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Edexcel GCE Mechanics M1 (6677) : Summer 2005

This document contains the mark scheme for Edexcel's GCE Mechanics M1 exam from Summer 2005. It lists the questions on the exam paper and the marks allocated for different parts of solutions. For multi-part questions, it breaks down the marks awarded for correct working or answers in each step. The mark scheme provides a detailed breakdown of the various ways marks were awarded to allow for different correct approaches to problems. It serves as a guide for examiners to use when marking the free-response questions on the Mechanics M1 exam consistently.

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0% found this document useful (0 votes)
114 views5 pages

Edexcel GCE Mechanics M1 (6677) : Summer 2005

This document contains the mark scheme for Edexcel's GCE Mechanics M1 exam from Summer 2005. It lists the questions on the exam paper and the marks allocated for different parts of solutions. For multi-part questions, it breaks down the marks awarded for correct working or answers in each step. The mark scheme provides a detailed breakdown of the various ways marks were awarded to allow for different correct approaches to problems. It serves as a guide for examiners to use when marking the free-response questions on the Mechanics M1 exam consistently.

Uploaded by

medja2233
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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GCE

Edexcel GCE Mechanics M1 (6677)

Summer 2005
Mark Scheme (Results)

Mechanics M1 (6677)

Edexcel GCE

June 2005 6677 Mechanics M1 Mark Scheme


Question Number Scheme Marks

(a) v = u + at: 74 = 2 + a x 20 a = 3.6 m s2 (b) v = u + 2as: 74 = 2 + 2 x 3.6 x AC or s = ut + at2: AC = 2 x 20 + x 3.6 x 202 AC = 760 m Hence BC = 1200 760 = 440 m
2 2 2 2

M1 A1 (2) M1 A1 A1 B1 (4)

8 v

2 CLM: 0.6 x 8 0.2 x 2 = 0.6 x v + 0.2 x w w Using w = 2v to form equn in v/w only Solve to get v = 4.4 m s1

M1 A1 M1 M1 A1 (5) M1 A1 A1 (3)

(b) Impulse on B = 0.2(2 + 8.8) = 2.16 Ns

T T 6 W

(a) R()

T cos = 6 T = 7.5 N

M1 A1 A1 (3)

(b) R()

T + T sin = W Using same Ts and solving W = 12 N

M1 A1 M1 A1 (4)

Question Number 4

Scheme

Marks

R 18 (a) R (perp to plane): R = 2g cos 20 18.4 or 18 N F 2g (b) R (// to plane): 18 2g sin 20 F = 2a F = 0.6 R used Sub and solve: a = 0.123 or 0.12 m s2 M1 A1 A1 (3) M1 A1 B1 M1 A1 (5) B1 B1 B1 (3) M1 A1 (2) (c) either distance from t = 12 to t = 27 = 15 x 3 = 45 distance in last section = 135 45 = 12 m x 3 x t = 12, t=8s hence total time = 27 + 8 = 35 s or Distance remaining after 12 s = 135 78 = 57 m B1 x (15 + 15 + t) x 3 = 57 t=8 Hence total time = 27 + 8 = 35 s A1 M1 A1 A1 B1 M1 A1 A1 A1 (5)

(a)

10

Shape 0 < t < 12 Shape t > 12

3 Figures 12 27 (b) Distance in 1st 12 s = x (10 + 3) x 12 or (3 x 12) + x 3 x 7 = 78 m

Question Number 6

Scheme

Marks

R (a) M(A): 12g x 1.5 = R x 2 12g (b) S x 48g R() R = 9g or 88.2 N M1 A1 A1 (3) M1 A1

S 12g

2S = 48g + 12g S = 30g

M(A): S x 2 = 12g x 1.5 + 48g x x Sub for S and solve for x: x = 7/8 or 0.875 or 0.88 m

M1 A2,1,0 M1 A1 (7)

600 300 T T 1500 2500a = 1500 300 600 a = 0.24 m s2 (b) Car: T cos 15 300 = 900a OR Lorry: 1500 T cos 15 600 = 1600a Sub and solve: (c) 300 T 534 N Deceleration of car = 300/900 = 1/3 m s1 Hence 62 = 2 x 1/3 x s s = 54 m (d) Vertical component of T now removed Hence normal reaction is increased M1 A1 A1 (3) M1 A1 M1 A1 (4) M1 A1 M1 A1 (4) M1 A1 cso (2)

(a) Lorry + Car:

Question Number 8

Scheme

Marks

(a) Speed of ball = (52 + 82)

9.43 m s1

(b) p.v. of ball = (2i + j) + (5i + 8j)t (c) North of B when i components same, i.e. 2 + 5t = 10 t = 1.6 s (d) When t = 1.6, p.v. of ball = 10i + 13.8j (or j component = 13.8) Distance travelled by 2nd player = 13.8 6 = 6.8 Speed = 6.8 1.6 = 4.25 m s-1 or [(2 + 5t)i +] (1 + 8t)j = [10i +] (7 + vt)j Using t = 1.6: 1 + 12.8 = 7 + 1.6v v = 4.25 m s1 (e) Allow for friction on field (i.e. velocity of ball not constant) or allow for vertical component of motion of ball (a) M1 Valid attempt at speed (square, add and squ. root cpts) (pvs or j components same) (equn in v only)

M1 A1 (2) M1 A1 (2) M1 A1 (2) M1 A1 M1 A1 M1 A1 (6) M1 A1 M1 A1 M1 A1 B1 (1)

(b) M1 needs non-zero p.v. + (attempt at veloc vector) x t. Must be vector (d) 2nd M1 allow if finding displacement vector (e.g. if using wrong time) 3rd M1 for getting speed as a scalar (and final answer must be as a scalar). But if they get e.g. 4.25j, allow M1 A0 (e) Allow wind, spin, time for player to accelerate, size of ball Do not allow on their own swerve, weight of ball.

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