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COMPUTER ARCHITECTURE CE2013
Faculty of Computer Science and Engineering Department of Computer Engineering Vo Tan Phuong http://www.cse.hcmut.edu.vn/~vtphuong
BK
TP.HCM
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Chapter 5
Memory
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Presentation Outline
Random Access Memory and its Structure Memory Hierarchy and the need for Cache Memory The Basics of Caches Cache Performance and Memory Stall Cycles
Improving Cache Performance
Multilevel Caches
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Random Access Memory
Large arrays of storage cells Volatile memory
Hold the stored data as long as it is powered on
Random Access
Access time is practically the same to any data on a RAM chip
Output Enable (OE) control signal
Specifies read operation
n
RAM
Address Data
Write Enable (WE) control signal
Specifies write operation
m OE WE
2n m RAM chip: n-bit address and m-bit data
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Memory Technology
Requires 6 transistors per bit Requires low power to retain bit
Static RAM (SRAM) for Cache
Dynamic RAM (DRAM) for Main Memory
One transistor + capacitor per bit Must be re-written after being read
Must also be periodically refreshed
Each row can be refreshed simultaneously
Address lines are multiplexed
Upper half of address: Row Access Strobe (RAS) Lower half of address: Column Access Strobe (CAS)
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Static RAM Storage Cell
Static RAM (SRAM): fast but expensive RAM 6-Transistor cell with no static current
Typically used for caches
Provides fast access time
Word line Vcc
Cell Implementation:
Cross-coupled inverters store bit Two pass transistors
bit bit
Typical SRAM cell
Row decoder selects the word line
Pass transistors enable the cell to be read and written
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Dynamic RAM Storage Cell
Word line
Dynamic RAM (DRAM): slow, cheap, and dense memory Typical choice for main memory Cell Implementation:
1-Transistor cell (pass transistor) Trench capacitor (stores bit)
Pass Transistor
Bit is stored as a charge on capacitor Must be refreshed periodically Refreshing for all memory rows
bit
Capacitor
Because of leakage of charge from tiny capacitor
Typical DRAM cell
Reading each row and writing it back to restore the charge
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Typical DRAM Packaging
Legend
Ai CAS Dj NC OE RAS WE Address bit i Column address strobe Data bit j No connection Output enable Row address strobe Write enable
24-pin dual in-line package for 16Mbit = 222 4 memory 22-bit address is divided into
11-bit row address 11-bit column address Interleaved on same address lines
Vss D4 D3 CAS OE A9 A8 A7 A6 A5 A4 Vss 24 23 22 21 20 19 18 17 16 15 14 13
10 11
12
Vcc D1 D2 WE RAS NC A10 A0 A1 A2 A3 Vcc
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Typical Memory Structure
Row Decoder
Row decoder
Row address
Select row to read/write
...
Column decoder
Select column to read/write
2r 2c m bits Cell Matrix
Cell Matrix
2D array of tiny memory cells
Sense/write amplifiers
Data
m
Sense/Write amplifiers
Sense & amplify data on read Drive bit line with data in on write
Row Latch 2c m bits
...
Column Decoder
c
Same data lines are used for data in/out
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Column address
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DRAM Operation
Latch and decode row address to enable addressed row
Row Access (RAS)
Small change in voltage detected by sense amplifiers
Latch whole row of bits Sense amplifiers drive bit lines to recharge storage cells
Column Access (CAS) read and write operation
Latch and decode column address to select m bits m = 4, 8, 16, or 32 bits depending on DRAM package On read, send latched bits out to chip pins On write, charge storage cells to required value Can perform multiple column accesses to same row (burst mode)
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Burst Mode Operation
Row address is latched and decoded A read operation causes all cells in a selected row to be read Selected row is latched internally inside the SDRAM chip Column address is latched and decoded Selected column data is placed in the data output register Column address is incremented automatically Multiple data items are read depending on the block length
Block Transfer
Fast transfer of blocks between memory and cache Fast transfer of pages between memory and disk
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Trends in DRAM
Chip size 64 Kbit 256 Kbit 1 Mbit 4 Mbit 16 Mbit 64 Mbit Type DRAM DRAM DRAM DRAM DRAM Row access 170 ns 150 ns 120 ns 100 ns 80 ns Column access 75 ns 50 ns 25 ns 20 ns 15 ns Cycle Time New Request 250 ns 220 ns 190 ns 165 ns 120 ns
Year Produced 1980 1983 1986 1989 1992 1996
SDRAM
SDRAM DDR1 DDR1 DDR2 DDR2 DDR3 DDR3
70 ns
70 ns 65 ns 60 ns 55 ns 50 ns 35 ns 30 ns
12 ns
10 ns 7 ns 5 ns 5 ns 3 ns 1 ns 0.5 ns
110 ns
100 ns 90 ns 80 ns 70 ns 60 ns 37 ns 31 ns
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1998
2000 2002 2004 2006 2010 2012
128 Mbit
256 Mbit 512 Mbit 1 Gbit 2 Gbit 4 Gbit 8 Gbit
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SDRAM and DDR SDRAM
Added clock to DRAM interface
SDRAM is Synchronous Dynamic RAM
SDRAM is synchronous with the system clock
Older DRAM technologies were asynchronous As system bus clock improved, SDRAM delivered higher performance than asynchronous DRAM
DDR is Double Data Rate SDRAM
Like SDRAM, DDR is synchronous with the system clock, but the difference is that DDR reads data on both the rising and falling edges of the clock signal
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Transfer Rates & Peak Bandwidth
Standard Name Memory Bus Clock 100 MHz 167 MHz 200 MHz 333 MHz 400 MHz 533 MHz 533 MHz 667 MHz 800 MHz Millions Transfers per second 200 MT/s 333 MT/s 400 MT/s 667 MT/s 800 MT/s 1066 MT/s 1066 MT/s 1333 MT/s 1600 MT/s Module Name PC-1600 PC-2700 PC-3200 PC-5300 PC-6400 PC-8500 PC-8500 PC-10600 PC-12800 Peak Bandwidth 1600 MB/s 2667 MB/s 3200 MB/s 5333 MB/s 6400 MB/s 8533 MB/s 8533 MB/s 10667 MB/s 12800 MB/s
DDR-200 DDR-333 DDR-400 DDR2-667 DDR2-800 DDR2-1066 DDR3-1066 DDR3-1333 DDR3-1600
DDR4-3200
1600 MHz
3200 MT/s
PC-25600
25600 MB/s
1 Transfer = 64 bits = 8 bytes of data
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DRAM Refresh Cycles
Refresh cycle is about tens of milliseconds Refreshing is done for the entire memory
Each row is read and written back to restore the charge
Some of the memory bandwidth is lost to refresh cycles
Voltage for 1 Threshold voltage 0 Stored 1 Written Refreshed Refreshed Refreshed
Refresh Cycle
Time
Voltage for 0
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Expanding the Data Bus Width
Memory chips typically have a narrow data bus We can expand the data bus width by a factor of p
Use p RAM chips and feed the same address to all chips Use the same Output Enable and Write Enable control signals
OE Address Data
WE
OE Address
WE
OE
WE
...
m
Address Data
Data
..
Data width = m p bits
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Next . . .
Random Access Memory and its Structure Memory Hierarchy and the need for Cache Memory The Basics of Caches Cache Performance and Memory Stall Cycles
Improving Cache Performance
Multilevel Caches
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Processor-Memory Performance Gap
CPU Performance: 55% per year, slowing down after 2004 Performance Gap DRAM: 7% per year
1980 No cache in microprocessor 1995 Two-level cache on microprocessor
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The Need for Cache Memory
Processor operation takes less than 1 ns
Widening speed gap between CPU and main memory
Main memory requires more than 50 ns to access
Each instruction involves at least one memory access
One memory access to fetch the instruction
A second memory access for load and store instructions
Memory bandwidth limits the instruction execution rate Cache memory can help bridge the CPU-memory gap Cache memory is small in size but fast
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Typical Memory Hierarchy
Typical size < 1 KB Access time < 0.5 ns
Registers are at the top of the hierarchy
Level 1 Cache (8 64 KB)
Access time: 1 ns
Microprocessor Registers
L2 Cache (512KB 8MB)
Access time: 3 10 ns
Faster
L1 Cache
Bigger
20
Main Memory (4 16 GB)
Access time: 50 100 ns
L2 Cache Memory Bus Main Memory I/O Bus Magnetic or Flash Disk
Disk Storage (> 200 GB)
Access time: 5 10 ms
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Principle of Locality of Reference
At any time, only a small set of instructions & data is needed
Programs access small portion of their address space Temporal Locality (in time)
If an item is accessed, probably it will be accessed again soon Same loop instructions are fetched each iteration Same procedure may be called and executed many times
Spatial Locality (in space)
Tendency to access contiguous instructions/data in memory Sequential execution of Instructions Traversing arrays element by element
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What is a Cache Memory ?
Stores the subset of instructions & data currently being accessed
Small and fast (SRAM) memory technology
Used to reduce average access time to memory
Caches exploit temporal locality by
Keeping recently accessed data closer to the processor
Caches exploit spatial locality by
Moving blocks consisting of multiple contiguous words
Goal is to achieve
Fast speed of cache memory access
Balance the cost of the memory system
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Cache Memories in the Datapath
Imm
Imm16
E
32
ALU result 32
0 1
Instruction
RA RB RW
Instruction
Rt 5
PC
BusB
Address
0 1 2 3
A L U
1 0 32
0 32
Address Data_out
1
BusW
32
Rd2
Rd3
Data_in
Rd
0 1
clk
Instruction Block
Block Address
Block Address
D-Cache miss
I-Cache miss
I-Cache miss or D-Cache miss causes pipeline to stall Interface to L2 Cache or Main Memory
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Data Block
Rd4
WB Data 23
I-Cache
Register File
Rs 5
BusA
ALUout
D-Cache
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Almost Everything is a Cache !
In computer architecture, almost everything is a cache! Registers: a cache on variables software managed First-level cache: a cache on second-level cache Second-level cache: a cache on memory Memory: a cache on hard disk
Stores recent programs and their data
Hard disk can be viewed as an extension to main memory
Branch target and prediction buffer
Cache on branch target and prediction information
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Next . . .
Random Access Memory and its Structure Memory Hierarchy and the need for Cache Memory The Basics of Caches Cache Performance and Memory Stall Cycles
Improving Cache Performance
Multilevel Caches
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Four Basic Questions on Caches
Block placement Direct Mapped, Set Associative, Fully Associative
Q1: Where can a block be placed in a cache?
Q2: How is a block found in a cache?
Block identification Block address, tag, index
Q3: Which block should be replaced on a miss?
Block replacement FIFO, Random, LRU
Q4: What happens on a write?
Write strategy Write Back or Write Through (with Write Buffer)
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Block Placement: Direct Mapped
Block: unit of data transfer between cache and memory Direct Mapped Cache:
A block can be placed in exactly one location in the cache
In this example: Cache index = least significant 3 bits of Memory address
000 001 010 011 100 101 110 111
Cache
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00000 00001 00010 00011 00100 00101 00110 00111 01000 01001 01010 01011 01100 01101 01110 01111 10000 10001 10010 10011 10100 10101 10110 10111 11000 11001 11010 11011 11100 11101 11110 11111
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Main Memory
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Direct-Mapped Cache
Block Address Tag Index offset
A memory address is divided into
Block address: identifies block in memory Block offset: to access bytes within a block
A block address is further divided into
Index: used for direct cache access Tag: most-significant bits of block address Index = Block Address mod Cache Blocks
V Tag
Block Data
Tag must be stored also inside cache
For block identification
=
Data Hit
A valid bit is also required to indicate
Whether a cache block is valid or not
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Direct Mapped Cache contd
Index is used to access cache block
Block Address Tag Index offset
Cache hit: block is stored inside cache
Address tag is compared against stored tag
If equal and cache block is valid then hit Otherwise: cache miss
V Tag Block Data
If number of cache blocks is 2n
n bits are used for the cache index
If number of bytes in a block is 2b
b bits are used for the block offset
If 32 bits are used for an address
32 n b bits are used for the tag
=
Data Hit
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Cache data size = 2n+b bytes
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Mapping an Address to a Cache Block
Consider a direct-mapped cache with 256 blocks Block size = 16 bytes
Example
Compute tag, index, and byte offset of address: 0x01FFF8AC
Solution
32-bit address is divided into:
Block Address 20 8 4
Tag
Index offset
4-bit byte offset field, because block size = 24 = 16 bytes
8-bit cache index, because there are 28 = 256 blocks in cache 20-bit tag field
Byte offset = 0xC = 12 (least significant 4 bits of address)
Cache index = 0x8A = 138 (next lower 8 bits of address)
Tag = 0x01FFF (upper 20 bits of address)
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Example on Cache Placement & Misses
Cache is initially empty, Block size = 16 bytes The following memory addresses (in decimal) are referenced: 1000, 1004, 1008, 2548, 2552, 2556. Map addresses to cache blocks and indicate whether hit or miss
23 Tag 5 4
Consider a small direct-mapped cache with 32 blocks
Solution:
1000 = 0x3E8 1004 = 0x3EC 1008 = 0x3F0 2548 = 0x9F4 2552 = 0x9F8 2556 = 0x9FC
Index offset
cache index = 0x1E cache index = 0x1E cache index = 0x1F cache index = 0x1F cache index = 0x1F cache index = 0x1F
Miss (first access) Hit Miss (first access) Miss (different tag) Hit Hit
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Fully Associative Cache
A block can be placed anywhere in cache no indexing If m blocks exist then
m comparators are needed to match tag Cache data size = m 2b bytes
V Tag Block Data V Tag Block Data V Tag Block Data
Address
Tag offset
V Tag Block Data
mux
m-way associative
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Data
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Set-Associative Cache
A set is a group of blocks that can be indexed A block is first mapped onto a set
Set index = Block address mod Number of sets in cache
If there are m blocks in a set (m-way set associative) then
m tags are checked in parallel using m comparators
If 2n sets exist then set index consists of n bits
Cache data size = m 2n+b bytes (with 2b bytes per block)
Without counting tags and valid bits
A direct-mapped cache has one block per set (m = 1)
A fully-associative cache has one set (2n = 1 or n = 0)
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Set-Associative Cache Diagram
Address
Tag Index offset
V Tag Block Data
V Tag Block Data
V Tag Block Data
V Tag Block Data
m-way set-associative
Hit
mux Data
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Write Policy
Writes update cache and lower-level memory
Cache control bit: only a Valid bit is needed Memory always has latest data, which simplifies data coherency Can always discard cached data when a block is replaced
Write Through:
Write Back:
Writes update cache only Cache control bits: Valid and Modified bits are required
Modified cached data is written back to memory when replaced
Multiple writes to a cache block require only one write to memory Uses less memory bandwidth than write-through and less power However, more complex to implement than write through
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Write Miss Policy
What happens on a write miss? Write Allocate:
Allocate new block in cache
Write miss acts like a read miss, block is fetched and updated
No Write Allocate:
Send data to lower-level memory
Cache is not modified
Typically, write back caches use write allocate
Hoping subsequent writes will be captured in the cache
Write-through caches often use no-write allocate
Reasoning: writes must still go to lower level memory
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Write Buffer
Permits writes to occur without stall cycles until buffer is full
Decouples the CPU write from the memory bus writing
Write-through: all stores are sent to lower level memory
Write buffer eliminates processor stalls on consecutive writes
Write-back: modified blocks are written when replaced
Write buffer is used for evicted blocks that must be written back
The address and modified data are written in the buffer
The write is finished from the CPU perspective
CPU continues while the write buffer prepares to write memory
If buffer is full, CPU stalls until buffer has an empty entry
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What Happens on a Cache Miss?
Cache sends a miss signal to stall the processor Decide which cache block to allocate/replace
One choice only when the cache is directly mapped
Multiple choices for set-associative or fully-associative cache
Transfer the block from lower level memory to this cache
Set the valid bit and the tag field from the upper address bits
If block to be replaced is modified then write it back
Modified block is moved into a Write Buffer Otherwise, block to be replaced can be simply discarded
Restart the instruction that caused the cache miss Miss Penalty: clock cycles to process a cache miss
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Replacement Policy
Which block to be replaced on a cache miss? No selection alternatives for direct-mapped caches m blocks per set to choose from for associative caches Random replacement
Candidate blocks are randomly selected One counter for all sets (0 to m 1): incremented on every cycle On a cache miss replace block specified by counter
First In First Out (FIFO) replacement
Replace oldest block in set
One counter per set (0 to m 1): specifies oldest block to replace
Counter is incremented on a cache miss
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Replacement Policy contd
Replace block that has been unused for the longest time Order blocks within a set from least to most recently used
Least Recently Used (LRU)
Update ordering of blocks on each cache hit
With m blocks per set, there are m! possible permutations
Pure LRU is too costly to implement when m > 2
m = 2, there are 2 permutations only (a single bit is needed) m = 4, there are 4! = 24 possible permutations LRU approximation is used in practice
For large m > 4, Random replacement can be as effective as LRU
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Comparing Random, FIFO, and LRU
10 SPEC2000 benchmarks on Alpha processor Block size of 64 bytes
Data cache misses per 1000 instructions
LRU and FIFO outperforming Random for a small cache
Little difference between LRU and Random for a large cache
LRU is expensive for large associativity (# blocks per set)
Random is the simplest to implement in hardware
2-way Size 16 KB 64 KB LRU Rand FIFO LRU 4-way Rand FIFO LRU 8-way Rand FIFO
114.1 117.3 115.5 103.4 104.3 103.9
111.7 115.1 113.3 102.4 102.3 103.1
109.0 111.8 110.4 99.7 100.5 100.3
256 KB
92.2
92.1
92.5
92.1
92.1
92.5
92.1
92.1
92.5
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Next . . .
Random Access Memory and its Structure Memory Hierarchy and the need for Cache Memory The Basics of Caches Cache Performance and Memory Stall Cycles
Improving Cache Performance
Multilevel Caches
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Hit Rate and Miss Rate
= Hits / (Hits + Misses)
Hit Rate
Miss Rate = Misses / (Hits + Misses) I-Cache Miss Rate = Miss rate in the Instruction Cache D-Cache Miss Rate = Miss rate in the Data Cache Example:
Out of 1000 instructions fetched, 150 missed in the I-Cache 25% are load-store instructions, 50 missed in the D-Cache What are the I-cache and D-cache miss rates?
I-Cache Miss Rate = 150 / 1000 = 15% D-Cache Miss Rate = 50 / (25% 1000) = 50 / 250 = 20%
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Memory Stall Cycles
When fetching instructions from the Instruction Cache (I-cache) When loading or storing data into the Data Cache (D-cache)
The processor stalls on a Cache miss
Memory stall cycles = Combined Misses Miss Penalty
Miss Penalty: clock cycles to process a cache miss Combined Misses = I-Cache Misses + D-Cache Misses
I-Cache Misses = I-Count I-Cache Miss Rate
D-Cache Misses = LS-Count D-Cache Miss Rate LS-Count (Load & Store) = I-Count LS Frequency Cache misses are often reported per thousand instructions
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Memory Stall Cycles Per Instruction
Combined Misses Per Instruction Miss Penalty
Memory Stall Cycles Per Instruction =
Miss Penalty is assumed equal for I-cache & D-cache
Miss Penalty is assumed equal for Load and Store Combined Misses Per Instruction = I-Cache Miss Rate + LS Frequency D-Cache Miss Rate Therefore, Memory Stall Cycles Per Instruction = I-Cache Miss Rate Miss Penalty + LS Frequency D-Cache Miss Rate Miss Penalty
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Example on Memory Stall Cycles
Instruction count (I-Count) = 106 instructions 30% of instructions are loads and stores
Consider a program with the given characteristics
D-cache miss rate is 5% and I-cache miss rate is 1%
Miss penalty is 100 clock cycles for instruction and data caches Compute combined misses per instruction and memory stall cycles
Combined misses per instruction in I-Cache and D-Cache
1% + 30% 5% = 0.025 combined misses per instruction Equal to 25 misses per 1000 instructions
Memory stall cycles
0.025 100 (miss penalty) = 2.5 stall cycles per instruction
Total memory stall cycles = 106 2.5 = 2,500,000
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CPU Time with Memory Stall Cycles
CPU Time = I-Count CPIMemoryStalls Clock Cycle
CPIMemoryStalls = CPIPerfectCache + Mem Stalls per Instruction CPIPerfectCache = CPI for ideal cache (no cache misses) CPIMemoryStalls = CPI in the presence of memory stalls Memory stall cycles increase the CPI
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Example on CPI with Memory Stalls
Cache miss rate is 2% for instruction and 5% for data 20% of instructions are loads and stores
A processor has CPI of 1.5 without any memory stalls
Cache miss penalty is 100 clock cycles for I-cache and D-cache
What is the impact on the CPI? Answer:
Instruction data
Mem Stalls per Instruction =0.02100 + 0.20.05100 = 3
CPIMemoryStalls = 1.5 + 3 = 4.5 cycles per instruction CPIMemoryStalls / CPIPerfectCache = 4.5 / 1.5 = 3
Processor is 3 times slower due to memory stall cycles
CPINoCache = 1.5 + (1 + 0.2) 100 = 121.5 (a lot worse)
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Average Memory Access Time
AMAT = Hit time + Miss rate Miss penalty
Average Memory Access Time (AMAT) Time to access a cache for both hits and misses Example: Find the AMAT for a cache with
Cache access time (Hit time) of 1 cycle = 2 ns Miss penalty of 20 clock cycles Miss rate of 0.05 per access
Solution:
AMAT = 1 + 0.05 20 = 2 cycles = 4 ns
Without the cache, AMAT will be equal to Miss penalty = 20 cycles
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Next . . .
Random Access Memory and its Structure Memory Hierarchy and the need for Cache Memory The Basics of Caches Cache Performance and Memory Stall Cycles
Improving Cache Performance
Multilevel Caches
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Improving Cache Performance
Average Memory Access Time (AMAT) AMAT = Hit time + Miss rate * Miss penalty Used as a framework for optimizations Reduce the Hit time
Small and simple caches
Reduce the Miss Rate
Larger cache size, higher associativity, and larger block size
Reduce the Miss Penalty
Multilevel caches
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Small and Simple Caches
Fast clock rate demands small and simple L1 cache designs
Hit time is critical: affects the processor clock cycle Small cache reduces the indexing time and hit time
Indexing a cache represents a time consuming portion Tag comparison also adds to this hit time
Direct-mapped overlaps tag check with data transfer
Associative cache uses additional mux and increases hit time
Size of L1 caches has not increased much
L1 caches are the same size on Alpha 21264 and 21364
Same also on UltraSparc II and III, AMD K6 and Athlon Reduced from 16 KB in Pentium III to 8 KB in Pentium 4
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Classifying Misses Three Cs
Conditions under which misses occur Compulsory: program starts with no block in cache
Also called cold start misses Misses that would occur even if a cache has infinite size
Capacity: misses happen because cache size is finite
Blocks are replaced and then later retrieved Misses that would occur in a fully associative cache of a finite size
Conflict: misses happen because of limited associativity
Limited number of blocks per set Non-optimal replacement algorithm
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Classifying Misses contd
Compulsory misses are independent of cache size
Miss Rate
Very small for long-running programs
1-way
2-way
14% 12%
10%
Capacity misses decrease as capacity increases
4-way
8% 8-way 6%
Conflict misses decrease as associativity increases
Capacity
Data were collected using LRU replacement
Compulsory
4%
2% 0
16
32
64
128 KB
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Larger Size and Higher Associativity
Increasing cache size reduces capacity misses It also reduces conflict misses
Larger cache size spreads out references to more blocks
Drawbacks: longer hit time and higher cost Larger caches are especially popular as 2nd level caches Higher associativity also improves miss rates
Eight-way set associative is as effective as a fully associative
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Larger Block Size
Simplest way to reduce miss rate is to increase block size However, it increases conflict misses if cache is small
25% 20%
Reduced Compulsory Misses Increased Conflict Misses
1K 4K 16K 64K 64-byte blocks are common in L1 caches 128-byte block are common in L2 caches
Miss Rate
15% 10% 5%
256K 32 64 128 256 16 0%
Block Size (bytes)
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Next . . .
Random Access Memory and its Structure Memory Hierarchy and the need for Cache Memory The Basics of Caches Cache Performance and Memory Stall Cycles
Improving Cache Performance
Multilevel Caches
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Multilevel Caches
Keep pace with processor speed
Top level cache should be kept small to Adding another cache level
Can reduce the memory gap
Can reduce memory bus loading
I-Cache D-Cache
Unified L2 Cache Main Memory
Local miss rate
Number of misses in a cache / Memory accesses to this cache
Miss RateL1 for L1 cache, and Miss RateL2 for L2 cache
Global miss rate
Number of misses in a cache / Memory accesses generated by CPU Miss RateL1 for L1 cache, and Miss RateL1 Miss RateL2 for L2 cache
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Power 7 On-Chip Caches [IBM 2010]
32KB I-Cache/core 32KB D-Cache/core 3-cycle latency 256KB Unified L2 Cache/core 8-cycle latency 32MB Unified Shared L3 Cache Embedded DRAM 25-cycle latency to local slice
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Multilevel Cache Policies
Multilevel Inclusion
L1 cache data is always present in L2 cache A miss in L1, but a hit in L2 copies block from L2 to L1 A miss in L1 and L2 brings a block into L1 and L2 A write in L1 causes data to be written in L1 and L2
Typically, write-through policy is used from L1 to L2
Typically, write-back policy is used from L2 to main memory
To reduce traffic on the memory bus
A replacement or invalidation in L2 must be propagated to L1
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Multilevel Cache Policies contd
L1 data is never found in L2 cache Prevents wasting space
Cache miss in L1, but a hit in L2 results in a swap of blocks Cache miss in both L1 and L2 brings the block into L1 only
Multilevel exclusion
Block replaced in L1 is moved into L2
Example: AMD Athlon
Same or different block size in L1 and L2 caches
Choosing a larger block size in L2 can improve performance
However different block sizes complicates implementation Pentium 4 has 64-byte blocks in L1 and 128-byte blocks in L2
Computer Architecture Chapter 5 2013, CE 61