SoBH Gauge 28mm v2.14 Colour
SoBH Gauge 28mm v2.14 Colour
SoBH Gauge 28mm v2.14 Colour
Each extra foe: -1 Mounted: +1 Bigger: +1 Vs. Fallen /Transfixed: +2 & Quick Kill Defending obstacle/higher ground: +1 Power attack (2 actions): opponent -1 Ambush: +1 Range x 2: -2 Range x 3: -4 Cover: -1 Aimed shot (2 actions): Target -1 Big or Huge: +1 Undead or Swarm: -2 unless Spell Target Transfixed: +2 & Quick Kill Target is Acrobat: -1 unless Transfixed Target Fallen: 0 & Quick Kill Ambush: +1
HTH Modifiers
Roll Q or more on 1,2 or 3 dice Every success: one action Two failures: turn over 1 always fails. 6 always succeeds Move: 1 action Attack: 1 action Power attack or aimed shot: 2 actions Leaving HTH combat: 2 actions Stand up: 1 action Break Transfix: 2 actions Straight line only Reduced by one category on broken terrain. If less than short; two actions Leader w/in Long pays 1 action. 2-5 figures in base contact activates, use worst Q Regroup: Figures not in base contact move to end in base contact. No attacks/spells. Concentrated Shooting: Target -1 Cbt/extra shooter.
Activation Procedure
Action Costs
Ranged Modifiers
Movement
Beaten 135: recoil Beaten 246: knocked down Doubled: killed Trebled: Gruesome Death Activate on 1,2, or 3 dice. Every success can be used for 1 point of power. Power is used as C in ranged combat, or no of dice rolled vs. Q to resist Transfix.
Combat Results
Charged by Terrifying enemy Loss of a Leader Gruesome Death within Long distance Warband reduced to 50%
Spellcasting Procedure
Spell Ranges
Power 1: Short Power 2: Medium Power 3: Long
Morale Modifiers