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Dot Product Vectors

The dot product of two vectors returns a single number by multiplying their corresponding entries and summing the products. It contrasts with the cross product, which returns a vector. The dot product is directly related to the cosine of the angle between vectors, with a value of 0 if the angle is 90 degrees and a maximum if the angle is 0 degrees. It represents the work done by one vector on another and always returns a numerical scalar value rather than a vector.

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0% found this document useful (0 votes)
59 views4 pages

Dot Product Vectors

The dot product of two vectors returns a single number by multiplying their corresponding entries and summing the products. It contrasts with the cross product, which returns a vector. The dot product is directly related to the cosine of the angle between vectors, with a value of 0 if the angle is 90 degrees and a maximum if the angle is 0 degrees. It represents the work done by one vector on another and always returns a numerical scalar value rather than a vector.

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Dot Product Vectors

Dot Product Vectors In mathematics, the dot product, or scalar product (or sometimes inner product in the context of Euclidean space), is an algebraic operation that takes two equallength sequences of numbers (usually coordinate vectors) and returns a single number obtained by multiplying corresponding entries and then summing those products. + The name "dot product" is derived from the centered dot " " that is often used to designate this operation; the alternative name "scalar product" emphasizes the scalar (rather than vector) nature of the result. In Euclidean space, the inner product of two vectors (expressed in terms of coordinate vectors on an orthonormal basis) is the same as their dot product. However, in more general contexts (e.g., vector spaces that use complex numbers as scalars) the inner and the dot products are typically defined in ways that do not coincide.

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In three dimensional space, the dot product contrasts with the cross product, which produces a vector as result. The dot product is directly related to the cosine of the angle between two vectors in Euclidean space of any number of dimensions Vectors are generally used to show the direction of any quantity. Generally, there are two type of quantity, one is Scalar and another is vector. Quantity which has only magnitude but no direction is scalar while vectors have both magnitude and direction. For defining the multiplication of vector there are two ways, first is Cross Product Vectors and second is dot product vectors. If we talk about dot product of vector then it can be find out easily by the formula given below, a.b = a*b *cost, Here a and b are the two vectors and t is the angle between them is t. We can understand dot product with an example, suppose a man is pulling a body with a force a and the body is rolling horizontally on the ground, and we are asked that if the man takes that body to Point b then how much work is done? We know that the work done on a body is the multiplication of force applied to the body and distance travelled , in the above case the work done will be the scalar product of a and b , so the work done will be, w = a*b *cost

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If the value of angle t is 90 then the work done will be zero as cos 90 = 0, if the angle is zero degree then the work is maximum because cos 0 =1 , so as the angle will decrease the work done will be increased. Vector dot products always gives the result in numerical value that is why it is also called as scalar product , if we have good knowledge of angle of cos then we can easily find the dot product of any two vectors.

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