Computer Graphic (Me-105) : Uday Vir Singh Rana E084111
Computer Graphic (Me-105) : Uday Vir Singh Rana E084111
Computer Graphic (Me-105) : Uday Vir Singh Rana E084111
MECHANICAL ENGINEERING
DEPARTMENT
INTRODUCTION OF CAD
SOFTWARE AND ITS UTILITIES IN
ENGINEERING FIELDS.
COMPUTER GRAPHICS: -It refers to the
generation of graphical outputs using
computer. Computer graphics techniques are
being applied to the making of cartoons.
Drawing a series of action sequences which
when run at high speed, creates the illusion
of moving pictures, appear to move. This is
known as animation.
mathematical manipulations.
e) Communication: - communication
network, satellite transmitting
pictures, T.V. telecasting etc.
f) Civil: - Mapping, contour Plotting,
Building drawing & Structural design.
g) Architectural: - Town planning,
Interior decorations, Modeling, and
multistory complexes.
h) Aerospace: - Design of spacecraft,
Flight simulator etc.
Advantages of CAD:-
TOOLBAR
drawing.
pointing device.
To trim an object: :
1. From the Modify menu, choose Trim.
2. Select the objects to serve as cutting
edges.
To select all objects in the drawing as
potential cutting edges, press ENTER
without selecting any objects. Select the
objects to trim.
AutoCAD converts a circle to an arc by
removing a piece of the circle starting
counterclockwise from the first to the second
point.
Type of Dimensioning:
○ Linear Dimensioning
(a) Horizontal Dimensioning (b)
Vertical Dimensioning
○ Angular Dimensioning
○ Aligned Dimensioning
○ Drawing leader Line
Dimensioning
Command : DIM or DIMLIN
DIM: HOR
Specify first text line origin < select object
> : select with mouse
Endpoint of line
INTERSECTION OF SOLID
PRIMITIVES
Intersection Creates composite solids or
regions from the intersection of two or more
solids or regions and removes the areas
outside of the intersection
Intersecting faces in a model occur
when two faces pass through each other.
While intersecting faces are unrealistic in
real-world terms, it's sometimes easier to use
them in an AutoCAD model than to ensure
that the faces are modeling separate objects.
However, they can render incorrectly unless
the renderer explicitly checks for them. The
photo realistic renderers always check for
intersections; however, rendering artifacts
can appear at the intersection points,
particularly with low-resolution renderings.
Faces that overlap and lie in the same
plane can produce ambiguous results,
especially if the materials attached to the
two faces differ. Faces that self-overlap due
to a 180-degree twist can also produce
ambiguous results, because the normal for
the face is not well defined. Avoid this
problem by not allowing boundary lines to
intersect.
Command line: Intersect
Select objects: Use an object selection
method
You can select only regions and solids for use
with INTERSECT.
INTERSECT calculates the overlapping
area of two or more existing regions and the
common volume of two or more existing
solids.. You can redisplay (replay) these
images at any
time.