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Week 1

Point, line, and plane are the basic building blocks of design that designers use to create images, icons, textures, patterns, diagrams, and animations. A point has a location but no size, a line extends infinitely in one dimension but has no width, and a plane extends infinitely in two dimensions. In graphic programs, the x-coordinate represents the horizontal position and the y-coordinate represents the vertical position of points, with the origin at the top left corner of the canvas. Common Illustrator tools include the selection tool, direct selection tool, pen tool, and shape tools like rectangles and ellipses for creating and manipulating objects.

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John Sin
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0% found this document useful (0 votes)
27 views

Week 1

Point, line, and plane are the basic building blocks of design that designers use to create images, icons, textures, patterns, diagrams, and animations. A point has a location but no size, a line extends infinitely in one dimension but has no width, and a plane extends infinitely in two dimensions. In graphic programs, the x-coordinate represents the horizontal position and the y-coordinate represents the vertical position of points, with the origin at the top left corner of the canvas. Common Illustrator tools include the selection tool, direct selection tool, pen tool, and shape tools like rectangles and ellipses for creating and manipulating objects.

Uploaded by

John Sin
Copyright
© Attribution Non-Commercial (BY-NC)
Available Formats
Download as DOC, PDF, TXT or read online on Scribd
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61905S-1 DVC3401S-Digital Visualization Week 1

Point Line Plane Point, line, and plane are the building blocks of design. From these elements, designers create images, icons, textures, patterns, diagrams, animations, and typographic systems. In geometry, we define a point as a location and no size. A line is defined as something that extends infinitely in either direction but has no width and is one dimensional while a plane extends infinitely in two dimensions.

x and y coordinates x, y coordinates are respectively the horizontal and vertical addresses of any point in two dimensions. The x coordinate is a given number of units along the horizontal axis. The y coordinate is a given number of unites along the vertical axis. The unit can be point, pixel, inch, millimeter, etc. In common 2D graphic programs, the horizontal coordinates starts from 0 on the extreme left of the canvas. The vertical coordinates starts from 0 on the extreme top of the canvas.

Illustrator tools Selection tool


The most commonly used tool, which selects text and graphic frames and allows you to work with an object using its bounding box.

Direct Selection tool


Selects the contents of a frame, such as a placed graphic; allows you to work directly with editable objects, such as paths, rectangles, or type that has been converted to a text outline.

Pen tool
Creates a line between two anchor points you make. Creates straight lines if you simply click and release to make anchor points.

Line tool
Creates straight lines.

Rectangle tool
Creates rectangle shapes that hold text.

Ellipse tool
Creates ellipse shapes that hold text. Polygon tool

Creates polygon shapes that hold text.

Rotate tool
Changes orientation, or angle, of the object on the page.

Reflect tool
Flips the object across an invisible axis that you specify. You can copy while reflecting to create a mirror image of an object.

Scale tool
Scales a selected object by being dragged anywhere in the document window. Scales objects relative to their center points, or to any reference point you make anywhere in the document window.

Shear tool
Slants or skews an object along its horizontal axis, also rotates both of the objects axes.

Shortcuts:
Hold space and drag Move around the canvas Command + Zoom in 2

Command - Zoom out Command 1 Fit Artboard to Window Command 0 Actual Size

Exercise Create a 2d graphic of an object, animal, plant, or anything which represents you

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