page may depend on various factors such as level of
experience and age of users, individual user’s characteristics (i.e. propensity to wait), task type, expected
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content of the Web page, expected download time, and information available about the wait. Such
variability and its associated research challenge should not deter us from studying the ‘waiting time’
phenomenon and Web users’ waiting behaviour. This section reviews the literature on Web users’ TWT
Ramsay, Barbesi and Preece (1998) found that page loading delays (from 2 seconds to 2
minutes) had strong effects on users’ perceptions of websites. The results indicate that Web pages that
were downloaded faster were perceived to be more interesting than the slower ones. Their results also
suggest that 41 seconds is the cut-off for long delays. On the other hand, Selvidge’s (1999) study
suggests a threshold of 30 seconds. In the study, the effects of 1-, 30- and 60-second delays produced
significant differences in both performance and frustration levels whereas no statistical difference was
According to Nielsen (1995, 1996), Web users may be willing to tolerate up to 15 seconds for a
Web page download. Even though traditional human factor guidelines suggest that 10 seconds is the
maximum response time before computer users lose interest (Miller 1968, Nielsen 1993, 1997), Nielsen
(1995, 1996) suggests that 15 seconds is considered tolerable as Web users have been ‘trained to endure
so much suffering that it may be acceptable to increase the limit value to 15 seconds’.
Hoxmeier and DiCesare (2000) also examined the relationship between system response time (0,
3, 6, 9, 12 seconds) and several users’ perception measures in browser-based applications. Their results
show that satisfaction decreases with increases in response time and the level of intolerance occurs at the
12-second response range. Galletta, Henry, McCoy and Polak (2002) examined delay times of 0, 2, 4, 6,
8, 10 and 12 seconds using an experiment. Their findings suggest that, ‘decreases in performance and
behavioural intentions begin to flatten when the delays extend to 4 seconds or longer, and attitudes
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flatten when the delays extend to 8 seconds or longer’. Thus, the users’ TWT is around 4 seconds (since
waiting behaviour is more closely related to performance and behavioural intentions than attitudes).
The literature review indicates that although several studies have investigated the relationships
between page loading latency and Web users’ perceptions and attitudes, empirical research that
investigates actual waiting behaviour of Web users is scarce (Selvidge 2003). The review also indicates
that a wide range (from 1 second to 41 seconds) of TWT has been proposed. Although other research
works have been done to study Web page loading latency, we only included those that provide specific
In summary, it is unclear from the literature what constitutes a reasonable and acceptable waiting
empirical evidence that supports any of these “magic numbers”. The question will need to be answered
According to this principle, ‘the system should always keep users informed about what is going on,
through appropriate feedback within reasonable time’. As the wait or latency increases, negative
emotional feelings, such as user anxiety, increase (Guynes 1988). The negative effects of waiting can be
neutralized by effectively managing waiting experiences (Katz et al. 1991, Taylor 1994, Hui and Tse
1996, Dellaert and Kahn 1999). For example, feedback can be provided in the form of a moving status
Although both types of feedback are worth studying, this research will focus on the first type of
feedback – moving status bar – and examine its effect on Web users’ TWT. Two theoretical perspectives
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are used to explain the relationship between this type of feedback and Web users’ TWT: the resource-
The resource-allocation perspective is presented by Zakay and Hornik (1991), who argue that
feedback can distract a user’s attention from the passage of time. According to their model, each time
unit in a wait is cognitively recorded when a user pays attention to the passage of time. By providing
feedback to the user, the user’s mental activity is increased and thus, less attention is paid to the wait
itself. Such filled time appears to pass more quickly than empty (unfilled) time (Gilliland et al. 1946,
Katz et al. 1991, Taylor 1994), thus extending the TWT of Web users.
The uncertainty reduction perspective suggests that feedback reduces users’ uncertainty
concerning the wait. According to Taylor (1994), filling time can reduce uncertainty felt by the user by
reducing boredom, tension, and its resulting anxiety. Stress increases when one is uncertain about the
wait (Osuna 1985, Hui and Tse 1996). Providing feedback during the wait lowers the level of stress
experienced by the Web users and reduces the uncertainty of the wait, which in turn help to prolong
Both the resource-allocation and uncertainty reduction perspectives suggest that providing
feedback during Web page download will extend Web users’ TWT. Hence, the following hypothesis is
proposed:
H1: Web users’ TWT will be extended by providing feedback during Web page download.
The next section describes an experimental study that was carried out to assess the effect of
feedback on Web users’ TWT (i.e. the point at which a wait is surrendered or abandoned). This study
differs from past empirical studies in that it focuses on understanding Web users’ actual waiting
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3. Research model, methodology and task
Although users’ tolerance of a Web page download may vary for different types of tasks (such as
information retrieval, online purchasing, downloading of files), in this study, users’ TWT was studied in
the context of purposeful browsing (i.e. focused search) as opposed to open-browsing. Given that users’
TWT may be moderated by a number of factors, we controlled for task type (information retrieval), user
characteristics (sophomore business major students who were savvy Web users), browser interface
(specifically designed for the study), domain of information retrieval (information on software and
hardware tools), and the specific Web pages that were accessed by users. The research model is shown
in figure 1.
An exploratory experiment was conducted to study the TWT of Web users under both with and
without feedback conditions. Seventy subjects participated in the experiment. The subjects were
undergraduate students enrolled in introductory MIS classes. The subjects had completed the
development of their class home pages and were savvy Web users. The experiment was conducted as a
laboratory assignment during class time in a University laboratory environment where high-speed
Internet access (i.e. via T1 lines) was provided and expected by the students. The subjects were provided
with a list of questions and were required to access specific Web pages to obtain the answers. All
subjects used the same browser and interface (that was designed for the experiment). All of them
received the same training session at the beginning of the experiment that familiarized them with the
various buttons/icons available on the Web browser (specifically, the “STOP” button). The subjects
began the task from a standard Web page that was designed specifically for the experiment. This
standard Web page provided hyperlinks to the other Web pages that contained the information needed to
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The subjects were randomly assigned into two groups for the experiment. One group of subjects
(34 subjects) was provided with a feedback bar on their browser while the other group (36 subjects) was
not. The feedback bar was a moving bar that signified to the users that the system was carrying out their
request. It provided indications that the system was in a ‘working’ mode. The bar moved in a bi-
directional manner (left to right, right to left, left to right, and so on) until the user’s request was satisfied
(i.e. the Web page was downloaded). Note that the feedback bar did not provide waiting duration
information or status of the download per se, but simply an indication that the download was taking
place.
More specifically, the subjects were asked to look up the names of 10 Web acceleration tools
using the standard Web page provided to them. Of the 10 hyperlinks provided on the standard Web
page, only 7 of them were working. Upon clicking on any of these 7 working hyperlinks, their
corresponding Web page would appear instantaneously (i.e. with negligible download time). The
fourth, seventh, and ninth hyperlinks triggered an infinite waiting time. For these 3 non-working
hyperlinks, the subjects would have to click the “STOP” icon to terminate the wait. The subjects were
required to click on all 10 hyperlinks which all of them did. Their TWT is the elapsed time between the
moment the hyperlink was clicked (i.e. download request was made) and the moment the “STOP”
button was clicked (i.e. download request was terminated). The computer log captured the elapsed times
4. Research findings
As shown in table 3, the inclusion of a feedback bar significantly prolonged the waiting time of
users. Thus, Hypothesis 1 is supported. Table 3 also shows that the average TWT for the first access to a
non-working hyperlink was 13 seconds for the control group (no feedback bar) and 38 seconds for the
treatment group (with feedback bar). The mode for TWT (i.e. where maximum number of abandonment
occurred) was analyzed using intervals of one second. In other words, the mode refers to the time
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interval(s) where the maximum number of abandonment occurred. The mode for the first access to a
non-working hyperlink for the control or ‘no feedback bar’ condition fell within the intervals of 5-6, 6-7
and 7-8 seconds, with a frequency (i.e. number of abandonment) of 4 in each interval. Hence, 33%
(4x3/36) of the users terminated their first unsuccessful download request between 5-8 seconds. As for
the ‘feedback bar’ condition, the mode occurred in various intervals between 15-46 seconds. The Mann-
Whitney test indicates that the difference between the two conditions (with and without feedback bar)
for the first non-working hyperlink is highly significant (as shown in table 3).
As subjects proceeded with the task, their TWT for accessing non-working hyperlinks decreased.
This was probably because after encountering one unsuccessful download, the subjects no longer
expected all the Web pages to be successfully downloaded. Hence, their expectations may have
declined, causing their TWT to decrease. As shown in table 3, the average TWT for the first access to a
second non-working hyperlink was 4 seconds for the control group (no feedback bar) and 17 seconds for
the treatment group (with feedback bar). The Mann-Whitney test indicates that the difference is
significant (p<0.01).
The mode for the first access to a second non-working hyperlink in the control group occurred in
the intervals of 2-3 and 3-4 seconds, with a frequency (i.e. number of abandonment) of 11 in each
interval (see table 4). Thus, 61% (11x2/36) of the users in the control condition gave up their wait to
The mode for the first access to a second non-working hyperlink in the treatment group occurred
in the interval of 2-3 seconds, with a frequency (i.e. number of abandonment) of 9 (see table 5). Thus,
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26% (9/34) of the users in the treatment condition gave up their wait to access the second non-working
As shown in table 3, the average TWT for the first access to the last non-working hyperlink
encountered was 3 seconds for the control group (no feedback bar) and 7 seconds for the treatment
group (with feedback bar). The Mann-Whitney test indicates that the difference is significant (p<0.01).
The mode for both groups was in the interval of 2-3 seconds, with a frequency (i.e. number of
abandonment) of 13 (36%) for the control group (see table 6) and 8 (24%) for the treatment group (see
table 7). Thus, the majority of the users gave up the wait between 2-3 seconds.
Overall, the results suggest that Web users’ TWT peaks at approximately 2 seconds. This is in
line with Shneiderman’s (1986) and Miller’s (1968) proposition that users are willing to wait for about 2
Figures 2 and 3 show the distributions of TWT (in intervals of 5 seconds) for the first non-
working hyperlink. Figures 4-7 show the distributions of TWT (in intervals of 5 seconds) for the other
two non-working hyperlinks. The vertical axis, frequency, refers to the number of subjects who
abandoned the wait during the time interval specified in the horizontal axis. This frequency is
represented by the bar chart. The vertical axis also reflects the cumulative distribution (0-100%), which
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is presented by the line graph (or dots on the line graph).
As shown in figures 2 and 3, the subjects’ waiting time was significantly prolonged when a
feedback bar was provided on the Web browser (also see table 3). In the case where no feedback bar was
provided, the mode for TWT was between 5-10 seconds (when analyzed in 5-second interval), as shown
in figure 2.
As for the first accesses to the other two non-working hyperlinks, none of the users in the control
setting (i.e. no feedback bar) waited more than 15 seconds, as shown in figures 4 and 5. This finding
suggests that without indications from the system that it is working, Web users are not willing to wait
However, the scenario was different when a feedback bar was provided (see figures 6 and 7).
When a feedback bar was provided, Web users’ TWT increased. This finding is in line with that of Hui
and Tse (1996) who found feedback information to increase users’ sense of control and reduce users’
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[Insert figure 7 about here]
The availability of feedback prolongs Web users’ TWT. Hence, it is beneficial for Web browsers
or Web sites to provide feedback to users whenever there is an expected wait for page down download.
Such information not only reduces uncertainty about the wait, but it also fills the time of the wait so
Web users are less conscious about the duration of the wait.
Although TWT can vary under different circumstances and contexts, the findings from this study
suggest that most users are willing to wait for only about two seconds for simple information retrieval
tasks on the Web. This finding is consistent with most of the literature to date. Although this study was
conducted in the Internet era, the findings on Web users’ TWT are consistent with earlier research on
(non-Internet-related) computer response time despite the different operating environments. According
to Miller (1968), continuity of human thought processes is necessary for effective problem solving and a
delay of more than 2 seconds may lead to psychological step-down discontinuities, which divert one’s
attention from the thought processes. The 2-second rule is also in line with Shneiderman’s (1984)
recommendation. With regard to research conducted in the Web context, the study by Galletta, Henry,
McCoy and Polak (2002) provides some valuable insights on Web users’ TWT. They examined delay
times of 0, 2, 4, 6, 8, 10 and 12 seconds in an experiment and found that performance and behavioural
intentions began to stabilize at 4-second delay. Hence, their results suggest that change in behavioural
From this study, we found that Web users expect a response in about 2 seconds for simple
information retrieval tasks on the Web. A 2-second response is needed to ensure ‘smooth’ interactions
between the WWW and the users. The findings from this study also suggest that the upper bound for
Web users’ TWT is 15 seconds when the system does not provide any indication or feedback concerning
the download (see figures 4 and 5). This is consistent with Nielsen’s (1995) and Miller’s (1968)
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prediction that response delays of approximately 15 seconds rule out conversational interaction between
human and information systems. Miller (1968: 277) proposed that ‘if response delays of more than 15
seconds will occur, the system had better be designed to free the user from physical and mental
captivity, so that he can turn to other activities and get his displayed answer when it is convenient to him
to do so.’
Future research will need to assess the applicability of the above findings to other tasks and
contexts, and how different tasks and contexts might influence the TWT of Web users. Interestingly, in
contrast to general expectations, Selvidge (2003) found that TWT is not affected by task type
(information retrieval, online purchasing, downloading a text file). Regardless, the effect of task nature
(e.g. netsurfing, browsing, querying) on TWT is one area that needs further research. To stimulate future
research, the following sub-sections provide further discussions on the various variables that may affect
Netsurfing refers to the scenario where users explore and wander around various websites
without any clear objectives or purposes (Hayes 1995). In querying and browsing, the users possess a
purpose. Compared to querying, browsing is a more casual search approach and is often practiced during
activities such as exploratory learning. Querying refers to serious search with specific requirement and
often involves a highly complicated search strategy such as the use of Boolean operators (i.e. AND/OR).
People who surf or browse the net are generally not willing to spend the same amount of time and
resources as they would if they were querying for specific information (Reaux and Carroll 1997). Hence,
the nature of the task is expected to influence users’ tolerance on download waiting time. For example,
Rose and Straub (2001), and Rose, Lees and Meuter (2001) have studied download time in a completely
different context from this study (i.e. the e-commerce context) by examining its impact on consumer
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5.2 Waiting duration information and waiting time
Another interesting area for research is to study the effect of waiting duration information on
TWT. Providing users with waiting duration information is a common practice available on most Web
browsers. For example, while a page is being downloaded, Netscape Navigator and Microsoft Explorer
provide status or retrieval information on the bar located at the bottom of the browser window. The
effect of this type of information, though believed to make long waiting time more tolerable, needs to be
empirically studied and verified. For example, the study by Hui and Zhou (1996) shows that providing
customers with waiting duration information does not reduce their perceived waiting duration, which is
contrary to common beliefs. They also show that the status duration information increases TWT not by
changing customers’ perception of the waiting duration but by increasing their perceived cognitive
control (Folkman 1984). Hence, the mediating effects of providing status duration information will need
One technique that has been used to ease users’ frustration when waiting for Web pages to
appear is the interlacing technique. Using this technique, the image first appears as a vague image, and
then slowly clears up and becomes more focused as more data is received. How does this technique
compare to the usual top-down approach? Intuitively, one would expect the interlacing technique to be
superior. Allan (1979), however, indicates that, ‘a filled interval is judged as longer than an empty
interval of the same stimulus duration’. This result is surprising and it seems to contradict our findings.
If Allan’s finding can be applied to the interlacing technique, then interfacing would result in longer
perceived waiting time. More empirical research is, therefore, needed to compare the different strategies
of displaying Web pages and their impact on waiting time, as well as to study the effect of filled
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5.4 Relationship between other factors and waiting time
Many other factors can affect Web users’ TWT including the amount of multi-media or graphics
available on the Web site/page, users’ expectations of download time (e.g. dial-up versus high-speed
Web access), users’ goals, incentives or rewards for completion of the task, demographics of users (e.g.
experience, age, gender, personality, culture), availability of alternative Web pages, time pressure, and
environmental factors. These factors may affect not only Web users’ TWT, but also their perceptions,
attitudes, intentions, and performance. A recent study has demonstrated that culture affects perceived
delay time and attitude toward download delay (Rose et al. 2003). The types of media available on a
Web site also affect the users’ willingness to wait for download (Jacko et al. 2000). Future research is
needed to examine the above factors and their effect on Web users’ perceptions, attitudes, intentions,
behaviour, and performance. In other words, to develop a comprehensive theory on the factors
influencing Web users’ TWT, it is important to understand the relationships between the various
possible dependent variables, such as perceptions of waiting time, attitudes toward the wait (e.g.
satisfaction and frustration), intentions to visit the Web page/site again or to give up the wait, actual
behaviour to abandon the wait or to visit alternate Web page/site, and user performance on the task.
According to Zona Research (2001: 6), ‘for every second of latency over normal expectations of
that page, a Web transaction accumulates a demerit’. In the same report, the risk of losing revenue due
to site abandonment was also discussed. Designers and operators of websites need to ensure that their
sites can be accessed within a reasonable amount of time, i.e. within 2 seconds for every page, or they
risk losing revenues. The 2-second rule can also be used by network service providers and
administrators to determine their hardware and software requirements and investments, and by Web
designers to decide on the optimal design of websites. For example, unnecessary graphics and multi-
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media should be avoided. Web acceleration tools may be installed to boost up the download speed, for
example by loading Web pages and graphics in advance (i.e. based on predictions of next Web page
access).
In this research, the concept of perceived waiting time was not studied. Research has suggested
that there is a linear relationship between perceived time and actual time (Rule et al. 1970, Allan 1979,
Hornik 1984). In fact, Hornik (1984) found that individuals tend to overestimate waiting time. This is
consistent with Cottle’s (1976) research where it was found that subjects have a tendency to
overestimate passive durations (such as waiting) and underestimate active durations of time. Antonides
et al. (2002), however, found a non-linear relationship between perceived and actual waiting time. They
also found that information about the expected waiting time significantly reduced the overestimation of
waiting time, although it increased the negative effect of perceived waiting time on wait evaluations.
It is important to study perceived waiting time in future research because it could directly
influence a user’s decision to give up or continue waiting for the download of a Web page (Weinberg,
2000). In fact, perceived waiting time may be more relevant and important than true waiting time, as a
user seldom bases his/her decision to continue or quit waiting by the actual length of time s/he has
waited, but rather by the amount of time s/he is perceived to have waited. Consequently, different types
of techniques can be used to reduce Web users’ perceived waiting time which may prolong users’ actual
waiting time. For example, Allan (1979) pointed out that perceived duration could be influenced by non-
temporal characteristics such as modality, nature (filled vs. empty), energy, and complexity.
Given that long waiting time has always been one of the leading concerns for Web users
(Lightner et al. 1996, GVU 1998, Selvidge 1999, 2003), it is important for researchers and practitioners
to: 1) understand users’ waiting behaviour in accessing the Web, 2) propose and evaluate techniques to
reduce users’ actual and perceived waiting time, and 3) provide guidelines that take into account the
trade-offs between download/access time and aesthetics of Web pages. Finally, it is hoped that this
research will stimulate the interest of other researchers to examine issues related to TWT for different
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Web activities in different contexts. Researchers and practitioners can contribute to this area of research
by proposing mechanisms to either reduce users’ waiting time or make their Web experience more
pleasing or tolerable, as well as evaluating the effectiveness and impact of these mechanisms on users’
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Table 1. Summary of users’ tolerable waiting time for computer response
Study Findings/Recommendations
Miller (1968) • Delay of 2 seconds is the limit before interference with short-term memory occurs
Nielsen (1993, 1995, 1996) • Delay of 0.1 second is perceived as instantaneous access
• Delay of 1.0 second is the limit for users’ flow of thought to stay uninterrupted
• Delay of 10 seconds is the limit for keeping users’ attention/focus on the dialogue
Shneiderman (1984) • Delay of 2 seconds is the limit where response to simple commands becomes
unacceptable to users
24
Table 2. Summary of users’ tolerable waiting time for Web page download
Study Findings/Recommendations
Ramsey, Barbesi and Preece (1998) • Delay of 41 seconds is suggested as the cut-off for long delays based on users’
perceptions
Selvidge (1999) • Delay of 30 seconds is suggested as the cut-off based on users’ performance and
frustration levels
Nielsen (1993, 1995, 1996) • Delay of 15 seconds is tolerable in the Web context
25
Table 3. Statistics on waiting time for WWW access
Control (no FB) Mean = 13 sec. Mean = 4 sec. Mean = 3.3 sec.
(36 subjects) Median = 9 sec. Median = 3.6 sec. Median = 2.5 sec.
Treatment (with FB) Mean = 37.6 sec. Mean = 17 sec. Mean = 6.7 sec.
(34 subjects) Median = 22.6 sec. Median = 8.4 sec Median = 4.3 sec
Mode = 15-16, 20-22, 45-46 sec. Mode = 2-3 sec Mode = 2-3 sec
26
Table 4. TWT for first access to second non-working hyperlink in control condition
Control TWT ≤ 1 sec. 1 sec. <TWT≤ 2 sec. 2 sec. <TWT≤ 3 sec. 3 sec. <TWT≤ 4 sec. 4 sec. <TWT≤ 5 sec. 5 sec. <TWT≤ 6 sec. 6 sec. <TWT≤ 7 sec.
Frequency 0 3 11 11 3 1 2
Percentage 0% 8% (3/36) 31% (11/36) 31% (11/36) 8% (3/36) 3% (1/36) 6% (2/36)
27
Table 5. TWT for first access to second non-working hyperlink in treatment condition
Treatment TWT ≤ 1 sec. 1 sec. <TWT≤ 2 sec. 2 sec. <TWT≤ 3 sec. 3 sec. <TWT≤ 4 sec. 4 sec. <TWT≤ 5 sec. 5 sec. <TWT≤ 6 sec. 6 sec. <TWT≤ 7 sec.
Frequency 0 0 9 4 1 1 1
Percentage 0% 0% 26% (9/34) 12% (4/34) 3% (1/34) 3% (1/34) 3% (1/34)
28
Table 6. TWT for first access to last/third non-working hyperlink in control condition
Control TWT ≤ 1 sec. 1 sec. <TWT≤ 2 sec. 2 sec. <TWT≤ 3 sec. 3 sec. <TWT≤ 4 sec. 4 sec. <TWT≤ 5 sec. 5 sec. <TWT≤ 6 sec. 6 sec. <TWT≤ 7 sec.
Frequency 0 8 13 6 2 4 1
Percentage 0% 22% (8/36) 36% (13/36) 17% (6/36) 6% (2/36) 11% (4/36) 3% (1/36)
29
Table 7. TWT for first access to last/third non-working hyperlink in treatment condition
Treatment TWT ≤ 1 sec. 1 sec. <TWT≤ 2 sec. 2 sec. <TWT≤ 3 sec. 3 sec. <TWT≤ 4 sec. 4 sec. <TWT≤ 5 sec. 5 sec. <TWT≤ 6 sec. 6 sec. <TWT≤ 7 sec.
Frequency 0 4 8 4 4 0 0
Percentage 0% 12% (4/34) 24% (8/34) 12% (4/34) 12% (4/34) 0% 0%
30
Independent variable Dependent variable
31
Histogram of First Waiting Time
(without feedback bar)
18 100%
16 90%
78% 80%
14
12 61 70%
Frequency
60%
10
50%
8
40%
6 30%
4 20%
2 10%
0 0%
0
0 5
.0 1 0
.0 15
.0 20
.0 25
.0 30
.0 35
.0 40
.0 45
.0 50
.0 55
.0 60
.0 65
70
>7
5 . 0-
10 1-
15 1-
20 1-
25 1-
30 1-
35 1-
40 1-
45 1-
50 1-
55 1-
60 1-
65 1-
1-
TWT (in sec.)
32
Histogram of First Waiting Time
(with feedback bar)
9 100%
8 90%
7 80%
6 70%
Frequency
60%
5
50%
4
40%
3 30%
2 21
12%
20%
1 10%
0 0%
0
5. 0-5
.0 0
.0 5
.0 0
.0 5
.0 0
.0 5
.0 0
.0 5
.0 0
.0 5
.0 0
.0 5
70
>7
10 1-1
15 1-1
20 1-2
25 1-2
30 1-3
35 1-3
40 1-4
45 1-4
50 1-5
55 1-5
60 1-6
65 1-6
1-
0
33
Histogram of Second Waiting Time
(without feedback bar)
30 100%
90%
25 80%
Frequency
20 70%
60%
15 50%
40%
10 30%
5 20%
10%
0 0%
0
0 5
.0 10
.0 15
.0 20
.0 25
.0 30
.0 35
.0 40
.0 45
.0 50
.0 55
.0 60
.0 65
70
>7
5. 0-
10 1-
15 1-
20 1-
25 1-
30 1-
35 1-
40 1-
45 1-
50 1-
55 1-
60 1-
65 1-
1-
TWT (in sec.)
Figure 4. Cumulative distribution of TWT for first access to a second non-working hyperlink in
the absence of a feedback bar
34
Histogram of Third Waiting Time
(without feedback bar)
35 100%
97% 90%
30
80%
25 70%
Frequency
20 60%
50%
15 40%
10 30%
20%
5
10%
0 0%
0 5
0
.0 10
.0 15
.0 20
.0 25
.0 30
.0 35
.0 40
.0 45
.0 50
.0 55
.0 60
.0 65
70
5. 0-
>7
10 1-
15 1-
20 1-
25 1-
30 1-
35 1-
40 1-
45 1-
50 1-
55 1-
60 1-
65 1-
1-
TWT (in sec.)
Figure 5. Cumulative distribution of TWT for first access to the final/third non-working hyperlink
in the absence of a feedback bar
35
Histogram of Second Waiting Time
(with feedback bar)
16 100%
14 90%
79%
80%
12
65% 70%
Frequency 10 60%
8 50%
6 40%
30%
4
20%
2 10%
0 0%
0
0 5
.0 1 0
.0 15
.0 20
.0 25
.0 30
.0 35
.0 40
.0 45
.0 50
.0 55
.0 60
.0 65
70
5. 0-
>7
10 1-
15 1-
20 1-
25 1-
30 1-
35 1-
40 1-
45 1-
50 1-
55 1-
60 1-
65 1-
1-
TWT (in sec.)
Figure 6. Cumulative distribution of TWT for first access to a second non-working hyperlink in
the presence of a feedback bar
36
Histogram of Third Waiting Time
(with feedback bar)
25 100%
88% 90%
20 71%
80%
70%
Frequency 15 60%
50%
10 40%
30%
5 20%
10%
0 0%
0
0 5
.0 10
.0 15
.0 20
.0 25
.0 30
.0 35
.0 40
.0 45
.0 50
.0 55
.0 60
.0 65
70
5. 0 -
>7
10 1-
15 1-
20 1-
25 1-
30 1-
35 1-
40 1-
45 1-
50 1-
55 1-
60 1-
65 1-
1-
TWT (in sec.)
Figure 7. Cumulative distribution of TWT for first access to the final/third non-working hyperlink
in the presence of a feedback bar
37