Kaia Bertisimias Gnome: Michael
Kaia Bertisimias Gnome: Michael
Kaia Bertisimias Gnome: Michael
Name
Kaia Bertisimias
FEMALE
MALE
LA
★
OD
W
CHARACTER SHEET
GO
FU
L
Player Race Size
CH
Size
Gnome Samll 1
IL
Michael
AO
EV
TI
Modifier
C
Campaign
Kingmaker CLASSES
Druid
Skill Ranks Hit Die
4
Level
1
Level
Adjustment
● 1 d 8
XP
2 d
Effective
ABILITIES 3 d Character
Ability Item Ability Temp Temp Level
Score Bonus Modifier Bonus Modifier
4 d
1
-1 5 d
STR 8 STR STR
SKILLS
DEX 12 +1
DEX DEX Class Racial, Armour
Skill Skills Ranks Feats Misc Check
CON 14 +2
CON CON Untrained Bonus +3 Penalty
+1
Acrobatics 1 +1
DEX -
INT 12 INT INT Appraise 1 INT
+1
WIS 18 +4
WIS WIS Bluff 2 +2
CHA
CHA 14 +2
CHA CHA Climb -1 -1
STR -
Diplomacy 2 +2
CHA
Ability Modifier = (Total Ability Score - 10) ÷ 2 (Round down)
SPECIAL ABILITIES FEATS
Disable Device 1 +1
DEX -
Disguise 2 CHA
+2
Low Light Vision Combat Casting Escape Artist 1 +1
DEX -
Defensive Training Fly 1 DEX
+1 -
Gnome Magic 1/day Handle Animal 6 CHA
+2 ★ 1 3
Hatrid Heal 4 WIS
+4
-huminoid Reptilians and Goblinoid Intimidate 2 +2
CHA + Size
diff x4
Swim -1 STR
-1 -
Use Magical Device 2 +2
CHA
Knowledge: Arcana 1 INT
+1
Knowledge: Dungeoneering 1 +1
INT
Knowledge: Religion 1 +1
INT
Knowledge: Nature 5 +1
INT ★ 1 3
Knowledge: The Planes 1 +1
INT
Knowlage: Geography 5 +1 ★ 1 3
Craft: 1 +1
Craft: 1 +1
Animal Friend (+1 Will)
Reactionary (+2 Initiative)
LANGUAGES
Common (Trade)
Gnome
Sylvan
Knowledge - INT
Profession - WIS
Druidic
Goblin
Wild Empathy
Perform - CHA
Other skills:
Craft - INT
Nature Sense
Nature Bond
INITIATIVE ATTACKS
INITIATIVE BONUS Feats Misc
Sickle
+1 +
3 = DEX
INIT + 2
Range Type Attack Bonus Damage Critical
SPEED 0 1d 4 20 × 2
ft sq
SPEED Speed with Armour Temp Speed Ammo Special Ammo
20 ft 4 sq # #
ft sq ft sq
Swim Speed Fly Speed Climb Speed
Quarterstaff
ft sq ft sq ft sq Range Type Attack Bonus Damage Critical
0 1 d 4x2 20 × 2
BASE ATTACK ft sq
BASE MELEE RANGED
ATTACK BONUS ATTACK ATTACK Spear
0 Range Type Attack Bonus Damage Critical
0 1d 6 20 × 3
Temp Attack Morale Power ft sq
Bonus Bonus Buffs Nerfs Attack
+ = + - -
Range Type Attack Bonus Damage Critical
Temp Damage Morale Power
Bonus Bonus Buffs Nerfs Attack ft sq d ×
+ = + - +
Range Type Attack Bonus Damage Critical
ft sq d ×
COMBAT MANOEUVRES Ammo Special Ammo
COMBAT MANEUVRE
# #
Base Size
BONUS Attack Bonus Modifier Misc
Ammo Special Ammo
CMB -1 + BAB
-2 = STR 0 + -1 + # #
COMBAT MANEUVRE Base Size Deflection Morale SAVES
DEFENCE Attack Bonus Modifier Modifier Bonus Misc Base Racial Misc Temp
FORTITUDE SAVE
9 = 10 + STR
CMD +1 + BAB
-1 + DEX 0 + -1 + + + 4
FORT = CON
+2 + 2 + + +
HEALTH REFLEX SAVE
HIT POINTS Wounds Dying Stable Non-lethal Unconcious 1
REF = DEX
+1 + 0 + + +
8 hp hp hp WILL SAVE
ARMOUR CLASS
6
WILL = WIS
+4 + 2 + + +
Natural Size Deflection Evasion Improved Endurance Trap
Armour AC Shield AC Armour Modifier Modifier Misc Evasion Sense
ARMOUR CLASS
16
AC = 10 + DEX
+1 + 4 + + - 1 + +
FLAT-FOOTED ARMOUR CLASS EFFECTS
15
AC = 10 / + 4 + + - 1 + +
TOUCH ARMOUR CLASS
12
AC = 10 + DEX
+1 / / / - 1 + +
Temp AC Spell Resistance Conditional Modifiers
AC
Damage Reduction
/
METAMAGIC COMBAT ABILITIES
INVENTORY ARMOUR EQUIPMENT
Value Weight Hat / Mask
SHIELD
Eyes
Properties
Properties
Check Penalty Weight Spell Failure Shield AC
lb % AC
Neck / Throat
Properties
Shoulders
Properties
Chest
Properties
Belts
Properties
Light Load Carried Items lb
lb
Weapons, Ammo lb
Medium Load
Hands Clothes / Body
lb Armour, Shield lb
Heavy Load Properties Properties
Worn Items lb
lb Scrolls, Potions,
Wands, Components lb
Max Load
Total Weight lb Ring Arms / Wrists
lb
Copper , cp
Platinum , , pp
Total , , , .
SCROLLS POTIONS
WANDS
CHARGES
#
CHARGES
#
CHARGES
#
CHARGES
#
Caster PREPARED SPELLS
PREPARED SPELLS
Level
DRUID Level
+
Bonus
0
DEITY
LA
OD
W
GO
FU
L
CH
IL
AO
EV
TI
C
SPELLS
Spell
Save DC
Spells
per day
=
Base
Spells
+
Bonus Spells 1
WIS - 12
WIS - 4
WIS - 8
+14 0 3 3
WIS
+15 1 2 1 ★
+16 2 ★
+17 3
2
★
+18 4 ★
+19 5
+20 6
+21 7
+22 8 3
+23 9
Spell Save DC = 10 + WIS + Spell Level
Caster
Concentration 9 = WIS
+4 + 5 Level 4
NATURE BOND
× ANIMAL COMPANION DOMAIN
Animal Companion’s Name
5
Creature Type
Tiger
WILD SHAPE
Times per day Times Today
6
Current Shape
WANDS
9
CHARGES
# SCROLLS POTIONS
CHARGES
#
CHARGES
#
CHARGES
#
CHARGES
#
Druid Druid
WILD SHAPE Level
Creature Type Size
Modifier
WILD SHAPE Level
Creature Type Size
Modifier
ft sq ft sq ft sq ft sq ft sq ft sq
Attack
Base
Base
CMB = + STR + + ft sq CMB = + STR + + ft sq
COMBAT MANEUVRE Size Deflection Morale COMBAT MANEUVRE Size Deflection Morale
DEFENCE Modifier Modifier Misc Bonus DEFENCE Modifier Modifier Misc Bonus
Attack
Attack
+ +
Base
Base
CMD = 10 + + STR + DEX + + + CMD = 10 + + STR + DEX + + +
ARMOUR CLASS SAVES ARMOUR CLASS SAVES
Natural Size Misc Base Misc Temp Natural Size Misc Base Misc Temp
ARMOUR CLASS Armour Modifier Modifier FORTITUDE SAVE ARMOUR CLASS Armour Modifier Modifier FORTITUDE SAVE
AC = 10 + DEX + - + FORT =CON + + AC = 10 + DEX + - + FORT =CON + +
FLAT-FOOTED ARMOUR CLASS REFLEX SAVE FLAT-FOOTED ARMOUR CLASS REFLEX SAVE
AC = 10 / + - + REF = DEX + + AC = 10 / + - + REF = DEX + +
TOUCH ARMOUR CLASS TOUCH ARMOUR CLASS
PORTRAIT PORTRAIT
AC = 10 + DEX / - + AC = 10 + DEX / - +
Temp AC Spell Resistance Damage Reduction Temp AC Spell Resistance Damage Reduction
AC / AC /
SPECIAL ABILITIES SPECIAL ABILITIES
FAMILIAR ANIMAL COMPANION MOUNT SUMMONED CREATURE HEALTH
Creature Name Age Creature HIT POINTS Wounds Dying Stable Non-lethal Unconcious
Level
1
Big Cat Tiger hp hp
hp
Creature Type Subtype Weight Height
DICE
HIT
2 d COMBAT ATTACKS
LA
lb ft
D
W
O
GO
FU
SKILLS
Bite
CH
FEMALE
IL
MALE
AO
EV
3 = DEX
INIT +3 +
TIC
STR 13 +1
STR Perception 3 +2
WIS 1 ft sq ft sq ft sq
ft sq
1 1D4 20x2
Climb Speed Burrow Speed Temp Speed
+3 Sense Motive 2 +2
WIS
DEX 17 DEX ft sq ft sq ft sq
Stealth 3 +3
DEX
+1 Attack Bonus Damage Critical
CON 13 CON +2 COMBAT MANOEUVRES Range
Survival 3 WIS 1
INT 2 -4
INT Track Trained 3 3
SURVIVAL
COMBAT MANEUVRE Size ft sq
BONUS Modifier Misc
Ammo
15 +2 1 +1
STR
Attack
WIS WIS Swim 2 = #
Base
CMB + STR
+1 + +
CHA 10 0
CHA COMBAT MANEUVRE Size Deflection Morale
DEFENCE Modifier Modifier Misc Bonus
Ability Modifier = (Total Ability Score - 10) ÷ 2
Attack
15 = 10 + +
Base
EQUIPMENT CMD +1 + DEX
+ STR +3 + + +
DEFENCE SAVING THROWS
Armour Size Misc Base Save Misc Temp
ARMOUR CLASS & Shield Modifier FORTITUDE SAVE