3 15
3 15
Find the unit vector normal to the surface in the direction away from the origin. Solution: Procedure: 1. Use the equation for the given plane to nd three points, P1 , P2 and P3 on the plane. 2. Find vector A from P1 to P2 and vector B from P1 to P3 . 3. Cross product of A and B gives a vector C orthogonal to A and B, and hence to the plane. . 4. Check direction of c Steps: 1. Choose the following three points: P1 at (0, 0, 4), P2 at (8, 0, 0), P3 at (0, 16 3 , 0). 2. Vector A from P1 to P2 (8 0) + y (0 0) + z (0 4) = x 8z 4 A=x Vector B from P1 to P3 (0 0) + y B=x 3. C = A B (Ay Bz Az By ) + y (Az Bx Ax Bz ) + z (Ax By Ay Bx ) =x 16 16 0 (4) (4) ((4) 0 8 (4)) + z 8 00 =x +y 3 3 128 64 32 + z +y =x 3 3 16 16 (0 4) = y 4 0 +z z 3 3
Verify that C is orthogonal to A and B AC = 8 64 512 512 128 (4) = =0 + (32 0) + 3 3 3 3 64 16 512 512 128 BC = 0 + 32 + (4) = =0 3 3 3 3 3