MS3D Grade Shell Creation 200803
MS3D Grade Shell Creation 200803
MS3D Grade Shell Creation 200803
Next, open the Model View Editor and go to the Grade Shell tab. Fill out the panel according to the specifications of the particular grade you want to generate. First, choose the Grade Shell primary item. In the panel below, the primary item used is EQCU. Next, decide which value(s) will be used to compute the grade. Is only one value or a range of values to
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March 2008
As mentioned earlier, a series of grade shells with ranges of values can be generated from a block model.
The image above was created using the block centers option.
The image above was created using the block outlines option.
In order to visualize the inside of the grade shell, adjust the Transparency option under the Surface tab of the Object Properties window. If this option is grayed out, it is because your computer is using the msw video rendering mode. Transparency only works in OpenGl rendering. To switch to OpenGl, go to the %MEDEXE%\Support folder and select Hoops_ opengl.reg.
In both images above, four different grade shells were generated from the block model. The image on the top was created using the block centers option and the image on the bottom was generated with the block outlines option. Each grade shell was saved as an individual geometry object with its own unique properties. As the number of grade shells is increased and their properties such as transparency are varied, more memory is used. With more detail, you lose speed. A tip to minimize the amount of memory being used is to reduce the area being viewed. This can be done on the Range tab. Also, on the Display tab, change the 3-D Display Type to Standard View and change the Display Style to Contours. Should you need additional help creating Grade Shells, contact Mintec Technical Support.
March 2008