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Using Public Class Public Static Void: "One-Dimensional Array:" "Rank/Tlower/Tupper" " (0) /T (1) /T (2) " "Values:"

This document defines a SamplesArray class that demonstrates how to create and populate one-dimensional and multi-dimensional arrays in C#. It creates a one-dimensional integer array of size 5 and populates it with increasing values. It also creates a three-dimensional integer array of size 2x3x4 and populates it with values calculated from the indices. The code samples output the bounds and values of the arrays to demonstrate their structures.

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Vuong Anh Mai
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0% found this document useful (0 votes)
21 views

Using Public Class Public Static Void: "One-Dimensional Array:" "Rank/Tlower/Tupper" " (0) /T (1) /T (2) " "Values:"

This document defines a SamplesArray class that demonstrates how to create and populate one-dimensional and multi-dimensional arrays in C#. It creates a one-dimensional integer array of size 5 and populates it with increasing values. It also creates a three-dimensional integer array of size 2x3x4 and populates it with values calculated from the indices. The code samples output the bounds and values of the arrays to demonstrate their structures.

Uploaded by

Vuong Anh Mai
Copyright
© Attribution Non-Commercial (BY-NC)
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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using System; public class SamplesArray

{ {

public static void Main()

// Creates a new one-dimensional Array of type Int32. Array my1DIntArray = Array.CreateInstance( typeof(Int32), 5 ); // Uses GetLowerBound and GetUpperBound in the for loop. for ( int i = my1DIntArray.GetLowerBound(0); i <= my1DIntArray.GetUpperBound(0); i++ ) my1DIntArray.SetValue( i+1, i ); // Displays the bounds and values of the one-dimensional Array. Console.WriteLine( "One-dimensional Array:" ); Console.WriteLine( "Rank\tLower\tUpper" ); Console.WriteLine( "{0}\t{1}\t{2}", 0, my1DIntArray.GetLowerBound(0), my1DIntArray.GetUpperBound(0) ); Console.WriteLine( "Values:" ); PrintValues( my1DIntArray ); Console.WriteLine(); // Creates a new three-dimensional Array of type Int32. Array my3DIntArray = Array.CreateInstance( typeof(Int32), 2, 3, 4 ); // Uses GetLowerBound and GetUpperBound in the for loop. for ( int i = my3DIntArray.GetLowerBound(0); i <= my3DIntArray.GetUpperBound(0); i++ ) for ( int j = my3DIntArray.GetLowerBound(1); j <= my3DIntArray.GetUpperBound(1); j++ ) for ( int k = my3DIntArray.GetLowerBound(2); k <= my3DIntArray.GetUpperBound(2); k++ ) { my3DIntArray.SetValue( (i*100)+(j*10)+k, i, j, k ); } // Displays the bounds and values of the multidimensional Array. Console.WriteLine( "Multidimensional Array:" ); Console.WriteLine( "Rank\tLower\tUpper" ); for ( int i = 0; i < my3DIntArray.Rank; i++ ) Console.WriteLine( "{0}\t{1}\t{2}", i, my3DIntArray.GetLowerBound(i), my3DIntArray.GetUpperBound(i) ); Console.WriteLine( "Values:" ); PrintValues( my3DIntArray ); } public static void PrintValues( Array myArr ) { System.Collections.IEnumerator myEnumerator = myArr.GetEnumerator(); int i = 0; int cols = myArr.GetLength( myArr.Rank - 1 ); while ( myEnumerator.MoveNext() ) { if ( i < cols ) { i++; } else { Console.WriteLine(); i = 1; }

Console.Write( "\t{0}", myEnumerator.Current ); } Console.WriteLine(); } } /* This code produces the following output. One-dimensional Array: Rank Lower Upper 0 0 4 Values: 1 2 3 4

Multidimensional Array: Rank Lower Upper 0 0 1 1 0 2 2 0 3 Values: 0 1 2 3 10 11 12 13 20 21 22 23 100 101 102 103 110 111 112 113 120 121 122 123 */

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