1500 Pts - Chaos Daemons: Name # GRP WS BS S T Wo I A LD Save Cost
1500 Pts - Chaos Daemons: Name # GRP WS BS S T Wo I A LD Save Cost
Name
HQ: Epidemius (1 , 110 pts) Epidemius
Grp
WS
BS
Wo
Ld
Save Cost
1 4 3 4 5 3 3 3 10 -/5(i) 110 (C:CD, pp.52 & 80); Unit Type: Infantry: Unit Type: Infantry (p.54 WH40k); S: Independent Character: Independent Character (WH40k pg##): 1) Has, Move Through Cover & Skilled Rider. 2) Can only Join and Disjoin in the movement phase. 3) Move within 2" of a unit and declare joining it. 4) Move out of Coherency to disjoin Unit. 5) May not leave if unit is Falling back. 6) Ld test are based on IC's if Joined to unit. 7) Retinues. 8) Can only be picked as target if it is the closest model. 9) Monstrous Creatures can always be picked unless joined with other Monstrous Creatures. 10) Treated as Separate unit in CC. 11) Must be in Base to Base to Fight. 12) Are Locked with Joined Unit. But W do not carry over. 13) Can only be hurt by models engaged by the IC. and the IC them. ; DGN: Cloud of Flies: Counts as being equipped with Assault & Defensive Grenades. (No bonus vs Vehicles) (C:CD pg75); DGN: Plaguesword: Poisioned; Wounds on 4+; (C:CD pg75); rDGN: Aura of Decay: 6" Radius; S:2; AP:-; Auto Hits all in Radius, roll to wound. (C:CD pg75); DGN: Noxious Touch: Poisoned; Wounds on 2+; (C:CD pg75); S: Feel no Pain: If wounded on a D6 roll of 4+ may ignore the wound, conditions apply (p75 WH40K 5E); S: Slow & Purposeful: Counts as Relentless (p76 WH40K 5E), always count as moving in Difficult Terrain, conditions apply (p76 WH40K 5E); S: The Tally of Pestilence: While Epidemius is on the Table keep track of all models killed by Followers of Nurgle(FoN) for cumulative effect for all FoN, friend and foe each start of your turns. 1-4) None 5-9) All Plagueswords wound 3+ 10-14) All FoN have Noxious Touch. 15-19) If FoN has Feel no Pain, It now saves on 3+ 20+) All A from FoN Ignore Armour saves! (C:CD pg52); S: Daemon: Includes Special skills of: 1) Fearless, 2) invulnerable, 3) Daemonic Assault, 4) Daemonic Rivalry. (Soul Grinder: Immune to Shaken and Stunned Results) (C:CD pg27); S: Fearless: Automatically pass all morale tests, conditions apply (p75 WH40K 5E); S: Invulnerable!: Saves are invulnerable! (Excluding added armour save.) (C:CD pg27); S: Eternal Warriors: Immune to Instant Death. (C:CD pg27)
Created with Army Builder - Copyright (c) 1997-2011 Lone Wolf Development, Inc. All rights reserved.
Name
Grp
WS
BS
Wo
Ld
Save Cost
Troops: Plaguebearers of Nurgle (12 , 185 pts) Plaguebearers of Nurgle 12 3 4 5 1 2 1 10 -/5(i) 185 (C:CD, pp.34 & 84); Unit Type: Infantry: Unit Type: Infantry (p.54 WH40k); DGN: Plaguesword: Poisioned; Wounds on 4+; (C:CD pg75); DG: Instrument of Chaos (x1): CC Results of a Draw are Won by one wound. Draws are met vs another Instrument of Chaos. (C:CD pg73); S: Feel no Pain: If wounded on a D6 roll of 4+ may ignore the wound, conditions apply (p75 WH40K 5E); S: Slow & Purposeful: Counts as Relentless (p76 WH40K 5E), always count as moving in Difficult Terrain, conditions apply (p76 WH40K 5E); S: Daemon: Includes Special skills of: 1) Fearless, 2) invulnerable, 3) Daemonic Assault, 4) Daemonic Rivalry. (Soul Grinder: Immune to Shaken and Stunned Results) (C: CD pg27); S: Fearless: Automatically pass all morale tests, conditions apply (p75 WH40K 5E); S: Invulnerable!: Saves are invulnerable! (Excluding added armour save.) (C:CD pg27); S: Eternal Warriors: Immune to Instant Death. (C:CD pg27)
Name
Grp
WS
BS
Wo
Ld
Save Cost
Troops: Plaguebearers of Nurgle (10 , 150 pts) Plaguebearers of Nurgle 10 3 4 5 1 2 1 10 -/5(i) 150 (C:CD, pp.34 & 84); Unit Type: Infantry: Unit Type: Infantry (p.54 WH40k); DGN: Plaguesword: Poisioned; Wounds on 4+; (C:CD pg75); S: Feel no Pain: If wounded on a D6 roll of 4+ may ignore the wound, conditions apply (p75 WH40K 5E); S: Slow & Purposeful: Counts as Relentless (p76 WH40K 5E), always count as moving in Difficult Terrain, conditions apply (p76 WH40K 5E); S: Daemon: Includes Special skills of: 1) Fearless, 2) invulnerable, 3) Daemonic Assault, 4) Daemonic Rivalry. (Soul Grinder: Immune to Shaken and Stunned Results) (C:CD pg27); S: Fearless: Automatically pass all morale tests, conditions apply (p75 WH40K 5E); S: Invulnerable!: Saves are invulnerable! (Excluding added armour save.) (C:CD pg27); S: Eternal Warriors: Immune to Instant Death. (C:CD pg27)
Name
Grp
WS
BS
Wo
Ld
Save Cost
Troops: Plaguebearers of Nurgle (10 , 150 pts) Plaguebearers of Nurgle 10 3 4 5 1 2 1 10 -/5(i) 150 (C:CD, pp.34 & 84); Unit Type: Infantry: Unit Type: Infantry (p.54 WH40k); DGN: Plaguesword: Poisioned; Wounds on 4+; (C:CD pg75); S: Feel no Pain: If wounded on a D6 roll of 4+ may ignore the wound, conditions apply (p75 WH40K 5E); S: Slow & Purposeful: Counts as Relentless (p76 WH40K 5E), always count as moving in Difficult Terrain, conditions apply (p76 WH40K 5E); S: Daemon: Includes Special skills of: 1) Fearless, 2) invulnerable, 3) Daemonic Assault, 4) Daemonic Rivalry. (Soul Grinder: Immune to Shaken and Stunned Results) (C:CD pg27); S: Fearless: Automatically pass all morale tests, conditions apply (p75 WH40K 5E); S: Invulnerable!: Saves are invulnerable! (Excluding added armour save.) (C:CD pg27); S: Eternal Warriors: Immune to Instant Death. (C:CD pg27)
Name
Grp
WS
BS
Wo
Ld
Save Cost
Troops: Plaguebearers of Nurgle (10 , 150 pts) Plaguebearers of Nurgle 10 3 4 5 1 2 1 10 -/5(i) 150 (C:CD, pp.34 & 84); Unit Type: Infantry: Unit Type: Infantry (p.54 WH40k); DGN: Plaguesword: Poisioned; Wounds on 4+; (C:CD pg75); S: Feel no Pain: If wounded on a D6 roll of 4+ may ignore the wound, conditions apply (p75 WH40K 5E); S: Slow & Purposeful: Counts as Relentless (p76 WH40K 5E), always count as moving in Difficult Terrain, conditions apply (p76 WH40K 5E); S: Daemon: Includes Special skills of: 1) Fearless, 2) invulnerable, 3) Daemonic Assault, 4) Daemonic Rivalry. (Soul Grinder: Immune to Shaken and Stunned Results) (C:CD pg27); S: Fearless: Automatically pass all morale tests, conditions apply (p75 WH40K 5E); S: Invulnerable!: Saves are invulnerable! (Excluding added armour save.) (C:CD pg27); S: Eternal Warriors: Immune to Instant Death. (C:CD pg27)
Created with Army Builder - Copyright (c) 1997-2011 Lone Wolf Development, Inc. All rights reserved.
Name
Grp
WS
BS
Wo
Ld
Save Cost
Heavy Support: Daemon Prince of Chaos (1 , 185 pts) Daemon Prince of Chaos 1 7 5 5/6 6 4 5 4 10 3+/5(i) 185 (C:CD, pp.46 & 87); Unit Type: Monstrous Creature: Unit Type: Monstrous Creature (p.51 WH40k) 1) Have Move Through Cover (p. 75 WH40k) 2) Fire two weapons per turn and have Relentless (p. 76 WH40k). 3) Close combat wounds ignore Armour Saves. 4) Armour penetration 2D6+Str; DG: Iron Hide: Gains a 3+ Armour Save. (C:CD pg73); DG: Unholy Might: Adds +1 Strength to Profile. (C:CD pg73); MC: Mark of Nurgle: +1 Base Toughness (6) (C:CD pg76); DGN: Cloud of Flies: Counts as being equipped with Assault & Defensive Grenades. (No bonus vs Vehicles) (C:CD pg75); rDG: Daemonic Gaze: 24" Range; S:5; AP:3; Assault 3. (C:CD pg73); S: Daemon: Includes Special skills of: 1) Fearless, 2) invulnerable, 3) Daemonic Assault, 4) Daemonic Rivalry. (Soul Grinder: Immune to Shaken and Stunned Results) (C:CD pg27); S: Fearless: Automatically pass all morale tests, conditions apply (p75 WH40K 5E); S: Invulnerable!: Saves are invulnerable! (Excluding added armour save.) (C:CD pg27); S: Eternal Warriors: Immune to Instant Death. (C:CD pg27)
Name
Grp
WS
BS
Wo
Ld
Save Cost
Heavy Support: Daemon Prince of Chaos (1 , 185 pts) Daemon Prince of Chaos 1 7 5 5/6 6 4 5 4 10 3+/5(i) 185 (C:CD, pp.46 & 87); Unit Type: Monstrous Creature: Unit Type: Monstrous Creature (p.51 WH40k) 1) Have Move Through Cover (p. 75 WH40k) 2) Fire two weapons per turn and have Relentless (p. 76 WH40k). 3) Close combat wounds ignore Armour Saves. 4) Armour penetration 2D6+Str; DG: Iron Hide: Gains a 3+ Armour Save. (C:CD pg73); DG: Unholy Might: Adds +1 Strength to Profile. (C:CD pg73); MC: Mark of Nurgle: +1 Base Toughness (6) (C:CD pg76); DGN: Cloud of Flies: Counts as being equipped with Assault & Defensive Grenades. (No bonus vs Vehicles) (C:CD pg75); rDG: Daemonic Gaze: 24" Range; S:5; AP:3; Assault 3. (C:CD pg73); S: Daemon: Includes Special skills of: 1) Fearless, 2) invulnerable, 3) Daemonic Assault, 4) Daemonic Rivalry. (Soul Grinder: Immune to Shaken and Stunned Results) (C:CD pg27); S: Fearless: Automatically pass all morale tests, conditions apply (p75 WH40K 5E); S: Invulnerable!: Saves are invulnerable! (Excluding added armour save.) (C:CD pg27); S: Eternal Warriors: Immune to Instant Death. (C:CD pg27)
Name
Grp
WS
BS
Wo
Ld
Save Cost
Heavy Support: Daemon Prince of Chaos (1 , 185 pts) Daemon Prince of Chaos 1 7 5 5/6 6 4 5 4 10 3+/5(i) 185 (C:CD, pp.46 & 87); Unit Type: Monstrous Creature: Unit Type: Monstrous Creature (p.51 WH40k) 1) Have Move Through Cover (p. 75 WH40k) 2) Fire two weapons per turn and have Relentless (p. 76 WH40k). 3) Close combat wounds ignore Armour Saves. 4) Armour penetration 2D6+Str; DG: Iron Hide: Gains a 3+ Armour Save. (C:CD pg73); DG: Unholy Might: Adds +1 Strength to Profile. (C:CD pg73); MC: Mark of Nurgle: +1 Base Toughness (6) (C:CD pg76); DGN: Cloud of Flies: Counts as being equipped with Assault & Defensive Grenades. (No bonus vs Vehicles) (C:CD pg75); rDG: Daemonic Gaze: 24" Range; S:5; AP:3; Assault 3. (C:CD pg73); S: Daemon: Includes Special skills of: 1) Fearless, 2) invulnerable, 3) Daemonic Assault, 4) Daemonic Rivalry. (Soul Grinder: Immune to Shaken and Stunned Results) (C:CD pg27); S: Fearless: Automatically pass all morale tests, conditions apply (p75 WH40K 5E); S: Invulnerable!: Saves are invulnerable! (Excluding added armour save.) (C:CD pg27); S: Eternal Warriors: Immune to Instant Death. (C:CD pg27)
Total Cost: 1500
Validation Report c-1. File Version: 1.32 For Bug Reports/www.ab40k.org; b-1. Roster Options: Special Characters; a-1. Scenario: Normal Mission Roster satisfies all enforced validation rules Roster Statistics % Elite: 0
Created with Army Builder - Copyright (c) 1997-2011 Lone Wolf Development, Inc. All rights reserved. Download it for FREE at http://www.wolflair. com!
% Fast: 0 % Heavy: 37 % HQ: 20.7 Model Count: 47 % Troops: 42.3 % Wargear: 0 Files version: 1.32 Group Min 1 0 2 0 0 Max 2 3 6 3 3 Used 2 0 4 0 3
Created with Army Builder - Copyright (c) 1997-2011 Lone Wolf Development, Inc. All rights reserved.