OP1117 - Surface Pyrotechnics and Projectors
OP1117 - Surface Pyrotechnics and Projectors
OP1117 - Surface Pyrotechnics and Projectors
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Chapter 7
GROUND PYROTECHNICS
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itself from the firing pin. The firing pin, under finger holding the plunger, return it to the up
spring pressure, then strikes the primer which position and replace the safety pin. Then slack
ignites a 0.3-gram charge of black powder. The off on the trip wires. Normally the plunger will
flash from the black powder ignites the not move downward more than 0.125 inch.
pyrotechnic candle. The candle, on burning,
creates sufficient pressure to blow off the (g) If at this point it has been found necessary
closure disc on the flare case, and thus exposes to replace the safety pin, repeat steps (e) and (f)
the flame. with caution, each time the safety pin is
removed.
Operation
(h) After the flare is set, free the plunger from
121. Some amount of ingenuity is necessary for any paint or other substance which may seal it
the most efficient operation of Trip-Wire Flare to the wall of the flare. This is done by
Mk 1. Like a booby trap, its concealment carefully turning the plunger through a 90-
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degree arc without allowing it to travel 110,000 candlepower, and illuminates an area
downward. with a radius of 300 yards. The complete flare
consists of a base, on which the flare and
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(b) When two trip wires are used, each must be 126. The proper use of Parachute Trip Flare
attached to the plunger independent of the M48 requires the following steps:
other, although both may be passed through the
same screw eye. (a) The entire flare should be placed in a hole
so that the top of the shell is approximately
(c) To prevent self-illumination, the flare three inches below grade. Arrange the cord on
should be mounted at least 125 yards in the safety cotter pin so that it will not be
advance of the defense position. buried.
(d) It should be remembered that the plunger of (b) The earth should be tamped down on top of
the flare is actuated by a pull of six pounds. the case.
The plunger should be freed by turning it 90
degrees, after removing the safety pin. (c) The trip wire or wires should be attached to
a tree or stake in the direction or directions
Flare, Trip, Parachute M48 parallel to the enemy lines, or nearly so, and
hidden so well as ground conditions permit.
125. Parachute Trip Flare M48, listed as above,
is, in effect, a one-shot mortar fired by a trip (d) Attach the trip wire or wires to the pull ring
wire. It projects an illuminating flare to an of the firing mechanism.
altitude of 300 to 500 feet, where a parachute-
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borne candle ignites when expelled from the (e) Straighten the safety cotter pin so that it
shell case. The candle burns for about 20 may be withdrawn with a steady pull on the
seconds with a yellow-white light of cord, and remove the safety screw.
approximately
(f) Test the safety cotter pin for binding.
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Should it bind when the safety screw has been Flare, Trip, M49
removed, the trip wire may be too tight, or the
fuze may be defective. In either case, replace 130. Trip Flare M49, designated as above,
the safety screw before correcting the defect. resembles a hand grenade in size and shape, but
is subject to instantaneous ignition, instead of
(g) When the safety cotter pin moves freely, delayed action as are hand grenades. It is used
leave it in place and cover the flare with loose as a warning and illuminating signal to detect
earth, camouflaging if necessary. Then or combat marauding or infiltrating enemy
withdraw the safety cotter pin by drawing troops. The flare consists of a cylindrical body
gently on the cord. of laminated paper, 2.5 inches in diameter and
3.8 inches long, closed at both ends by metal
(h) When leaving the flare set, care must be caps. The percussion cap, striker and safety
taken not to step on the pressure cap at the top lever, and pin protrude from the head, the
of the firing mechanism, nor to contact the trip safety lever extending around and down the
wire. side of the body to the trigger. See Fig. 55. The
flare is mounted on a stake, post, or tree by
(i) Record the location of the flare. means of a hold plate and anchor clip in which
three keyhole slots fit over nail heads on the
Packing object to which it is attached. When the safety
pin is pulled with the safety lever cocked in
127. Parachute Trip Flare M48 is packed in an safety position by the spring loaded trigger, the
individual carton, with one firing device and trigger must be in the vertical position. The
the required length of suitably colored trip flare is fired when the trigger is thrown out of
wire. Four such cartons are shipped in a wood the vertical position, either by a pull on the trip
box. The housing of the flare is painted and wire sending it one way, or a cutting of the
marked in black type, indicating the name of wire allowing the spring to go the other way,
the flare, the lot number, and the date of releasing the safety lever. The flare burns with
loading. approximately 40,000 candlepower.
Storage Operation
128. General rules for storing pyrotechnic 131. Trip Flare M49 is mounted on a stake,
ammunition, as outlined in paragraphs 9 to 12, post, or tree, to the right of the field or area to
inclusive, apply to Parachute Trip Flare M48. be illuminated, when looking toward the
Deteriorated flares should be disposed of as enemy. It is mounted between 15 and 18 inches
outlined in paragraph 17. from the ground by placing three nails in the
post, stake, or tree, and leaving the nail heads
Safety Precautions extended so that they will fit into the keyhole
slots in the mounting plate. Then take the
129. In addition to the steps taken in paragraph following steps:
126, covering the operation of Parachute Trip
Flare M48, the following precautions should be (a) Attach the trip wire to a rigid object
taken: approximately 40 feet to the right and 15 to 18
inches above ground when facing the flare.
(a) The flare should be planted so that it will
not endanger friendly personnel, and so that the (b) Loosen the thumb nut on the trigger. Press
illumination of 300-yard radius will not expose the safety lever on the fuze against the body of
defense positions. the flare and rotate the trigger
counterclockwise against the spring, until the
thumb nut is down at six o'clock and the finger
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(b) The housing of the flare should be carefully at the other end of the trigger restrains the fuze
inspected for tight joints before planting. The lever.
flare should not be planted in swampy or wet
ground so that moisture seeping into the flare
housing will cause malfunctioning.
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(c) Pull the trip wire until it does not sag, and (e) Should it be necessary to remove the flare,
wrap it once around the thumb nut. Then reverse the steps above.
tighten the thumb nut. At this point the trip
wire should not sag and the trigger should be Packing
vertical. Have the fuze lever restrained by its
upper end, so that it will continue to hold the 132. Trip Flare M49 is packed in wood boxes
lever after the safety pin is withdrawn. containing 16 flares, each with three nails and a
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(d) Holding the safety lever with one hand, 45-foot length of olive drab colored trip wire.
carefully withdraw the safety pin from the fuze, Each flare is marked to indicate the type and
making certain that the trigger will not turn and model, lot number, manufacturer's initials, and
fire the flare. date loaded.
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Figure 57.-Adapter, Launcher, and Cartridge for use with Hand Illuminating Grenade Mk 1
Mod 0
In launching the grenade by rifle or carbine, (e) Close the bolt and aim the rifle or carbine at
take the following steps: the target; then elevate the barrel to` an angle
of 45 degrees and fire.
(a) Place the grenade in the adapter by inserting
the safety lever into the arming cup and forcing (f) It is recommended that the butt of the rifle
the joint bead of the grenade between the claws or grenade be rested on the ground or a suitable
of the adapter, Fig. 57. buttress. Do not fire the rifle from the shoulder
when in the prone position, or in other
(b) Place the adapter, with grenade, on the positions that do not permit the body to move
launcher and position it in accordance with the and absorb the recoil.
desired range; see range table.
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(c) Rotate the adapter on the launcher so that (g) Varying range may be obtained by using a
the safety lever is down or to one side of the positioning clip on the launcher, or on the rifle
sight. or carbine when either of the latter is held at
varying elevation. The following table may be
(d) Open the bolt and insert the cartridge in the used for reference:
magazine, taking care that it is the proper
cartridge for the rifle or carbine to be used.
RANGE IN YARDS ENGAGEMENT ON ELEVATION OF BARREL
LAUNCHER
90 5 rings show 45 degrees
100 4 rings show 45 degrees
115 3 rings show 45 degrees
140 2 rings show 45 degrees
160 1 ring shows 45 degrees
285 0 ring shows 45 degrees
(h) When firing without using the positioning clip, the following table may be used as a guide:
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Both the tables above are computed for use than ten feet from the nearest friendly
with Rifle, U. S. Cal. 30, M1903 only. At personnel.
ranges of less than 160 yards the use of the
positioning clip is recommended, so that the (b) The pyrotechnic candle burns with a hot
grenade will burst on or near the ground. flame and will ignite dry leaves or straw.
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safety lever pressed firmly against the side of requested when ordering. Instructions for use
the case. Withdraw the safety pin with the other of this item are the same as those given in
hand, draw the throwing arm back, and throw. paragraphs 141 to 145, inclusive. Only a small
Do not release the safety lever until the grenade quantity of this signal is available.
leaves the throwing hand.
Grenade, Smoke, Colored, M18
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144. General rules for the storage of Shell, Illuminating, 60-mm, M83, With Fuze,
pyrotechnic ammunition as outlined in Time (Fixed) M65, (Army Ordnance)
paragraphs 9 to 12, inclusive, apply to White
Smoke Grenade (HC) AN–M8. In stowage 148. The 60-mm Illuminating Shell M83,
aboard ship, however, this item should be designated as above, is used by ground troops
stowed in cool and dry locations above decks, to illuminate objectives beyond the range of
because of the difficulty in combating the other pyrotechnic ammunition. It is fired from
smoke in case of fire. a 60-mm mortar and furnishes 145,000
candlepower from a parachute-borne
Safety Precautions pyrotechnic candle. The shell is 14.28 inches in
length, 2.33 inches in diameter, weighs 3.7
145. In using White Smoke Grenade (HC) AN– pounds, and has four fins spaced about a
M8, the following safety measures should be hollow tail stem which contains the initial
taken: ignition charge and primer. Nested in the four
fins are pellets of propelling increments in
(a) The safety lever must not be released until bundles of square powder flake. See Fig. 59.
actual ignition is desired. The delay after the The escape of gases generated by the initiating
release of the safety lever is only two seconds. and propelling charges is provided by 16 vent
holes. The Fixed Time Fuze M65 in the nose of
(b) The grenade may be thrown with a full arm the shell functions approximately 14 seconds
swing, or it may be placed on the ground. It after the shell leaves the mortar. It expels the
should never be put within five feet of other candle and parachute, igniting the candle at the
inflammable material. same time. The time fuze is held in safety
position by a pull-ring safety pin, which is
(c) All personnel should remain more than five withdrawn immediately before loading it in the
feet from the grenade as it ignites and emits its muzzle of the mortar.
smoke. The smoke, though harmless, is
evolved with considerable force and with a Operation
tendency to give off hot particles of residue.
149. When ready to fire the 60-mm
Grenade, Smoke, Colored, M16 Illuminating Shell M83, the safety pin is pulled
and the shell dropped fins first down the
146. Colored Smoke Grenade M16, designated muzzle of the mortar. The loader must
as above, is similar to White Smoke Grenade withdraw his hands and immediately step back,
(HC) AN–M8, except that it emits colored as the shell slides
smoke. It is available in RED, YELLOW,
GREEN or VIOLET colors, and the color
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should be
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down the mortar barrel by gravity and strikes to 12, inclusive, apply to 60-mm Illuminating
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the firing pin to ignite the propelling charge. At Shell M83. Misfired or deteriorated shells
the instant of firing, a setback element in the should be disposed of as detailed in paragraph
fuze ignites the black powder time train in the 17.
nose of the shell. This burns for 14 seconds and
then ignites the expelling charge, dividing the Safety Precautions
shell and ejecting and igniting the pyrotechnic
candle suspended on its parachute. The candle 152. In firing 60-mm Illuminating Shell M83,
burns for 25 seconds and descends at a rate of the following safety measures must be taken:
about ten feet per second. The ballistic
properties of the illuminating shell are (a) The safety pin in the fuze is to be removed
markedly different from those of the standard only as the shell is loaded into the mortar and
60-mm service shell. The illuminating shell at no other time. Should the round misfire and
will thus not illuminate the target of the high the shell be removed from the mortar, the
explosive shell used in the same mortar at the safety pin must be replaced immediately.
same elevation.
(b) The shear wire just beneath the safety pin
Packing must not be disturbed. This fine wire passes
through the fuze and has its ends twisted on the
150. 60-mm Illuminating Shell M83 is packed outside. If the wire is broken or missing, the
in individual fiber containers. Six containers round should be discarded.
are packed in one outer container, and three
outer containers are shipped together, totaling (c) Not more than the four propelling
18 rounds per bundle. Each shell is painted increments are to be used under any
gray and is marked in black to indicate the type circumstances.
and model, the mortar from which it is to be
fired, the filler, and the lot number. The fuze Signals, Ground (Army Ordnance)
flange on each shell is stamped to indicate the
type and model, the manufacturer's symbol, the153. The variety of ground signals used in
lot number, and the date of loading. Naval pyrotechnics produce signal stars
(parachute borne), clusters of five stars which
Storage fall free, and other special effects. Each signal
consists of a cylindrical signal case six inches
151. General rules for the storage of long and 1.6 inches in diameter, equipped with
pyrotechnic ammunition as given in paragraphs a tail and fins to stabilize it in flight. They
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are fired from a ground signal projector or a (e) Ground Signal M21 produces a parachute-
rifle grenade launcher, and the proper firing borne AMBER star of 4,000 candlepower for
mechanism must be used with each signal. The 20 to 30 seconds. The tail is painted YELLOW
signal is projected to about 600 feet altitude, and embossed with the letters "AP", indicating
where the expelling charge ignites and ejects an AMBER parachute load.
the signal contained in the cylindrical case. A
time fuze, with a delay of six seconds, is (f) Ground Signal M22 produces five free-
provided so that the case may attain the altitude falling AMBER stars in cluster, each star
as the expelling charge ignites. Signals are of burning for five to seven seconds with 2,000
two types, one for use with Ground Signal candlepower. The tail is painted YELLOW and
Projectors M3 and M4, and one for use with embossed with the letters "AS", to indicate an
service rifles or carbines equipped with the AMBER star cluster load.
proper grenade launchers. The firing
mechanism for each type will be found Projector, Signal, Ground, M3 and M4
following the description of the type.
155. Ground Signal Projectors M3 and M4,
Signal, Ground, Series M17 to M22 resemble small mortars in that they consist of
open-end tubes, with closing caps at the
154. Ground Signal M17 to M22, inclusive, is opposite ends that hold a firing pin which
shown in Figs. 60 and 61. Each signal is for use ignites the primer of the ground signal when
with Ground Signal Projectors M3 and M4. the mortar is struck against the ground. The
The signal is nine inches long, including the signal is inverted and loaded into the muzzle of
tail assembly on which the initials indicating the projector. Leaving the projector tail first,
the content of the six-inch body are embossed. the signal reverses itself after attaining about
The expelling charge within the body ignites 100 feet altitude. It then proceeds nose first
and ejects the pyrotechnic approximately six until it reaches an altitude of 600 feet, where
seconds after it is fired. The signal list and the expelling charge ejects and ignites the
marking for the series is as follows: contents of the signal body.
(a) Ground Signal M17 produces a parachute- Signal, Ground, Series M17A1 to M22A1
borne WHITE star of 20,000 candlepower for and Series M17A1B2 to M22A1B2, Inclusive
20 to 30 seconds. The tail vanes are painted
WHITE and embossed with the letters "WP", 156. Ground Signals of Series M17A1 to
indicating a white star parachute load. M22A1 and of Series M17A1B2 to M22A1B2,
inclusive, are respectively designed to produce
(b) Ground Signal M18 produces five freely the same signals as those of Series M17 to
falling WHITE stars in cluster, each star of M22, inclusive. However, they are for use with
18,000 candlepower. The cluster burns for five rifles or carbines equipped with appropriate
to seven seconds. The tail vanes are painted grenade launchers; so the proper firing device
WHITE and are embossed with the letters must be used. Both the series of signals are
"WS", indicating a white star cluster loading. identical, except that those marked with the last
two letters B2 are of steel construction. Both
(c) Ground Signal M19 produces a parachute- these series of signals are 10.4 inches long,
borne GREEN star of 5,000 candlepower including the tail assemblies, and the hollow
which burns for 20 to 30 seconds. The tail is stem supporting the tail is of larger diameter
painted GREEN and is embossed with the than the M17 to M22 series. These signals,
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letters "GP", indicating a green star parachute when launched with the proper devices, rise
load. nose first to the required altitude, instead of
starting tail first and reversing at 100 feet, as is
(d) Ground Signal M20 produces five freely the case with series M17 to M22. They are
falling GREEN stars in cluster, each star identified as to type and color by the same code
burning for five to seven seconds with 7,000 as series M17 to M22, but the paint and
candlepower. The tail is painted GREEN and embossed
embossed with the letters "GS", to indicate a
GREEN star cluster loading.
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lettering are on the head of each signal instead to 12, inclusive, apply to ground signals. Faulty
of on the tail vanes. See Fig. 61. Dr deteriorated signals should be disposed of as
detailed in paragraph 17.
Operation With Rifle or Carbine
Safety Precautions
157. Current models of Ground Signals
M17A1 to M22A1 and M17A1B2 to 159. The use of the proper firing mechanism
M22A1B2 are for use with service rifles or for firing ground signals cannot be too fully
carbines equipped with the appropriate model stressed. The following facts must be
grenade launcher. Early lots of the above remembered:
signals contained in the tail a special cartridge
known as CARTRIDGE, RIFLE GRENADE, (a) Use only CARTRIDGE, RIFLE, CAL. 30,
CAL. 30, M3 and are for use with RIFLE, U. S. M3, when firing with RIFLE, U. S., CAL. 30,
M1917, M1903 and Ml. No attempt should be M1917, M1903 or Ml.
made to fire the above signals from CARBINE
CAL. 30, M1 or M1A1, unless the Cartridge (b) Use only CARTRIDGE, GRENADE,
M3 is removed from the tail and replaced with CARBINE, CAL. 30, M6, when firing with
CARTRIDGE, CARBINE, GRENADE, CAL. CARBINE, CAL. 30, M1 or M1A1.
30, M6. This is accomplished by removing the
cork and clip from the tail of the signal and (c) In handling signals, the primers should be
substituting the cartridge M6 for the original protected against sharp blows or from contact
Cartridge M3. In more recent lots the signals with sharp instruments which might cause them
are packed in assortment. The assortment to fire.
includes 48 signals in a wood box, which also
contains 50 Cartridges M3 for use with the (d) Discard signals with dented or cracked
Rifle M1917, M1903 or Ml, and 50 Carbine cases, and with bent or deformed fins and tail
Grenade Cartridges M6, for use with Carbines supports.
M1 and M1A1. When the special cartridge is
fired, it ignites the propelling charge in the (e) When firing, care must be taken to keep all
signal, which is reduced to compensate for the personnel clear of the muzzle of the projector,
cartridge charge. The combined charge in the rifle, or carbine and below the level of the
cartridge and signal then projects the signal signal when it is placed on the launcher. Care
head first to the required altitude. must also be taken to aim the signal so that it,
or its parts, will not fall on friendly personnel
With the proper cartridge and grenade launcher or ammunition stores. Where practicable, some
the following steps should be taken to fire measure of cover should be taken to avoid
Ground Signals M17A1 to M22A1 and their
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(a) Unseal the fiber container and examine the Pistol Rocket Signal Mk 1 Mod 2
signal to see that the case is not dented and that
the tail is straight and attached firmly to the 160. Pistol Rocket Signal Mk 1 Mod 2 is
case. similar in construction to Pistol Rocket Signal
Mk 1, Comet, as described under Submarine
(b) Remove the cork and clip from the tail and Pyrotechnics in paragraph 95. Signal Mk 1
place the signal on the launcher. Mod 2 produces a chameleon signal consisting
of three parachute-borne stars which burn
(c) If the signal is of the earlier lots, remove the successively in three colors. Each star burns for
cartridge from the cork assembly and load the approximately seven seconds before the next
rifle. If it is from the newer lot, use the color ignites, resulting in a total burning time
appropriate cartridge, which is separately for the signal of 21 seconds. The signal is fired
packed. from Pyrotechnic Pistol AN-M8, or Submarine
Rocket Pistol Mk 1, full instructions for which
Storage will be found in paragraphs 101 to 105, in the
section on Submarine Pyrotechnics. Fig. 62
158. General rules for the storage of shows a cross section of Pistol Rocket Signal
pyrotechnic ammunition detailed in paragraphs Mk 1 Mod 2.
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Pistol Rocket Signal Mk 2 Mod 1 (Smoke) instead of the chameleon signal of the Signal
Mk 1 Mod 2. Instructions for firing, and the
161. Pistol Rocket Signal Mk 2 Mod 1, Fig. 63 details of storage, packing, and safety measures
is a smoke signal used for identification will be found in the section on Submarine
between ground troops and air forces. It is Pyrotechnics in paragraphs 95, and 101 to 105,
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similar in construction and operation to Pistol covering Pistol Rocket Signal Mk 1, Comet,
Rocket Signal Mk 1 Mod 2 above, except that Pyrotechnic Pistol AN–M8, and the Submarine
it produces a parachute-borne smoke signal Rocket Pistol Mk 1.
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Chapter 8
MERCHANT SHIP PYROTECHNICS
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British design formerly furnished for canvas skirt is draped over the muzzle to keep
distribution to U. S. merchant ships to provide out rain or spray until the actual firing of the
illumination for the location of submarines at projector. At the command to fire, a pull on the
night. No distribution is being made at present. lanyard releases a cocked firing pin and fires
Each flare furnishes some 300,000 the special cartridge in the breech. This ignites
candlepower for approximately 65 seconds at the black powder rocket, which raises the flare
an altitude of 1200 feet, where the flare ignition to 1200 feet, where the star and parachute are
takes place. The burning flare descends with ejected and ignited by the expelling charge.
parachute suspension. The flare is projected The following maintenance provisions should
from a special projector which is fired either be followed:
electrically or by percussion. The rocket
consists of a tube, 36 inches long and 3.3 (a) The Snowflake Rocket Flare should be
inches in diameter. It weighs approximately wiped along its tube with an oily rag, to insure
nine pounds and contains the illuminating a free fit into the projector tube.
element in the head and a propelling charge
and stabilizing fins at the base. A canvas skirt (b) When left in the projector tube, the rocket
extends from the head, part way down the tube. flare should be raised and lowered in the tube
It protects the flare and the projector, when the each day until it is fired.
flare is placed in it, from rain or spray. The
skirt is pulled over the outside of the projector, (c) Alight application of Cooper's or similar
when loading. The propelling charge is of grease is recommended on the rocket, so that it
black powder, and the illuminating element is a will not stick in the projector and so that it will
star of the usual type. After the rocket is fired repel rain or spray.
from the projector, it rises for about six seconds
before the expelling charge ejects the star and (d) The adhesive tape on the rocket head
its supporting parachute. The burning star should be kept waterproofed by painting if
descends at the rate of approximately 20 feet necessary, and the canvas skirt may also be
per second. painted for waterproofing, particularly at its
joint on the rocket head.
Operation
(e) The special cartridge in the projector should
164. Snowflake rocket flare is carried loaded in be changed daily to insure positive firing.
the special projector provided for it. This
projector, weighing 35 pounds, is a tube, fitted (f) Spare snowflake rocket flares should be
with a breech-loading device into which a inspected to make sure that the tape seal at the
special cartridge is loaded to ignite the rocket- base is not pierced. If pierced, it should be
propelling repaired by gluing on a thin paper patch.
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165. Snowflake rocket flares are packed in quickmatch when the rocket is mounted on a
wood boxes containing six flares each. It has stave. When it rises to a height of about 250
often been found necessary to straighten fins feet, the shower of approximately 20 white
which have become slightly damaged or bent in pellets appears in a burst. The burning time of
transit, or in removing them from the original the shower is approximately five seconds. The
box. This may be done by tapping the fins back rocket body is 12 inches long and 1.5 inches in
into place. The special percussion cartridges diameter. Attached to the side of the body is a
used with the projector are packed in metal socket, four inches long, which takes the rocket
cans of ten cartridges. stave, one of which is included in the package
containing the rocket. This stave fits snugly
Stowage into the socket and is 48 inches long. The base
of the rocket is sealed with a paper sealing disc,
166. General rules for the stowage of which covers the end of the quickmatch.
pyrotechnic ammunition as detailed in
paragraphs 9 to 12, inclusive, apply to Operation
snowflake rocket flares. Defective or
deteriorated flares should be disposed of as 169. To fire Marine Type White Rocket Mk 1
stated in paragraph 17. Mod 0, place the stave in the socket and then
place the assembly in a trough inclined at an
Safety Precautions angle of 80 degrees. The paper sealing disc at
the base of the rocket body is then pierced and
167. The following precautions should always a length of the quickmatch is exposed. The
be borne in mind when handling or operating rocket is fired by igniting the quickmatch.
the projector or snowflake rocket flares:
Packing
(a) Snowflake rocket flares always head
upwind on firing. For this reason the windward 170. Marine Type White Rockets are packaged
projector should be used, if two are aboard the to include the wood stave which supports them
ship. in the inclined position for firing. They are
shipped in containers of 18 units.
(b) Rockets which have been exposed to
weather over long periods should be replaced. Stowage
(c) The firing lock of the projectors loaded with 171. General rules for the stowage of
snowflake rocket flares should be left uncocked pyrotechnic ammunition as detailed in
until ready for firing. paragraphs 9 to 12, inclusive, apply to Marine
Type White Rockets Mk 1 Mod 0. In stowage
(d) Rockets of the snowflake type have been it is essential that the item be kept dry and that
known to ignite prematurely. The operator the paper sealing disc at the base of the body is
should stand six to eight feet from the projector not punctured.
when firing, and other personnel in the
immediate vicinity should take reasonable Safety Precautions
cover.
172. When igniting the quickmatch, it is
(e) Firing lanyards should be led through tubes essential that the face be kept above and away
and fitted with guards to prevent accidental from the base of the rocket. It is also important
firing of the projector, by tripping over the to have the stave securely positioned in the
lanyard. inclined trough. Rockets left in firing position
for some time should be covered by day to
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(f) Care must be taken that the cartridges do not protect them from direct sun rays.
get damp. They should be changed daily, and
the retrieved cartridges should be wiped dry
before being stowed away.
90
173. Pistol Rocket Signal Mk 3 Mod 0, Fig. 66, 175. Pistol Rocket Signal Mk 3 Mod 0 will be
is a shower signal designed to supersede issued in kit form as described in paragraph
Marine Type White Rocket Mk 1 Mod 0. It
may be fired from Pyrotechnic Pistol AN–M8 176. Each kit contains two Pyrotechnic Pistols
or Submarine Rocket Pistol Mk 1 Mod 0. The AN–M8 and 12 signals.
signal is similar in appearance and construction
to Pistol Rocket Signal Mk 1, Comet. When NOTE: This signal is not to be confused with
fired, Pistol Rocket Signal Mk 3 Mod 0 rises to Pistol Rocket Signal Mk 1 Mod 3, which is
a height of 600 feet and in bursting expels also a shower signal but has two separate bursts
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approximately 60 white pyrotechnic pellets in with a delay of five seconds between bursts.
shower. This signal is not being issued at present and is
not available. Signal Mk 3 Mod 0 produces a
Operation single burst.
174. Details for loading and firing pistol rocket Pyrotechnic Outfit Mk 2 Mod 0
signals will be found in the section on
Submarine Pyrotechnics in paragraphs 101 to 176. Pyrotechnic Outfit Mk 2 Mod 0 is now
105, covering Pyrotechnic Pistol AN–M8 and available. The outfit and contents are shown in
Submarine Rocket Pistol Mk 1 Mod 0. Fig. 66.
91
Chapter 9
MISCELLANEOUS PYROTECHNICS
Description
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Figure 67.-High-Altitude Parachute Flare reaches an altitude of 1,000 feet by the pressure
and Mortar of the propelling charge.
Operation
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Packing
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contains the salute charge, which is ignited by a (a) Remove the adhesive and the copper cup
1.75-inch length of firecracker fuze inserted from the flare body.
through the side of the tube and sealed with a
suitable adhesive. (b) Attach the flare to the nose cap of the target
rocket by forcing it over the steel nose cap until
Storage it seats on the shoulder at the base of the cap.
184. General rules for storing pyrotechnic (c) Detach the brass cotter pins and lead wires
ammunition detailed in paragraphs 9 to 12, from the connecting strip between the sections
inclusive, apply to One-Inch Salutes Mk 1 Mod of the flare, pull out the lead wires, and attach
0. them to the electric cord leading from the
launcher receptacle by means of the brass
Target Rocket Flare Mk 1 Mod 0 cotter pins.
185. Target Rocket Flare Mk 1 Mod 0, Fig. 69, (d) Secure the receptacle box wire so that it
is for use attached to the nose of target rockets will remain in place as the round leaves the
and is used together with 3.25-inch target launcher rail.
rocket motors for night practices. The flare
consists of a steel tube in two sections, eight Inasmuch as the flare lead wires are attached to
inches long and 3.25 inches in diameter. the same receptacle as are the rocket motors,
Separated by 0.5 inch, the two sections are held the flare will ignite and the motor will ignite
together by four steel strips welded to each simultaneously. As the rocket is ignited, the
section. Contained in the lower section of the electric squib ignites the pyrotechnic candle
tube is a wood spacer, which carries the and the flame shoots out between the two
pyrotechnic candle. The candle is sections of the steel tube of the flare. The flare
approximately three inches long and 1.5 inches burns for approximately 25 seconds, with an
in diameter, resting in a cavity in the wood average of 8000 candlepower.
spacer and extending to the top of the lower
section of the tube. An electric squib with two Packing
leads is located over the starter composition of
the candle and is covered with kraft paper 187. Target Rocket Flare Mk 1 is enclosed in a
through which the lead wires, four feet in vinylite bag and packaged in a paper mailing
length, extend. The lead wires are attached to tube container. Twelve such containers and two
two brass cotter pins and are coiled and fixed in lead wires, for attachment to the receptacle box
place between the upper and lower sections of in launching, are shipped in a wood case.
the steel tube, with the brass cotter pins tied to
one of the connecting strips. For stowage, a Storage
copper cup covers the upper section of the tube
and the space between the upper and lower 188. General rules for storing pyrotechnic
sections. It is sealed to the lower section by a ammunition detailed in paragraphs 9 to 12,
strip of adhesive to prevent moisture absorption inclusive, apply to Target Rocket Flare Mk 1.
by the pyrotechnic candle. The lowest portion The copper sealing cap should not be removed
of the lower section of the steel tube is empty from the flare until immediately prior to
for a depth of 2.25 inches, at which point the assembling it on the nose of the rocket flare.
wood spacer is positioned. This end of the tube
has four slots which are for loading the flare on Safety Precaution
the nose of the target rocket.
189. In case of misfire, the target rocket flare
will burn on the nose of the target rocket on the
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95
APPENDIX
2-Technical Data
96
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PACKING BOX
TOTAL RDS. TYPE DIMENSIONS (IN.) SQ. FT. CU. FT. WT.
12 Wood 8 1/4 x 9 1/2 x 13 1/2 0.9 0.61 21
12 Wood 8 1/4 x 9 1/2 x 13 1/3 0.9 0.61 23
12 Wood 12 3/4 x 9 1/2 x 13 1/2 0.9 0.94 35
12 Wood 8 1/4 x 9 1/2 x 13 1/2 0.9 0.61 21
10 Wood 14 x 23 x 29.5 4.7 5.5 60
10 Pasteboard 25 3/4 x 10 3/4 x 8 2.54 1.65 38.2
1000 Wood 24 x 15 9/16 x 12 3/16 2.53 2.6 96.1
96 Pasteboard 11 x 18 x 18 2.06 2.06 50
144 9 1/2 x 16 x 21 1/2 2.00 53
76 Pasteboard 11 x 18 x 18 2.06 2.06 50
144 9 1/2 x 16 x 21 1/2 2.00 53
16 7 x 18 x 18 1.41 43
25 Wood 20 1/2 x 22 x 19 1/2 2.98 5.1 101
25 Wood 20 1/2 x 22 x 19 1/2 2.98 5.1 101
20 Wood 11 1/2 x 14 3/4 x 23 7/8 2.45 2.35 82
20 Wood 11 1/2 x 14 3/4 x 23 7/8 2.45 2.35 82
20 Wood 11 1/2 x 14 3/4 x 23 7/8 2.45 2.35 82
20 Wood 11 1/2 x 14 3/4 x 23 7/8 2.45 2.35 82
20 Wood 11 1/2 x 14 3/4 x 23 7/8 2.45 2.35 82
20 Wood 11 1/2 x 14 3/4 x 23 7/8 2.45 2.35 82
20 Wood 11 1/2 x 14 3/4 x 23 7/8 2.45 2.35 82
20 Wood 11 1/2 x 14 3/4 x 23 7/8 2.45 2.35 82
20 Wood 11 1/2 x 14 3/4 x 23 7/8 2.45 2.35 82
25 Wood 20 1/2 x 22 x 19 1/2 2.98 5.1 113
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Identification Flare
2404
Submarine 10-2 242003 2406 3 120 None 30,000
Emergency
Identification Flare
2404
Submarine 11 242003 2406 3 55 None
Emergency
Identification Flare
2404
Submarine 11-1 242003 2406 3 55 None
Emergency
Identification Flare
2404
Submarine 11-2 242003 2406 3 55 None
Emergency
Identification Flare
2404
Submarine 12 242003 2406 3 55 None
Emergency
Identification Flare
2404
Submarine 12-1 242003 2406 3 55 None
Emergency
Identification Flare
2404
Submarine 12-2 242003 2406 3 55 None
Emergency
Identification Flare
Submarine Float 1-1 217566 1070 3.5 23 15
Signal
Pistol Rocket 1 344418 2600 1.1 17 45,000
Signal, Comet
Pistol Rocket 2 1.2 21
Signal (Smoke)
Float Flare 15 344565 2901 26 300 300 150,000
Float Flare 15-1 27 Variable
Aircraft Double 3-3 Army Ord. 0.33 7 0 20,000
Star Cartridge
Aircraft Double AN- Army Ord. 0.31 7 0 9,000
Star Cartridge M28
Aircraft Double AN- Army Ord. 0.34 7 0 6,000
Star Cartridge M30
Aircraft Double AN- Army Ord. 0.31 7 0 9,000
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DISTRIBUTION
DISTRIBUTION:
1. a-1; 2. a, c-f, h, i, k, m, n, q-u, w; 3. a-g, i, j*, k-r (1), t-yy, aaa-ccc; B3. (5 copies), LIONS,
CUBS, ACORNS; 4. a-f, h, i, j*, k-n, p-rr, tt-yy, aaa, bbb; 5. b (London only); 6. a, c; 7. a-f,
h-1, q-t, x, z, dd, ee; 7. (3 copies), p; 8. a*, b, f, h*, i, n (SPECIAL LIST K, BB), r, u, v, hh;
10. f*, g*, i, j, m*, s, t, u, kk, qq, ss; 10. (50 copies), nn; 11. a (BuShips, BuAer, BuDocks,
CNO, ComdtMarCorps); 12. a, b; 13. f-h, r, x, aa, cc, dd, ee, hh, nn, pp, ww; 14. a-e, g, h, q
* Applicable Addressees.
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Add the following at the end of Paragraph 64, after the paragraphs already added by Change
1 to O.P. 1177 dated 1 May 1945.
The Signal, Mk 13 Mod 0 1s a combination distress signal for use under day or night distress
conditions, or both. Because of its small size it can be carried conveniently in pockets of life-
vests, flight suits or life rafts. It is particularly adapted for use by aircraft pilots downed at
sea.
General: This signal is similar in appearance and operation to the Signal, Distress, Smoke,
Hand, AN Mark 1 Mod 1. Whereas the Signal AN Mark 1 Mod 1 is a smoke signal for use
only under daytime distress conditions, the Signal Mk 13 Mod 0 contains the same orange
smoke canister in addition to a pyrotechnic flare pellet for use under night distress
conditions. The signal consists of a metal cylindrical outer case 5-1/8 inches long and 1-5/8
inches in diameter. Weight of the signal is 6.4 ounces. Both ends of the metal tube are closed
by a soldered cap to which is attached a pull ring for insertion of the index finger. Upon
removal of the soldered closing cap, a brass wire attached to the bottom thereof is pulled
through a small cup coated with a friction igniting composition. This action results in igniting
the pyrotechnic flare or the smoke composition depending on which pull ring is removed.
Smoke emission time is approximately 18 seconds. Flare burning time is 18 to 20 seconds.
Average candle power of the burning flare is 3,000 candles. The soldered caps on both ends
of the signal are covered with a paper cap in order to prevent the possibility of an accidental
pull on the pull rings. These paper caps should be removed sometime before actual use in
order that the pull ring will be readily accessible when desired.
Operation: The signal body carries an illustrated decalcomania which shows in detail the
method of operation. The flare end of the tube (for night use) can be identified by a series of
embossed projections extending around the case approximately 1/4" below the closure.
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(a) Having determined which end of the signal it is desired to use (smoke for day,
flare for night) remove the paper cap which is glued to the signal body. (This cap
should ordinarily be removed before the time of actual use, )
(b) Point signal away from face and give a quick pull on the pull ring which will
come away from the can, thereby igniting the composition.
NOTE; If unable to remove the soldered cap in this manner, bring the pull ring
down over the rim of the can and press down, using the ring as a lever to break the
seal.
(c) Hold signal at arm's length at an angle of about 30° from the horizontal to
prevent the possibility of hot drippings or discharge falling on the hand.
After one end has been used, the signal should immediately be doused in the water in order
to cool the metal parts. The signal should then be retained for use of the opposite end when
required. Each section of the signal is well waterproofed and insulated against transfer of
heat from one section to the other.
Stowage: The Signal, Mk 13 Mod 0 should be stowed in a cool, dry place, in accordance
with standard pyrotechnic stowage rules.
Packing: These signals are shipped from the place of manufacture in wooden boxes
containing 100 signals.
Weight of the box containing the 100 signals is approximately 70 pounds. It is contemplated
that a metal can to carry four (4) Signals, Mk 13 Mod 0 suitable for stowage on life boats,
floater nets etc. will also be made available at a later date.
Safety Precautions:
(a) When igniting the signal, it must be pointed away from the body and face at all
times.
(c) Never attempt to ignite both ends of the signal at the same time.
(d)If possible, the signal should be doused in water immediately after using one
end, before using the opposite end.
DISTRIBUTION
Requests for additional copies of OP 1177 Ch. 3 should be submitted on NAVORD FORM
1, ORDNANCE PUBLICATIONS AND FORMS REQUISITION, to the nearest Ordnance
Publications Distribution Center: Navy Yard. Wash. 25, D.C.; Adak, Alaska; Mare Island,
Calif.; Pearl Harbor, T.H.; Guam Island, Marianas; Manus Island, Admiralty Islands.
Distribution Center mailing addresses should be obtained from List 10nn of the Standard
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Standard Navy Distribution List No. 29 (C) and 32 (R) 1 copy unless otherwise noted.
* Applicable addressees.
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When firing this signal from the new Hydraulic Type Air-operated Signal Ejector, the
following operating procedure should be followed:
(a) Load the signal in the barrel and push it forward toward the muzzle until the
spring loaded de-tent drops down behind the signal. The detent is located about 9"
from the breech end of the ejector.
(b) The safety pin should not be removed from the signal until the signal has been
pushed into the tube past the detent, and the breech door is about to be closed.
(c) For convenience in removing the safety pin ring, a lanyard may be attached to
the ring prior to loading the signal in the tube.
(c) When firing this signal from the new Hydraulic Type Air-operated Signal
Ejector, the safety pin should not be removed until the signal has been loaded into
the tube to a point beyond the spring detent.
42a
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Figure 30a
SIGNAL (DISTRESS DAY AND NIGHT)
MARK 13 MOD 0
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