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Minecraft REGION-FIXER Instructions and Help

This document provides usage instructions for a script that checks the integrity of Minecraft worlds and fixes any issues found. The script can replace corrupted or wrongly located chunks, delete corrupted or wrongly located chunks, delete excess entities, and delete specific chunks from a list. It has many options to control its behavior and outputs.

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0% found this document useful (0 votes)
774 views2 pages

Minecraft REGION-FIXER Instructions and Help

This document provides usage instructions for a script that checks the integrity of Minecraft worlds and fixes any issues found. The script can replace corrupted or wrongly located chunks, delete corrupted or wrongly located chunks, delete excess entities, and delete specific chunks from a list. It has many options to control its behavior and outputs.

Uploaded by

wpuip
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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Usage: region-fixer [options] <world-path> Script to check the integrity of Minecraft worlds and fix them when possible.

It uses NBT by twoolie. Author: Alejandro Aguilera (Fenixin). Sponsored by: NITRADO Servers (http://nitrado.net) Options: --version show program's version number and exit -h, --help show this help message and exit -b <backups>, --backups=<backups> List of backup directories of the Minecraft world to use to fix corrupted chunks and/or wrong located chunks. Warning! This script is not going to check if it 's the same world, so be careful! This argument can be a comma separated list (but never with spaces between elements!). --replace-corrupted, --rc Tries to replace the corrupted chunks using the backups directories --replace-wrong-located, --rw Tries to replace the wrong located chunks using the backups directories --delete-corrupted, --dc [WARNING!] This option deletes! And deleting can make you lose data, so be careful! :P This option will delete all the corrupted chunks. Used with --replace-corrupted or --replace-wrong-located it will delete all the non-replaced chunks. --delete-wrong-located, --dw [WARNING!] This option deletes! The same as --deletecorrupted but for wrong located chunks --delete-entities, --de [WARNING!] This option deletes! This deletes ALL the entities of chunks with more entities than --entitylimit (500 by default). In a Minecraft world entities are mobs and items dropped in the grond, items in chests and other stuff won't be touched. Read the README for more info. Region-Fixer will delete the entities when scanning so you can stop and resume the process --entity-limit=ENTITY_LIMIT, --el=ENTITY_LIMIT Specify the limit for the --delete-entities option (default = 500). -p PROCESSES, --processes=PROCESSES Set the number of workers to use for scanning region files. Default is to not use multiprocessing at all -v, --verbose Don't use progress bar, print a line per scanned region file. The letters mean c: corrupted, w: wrong located, t: total of chunks -i, --interactive Scans the world and then enter in interactive mode, where you can write commands an do things -s, --summary Prints a summary with all the found problems in region files. Others: This option is a different part of the program and is incompatible with the options above. You can't mix int he same line this options with above ones.

--delete-list=delete_list Takes a file with a chunk list inside and deletes the chunks in that list. The list is formed by one chunk per line with the format (x,z). [INFO] if you use this option the world won't be scanned. Copyright (C) 2011 Alejandro Aguilera (Fenixin) https://github.com/Fenixin/Minecraft-Region-Fixer This program comes with ABSOLUTELY NO WARRANTY; for details see COPYING.txt. This is free software, and you are welcome to redistribute it under certain conditions; see COPYING.txt for details.

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