DZone - Continuous Delivery Patterns and Antipatterns in The Software Refcard PDF
DZone - Continuous Delivery Patterns and Antipatterns in The Software Refcard PDF
Continuous Delivery
Patterns and Antipatterns in the Software Lifecycle
By Paul M. Duvall
F eedback: Team members learn of problems as soon as they occur so that issues are xed as soon as possible. C ontinually Deploy: Through a fully automated process, you can deploy and release any version of the software to any environment. (1) In the Deployment Pipeline diagram above, all of the patterns are shown in context. There are some patterns that span multiple stages of the pipeline, so I chose the stage where its most predominately used.
BENEFITS
With Continuous Delivery (CD), teams continuously deliver new versions of software to production by decreasing the cycle time between an idea and usable software through the automation of the entire delivery system: build, deployment, test, and release. CD is enabled through the Deployment Pipeline, which encompasses a collection of patterns described in this Refcard. CD is concerned with how all the moving parts t together: conguration management, automated testing, continuous integration and deployment, data management, environment management, and release management. (1)
THE DEPLOYMENT PIPELINE
E mpowering Teams: Because the deployment pipeline is a pull system, testers, developers, operations, and others can self service the application version into an environment of their choice. R educing Errors: Ensuring the correct version, conguration, database schema, etc. are applied the same way every time through automation. L owering Stress: Through push-button releases to production and Rehearsing Deployments, a release becomes commonplace without the typical stress. D eployment Flexibility: Instantiate a new environment or conguration by making a few changes to the automated delivery system. Practice makes Perfect: Through the deployment pipeline, the nal deployment into production is being rehearsed every single time the software is deployed to any target environments. (1)
Continuous Delivery
The purpose of the deployment pipeline is threefold: V isibility: All aspects of the delivery system - building, deploying, testing, and releasing are visible to all team members promoting collaboration.
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CONFIGURATION MANAGEMENT
Conguration Management is the process by which all artifacts relevant to your project, and the relationships between them, are stored, retrieved, uniquely identied, and modied. (1)
Note: Each pattern is cited with a number in parentheses that corresponds to the source in the References section.
Evaluate and use third-party software that can be easily congured, deployed, and automated. Procuring software that cannot be externally congured. Software without an API or commandline interface that forces teams to use the GUI only.
Anti-patterns
Anti-patterns
Anti-patterns
Conguration options are not documented. The catalog of applications and other assets is tribal knowledge.
Mainline (3)
Pattern Anti-patterns Minimize merging and keep the number of active code lines manageable by developing on a mainline.
Fail a build when a project rule is violated such as architectural breaches, slow tests, and coding standard violations. Manual code reviews. Learning of code quality issues later in the development cycle.
Merging every iteration once a week or less often than once a day.
Anti-patterns
Anti-patterns
Anti-patterns
Some les are checked in, others, such as environment conguration or data changes, are not. Binaries that can be recreated through the build and deployment process are checked in.
Scheduled builds, nightly builds, building periodically, building exclusively on developers machines, not building at all.
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Fix software delivery errors as soon as they occur; stop the line. No one checks in on a broken build as the x becomes the highest priority. Builds stay broken for long periods of time, thus preventing developers from checking out functioning code.
Anti-patterns
Running tests on one machine or instance. Running dependent tests that cannot be run in parallel.
Use stubs to simulate external systems to reduce deployment complexity. Manually installing and conguring interdependent systems for Commit Stage build and deployment.
Anti-patterns
Automated build relies on IDE settings. Builds are unable to be run from the command line.
DEPLOYMENT PIPELINE
Visible Dashboards
Pattern Provide large visible displays that aggregate information from your delivery system to provide highquality feedback to the Cross-Functional Team in real time.
A deployment pipeline is an automated implementation of your applications build, deploy, test, and release process. Deployments require human intervention (other than approval or clicking a button). Deployments are not production ready.
Anti-patterns
Anti-patterns
Automate Tests
Pattern Automate the verication and validation of software to include unit, component, capacity, functional, and deployment tests Manual testing of units, components, deployment, and other types of tests.
Anti-patterns
Anti-patterns
Centralize all dependent libraries to reduce bloat, classpath problems, and repetition of the same dependent libraries and transitive dependencies from project to project. Multiple copies of the same binary dependencies in each and every project. Redening the same information for each project. Classpath hell!
As a team, agree upon a common scripting language - such as Perl, Ruby, or Python - so that any team member can apply changes to the Single Delivery System. Each team uses a different language making it difcult for anyone to modify the delivery system reducing cross-functional team effectiveness.
Anti-patterns
Use transactions for database-dependent tests (e.g., component tests) and roll back the transaction when done. Use a small subset of data to effectively test behavior. Using a copy of production data for Commit Stage tests. Running tests against a shared database.
Anti-patterns
Anti-patterns
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Fail the build as soon as possible. Design scripts so that processes that commonly fail run rst. These processes should be run as part of the Commit Stage.
Common build mistakes are not uncovered until late in the deployment process. Anti-patterns
Deploy software to a non-production environment (call it blue) while production continues to run. Once its deployed and warmed up, switch production (green) to non-production and blue to green simultaneously.
Production is taken down while the new release is applied to production instance(s).
Anti-patterns
Anti-patterns
Throwing everything into the commit stage process, such as running every type of automated static analysis tool or running load tests such that feedback is delayed.
Launch a new application or features when it affects the least amount of users. Software is deployed regardless of number of active users.
All deployment processes are written in a script, checked in to the version-control system, and run as part of the Single Delivery System. Deployment documentation is used instead of automation. Manual deployments or partially manual deployments. Using GUI to perform a deployment.
Anti-patterns
Provide an automated single command rollback of changes after an unsuccessful deployment. Manually undoing changes applied in a recent deployment. Shutting down production instances while changes are undone.
Anti-patterns
Different deployment script for each target environment or even for a specic machine. Manual conguration after deployment for each target environment.
Any Cross-Functional Team member selects the version and environment to deploy the latest working software.
Deployments released to team are at specied intervals by the Build Team. Testing can only be performed in a shared state without isolation from others.
Anti-patterns
Build your binaries once, while deploying the binaries to multiple target environments, as necessary. Software is built in every stage of the deployment pipeline.
Anti-patterns
Automate the process of conguring your environment to include networks, external services, and infrastructure.
Congured instances are works of art requiring team members to perform partially or fully manual steps to provision them.
Anti-patterns
Canary Release
Pattern
Release software to production for a small subset of users (e.g. , 10%) to get feedback prior to a complete rollout. Software is released to all users at once.
Anti-patterns
Automate tests to verify the behavior of the infrastructure. Continually run these tests to provide near real-time alerting. No real-time alerting or monitoring. System conguration is written without tests.
Anti-patterns
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Script all database actions as part of the build process. Using data export/import to apply data changes. Manually applying schema and data changes to the database.
Anti-patterns
INCREMENTAL DEVELOPMENT
Anti-patterns
Anti-patterns
Waiting until a feature is fully complete before committing the source code.
Transient Environments
Pattern
COLLABORATION
Utilizing the Automate Provisioning, Scripted Deployment and Scripted Database patterns, any environment should be capable of terminating and launching at will.
Environments are xed to DEV, QA or other predetermined environments.
Anti-patterns
For each iteration, hold a retrospective meeting where everybody on the Cross-Functional Team discusses how to improve the delivery process for the next iteration.
Waiting until an error occurs during a deployment for Dev and Ops to collaborate. Having Dev and Ops work separately.
Anti-patterns
DATA
Everybody is responsible for the delivery process. Any person on the Cross-Functional Team can modify any part of the delivery system. Siloed teams: Development, Testing, and Operations have their own scripts and processes and are not part of the same team.
Anti-patterns
Shared database. Developers and testers are unable to make data changes without it potentially adversely affecting other team members immediately.
Anti-patterns
Amazon.com has an interesting take on this approach. They call it You build it, you run it. Developers take the software theyve written all the way to production.
Anti-patterns
Learn the root cause of a delivery problem by asking why of each answer and symptom until discovering the root cause. Accepting the symptom as the root cause of the problem.
Anti-patterns
Use scripts to apply incremental changes in each target environment to a database schema and data. Manually applying database and data changes in each target environment.
TOOLS
This is meant to be an illustrative list, not an exhaustive list, to give you an idea of the types of tools and some of the vendors that help to enable effective Continuous Delivery. The Java, .NET and Ruby platforms are represented. The tools that span categories have been
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REFERENCES
1. Jez Humble and David Farley, Continuous Delivery: Reliable Software Releases through Build, Test, and Deployment Automation, Addison Wesley Professional, 2010 2. Paul Hammant and www.continuousdelivery.com 3. Stephen P. Berczuk and Brad Appleton, Software Conguration Management Patterns., Addison Wesley Professional, 2003 4. Mary and Tom Poppendieck, Leading Lean Software Development, Addison Wesley, 2009 5. Paul M. Duvall, Continuous integration. Patterns and Antipatterns, DZone refcard #84, 2010 http://bit.ly/l8rfVS 6. Paul M. Duvall, Continuous integration. Improving Software Quality and Reducing Risk, Addison Wesley, 2007 7. Scott W. Ambler and Pramodkumar J. Saladage, Refactoring Databases. Evolutionary Database Design, Addison Wesley, 2006. 8. Paul M. Duvall, IBM developerWorks series Automation for the people http://ibm.co/iwwvPX 9. IMVU: http://bit.ly/jhqP5f 10. Martin Fowler and Facebook: http://on.fb.me/miBrOM 11. Facebook Engineering: http://on.fb.me/miBrOM 12. Paul Julius, Enterprise Continuous Integration Maturity Model, http://bit.ly/m7h5vC
Testing
Data
RECOMMENDED BOOK
Continuous Delivery: Reliable Software Releases through Build, Test, and Deployment Automation The book has two themes: automation and collaboration. Delivering software of any complexity involves people with a bunch of skills: testers, developers, and sysadmin / operations personnel. The last group of people often gets left out of the process of delivering software until the end, and even testers are often not as heavily involved in the development process as they should be.
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