Software Testing
Software Testing
Software testing
Software development process
Requirements Specification Architecture Construction Design Testing Debugging Deployment Maintenance Methodologies
Waterfall Prototype model Incremental Iterative V-Model Spiral Scrum Cleanroom RAD DSDM RUP XP Agile Lean Dual Vee Model TDD FDD DDD Supporting disciplines
Software testing
Configuration management Documentation Quality assurance (SQA) Project management User experience Tools
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Software testing is an investigation conducted to provide stakeholders with information about the quality of the product or service under test.[2] Software testing can also provide an objective, independent view of the software to allow the business to appreciate and understand the risks of software implementation. Test techniques include, but are not limited to the process of executing a program or application with the intent of finding software bugs (errors or other defects). Software testing can be program/application/product: stated as the process of validating and verifying that a computer
meets the requirements that guided its design and development, works as expected, can be implemented with the same characteristics, and satisfies the needs of stakeholders.
Software testing, depending on the testing method employed, can be implemented at any time in the software development process. Traditionally most of the test effort occurs after the requirements have been defined and the coding process has been completed, but in the Agile approaches most of the test effort is on-going. As such, the methodology of the test is governed by the chosen software development methodology.
Overview
Testing can never completely identify all the defects within software.[3] Instead, it furnishes a criticism or comparison that compares the state and behavior of the product against oraclesprinciples or mechanisms by which someone might recognize a problem. These oracles may include (but are not limited to) specifications, contracts,[4] comparable products, past versions of the same product, inferences about intended or expected purpose, user or customer expectations, relevant standards, applicable laws, or other criteria. A primary purpose of testing is to detect software failures so that defects may be discovered and corrected. Testing cannot establish that a product functions properly under all conditions but can only establish that it does not function properly under specific conditions. The scope of software testing often includes examination of code as well as execution of that code in various environments and conditions as well as examining the aspects of code: does it do what it is supposed to do and do what it needs to do. In the current culture of software development, a testing organization may be separate from the development team. There are various roles for testing team members. Information derived from software testing may be used to correct the process by which software is developed.
Software testing Every software product has a target audience. For example, the audience for video game software is completely different from banking software. Therefore, when an organization develops or otherwise invests in a software product, it can assess whether the software product will be acceptable to its end users, its target audience, its purchasers and other stakeholders. Software testing is the process of attempting to make this assessment.
Economics
A study conducted by NIST in 2002 reports that software bugs cost the U.S. economy $59.5 billion annually. More than a third of this cost could be avoided if better software testing was performed.[7] It is commonly believed that the earlier a defect is found, the cheaper it is to fix it. The following table shows the cost of fixing the defect depending on the stage it was found. For example, if a problem in the requirements is found only post-release, then it would cost 10100 times more to fix than if it had already been found by the requirements review. With the advent of modern continuous deployment practices and cloud-based services, the cost of re-deployment and maintenance may lessen over time.
Software testing
3 1
510 10 1
10 15 10
The data from which this table is extrapolated is scant. Laurent Bossavit says in his analysis: The smaller projects curve turns out to be from only two teams of first-year students, a sample size so small that extrapolating to smaller projects in general is totally indefensible. The GTE study does not explain its data, other than to say it came from two projects, one large and one small. The paper cited for the Bell Labs Safeguard project specifically disclaims having collected the fine-grained data that Boehms data points suggest. The IBM study (Fagans paper) contains claims which seem to contradict Boehms graph, and no numerical results which clearly correspond to his data points. Boehm doesnt even cite a paper for the TRW data, except when writing for Making Software in 2010, and there he cited the original 1976 article. There exists a large study conducted at TRW at the right time for Boehm to cite it, but that paper doesnt contain the sort of data that would support Boehms claims.
Roles
Software testing can be done by software testers. Until the 1980s, the term "software tester" was used generally, but later it was also seen as a separate profession. Regarding the periods and the different goals in software testing,[8] different roles have been established: manager, test lead, test analyst, test designer, tester, automation developer, and test administrator.
History
The separation of debugging from testing was initially introduced by Glenford J. Myers in 1979. Although his attention was on breakage testing ("a successful test is one that finds a bug") it illustrated the desire of the software engineering community to separate fundamental development activities, such as debugging, from that of verification. Dave Gelperin and William C. Hetzel classified in 1988 the phases and goals in software testing in the following stages: Until 1956 Debugging oriented[9] 19571978 Demonstration oriented[10] 19791982 Destruction oriented[11] 19831987 Evaluation oriented[12] 19882000 Prevention oriented[13]
Testing methods
Static vs. dynamic testing
There are many approaches to software testing. Reviews, walkthroughs, or inspections are referred to as static testing, whereas actually executing programmed code with a given set of test cases is referred to as dynamic testing. Static testing can be omitted, and in practice often is. Dynamic testing takes place when the program itself is used. Dynamic testing may begin before the program is 100% complete in order to test particular sections of code and are applied to discrete functions or modules. Typical techniques for this are either using stubs/drivers or execution from a debugger environment.
Software testing Static testing involves verification whereas dynamic testing involves validation. Together they help improve software quality.
Software testing case. Test cases are built around specifications and requirements, i.e., what the application is supposed to do. It uses external descriptions of the software, including specifications, requirements, and designs to derive test cases. These tests can be functional or non-functional, though usually functional. Specification-based testing may be necessary to assure correct functionality, but it is insufficient to guard against complex or high-risk situations. One advantage of the black box technique is that no programming knowledge is required. Whatever biases the programmers may have had, the tester likely has a different set and may emphasize different areas of functionality. On the other hand, black-box testing has been said to be "like a walk in a dark labyrinth without a flashlight." Because they do not examine the source code, there are situations when a tester writes many test cases to check something that could have been tested by only one test case, or leaves some parts of the program untested. This method of test can be applied to all levels of software testing: unit, integration, system and acceptance. It typically comprises most if not all testing at higher levels, but can also dominate unit testing as well. Visual testing The aim of visual testing is to provide developers with the ability to examine what was happening at the point of software failure by presenting the data in such a way that the developer can easily nd the information he or she requires, and the information is expressed clearly. At the core of visual testing is the idea that showing someone a problem (or a test failure), rather than just describing it, greatly increases clarity and understanding. Visual testing therefore requires the recording of the entire test process capturing everything that occurs on the test system in video format. Output videos are supplemented by real-time tester input via picture-in-a-picture webcam and audio commentary from microphones. Visual testing provides a number of advantages. The quality of communication is increased dramatically because testers can show the problem (and the events leading up to it) to the developer as opposed to just describing it and the need to replicate test failures will cease to exist in many cases. The developer will have all the evidence he or she requires of a test failure and can instead focus on the cause of the fault and how it should be fixed. Visual testing is particularly well-suited for environments that deploy agile methods in their development of software, since agile methods require greater communication between testers and developers and collaboration within small teams.[citation needed] Ad hoc testing and exploratory testing are important methodologies for checking software integrity, because they require less preparation time to implement, while the important bugs can be found quickly. In ad hoc testing, where testing takes place in an improvised, impromptu way, the ability of a test tool to visually record everything that occurs on a system becomes very important.Wikipedia:Please clarify[citation needed] Visual testing is gathering recognition in customer acceptance and usability testing, because the test can be used by many individuals involved in the development process.[citation needed] For the customer, it becomes easy to provide detailed bug reports and feedback, and for program users, visual testing can record user actions on screen, as well as their voice and image, to provide a complete picture at the time of software failure for the developer. Grey-box testing Grey-box testing (American spelling: gray-box testing) involves having knowledge of internal data structures and algorithms for purposes of designing tests, while executing those tests at the user, or black-box level. The tester is not required to have full access to the software's source code.Wikipedia:Verifiability Manipulating input data and formatting output do not qualify as grey-box, because the input and output are clearly outside of the "black box" that we are calling the system under test. This distinction is particularly important when conducting integration testing between two modules of code written by two different developers, where only the interfaces are exposed for test.
Software testing However, tests that require modifying a back-end data repository such as a database or a log file does qualify as grey-box, as the user would not normally be able to change the data repository in normal production operations.[citation needed] Grey-box testing may also include reverse engineering to determine, for instance, boundary values or error messages. By knowing the underlying concepts of how the software works, the tester makes better-informed testing choices while testing the software from outside. Typically, a grey-box tester will be permitted to set up an isolated testing environment with activities such as seeding a database. The tester can observe the state of the product being tested after performing certain actions such as executing SQL statements against the database and then executing queries to ensure that the expected changes have been reflected. Grey-box testing implements intelligent test scenarios, based on limited information. This will particularly apply to data type handling, exception handling, and so on.
Testing levels
Tests are frequently grouped by where they are added in the software development process, or by the level of specificity of the test. The main levels during the development process as defined by the SWEBOK guide are unit-, integration-, and system testing that are distinguished by the test target without implying a specific process model. Other test levels are classified by the testing objective.
Unit testing
Unit testing, also known as component testing, refers to tests that verify the functionality of a specific section of code, usually at the function level. In an object-oriented environment, this is usually at the class level, and the minimal unit tests include the constructors and destructors. These types of tests are usually written by developers as they work on code (white-box style), to ensure that the specific function is working as expected. One function might have multiple tests, to catch corner cases or other branches in the code. Unit testing alone cannot verify the functionality of a piece of software, but rather is used to assure that the building blocks the software uses work independently of each other. Unit testing is a software development process that involves synchronized application of a broad spectrum of defect prevention and detection strategies in order to reduce software development risks, time, and costs. It is performed by the software developer or engineer during the construction phase of the software development lifecycle. Rather than replace traditional QA focuses, it augments it. Unit testing aims to eliminate construction errors before code is promoted to QA; this strategy is intended to increase the quality of the resulting software as well as the efficiency of the overall development and QA process. Depending on the organization's expectations for software development, unit testing might include static code analysis, data flow analysis metrics analysis, peer code reviews, code coverage analysis and other software verification practices.
Integration testing
Integration testing is any type of software testing that seeks to verify the interfaces between components against a software design. Software components may be integrated in an iterative way or all together ("big bang"). Normally the former is considered a better practice since it allows interface issues to be located more quickly and fixed. Integration testing works to expose defects in the interfaces and interaction between integrated components (modules). Progressively larger groups of tested software components corresponding to elements of the architectural design are integrated and tested until the software works as a system.
Software testing
System testing
System testing tests a completely integrated system to verify that it meets its requirements. In addition, the software testing should ensure that the program, as well as working as expected, does not also destroy or partially corrupt its operating environment or cause other processes within that environment to become inoperative (this includes not corrupting shared memory, not consuming or locking up excessive resources and leaving any parallel processes unharmed by its presence).[citation needed]
Acceptance testing
At last the system is delivered to the user for Acceptance testing.
Testing Types
Installation testing
An installation test assures that the system is installed correctly and working at actual customer's hardware.
Compatibility testing
A common cause of software failure (real or perceived) is a lack of its compatibility with other application software, operating systems (or operating system versions, old or new), or target environments that differ greatly from the original (such as a terminal or GUI application intended to be run on the desktop now being required to become a web application, which must render in a web browser). For example, in the case of a lack of backward compatibility, this can occur because the programmers develop and test software only on the latest version of the target environment, which not all users may be running. This results in the unintended consequence that the latest work may not function on earlier versions of the target environment, or on older hardware that earlier versions of the target environment was capable of using. Sometimes such issues can be fixed by proactively abstracting operating system functionality into a separate program module or library.
Regression testing
Regression testing focuses on finding defects after a major code change has occurred. Specifically, it seeks to uncover software regressions, or old bugs that have come back. Such regressions occur whenever software functionality that was previously working correctly stops working as intended. Typically, regressions occur as an unintended consequence of program changes, when the newly developed part of the software collides with the previously existing code. Common methods of regression testing include re-running previously run tests and checking whether previously fixed faults have re-emerged. The depth of testing depends on the phase in the release process and the risk of the added features. They can either be complete, for changes added late in the release or deemed to be risky, or be very shallow, consisting of positive tests on each feature, if the changes are early in the release or deemed to be of low risk.
Software testing
Acceptance testing
Acceptance testing can mean one of two things: 1. A smoke test is used as an acceptance test prior to introducing a new build to the main testing process, i.e. before integration or regression. 2. Acceptance testing performed by the customer, often in their lab environment on their own hardware, is known as user acceptance testing (UAT). Acceptance testing may be performed as part of the hand-off process between any two phases of development.[citation needed]
Alpha testing
Alpha testing is simulated or actual operational testing by potential users/customers or an independent test team at the developers' site. Alpha testing is often employed for off-the-shelf software as a form of internal acceptance testing, before the software goes to beta testing.
Beta testing
Beta testing comes after alpha testing and can be considered a form of external user acceptance testing. Versions of the software, known as beta versions, are released to a limited audience outside of the programming team. The software is released to groups of people so that further testing can ensure the product has few faults or bugs. Sometimes, beta versions are made available to the open public to increase the feedback field to a maximal number of future users.[citation needed]
Destructive testing
Destructive testing attempts to cause the software or a sub-system to fail. It verifies that the software functions properly even when it receives invalid or unexpected inputs, thereby establishing the robustness of input validation and error-management routines.[citation needed] Software fault injection, in the form of fuzzing, is an example of failure testing. Various commercial non-functional testing tools are linked from the software fault injection page; there are also numerous open-source and free software tools available that perform destructive testing.
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Usability testing
Usability testing is needed to check if the user interface is easy to use and understand. It is concerned mainly with the use of the application.
Accessibility testing
Accessibility testing may include compliance with standards such as: Americans with Disabilities Act of 1990 Section 508 Amendment to the Rehabilitation Act of 1973 Web Accessibility Initiative (WAI) of the World Wide Web Consortium (W3C)
Security testing
Security testing is essential for software that processes confidential data to prevent system intrusion by hackers.
Software testing Fonts and font sizes which are appropriate in the source language may be inappropriate in the target language; for example, CJK characters may become unreadable if the font is too small. A string in the target language may be longer than the software can handle. This may make the string partly invisible to the user or cause the software to crash or malfunction. Software may lack proper support for reading or writing bi-directional text. Software may display images with text that was not localized. Localized operating systems may have differently named system configuration files and environment variables and different formats for date and currency.
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Development testing
Development Testing is a software development process that involves synchronized application of a broad spectrum of defect prevention and detection strategies in order to reduce software development risks, time, and costs. It is performed by the software developer or engineer during the construction phase of the software development lifecycle. Rather than replace traditional QA focuses, it augments it. Development Testing aims to eliminate construction errors before code is promoted to QA; this strategy is intended to increase the quality of the resulting software as well as the efficiency of the overall development and QA process. Depending on the organization's expectations for software development, Development Testing might include static code analysis, data flow analysis metrics analysis, peer code reviews, unit testing, code coverage analysis, traceability, and other software verification practices.
Testing process
Traditional CMMI or waterfall development model
A common practice of software testing is that testing is performed by an independent group of testers after the functionality is developed, before it is shipped to the customer. This practice often results in the testing phase being used as a project buffer to compensate for project delays, thereby compromising the time devoted to testing. Another practice is to start software testing at the same moment the project starts and it is a continuous process until the project finishes.
Software testing
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Automated testing
Many programming groups are relying more and more on automated testing, especially groups that use test-driven development. There are many frameworks to write tests in, and continuous integration software will run tests automatically every time code is checked into a version control system. While automation cannot reproduce everything that a human can do (and all the ways they think of doing it), it can be very useful for regression testing. However, it does require a well-developed test suite of testing scripts in order to be truly useful.
Testing tools
Program testing and fault detection can be aided significantly by testing tools and debuggers. Testing/debug tools include features such as: Program monitors, permitting full or partial monitoring of program code including: Instruction set simulator, permitting complete instruction level monitoring and trace facilities Program animation, permitting step-by-step execution and conditional breakpoint at source level or in machine code Code coverage reports Formatted dump or symbolic debugging, tools allowing inspection of program variables on error or at chosen points Automated functional GUI testing tools are used to repeat system-level tests through the GUI Benchmarks, allowing run-time performance comparisons to be made Performance analysis (or profiling tools) that can help to highlight hot spots and resource usage Some of these features may be incorporated into an Integrated Development Environment (IDE).
Testing artifacts
The software testing process can produce several artifacts. Test plan A test specification is called a test plan. The developers are well aware what test plans will be executed and this information is made available to management and the developers. The idea is to make them more cautious when developing their code or making additional changes. Some companies have a higher-level document called a test strategy. Traceability matrix A traceability matrix is a table that correlates requirements or design documents to test documents. It is used to change tests when related source documents are changed, to select test cases for execution when planning for regression tests by considering requirement coverage. Test case A test case normally consists of a unique identifier, requirement references from a design specification, preconditions, events, a series of steps (also known as actions) to follow, input, output, expected result, and
Software testing actual result. Clinically defined a test case is an input and an expected result. This can be as pragmatic as 'for condition x your derived result is y', whereas other test cases described in more detail the input scenario and what results might be expected. It can occasionally be a series of steps (but often steps are contained in a separate test procedure that can be exercised against multiple test cases, as a matter of economy) but with one expected result or expected outcome. The optional fields are a test case ID, test step, or order of execution number, related requirement(s), depth, test category, author, and check boxes for whether the test is automatable and has been automated. Larger test cases may also contain prerequisite states or steps, and descriptions. A test case should also contain a place for the actual result. These steps can be stored in a word processor document, spreadsheet, database, or other common repository. In a database system, you may also be able to see past test results, who generated the results, and what system configuration was used to generate those results. These past results would usually be stored in a separate table. Test script A test script is a procedure, or programing code that replicates user actions. Initially the term was derived from the product of work created by automated regression test tools. Test Case will be a baseline to create test scripts using a tool or a program. Test suite The most common term for a collection of test cases is a test suite. The test suite often also contains more detailed instructions or goals for each collection of test cases. It definitely contains a section where the tester identifies the system configuration used during testing. A group of test cases may also contain prerequisite states or steps, and descriptions of the following tests. Test fixture or test data In most cases, multiple sets of values or data are used to test the same functionality of a particular feature. All the test values and changeable environmental components are collected in separate files and stored as test data. It is also useful to provide this data to the client and with the product or a project. Test harness The software, tools, samples of data input and output, and configurations are all referred to collectively as a test harness.
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Certifications
Several certification programs exist to support the professional aspirations of software testers and quality assurance specialists. No certification now offered actually requires the applicant to show their ability to test software. No certification is based on a widely accepted body of knowledge. This has led some to declare that the testing field is not ready for certification. Certification itself cannot measure an individual's productivity, their skill, or practical knowledge, and cannot guarantee their competence, or professionalism as a tester. Software testing certification types Exam-based: Formalized exams, which need to be passed; can also be learned by self-study [e.g., for ISTQB or QAI] Education-based: Instructor-led sessions, where each course has to be passed [e.g., International Institute for Software Testing (IIST)]. Testing certifications Certified Associate in Software Testing (CAST) offered by the QAI CATe offered by the International Institute for Software Testing Certified Manager in Software Testing (CMST) offered by the QAI Certified Test Manager (CTM) offered by International Institute for Software Testing
Software testing Certified Software Tester (CSTE) offered by the Quality Assurance Institute (QAI) Certified Software Test Professional (CSTP) offered by the International Institute for Software Testing CSTP (TM) (Australian Version) offered by K. J. Ross & Associates[15] ISEB offered by the Information Systems Examinations Board ISTQB Certified Tester, Foundation Level (CTFL) offered by the International Software Testing Qualification Board ISTQB Certified Tester, Advanced Level (CTAL) offered by the International Software Testing Qualification Board TMPF TMap Next Foundation offered by the Examination Institute for Information Science TMPA TMap Next Advanced offered by the Examination Institute for Information Science Quality assurance certifications CMSQ offered by the Quality Assurance Institute (QAI). CSQA offered by the Quality Assurance Institute (QAI) CSQE offered by the American Society for Quality (ASQ) CQIA offered by the American Society for Quality (ASQ)
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Controversy
Some of the major software testing controversies include: What constitutes responsible software testing? Members of the "context-driven" school of testing believe that there are no "best practices" of testing, but rather that testing is a set of skills that allow the tester to select or invent testing practices to suit each unique situation. Agile vs. traditional Should testers learn to work under conditions of uncertainty and constant change or should they aim at process "maturity"? The agile testing movement has received growing popularity since 2006 mainly in commercial circles,[16][17] whereas government and military software providers use this methodology but also the traditional test-last models (e.g. in the Waterfall model).[citation needed] Exploratory test vs. scripted Should tests be designed at the same time as they are executed or should they be designed beforehand? Manual testing vs. automated Some writers believe that test automation is so expensive relative to its value that it should be used sparingly.[18] More in particular, test-driven development states that developers should write unit-tests, as those of XUnit, before coding the functionality. The tests then can be considered as a way to capture and implement the requirements. Software design vs. software implementation Should testing be carried out only at the end or throughout the whole process? Who watches the watchmen? The idea is that any form of observation is also an interactionthe act of testing can also affect that which is being tested.[19]
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Related processes
Software verification and validation
Software testing is used in association with verification and validation: Verification: Have we built the software right? (i.e., does it implement the requirements). Validation: Have we built the right software? (i.e., do the requirements satisfy the customer). The terms verification and validation are commonly used interchangeably in the industry; it is also common to see these two terms incorrectly defined. According to the IEEE Standard Glossary of Software Engineering Terminology: Verification is the process of evaluating a system or component to determine whether the products of a given development phase satisfy the conditions imposed at the start of that phase. Validation is the process of evaluating a system or component during or at the end of the development process to determine whether it satisfies specified requirements. According to the ISO 9000 standard: Verification is confirmation by examination and through provision of objective evidence that specified requirements have been fulfilled. Validation is confirmation by examination and through provision of objective evidence that the requirements for a specific intended use or application have been fulfilled.
References
[1] http:/ / en. wikipedia. org/ w/ index. php?title=Template:Software_development_process& action=edit [2] Exploratory Testing (http:/ / www. kaner. com/ pdfs/ ETatQAI. pdf), Cem Kaner, Florida Institute of Technology, Quality Assurance Institute Worldwide Annual Software Testing Conference, Orlando, FL, November 2006 [3] Software Testing (http:/ / www. ece. cmu. edu/ ~koopman/ des_s99/ sw_testing/ ) by Jiantao Pan, Carnegie Mellon University [4] Leitner, A., Ciupa, I., Oriol, M., Meyer, B., Fiva, A., "Contract Driven Development = Test Driven Development Writing Test Cases" (http:/ / se. inf. ethz. ch/ people/ leitner/ publications/ cdd_leitner_esec_fse_2007. pdf), Proceedings of ESEC/FSE'07: European Software Engineering Conference and the ACM SIGSOFT Symposium on the Foundations of Software Engineering 2007, (Dubrovnik, Croatia), September 2007 [5] Section 1.1.2, Certified Tester Foundation Level Syllabus (http:/ / www. istqb. org/ downloads/ syllabi/ SyllabusFoundation. pdf), International Software Testing Qualifications Board [6] Principle 2, Section 1.3, Certified Tester Foundation Level Syllabus (http:/ / www. bcs. org/ upload/ pdf/ istqbsyll. pdf), International Software Testing Qualifications Board [7] Software errors cost U.S. economy $59.5 billion annually (http:/ / www. abeacha. com/ NIST_press_release_bugs_cost. htm), NIST report [8] see D. Gelperin and W.C. Hetzel [9] until 1956 it was the debugging oriented period, when testing was often associated to debugging: there was no clear difference between testing and debugging.
Software testing
[10] From 19571978 there was the demonstration oriented period where debugging and testing was distinguished now in this period it was shown, that software satisfies the requirements. [11] The time between 19791982 is announced as the destruction oriented period, where the goal was to find errors. [12] 19831987 is classified as the evaluation oriented period: intention here is that during the software lifecycle a product evaluation is provided and measuring quality. [13] From 1988 on it was seen as prevention oriented period where tests were to demonstrate that software satisfies its specification, to detect faults and to prevent faults. [14] Introduction (http:/ / www. bullseye. com/ coverage. html#intro), Code Coverage Analysis, Steve Cornett [15] K. J. Ross & Associates (http:/ / www. kjross. com. au/ cstp/ ) [16] Were all part of the story (http:/ / stpcollaborative. com/ knowledge/ 272-were-all-part-of-the-story) by David Strom, July 1, 2009 [17] IEEE article about differences in adoption of agile trends between experienced managers vs. young students of the Project Management Institute (http:/ / ieeexplore. ieee. org/ Xplore/ login. jsp?url=/ iel5/ 10705/ 33795/ 01609838. pdf?temp=x). See also Agile adoption study from 2007 (http:/ / www. ambysoft. com/ downloads/ surveys/ AgileAdoption2007. ppt) [18] An example is Mark Fewster, Dorothy Graham: Software Test Automation. Addison Wesley, 1999, ISBN 0-201-33140-3. [19] Microsoft Development Network Discussion on exactly this topic (http:/ / channel9. msdn. com/ forums/ Coffeehouse/ 402611-Are-you-a-Test-Driven-Developer/ )
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Further reading
Bertrand Meyer, "Seven Principles of Software Testing," Computer, vol. 41, no. 8, pp.99101, Aug. 2008, doi:10.1109/MC.2008.306; available online (http://se.ethz.ch/~meyer/publications/testing/principles.pdf). Brian Hambling, Peter Morgan, Angelina Samaroo, Geoff Thompson, Peter Williams, Software Testing: An ISTQB-ISEB Foundation Guide, Oct. 2010, Swindon, BCS Learning and Development Ltd. ISBN 978-1-902505-79-4 Brian Hambling, Angelina Samaroo, Software Testing: An ISEB Intermediate Certificate, Aug. 2009, Swindon, BCS Learning and Development Ltd. ISBN 978-1906124137
External links
Software testing tools and products (http://www.dmoz.org/Computers/Programming/Software_Testing/ Products_and_Tools/) on the Open Directory Project "Software that makes Software better" Economist.com (http://www.economist.com/science/tq/displaystory. cfm?story_id=10789417)
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License
Creative Commons Attribution-Share Alike 3.0 //creativecommons.org/licenses/by-sa/3.0/