Exalted Centipede Style
Exalted Centipede Style
Exalted Centipede Style
Scott struggled, of course, but George still outweighed him, and soon the deed was done. George looked down at the body, and thought for a moment. He then went to the kitchen, wiped the sweat off his forehead that had acquired during the scufe, and collected some trash bags. He piled Scott into the bags, grunting at the exertion, and then dragged his grisly package down to the basement. He hefted the body into the crawlspace, and made sure that it was placed precisely
against the wall, very neatly, before heading back upstairs to take care of that unsightly dirt on his clean doormat. A small part of George was concerned, and worried, and lled with grief and remorse about killing his friend but it was a much smaller part than George expected. Instead, a much larger part of him felt justied in his actions after all, he was simply defending what was his to keep in order. It was only right and natural that there would be repercussions for such an incursion. Everything had its place, after all.
CENTIPEDE STYLE
by Tom Iverson; Indianola, IA
Centipede Style is a Celestial Martial Arts style. Solar and Sidereal Exalted most often practice this style. Centipede Style is uncommon and seldom seen as a primary style for any Exalted and none may learn this difcult style unaided; however, Exalted who combine the Charms in this powerful style with their own favored style nd their current abilities augmented by the speed, venom, and resilience of the centipede. The form weapons for Centipede Style are hook swords, iron boots, and the seven-section staff. Centipede Style Charms treat attacks and blocks with these weapons (and their artifact analogs) as unarmed attacks and blocks.
CHARMS
Motion of Myriad Legs Technique
Cost: 2m or 1m (See Below); Mins: Martial Arts 2, Essence 1; Type: Reexive (Step 1) Keywords: Combo-OK Duration: 1 action Prerequisite Charms: None The centipede strikes with a speed that belies its small stature. This Charm augments a urry, which contains at least one unarmed Martial Arts attack. This Charm may also aid actions granted by an Extra Action
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Charm as long as at least one action in the Combo is an unarmed Martial Arts attack. Motion of Myriad Legs Technique adds one to the Rate and Accuracy of the Exalts unarmed Martial Arts weapons until the Exalts next action. In addition, this Charm reduces the attack Speed of all such weapons by one until the Exalts next action. For example, a Kick would have Speed 4, Accuracy +1, and Rate 3 for the duration of this Charm. A martial artist who knows the Centipede Form Charm may invoke a special version of this Charm. The Exalt may spend only 1m of Essence to activate Motion of Myriad Legs Technique; the Charm then adds one to
Rate and subtracts one from Speed but does not modify any weapons Accuracy. This effect is considered the same as invoking the original version of the Charm; an Exalt may not use different versions of the Charm during the same action. The speed bonus granted by this charm does not stack with other speed bonus effects, such as the magical material bonus to speed granted by jade.
Centipede Form
Cost: 7m; Mins: Martial Arts 4, Essence 3; Type: Simple Keywords: Form-type, Obvious Duration: One scene Prerequisite Charms: Chitinous Chilopod Shell, The 99 More Technique When under the effect of the Centipede Form, the Exalts limbs move quickly, almost of their own accord. Arms may appear to multiply, or be in many places at one time. Legs seem to be striding toward an opponent, kicking them, and bracing the Exalt in case of a counterattack. For the rest of the scene, the Exalt negates multiple action penalties up to a value of half their Essence (round up). The Exalt also negates onslaught penalties up to a value of the Exalts Martial Arts score. Additionally, the Exalt negates coordination penalties up to a
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value of the Exalts Essence score. The Exalt may parry lethal and ranged attacks unarmed without a stunt. The Exalt may not be suffering a mobility penalty due to armor and still receive the effects of this Charm (although donning armor that gives a mobility penalty does not end the Charm prematurely, but the Exalt still loses the charms effects). An Exalt may only have one Form-type Charm active at any given time; the original Form-type Charm must end before another begins.
Keywords: Combo-Basic, Poison Duration: Instant Prerequisite Charms: Centipede Form Many types of centipedes have bites that are painful, but ultimately harmless. Martial artists of the Centipede Style are feared not only for the ability to bring a swift and direct end to their opponents, but also for the ability to bring a slow and painful death to their foes. After Agony of One Hundred Hells is activated, the martial artist makes an unarmed Martial Arts attack. If the attack does at least one level of damage to the opponent, an Essence-fueled poison is also introduced into their body. The poison does no damage, but has a Damage value of (Attack Damage Levels + Attackers Essence). This is the number of actions the poison remains in the victims system. The poison has a Toxicity of (Attackers Essence), and a Penalty of (Attackers Essence x 2). With one successful Toxicity check, this poison is ushed out of the victim, as if the poison did Bashing dice of damage. If an Exalt has an Essence of four or greater, a stronger poison may be delivered. If the Exalt pays a cost of 6 motes of Essence instead of 3 motes, the poison requires two successful (Stamina + Resistance) checks to be ushed out, as if the poison did Lethal levels of damage. If an Exalt knows Numberless Blows Technique, a resilient poison can be created to make even the stoutest Solar double over in pain. If the Exalt pays a cost of 6 motes of Essence and 1 point of Willpower instead of 3 motes, the poison requires three successful Toxicity checks to be ushed out, as if the poison did Aggravated levels of damage. Only one version of the Charm may be used per action. The effects of this Charm do not stack with previous applications of this Charm.
this resilience. Once this Charm is active, the Exalts wound penalties are halved (round down). In addition, Bashing damage at the Incapacitated level is only considered a -4 wound penalty (which is not halved); the Exalt may still function as normal for the duration of the Charm, albeit with a -4 wound penalty. The Exalt will still be Incapacitated if this wound level takes Lethal damage or if the Charm ends with the Bashing Incapacitated wound level unhealed. Bashing Damage is still converted to Lethal damage after the Incapacitated Health Level is lled with Bashing Damage. Tenacity of the Centipede also allows the Exalt to ignore Crippling effects for the duration of this Charm.
Prerequisite Charms: Venomous Maxilliped Strike, Agony of One Hundred Hells, Tenacity of the Centipede The master of Centipede Style martial arts is a whirlwind of limbs and motion. The Exalt seems to grow not taller, but longer to accommodate all the arms and legs they need to perform their duties. This Charm is a magical urry with a total number of actions equal to the sum of the Exalts Dexterity and Martial Arts values. These can be any actions that can be urried, as long as the actions would not take longer than 7 ticks on their own and at least one unarmed Martial Arts attack is included. The DV penalty of this urry is always zero, no matter what actions are taken. This Charm is considered Combo-OK with other Centipede Style Charms, and other Centipede Style Charms are also considered Combo-OK with it, even if they are normally Combo-Basic. However, a Combo with Numberless Blows Technique and Combo-Basic Centipede Style Charms may not contain Charms from other styles or Abilities.
be for her. As a Sidereal with plain features, Starlight would always be just another woman to humanity at large. I nd it very easy to maintain Resplendent Destinies in this city, due in part I think to the sheer number of people who want to take no long term notice of their neighbors. Starlight laughed. She had noticed that tendency already, even when she sat at a table with people in the Happy Goat. So, are you here to use the gate, or on other business? Summer sipped her tea, patiently awaiting a response, as the loom weaved the future of that response.