Roles Played in Developing A Game
Roles Played in Developing A Game
Roles Played in Developing A Game
DEVELOPING A GAME
Game Designers
Game Designers typically define the overall vision of a
Video game.
Game Design Document
Like a Film directors for a movie (creative or otherwise)
Knowledge of all the different fields
Roles
Creative Director
Design director
Lead designer
Junior designer
Game Artists
Artist bring the player eyes, the vision set out by the
game designers and art directors
Must have Great Imagination and Creativity
Should be major with at least one major 3D software
application ( 3d Max, Maya, Blender)
Roles
Concept artist – game style
3D modelers – fine arts,
rendering and shading
Game Programmers
Software engineers who work at coding level to make a
game work.
Work with artists and designers to make a playable
game
In-demand, Short supply Paid well
Roles
GamePlay programmers
AI programmers
Tools programmers
Graphics programmers
Game Producers
Producer are the project managers.
View the overall process.
Create and enforce schedule and budgets.
They have to be leaders.
Titles
Director of production
Executive producers
Associate producers
Assistant producers
Audio Designers
Sound engineers are responsible for creating sounds and
music to match the visuals of the game.
Unique sound for a game visual style
Less job opportunities
Hired on contract basis
They also can work on
films, television and
advertisement.
Quality Assurance/ Testers
Considered as last line of defense before the game hits
the shelves.
Helps ensure the quality of the game meets strict
guidelines set by the development studio.
Best entry level jobs to a gaming industry.
Good communication skills then can move up to a lead
tester or even a game producer.
Business in Gaming :
The economic, legal & policy aspects of a game.
How games are funded?
Marketed and sold
Relationship among publishers
Developers
Distributors
Retailers