3.5 Sheet

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CHARACTER NAME PLAYER

CLASS RACE (TYPE/SUBTYPE) ALIGNMENT DEITY/RELIGION

1 / 0 / 0 Medium
LEVEL SIZE AGE GENDER HEIGHT WEIGHT (lb.) DESCRIPTION
CHARACTER RECORD SHEET
ABILITY ABILITY TEMPORARY TEMPORARY SPEED
ABILITY NAME
SCORE MODIFIER SCORE MODIFIER TOTAL WOUNDS/CURRENT HP NONLETHAL DAMAGE
Bonus HP: 0 GROUND OTHER

STR 7 –2 HP 0 30 ft. / x 4
STRENGTH HIT POINTS
Modifiers 0 -1

DEX AC
DEXTERITY
7 –2 ARMOR CLASS
8 = 10 + +0 + +0 + –2 + +0 + +0 +0 + +0 +0
Modifiers 0 -1 ARMOR SHIELD DEX SIZE NATURAL DEFLECT MISC ARMOR
TOTAL BONUS BONUS MODIFIER MODIFIER ARMOR MOD MODIFIER
DAMAGE REDUCTION
CHECK
CON 7 –2 PENALTY
CONSTITUTION
Modifiers 0 -1 TOUCH 8 FLAT-FOOTED
8 Skill
SKILLS 0 of 0 MAX RANKS 4/2

CLASS
ARMOR CLASS ARMOR CLASS Points
INT 7 –2 KEY SKILL ABILITY MISC.
SKILL NAME RANKS
INTELLIGENCE ABILITY MOD MOD MODIFIER
SKILL
Modifiers 0 -1
POINTS
Level 1 0 Per Lvl 0 Appraise† Int –2 = –2 + +
WIS 7 –2
WISDOM
0 Balance* Dex –2 = –2 + +
Modifiers 0 -1 INITIATIVE –2 = –2 + 0
MODIFIER
0 Bluff Cha –2 = –2 + +
CHA 7 –2
CHARISMA
TOTAL
DEX
MODIFIER
MISC.
MODIFIER
0 Climb*† Str –2 = –2 + +
Modifiers 0 -1
SAVING THROWS TOTAL
BASE ABILITY MAGIC MISC TEMPORARY CONDITIONAL MODIFIERS
0 Concentration Con –2 = –2 + +
SAVE MODIFIER MODIFIER MODIFIER MODIFIER
0 Craft (type) Int –2 = –2 + +
FORTITUDE –2 = +0 + –2 + +0 + +0 +
(CONSTITUTION)
0 Decipher Script Int NA = –2 + +

0 Diplomacy Cha –2 = –2 + +
REFLEX –2 = +0 + –2 + +0 + +0 +
(DEXTERITY)
0 Disable Device Dex NA = –2 + +

0 Disguise† Cha –2 = –2 + +
WILL –2 = +0 + –2 + +0 + +0 +
(WISDOM)
0 Escape Artist*† Dex –2 = –2 + +

0 Forgery Int –2 = –2 + +
SPELL RESISTANCE 0 0 Gather Information Cha –2 = –2 + +
BASE ATTACK BONUS +0
ARCANE SPELL
0 Handle Animal Cha NA = –2 + +

GRAPPLE FAILURE 0% 0 Heal Wis –2 = –2 + +


MODIFIIER
–2 = +0 + –2 + +0 + +0
TOTAL
BASE STR SIZE MISC.
0 Hide* Dex –2 = –2 + +
ATTACK MODIFIER MODIFIER MODIFIER SPELL POINTS 0 0 Intimidate† Cha –2 = –2 + +

TOTAL BASE ATTACK BONUS


STR SIZE MISC. TEMPORARY
0 Jump* Str –2 = –2 + +
MODIFIER MODIFIER MODIFIER MODIFIER
Knowledge
MELEE –2 = 0 + –2 + +0 + +0 +
ATTACK BONUS
0 arcana Int NA = –2 + +

0 architecture & engineering Int NA = –2 + +


RANGED –2 = 0 + –2 + +0 + +0 +
ATTACK BONUS
0 dungeoneering Int NA = –2 + +

TOTAL BASE ATTACK BONUS


DEX
MODIFIER
SIZE
MODIFIER
MISC.
MODIFIER
TEMPORARY
MODIFIER 0 geography Int NA = –2 + +

0 history Int NA = –2 + +

Mods (Race, Class, Magic, etc.) 0


0 local Int NA = –2 + +
WEAPON TOTAL ATTACK BONUS DAMAGE CRITICAL
0 nature Int NA = –2 + +

0 nobility & royalty Int NA = –2 + +


RANGE WEIGHT TYPE CATEGORY SPECIAL PROPERTIES
0 religion Int NA = –2 + +

lb. 0 the planes Int NA = –2 + +

0 Listen Wis –2 = –2 + +

Mods (Race, Class, Magic, etc.) 0


0 Move Silently* Dex –2 = –2 + +
WEAPON TOTAL ATTACK BONUS DAMAGE CRITICAL
0 Open Lock Dex NA = –2 + +

0 Perform (type) Cha –2 = –2 + +


RANGE WEIGHT TYPE CATEGORY SPECIAL PROPERTIES
0 Profession (type) Wis NA = –2 + +

lb. 0 Ride Dex –2 = –2 + +

AMMUNITION £££££ £££££ £££££ £££££ 0 Search† Int –2 = –2 + +


£££££ £££££ £££££ £££££
Mods (Race, Class, Magic, etc.) 0
0 Sense Motive Wis –2 = –2 + +
WEAPON TOTAL ATTACK BONUS DAMAGE CRITICAL
0 Sleight of Hand* Dex NA = –2 + +

0 Spellcraft† Int NA = –2 + +
RANGE WEIGHT TYPE CATEGORY SPECIAL PROPERTIES
0 Spot Wis –2 = –2 + +

lb. 0 Survival† Wis –2 = –2 + +

AMMUNITION £££££ £££££ £££££ £££££ 0 Swim* Str –2 = –2 + +


£££££ £££££ £££££ £££££
Mods (Race, Class, Magic, etc.) 0
0 Tumble* Dex NA = –2 + +
WEAPON TOTAL ATTACK BONUS DAMAGE CRITICAL
0 Use Magic Device† Cha NA = –2 + +

0 Use Rope† Dex –2 = –2 + +


RANGE WEIGHT TYPE CATEGORY SPECIAL PROPERTIES
0 = NA + +

lb. 0 = NA + +

AMMUNITION £££££ £££££ £££££ £££££


0 = NA + +
£££££ £££££ £££££ £££££
0 = NA + +

Skills marked with R are class skills. * ARMOR CHECK PENALTY applies.
ARMOR / PROTECTIVE ITEM CATEGORY ARMOR BONUS MAX DEX BONUS † Skill has conditional synergy. NA skills cannot be used untrained.
SPECIAL NOTES
CHECK PENALTY SPELL FAILURE SPEED WEIGHT SPECIAL PROPERTIES

lb.

SHIELD / PROTECTIVE ITEM ARMOR BONUS WEIGHT CHECK PENALTY SPELL FAILURE

lb.
SPECIAL PROPERTIES
SPELLS / POWERS
0 / 1,000 Close: 25 Medium: 110 Long: 440 CL: 1 Key Ability: /
0-Level (DC 10) # Known/# per day
CAMPAIGN EXPERIENCE POINTS
0
GEAR / OTHER POSSESSIONS
ITEM Wgt ITEM Wgt
1st-Level (DC 11) # Known/# per day

2nd-Level (DC 12) # Known/# per day

3rd-Level (DC 13) # Known/# per day

4th-Level (DC 14) # Known/# per day

5th-Level (DC 15) # Known/# per day

6th-Level (DC 16) # Known/# per day

7th-Level (DC 17) # Known/# per day

8th-Level (DC 18) # Known/# per day

9th-Level (DC 19) # Known/# per day

RACIAL ABILITIES

ARMOR & WEAPON PROFICIENCIES


Armor:
Weapons:

CLASS FEATURES

(continued on page 3 if needed)


LANGUAGES

TURN UNDEAD

Most Powerful Undead


Check Roll Affected(Max HD) Times/Day
Up to 0
Used
Weapons and Armor 0 1-3
TOTAL WEIGHT CARRIED 0.00 4-6 Check Mod
7-9
Class Level
CARRYING INFO MONEY WEIGHT 10-12
Platinum - 0.00 13-15 Class Level
23 46 70 Gold - 0.00 16-18
LIGHT MED HEAVY Class Level
LOAD LOAD LOAD Silver - 0.00 19-21
Copper - 0.00 22+ Extra Turning
70 140 350 Other -
Turning
2d6
LIFT OVER
HEAD
LIFT OFF
GROUND
PUSH
DRAG
Damage
FEATS PORTRAIT / SYMBOL

CLASS FEATURES (Continued) COMPANIONS / ANIMALS / NPCs

MAGIC ITEMS OTHER NOTES

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