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Lab 1

This document provides instructions for three tutorials to create 3D models using standard primitives. Tutorial 1 guides the creation of a table with drawers over 7 steps. Tutorial 2 guides the creation of a park bench over 11 steps. It also provides three exercises where the reader is instructed to create additional 3D models on their own following given example figures.
Copyright
© Attribution Non-Commercial (BY-NC)
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
11 views

Lab 1

This document provides instructions for three tutorials to create 3D models using standard primitives. Tutorial 1 guides the creation of a table with drawers over 7 steps. Tutorial 2 guides the creation of a park bench over 11 steps. It also provides three exercises where the reader is instructed to create additional 3D models on their own following given example figures.
Copyright
© Attribution Non-Commercial (BY-NC)
Available Formats
Download as PDF, TXT or read online on Scribd
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TUTORIAL 1 In this tutorial, you will create a 3D model of a table with drawers using the standard primitives, as shown

in the Figure 2-A. given below: (Expected time: 30 min)

Figure 2-A Model for Tutorial 1 The following steps are required to complete this tutorial: a. Start a new file.

b. Create the left and right boxes of the table, refer to Figure 2-B.

Figure 2-B Alignment of the left box with the right box in all viewports

c. Create the drawers and outer faces of the table , refer to Figure 2-C.

Figure 2-C The table with the drawers and the outer faces

d. Create the knobs for the drawers of the table , refer to Figure 2-D. e. Change the background color of the final output. f. Render the Scene for the final output. g. Save the file

Figure 2-D The drawers of the table with knobs

TUTORIAL 2

In this tutorial, you will create a 3D model of a park bench using the standard primitives, as shown in Figure 2-E. (Expected time: 45 min)

Figure 2-E Model for Tutorial 2


The following steps are required to complete this tutorial:

a. Start a new file.

b. Create the horizontal back supports, refer to Figure 2-F

Figure 2-F Horizontal back supports in all viewports

c. Create the horizontal seat supports , refer to Figure 2-G.

Figure 2-G Horizontal seat supports displayed in all viewports

d. Create a vertical back supports , refer to Figure 2-H.

Figure 2-H Vertical back supports displayed in all viewports

e. Create rivets , refer to Figure 2I.

Figure 2-I The rivets displayed in all viewports

f. Create leg supports of the park bench, refer to Figure 2-J.

Figure 2-J Alignment of the leg supports in all viewports

g. Create the legs of the park bench , refer to Figure 2-K.

Figure 2-K Alignment of the legs in all viewports

h. Align, move, rotate, and group the objects. i. Change the background color while rendering , refer to Figure 2-L.

Figure 2-L The background color changed to white at rendering j. Render the Scene for the final output. k. Save the file.

Exercise 1 Create the model shown in Figure 2-M using your own dimensions. (Expected time: 15 min)

Figure 2-M Model for Exercise 1

Exercise 2 Create the model shown in Figure 2-N and 2-O using your own dimensions. (Expected time: 15 min)

Figure 2-N Model for Exercise 2 (view 1)

Figure 2-O Model for Exercise 2 (view 2)

Exercise 3 Create the model shown in Figure 2-P using your own dimensions. (Expected time: 15 min)

Figure 2-P Model for Exercise 3

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