Inv2013 Basic Course P1 16
Inv2013 Basic Course P1 16
creative Power-CAD
Basic Course
June 2012
Author
Armin Graef
www.armin-graef.de
Publisher
PowerCAD
EDV-Buchverlag
Eckenerstr. 16
D-88074 Meckenbeuren
www.PowerCAD.de
Basic Course
The transition from 2D design to 3D design is well underway. With the easy to use and powerful Inventor software
from Autodesk, Inc. you can also perform this transition relatively quickly.
The objective of the training manual is to help you in this whole process and to make especially the first steps of
working with the CAD software as easy as possible.
If the Inventor software has already been installed, you have probably already seen the very extensive and interesting
Inventor Help system. What advantages do you have if you also own this training manual in addition to the
documentation of the CAD system?
First, you will notice the special order in which the different topics of the Inventor software are discussed in the
manual. On the one hand, a subsequent chapter is mostly only dependent from the knowledge of previous chapters. On
the other hand, particularly a beginner should be able to understand the scope of a typical 3D system in its entirety
quickly. In addition, it should also be distinguished between "absolute necessary" commands and "less important" tools.
Therefore the book was basically divided into three parts.
Within the first and second part the three main topics of most 3D systems are repeatedly explained: the
"Part Modeling", the "Assembly Modeling", and the creation of "Drawings". Additionally, at the end of the second part,
the chapter "Special Subjects" is also available. In this chapter more subject-specific topics are discussed, like for
example the "Sheet Metal Design" or "Weldment".
Within the third part especially those topics are explained, which are not absolutely necessary to create the first designs,
even though they are also very interesting.
The many exercises will also be very beneficial for you. Basically two types of them are distinguished. On the one
hand, these are the relatively small exercises which are available at all theoretically discussed commands. On the other
hand, these are also the major exercises, which are generally more focused on multiple subjects or to solve a design
task.
The additional and often different explanations of the theoretical background of the various tools and capabilities of the
Inventor software in comparison to the help system can also be an advantage for you. Great importance is particularly
attached on a clear structuring of the respective topics. Therefore in the following sections, you will find relatively little
"text in form of a novel", but many "main points" and even more matching "sub points".
Finally, I don't want to forget to emphasize here that the most effective way to learn a CAD system is a good training
course in combination with a matching book. If you also share this opinion, please have a closer look at my website in
the Internet.
I wish you a lot of success in working with the Inventor software.
Armin Graef
Internet: www.armin-graef.de
Basic Course
COPYRIGHT
All rights reserved, including the translation. No part of this work may be reproduced or processed electronically,
duplicated or distributed in any form without the prior written permission of the author.
Author:
Armin Graef
Internet: www.armin-graef.de
DISCLAIMER
This work was thoroughly checked. Author and publisher exclude any liability for damages, resulting from direct or
indirect use of this work.
TRADEMARKS
The software and hardware names and the trademarks used in this work are subject to legal copyright, trademark and
patent protection.
Basic Course
As mentioned before, my whole training manuals to the Autodesk Inventor 2013 software are divided into three parts.
This manual, the so-called "Basic Course", contains "Part 1" and "Part 2". Within the "Basic Course", especially the
knowledge which is necessary to create the "first" designs is explained.
The other manual the so-called "Advanced Course" contains "Part 3".
The "Tables of Contents" of both books can be downloaded via the website "www.armin-graef.de".
Book:
Basic Course
Part 1
- Introduction
- Part Modeling
- Assembly Modeling
- Drawings
Part 2
- Part Modeling
- Assembly Modeling
- Drawings
- Special Subjects
Book:
Advanced Course
Part 3
- Representations and other Assembly tools
- Skeleton Modeling
- Adaptivity
- Additional Functions
- Presentations
- Inventor Studio
- Parameters and Libraries
- Administration and Configuration
- Data exchange
- Splines and Surface modeling
- ...
Basic Course
Action to be performed
Enter the command "Revolve" by a click with the left mouse button on the icon
"Revolve" on the Ribbon (Model tab, Create panel)
(Abbreviation:
angle brackets)
Enter the command "Edit Sketch" by a click with the right mouse button (context
menu) on the name "Sketch1" within the Browser
(Abbreviation:
square brackets)
{Extrude}
Enter the command "Extrude" by a click with the right mouse button within the
Graphics Window and select the item "Extrude" from the context menu
(for example from the special Marking Menu)
(Abbreviation:
curly brackets)
.../RMB/...
Basic Course
Contents
Basic Course
Part 1:
1.
1.1
1.2
1.3
1.4
1.5
Introduction ............................................................................................................................................15
Copying the exercise files to the hard disk ...........................................................................................................15
Launching Autodesk Inventor ..............................................................................................................................15
Projects ..........................................................................................................................................................16
New................................................................................................................................................................17
Save, Save as, Save Copy as ..........................................................................................................................17
Open...............................................................................................................................................................18
Invoking commands .............................................................................................................................................20
Ribbon............................................................................................................................................................20
Quick Access Toolbar....................................................................................................................................21
Application Menu ..........................................................................................................................................21
Status Bar.......................................................................................................................................................21
Browser..........................................................................................................................................................22
Marking Menus (Context Menus in the Graphics Window)..........................................................................23
Mini-Toolbars for Direct Manipulation in the Graphic Window...................................................................23
Repeat the last command ...............................................................................................................................25
Viewing tools........................................................................................................................................................25
ViewCube ......................................................................................................................................................25
Navigation Bar...............................................................................................................................................25
Zoom, Pan and Orbit......................................................................................................................................26
Visual Styles ..................................................................................................................................................26
Help System..........................................................................................................................................................28
2.
2.1
Part Modeling..........................................................................................................................................29
Basics about Parts.................................................................................................................................................29
Elements and properties of parts....................................................................................................................29
Distinction of different kinds of features .......................................................................................................29
2.2
Sketches................................................................................................................................................................34
2.2.1
Basics about Sketches .......................................................................................................................................34
Creating, Finishing and Activating a Sketch..................................................................................................34
Basic Rules for Creating Sketches .................................................................................................................35
2.2.2
Creating and Editing of Sketch Geometry.........................................................................................................35
Creating of Sketch Geometry by Drawing.....................................................................................................35
Creating of Sketch Geometry by Projecting ..................................................................................................36
Editing of Sketch Geometry...........................................................................................................................36
Line Type of Sketch Geometry: Normal, Construction, Centerline, Center Point.........................................38
2.2.3
Basics about Dimensioning and Constraining Sketches....................................................................................40
Adding dimensions and constraints ...............................................................................................................40
Means to see the "Degree of dimensioning or constraining" .........................................................................40
Use of the so-called Heads-Up Display at the creation of contours...............................................................40
2.2.4
Dimensioning Sketches .....................................................................................................................................41
Distinction of different kinds of Dimensions within Sketches.......................................................................41
Rules for Creating Sketches and Dimensions ................................................................................................41
Visibility of Dimensions ................................................................................................................................41
Creating and Editing Dimensions ..................................................................................................................41
Basic Course
2.2.5
2.2.6
2.3
2.3.1
2.3.2
2.3.3
2.4
2.4.1
2.4.2
2.4.3
2.4.4
2.5
2.5.1
2.5.2
2.5.3
2.6
2.7
2.7.1
2.7.2
2.7.3
2.7.4
2.7.5
3.
3.1
Assembly Modeling............................................................................................................................... 81
Basics about Assemblies...................................................................................................................................... 81
Elements and properties of assemblies.......................................................................................................... 81
Turn off the visibility of occurrences ............................................................................................................ 81
Modifying the components of assemblies ..................................................................................................... 82
3.2
Parametric positioning of parts and assemblies ................................................................................................... 83
3.2.1
Creating Assembly Constraints with the tool Place Constraint ........................................................................ 83
Assembly Constraints with (Alt key) + (Dragging with left mouse button) ................................................. 83
Mate .............................................................................................................................................................. 84
Angle............................................................................................................................................................. 87
Tangent.......................................................................................................................................................... 88
Insert ............................................................................................................................................................. 89
Limits ............................................................................................................................................................ 90
Motion........................................................................................................................................................... 91
Transitional ................................................................................................................................................... 91
Constraint Set................................................................................................................................................ 92
3.2.2
Creating Assembly Constraints with the tool "Assemble" ............................................................................... 92
3.2.3
Display and Editing 3D Constraints ................................................................................................................. 93
Display 3D Constraints and changing the offset ........................................................................................... 93
Edit 3D Constraints and Constraint Conflict Analysis.................................................................................. 94
3.2.4
Drive 3D Constraints ........................................................................................................................................ 95
3.2.5
Flexible assemblies........................................................................................................................................... 96
3.4
3.4.1
3.4.2
3.5
3.5.1
Basic Course
4.
4.1
Drawings ...............................................................................................................................................113
Basics about Drawings .......................................................................................................................................113
Elements and properties of drawings ...........................................................................................................113
User interface...............................................................................................................................................114
4.2
Drawing views....................................................................................................................................................115
4.2.1
Creating drawing views and simple editing commands ..................................................................................115
Base view.....................................................................................................................................................115
Projected View.............................................................................................................................................116
Auxiliary View ............................................................................................................................................116
Detail View ..................................................................................................................................................116
Selecting objects and Moving drawing views..............................................................................................116
Section View................................................................................................................................................118
Break............................................................................................................................................................122
Break Out.....................................................................................................................................................123
Crop .............................................................................................................................................................124
User-defined rotated Base Views.................................................................................................................125
4.2.2
Further tools to modify drawing views ...........................................................................................................125
4.2.3
Multiple Sheets................................................................................................................................................130
4.3
Annotations.........................................................................................................................................................131
4.3.1
Centerlines.......................................................................................................................................................131
4.3.2
Dimensions......................................................................................................................................................133
Drawing dimensions ....................................................................................................................................133
Model dimensions........................................................................................................................................136
Chamfer Note...............................................................................................................................................137
Edit dimensions............................................................................................................................................137
4.3.3
Text and Leader Text ......................................................................................................................................139
4.3.4
Hole and Thread Notes....................................................................................................................................140
4.4
Print ....................................................................................................................................................................141
4.5
Exercises.............................................................................................................................................................142
4.5.1
Angle plate ......................................................................................................................................................142
Basic Course
Part 2:
5. Part Modeling ....................................................................................................................................... 147
5.1
Automatic creation of Adaptivity ...................................................................................................................... 147
5.1.1
Adaptive Work Features by creating work planes, work axes or work points................................................ 147
5.1.2
Adaptive or non-adaptive sketches by projecting objects............................................................................... 149
5.2
Sketches and Features ........................................................................................................................................ 150
5.2.1
Editing Sketches ............................................................................................................................................. 150
5.2.2
Restructuring within the part browser ............................................................................................................ 151
Modifying the order of features .................................................................................................................. 151
Using the End of Part marker...................................................................................................................... 151
5.2.3
Copy and Paste features.................................................................................................................................. 153
5.2.4
Mirror features................................................................................................................................................ 154
5.2.5
Split faces or parts .......................................................................................................................................... 155
5.2.6
Create Texts.................................................................................................................................................... 156
Text ............................................................................................................................................................. 156
Geometry Text ............................................................................................................................................ 157
5.2.7
Emboss ........................................................................................................................................................... 157
5.2.8
Image and Decal ............................................................................................................................................. 158
Insert Image................................................................................................................................................. 158
Decal ........................................................................................................................................................... 159
5.3
Parameters and Tolerances ................................................................................................................................ 160
5.3.1
Using parameters in dimensions..................................................................................................................... 160
5.3.2
Tolerances in part files ................................................................................................................................... 161
5.3.3
Change the Dimension Display ...................................................................................................................... 161
5.3.4
Parameters dialog box .................................................................................................................................... 162
5.4
Derived Component ........................................................................................................................................... 165
5.4.1
Derive from a part to a part ............................................................................................................................ 167
Mirror a part ................................................................................................................................................ 167
Scale a part .................................................................................................................................................. 167
Simple example to Skeletal Modeling......................................................................................................... 167
5.4.2
Derive from an Assembly to a part................................................................................................................. 168
Simplification of an Assembly.................................................................................................................... 168
5.4.3
Export objects within the Base Component.................................................................................................... 170
6.
6.1
6.2
6.3
6.6
6.7
Basic Course
7. Drawings ...............................................................................................................................................215
7.1
Balloons and Parts Lists......................................................................................................................................215
7.1.1
Customizing the format of Balloons and Parts Lists .......................................................................................215
7.1.2
Creating and Editing Balloons ........................................................................................................................217
Creating........................................................................................................................................................217
Editing..........................................................................................................................................................218
7.1.3
Creating and Editing Parts Lists......................................................................................................................219
Creating........................................................................................................................................................219
Editing..........................................................................................................................................................219
7.2
Predefined Symbols ............................................................................................................................................222
7.2.1
Surface Texture Symbols ................................................................................................................................222
7.2.2
Feature Control Frame symbols ......................................................................................................................222
7.2.3
Datum Identifier Symbols ...............................................................................................................................222
7.2.4
Datum Target symbols ....................................................................................................................................223
7.2.5
Feature Identifier Symbols ..............................................................................................................................223
7.2.6
Add text to a Leader Text................................................................................................................................223
7.3
Sketches and Sketched Symbols.........................................................................................................................224
7.3.1
Independent Sketches......................................................................................................................................224
7.3.2
Dependent Sketches (from drawing views).....................................................................................................224
7.3.3
Draft View.......................................................................................................................................................225
7.3.4
Sketched Symbols ...........................................................................................................................................226
Creating Sketched Symbols .........................................................................................................................227
Inserting Sketched Symbols.........................................................................................................................228
Pattern Sketched Symbols or AutoCAD Blocks ..........................................................................................229
7.4
Work Features, Model Sketches and Center of Gravity in views .......................................................................229
Work Features..............................................................................................................................................229
Model Sketches............................................................................................................................................230
Center of Gravity .........................................................................................................................................230
7.5
Hole Tables.........................................................................................................................................................231
7.6
Revision Tables and Revision Tags....................................................................................................................234
7.7
General Tables....................................................................................................................................................236
7.8
Display of components with the BOM Structure type Reference.......................................................................238
7.9
Replace Model References .................................................................................................................................239
Basic Course
10
Basic Course
Appendix:
9.
Index ......................................................................................................................................................349
11
Basic Course
12
Part 1
Part 1
Autodesk Inventor
Basic Course
13
Part 1
COPYRIGHT
All rights reserved, including the translation. No part of this work may be reproduced or processed electronically,
duplicated or distributed in any form without the prior written permission of the author.
Author:
Armin Graef
Internet: www.armin-graef.de
DISCLAIMER
This work was thoroughly checked. Author and publisher exclude any liability for damages, resulting from direct or
indirect use of this work.
TRADEMARKS
The software and hardware names and the trademarks used in this work are subject to legal copyright, trademark and
patent protection.
14
Part 1
Introduction
1. INTRODUCTION
Main Topics
Copying the exercise files to the hard disk
Launching Autodesk Inventor
Invoking commands
Viewing tools
Help System
1.1
At the beginning, you should copy the exercise files of the book into a folder on your local computer or on your
network. Please, do the following:
Download a ZIP file from the Internet
- go to the main web page of the book:
"www.armin-graef.de/Book-Inventor2013.php"
- choose the following link at the bottom of the page:
"Download the exercise files (English)"
- first, another web page appears on which the so-called "Book Number" is checked
- please enter the "Book Number" (you can find the "Book Number" at the end of each book)
- please also enter any password (please remember; to repeat the download)
- then, the web page appears from which the ZIP file can be downloaded
- click on the link "Course_Inv2013.zip" and save the file in any folder on your local computer or on your
network
Extract the downloaded ZIP file
- after downloading the ZIP file you can extract it into any folder (e.g. to "C:\")
- only one main folder ("Course") with many subfolders and files is created.
1.2
Ribbon
Quick Access Toolbar
Application menu
15
Introduction
Part 1
PROJECTS
Before you open or create a file in Autodesk Inventor which references other files, you should always activate a
"fitting" project file that contains storage locations and other important information of these files.
In Autodesk Inventor a Project consists of the following elements:
a set of folders for saving or opening files
a set of files that are stored in the (upper) folders
a so-called Project File (*.ipj) in which the paths of the folders and other information are stored.
If you activate a project file you have the following advantages:
the referenced files are stored or opened relatively to the storage locations within the project file
- so projects (the Inventor files, the folders and the project file) can be moved or copied easily
error messages appear, if you open a file that references other files which cannot be found in the storage locations of
the project or in their subfolders
- so it can be prevented that you open files of other projects by mistake (if you do not ignore the error message).
After you have chosen the command Projects from the Welcome screen or the Launch panel of the Get Started tab of
the Ribbon the Project Editor appears and you can do the following:
Activate a project file in the upper list
(which was added before)
- by a Double-click
Add an existing project file to the list
- the "upper list" of the project editor
displays all project files and links to
project files that reside in the so-called
Projects folder
- after installation the Project folder is
a subfolder of the (local) "Users"
folder
- after installation the project "Default"
is active
- to add a project to the upper list you can
click on the Browse button of the Project Editor and then select the desired project file
- by doing this, not a copy of the whole project is saved in the (local) Project-Folder but a
(Microsoft Windows) link to the selected folder
Create a new project file and change its properties
- this is explained within the section "Part 2/Assembly modeling/Basic administration and auxiliary tools" and in
section "Part 3/Administration and Configuration/Project Management" (Advanced Course).
In the following, you will select the project "0_Exercises-Theory" from the exercise files. According to the upper
explanation, a link to the desired project will be created.
Exercise 2-1:
Execute the following:
Invoke the Project Editor
- Ribbon/Get Started/Launch/Projects
Add the project file
- Button:
Browse...
- Folder:
...\Course\Inv2013\Server\Projects\
0_Exercises-Theory
- File:
0_Exercises-Theory.ipj
Activate the project
- is automatically activated while adding the project file.
Note:
Other projects of the "exercise files"
Also all other projects of the "exercise files" can be added
and activated in such a way.
16