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Dynamics Summary: 1 One-Dimensional Motion

1. The document provides equations for various types of motion including linear, circular, rotational, and systems of particles. It also covers topics like energy, momentum, collisions, friction, and mass moment of inertia. 2. Key equations presented include definitions and relationships for velocity, acceleration, forces, energy, linear momentum, angular momentum, coefficients of restitution, and mass moment of inertia. 3. Similarities are noted between linear and angular quantities, such as relationships between force and linear acceleration, and torque and angular acceleration.

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0% found this document useful (0 votes)
65 views4 pages

Dynamics Summary: 1 One-Dimensional Motion

1. The document provides equations for various types of motion including linear, circular, rotational, and systems of particles. It also covers topics like energy, momentum, collisions, friction, and mass moment of inertia. 2. Key equations presented include definitions and relationships for velocity, acceleration, forces, energy, linear momentum, angular momentum, coefficients of restitution, and mass moment of inertia. 3. Similarities are noted between linear and angular quantities, such as relationships between force and linear acceleration, and torque and angular acceleration.

Uploaded by

kamal10
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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Dynamics Summary

1
1.1

1.5

v as independent variable

If v is an independent variable, the following integrals can be derived from the basic equations:

One-Dimensional Motion
Denitions

s(v) =
v0 v

v d + s0 v a() v 1 d + t0 v a() v

(1.9) (1.10)

t = Time (s) s = Distance traveled (m) v = Velocity (m/s) a = Acceleration (m/s2 ) Fres = Resultant force (N ) x0 = The value of any variable x at t = 0 1.2 Basic Equations

t(v) =
v0

2
2.1

Circular Motion
Denitions

These are the basic equations which should be known by heart: ds (1.1) v= dt a= dv d2 s = 2 dt dt a ds = v dv Fres = ma 1.3 t as independent variable (1.2) (1.3) (1.4)

r = Radius - Distance from origin (s) = Counterclockwise angle from x-axis (rad) er = Unit vector in radial direction e = Unit vector in tangential direction v = Velocity (m/s) a = Acceleration (m/s2 ) x = Time-derivative of any variable x 2.2 Unit Vector Derivatives

The unit vectors change as follows due to a change in r or : der = e d de = er d 2.3 der =0 dr de =0 dr (2.1) (2.2)

If t is an independent variable, the following integrals can be derived from the basic equations:
t

v(t) =
t0 t

a(t) dt + v0 v(t) dt + s0
t0

(1.5)

Polar Coordinate Equations

s(t) = 1.4

(1.6)

s as independent variable

If s is an independent variable, the following integrals can be derived from the basic equations:
s

The following equations are the basic equations for polar coordinates and should also be known by heart: r = rer (2.3) v = rer + re (2.4) a = r r2 er + 2r + r e (2.5)

v(s) =

2
s0 s

2 a() d + v0 s s

(1.7)

3
(1.8) 3.1

Motion Equations
Denitions

t(s) =
s0

1 d + t0 s v() s

fx = Force in x-direction (N ) fy = Force in y-direction (N ) fr = Force in radial direction (N ) f = Force in angular direction (N ) ft = Force in tangential direction (N ) fn = Force in normal direction (N ) = Radius of curvature (m) 1

3.2

General / Linear Motion

4.3

A Particle About To Move

For general motion, the following equations often come in handy: fx = m x (3.1) fy = m y 3.3 (Near-)Circular Motion (3.2)

If a particle is standing still on a surface, then the magnitude of the frictional force satises the following equation: Fw s N (4.2)

For (near-)circular motion, the following equations can often be easily solved: fr = m( r2 ) r f = m(2r + r) 3.4 Path Known in Advance (3.3) (3.4)

Where the force is directed in such a way that the resultant force is zero. Equality holds if the particle is about to move.

5
5.1

Energy
Denitions

If the path a particle travels is known in advance, the following equations often provide a solution: ft = m dv dt v2 (3.5) (3.6)

fn = m 3.5

T = Kinetic energy (J) U = Work done by a force (J) V g = Potential gravitational energy (J) Fs = Spring force (N ) k = Spring constant (N/m) r0 = Position at which spring is not stretched (m) V e = Potential spring energy (J) U1,2 = Work by external forces between 1 and 2 5.2 Basic Energy Equations

Relative Velocity / Acceleration

If vA/C is the velocity of particle A with respect to any particle C, vB/C is the velocity of particle B with respect to the same particle C and vA/B is the velocity of particle A with respect to particle B, then the following equation applies: vA/B = vA/C vB/C = vB/A Identically for the acceleration: aA/B = aA/C aB/C = aB/A (3.8) (3.7)

The following equations apply: U= T = F ds (5.1) (5.2) (5.3)

1 mv 2 2 V g = mgh

5.3

Springs

The force caused by a spring is:

4
4.1

Friction
Denitions

Fs = k(r r0 ) The energy of a spring in a position r is:

(5.4)

N = Normal force (N ) Fw = Friction force (N ) k = Coecient of kinematic friction s = Coecient of static friction 4.2 A Moving Particle

Ve = 5.4

1 k(r r0 )2 2

(5.5)

Energy Equation

If a particle is moving on a surface and is acted on by a normal force N , then the friction force is directed opposite to the motion, and has magnitude: Fw = k N (4.1) 2

The total work done by all other external forces (which is often 0) is equal to the change in energy: U1,2 = T + V g + V e (5.6)

6
6.1

Impulse and Momentum


Denitions

7.3

Collision Types

There are two special types of collisions: Plastic collision e = 0 v1 = v2 (7.3)

G = Linear Momentum (N s) H = Angular Momentum (N ms) M0 = Moment about a point (N m) 6.2 Linear Momentum

Elastic collision e = 1 v1 +v1 = v2 +v2 (7.4) In an elastic collision, kinetic energy is conserved.

The linear momentum is dened as: G = mv (6.1)

8
8.1

Systems of Particles
Denitions

The linear impulse (which doesnt have its own symbol) is: G = mv = ma = f (6.2)

Note that linear momentum (in a certain direction) is conserved if there are no external forces acting on the system (in that direction). 6.3 Angular Momentum

M = Total mass of the system (kg) rG = Position vector for the COG (m) vG = Velocity of the COG (m/s) aG = Acceleration of the COG (m/s) 8.2 Center of Gravity Properties M = Mi rG = mi ri mi ri = mi M (8.1) (8.2) (8.3) (8.4)

The angular momentum about a point is dened as: H = mr v (6.3) The angular impulse (which doesnt have its own symbol) is: H = mr v = r (ma) = r f = M0 (6.4) Note that angular momentum is conserved if there are no external moments acting on the system. 8.3

M vG = M rG = mi vi M aG = MG = mi ai = fiext r Total Linear Momentum G = Gi = mi vi = M vG fiext = Fres = G

(8.5) (8.6)

7
7.1

Linear Collisions
Denitions

9
9.1

Rotations
Denitions

e = Coecient of restitution (dimensionless) v1 = Initial velocity of particle 1 (m/s) v2 = Initial velocity of particle 2 (m/s) v1 = Final velocity of particle 1 (m/s) v2 = Final velocity of particle 2 (m/s) 7.2 Coecient of Restitution

= Angle with respect to a reference point (rad) = Angular velocity (rad/s) = Angular acceleration (rad/s2 ) 9.2 Basic Relations = (7.1) = d dt (9.1) (9.2) (9.3)

The coecient of restitution is dened as: Restitution impulse e= Deformation impulse

From this can be derived that: v1 v2 e= (7.2) v1 v2 The coecient of restitution is usually between 0 and 1. 3

d d2 = 2 dt dt d = d

9.3

Velocity and Acceleration v =r a = r ( r) (9.4) (9.5)

12
12.1

Angular Momentum About Points


Denitions

These equations are often combined with equations from paragraph 3.5.

h = Distance between A and the COG perpendicular to the direction of motion (m) l = Distance between A and the COG perpendicular to the direction of acceleration (m) 12.2 Angular Momentum Equations HA = IG + rAG mvG HA = IG + mvG h 12.3 (12.1) (12.2)

10
10.1

Mass Moment of Inertia


Denitions

I = Mass moment of inertia (kg m2 ) A = Distance between point A and the COG (m) k = Radius of gyration (m) m = Mass (kg) M = Moment (N m) 10.2 Basic Equations IG =
2 IA = IG + m2 = mkA A

Angular Momentum Derivative Equations MA = HA + vA mvG MA = HG + rAG maG (12.3) (12.4) (12.5)

r dA

(10.1) (10.2)

MA = IG + maG d

Moment of inertia for a slender bar with length l: 1 ml2 IG = 12 Moment of inertia for a disc with radius r: IG = 1 2 mr 2 (10.4) (10.3)

13

Table Of Useful Equations

These equations are often useful in solving problems. Notice the similarities between the left and the right column. F = ma G = mv G = F M = I H = I H = M T = 1 I 2 2 (13.1)

11
11.1

Kinetic Energy
Kinetic Energy Equations

1 T = 2 mv 2

Basic equation: T = 1 1 mv 2 + IG 2 2 G 2 (11.1)

For pure translation: T = 1 mv 2 2 (11.2)

For pure rotation about point O: T = 1 I0 2 2 (11.3)

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