Apple
Apple
Apple
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Corporations That Changed the World
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Apple Inc.
Jason D. O’Grady
GREENWOOD PRESS
Westport, Connecticut • London
Library of Congress Cataloging-in-Publication Data
O’Grady, Jason D.
Apple Inc. / Jason D. O’Grady.
p. cm. — (Corporations that changed the world, ISSN 1939–2486)
Includes bibliographical references and index.
ISBN 978 – 0 – 313 – 36244 – 6 (alk. paper)
1. Apple Computer, Inc. 2. Computer industry—United States. I. Title.
HD9696.2.U64O676 2009
338.4'70040973— dc22 2008038757
British Library Cataloguing in Publication Data is available.
Copyright © 2009 by Jason D. O’Grady
All rights reserved. No portion of this book may be
reproduced, by any process or technique, without the
express written consent of the publisher.
Library of Congress Catalog Card Number: 2008038757
ISBN: 978 – 0 –313 –36244 – 6
ISSN: 1939–2486
First published in 2009
Greenwood Press, 88 Post Road West, Westport, CT 06881
An imprint of Greenwood Publishing Group, Inc.
www.greenwood.com
Printed in the United States of America
Preface ix
Introduction xi
Chapter 1 Origins and History 1
Chapter 2 Founders and Key Players 17
Chapter 3 Historical Context 33
Chapter 4 Strategies and Innovations 42
Chapter 5 Impact on Society 67
Chapter 6 Technology Timeline 69
Chapter 7 Macworld Expo 143
Chapter 8 Apple Leadership 146
Chapter 9 Competition 153
Chapter 10 Finances 159
Chapter 11 Future Prospects 163
Glossary 167
Notes 171
Bibliography 177
Index 179
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Preface
Few companies can claim the successes that Apple Inc. can, from
practically inventing the personal computer to creating an entirely
new market for portable media players to re-inventing how we pur-
chase and enjoy music. A case can be made that Apple took personal
electronics to an entirely new level, surpassing even Sony, largely
considered to be the original pioneer of consumer electronics. Apple
is the little company that could. Starting out as the minority player in
an industry crowded with larger and better-capitalized competitors,
Apple turned the industry on its ear.
Two guys named Steve, working in a garage in 1976, created a
prototype computer designed to be different in a way no one thought
possible: It would be easy to use. Those two Steves not only succeeded
with that product, but they also broke ground in the business world
in a new and different way: They proved you could not only have fun
at work, but that pursuing a capitalist dream could be hip.
Starting with the Macintosh—a niche machine at best—the com-
pany slowly built upon its successes; from the iMac to the iPod to the
iPhone, there’s no denying the impact of the Cupertino company on
the computer industry and the larger consumer electronic world as a
whole. Apple began by revolutionizing once-complex machines into
easy-to-use “personal” computers by pioneering technologies like the
Graphical User Interface (GUI) and the mouse and taking them into
the mainstream. The Apple II put the concept of personal computers
into the consciousness of the average consumer. Computers were no
longer relegated to scientists and PhDs; they had become accessible
to the average consumer.
The second coming began with the return of Steve Jobs to Apple
in 1997. Jobs ushered in the next generation of Apple with the iPod
media player and then the iPhone—two devices so revolutionary
that Apple dropped the “Computer” from its name, changing the
official corporate name to Apple Inc. Apple metamorphosed from a
x Preface
ACKNOWLEDGMENTS
Steve Wozniak, Owen Linzmayer, Leander Khaney, John Greenleigh,
Dan Farber
Ian Page (Mac Tracker), Glen Sanford (Apple-History.com)
Mack and Manco’s pizza and Toll House chocolate chips during those
late nights, Pandora.com and its dub reggae station for providing
the soundtrack.
Introduction
wireless Internet access, making data move faster and without the
clutter of wires.
9. Making communication easier—iPhone revolutionized mobile
phones and iChat AV made it easy to videoconference with
family and colleagues across the globe.
In the first chapter we’ll take a fun and historical look at how Apple
came to be and delve into the background of one of the world’s most in-
teresting companies.
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Chapter One
There’s a certain romance about the history of Apple; people often refer to
it as being founded in a garage and while it sounds great—everyone loves
the story of the underdog making it—it’s not entirely true. The two Steves
started out building Apple computers in Steve Jobs’s parents’ living room
and they later moved their production operation into the garage when
they ran out of room.
APPLE I
In 1975, Wozniak attended meetings of the Homebrew Computer
Club, an early computer enthusiast group that met in Silicon Valley. Sev-
eral famous Silicon Valley pioneers (both ethical and unethical) had been
members of Homebrew at some point or another. It was a perfect venue to
both hone their technical chops and demonstrate their technical prowess.
One of Wozniak’s first major projects was the Computer Conver-
sor. A friend that ran a computer time-sharing company, Alex Kamradt,
solicited Woz’s help in developing a video-teletype machine that could
be used with his firm’s minicomputers. But a teletype was only the
beginning; Woz was motivated by a new generation of microcomput-
ers like the Altair 8800 and he got the idea to incorporate a dedicated
Origins and History 3
microprocessor into his lowly teletype and turn it into a fully functional
computer.
Central Processing Units (CPUs) like the Intel 8080 ($179) and the
Motorola 6800 ($170) were out of his price range, so Woz instead designed
computers on paper while waiting for prices to drop. Wozniak was work-
ing for Hewlett-Packard (whose bread and butter were calculators) and
tinkering with computers like the Altair at night. “All the little computer
kits that were being touted to hobbyists in 1975 were square or rectangular
boxes with non-understandable switches on them,” claimed Wozniak.2
After Woz discovered that microprocessor and memory prices had
fallen dramatically, he realized that he could purchase everything he
needed to build a computer with one month’s salary from HP. In 1976
MOS Technology released the 6502 processor for only $20 and Woz
adapted his 6800 paper designs to run on it. Wozniak completed the
Apple I, and took it to a Homebrew meeting to show it off. Jobs was in
attendance and immediately saw the potential of producing and selling
the computer to hobbyists.
The Apple I was notable because it used a standard television as the
monitor, whereas many computers at the time had no display at all. Al-
though it was faster than teletypes of the day, the Apple I was no speed
demon. It was, however, pioneering in terms of design. Woz was a master
at minimizing the amount of chips that his designs required. This reduced
both price and complexity—making his machines easier to debug if some-
thing went wrong. It was Woz’s chip reduction strategy that endeared him
to fellow engineers at Homebrew. This was the feature for which his peers
respected him the most.
One nice feature was that the Apple I had all of the boot code on a
Read Only Memory (ROM) chip, which allowed it to boot up relatively
fast. At the urging of Paul Terrell, owner of the Byte Shop in Mountain
View, Woz included the ability to load and save programs to a cassette
drive, which used standard audiocassettes.
After seeing the design of the Apple I in action, Terrell immediately
gave Jobs an order for 50 units (at $666.66 each). Jobs took his first pur-
chase order to Cramer Electronics, in an attempt to leverage it for the parts
he and Woz needed to actually build the first batch of computers. When
the massive parts distributor balked at Jobs’s lack of credit, he flashed the
purchase order from the Byte Shop for 50 computers and showed that the
payment terms were COD.
Jobs requested net 30 day terms so that he could deliver the comput-
ers to the Byte Shop and pay Cramer Electronics on time. Once the credit
manager verified the Jobs purchase order, he extended credit terms. Jobs,
Wozniak, and a small crew worked day and night to deliver the original
50 Apple I kits. Jobs and Wozniak’s friend, Ronald Wayne, helped to build
the machines in Jobs’s living room. The group borrowed, scrounged, and
even sold prize items (like Woz’s calculator and Jobs’s VW bus) to pay for
4 Apple Inc.
the parts needed to assemble the Apple I kits. Jobs secured the parts while
Wozniak and Wayne, who bought into the company, built the first batch
of 200 Apple Is.
The machine that started it all—The Apple I motherboard. Image © John Greenleigh,
www.flipsidestudios.com.
Origins and History 5
Apple went through several phases in its ascent to tech glory and had
its share of bumps along the way. After the Apple I was complete, Woz
already had something better in mind. Like most good engineers, he was
always thinking about ways to make his designs better. He wanted to op-
timize them, use fewer chips and less expensive materials, make them
faster, more powerful, and colorful. Since Apple was just a couple of en-
trepreneurial guys that didn’t have the luxury of a large staff or an R&D
(Research and Development) budget, they had to persevere and struggle
to keep it alive, but they had fun doing it.
APPLE II
Wozniak used proceeds from sales of the Apple I to start construction
of its successor, the improved and enhanced Apple II. The Apple II fea-
tured a much better television interface that allowed it to display graphics,
and eventually color. Jobs insisted that the Apple II have an improved case
and built-in keyboard so that the new machine would be instantly usable,
unlike the Apple I models that required assembly.
All the improvements Woz wanted in the Apple II were starting to add
up, and Jobs knew that he needed to secure outside funding if the Apple II
was going to become a reality. Daunted by the task of raising money for
the Apple II, Wayne, who had a previous failed venture, dropped out of
the company and sold his stake back to Jobs and Wozniak. Jobs ran into
many roadblocks in his attempts to raise capital for the project. Banks
At the forefront of the personal computer revolution—The Apple IIe. Image © John
Greenleigh, www.flipsidestudios.com.
6 Apple Inc.
were reluctant to lend the pair money because they had doubts about the
marketability of a computer for the average user.
A major breakthrough occurred when Jobs met Armas Clifford “Mike”
Markkula Jr., who agreed to co-sign for a bank loan for $250,000. Hav-
ing secured seed money from Jobs’s angel investor, the three had enough
working capital to produce the Apple II and formed Apple Computer on
April 1, 1976.
The trio used their bank loan to manufacture an entirely new Apple II
case, designed by Jerry Manock, and the complete Apple II debuted on
April 16, 1977. The machine was a smash hit, and the Apple II eventually
took credit for what we now know as the personal computer. The Apple II
was wildly popular, selling millions of units and spawning a number of
successors, including the Apple IIe and IIGS.
APPLE III
Competition from long-established computer makers like Commo-
dore and IBM began to pick up in the early 1980s because they saw the
Apple II and VisiCalc’s spreadsheet software as a threat to their lucrative
business computer market. Apple decided that the next Apple computer,
the Apple III, would be designed for business users and would challenge
the mighty Big Blue, IBM.
Launched in May 1980, the Apple III ended up being a commercial
failure for several reasons. For starters, at $4,340 to $7,800, it was far too
expensive compared to competitors and its software catalog was limited.
Although designed to be compatible with the Apple II, this feature was
intentionally hobbled.
The real time clock chip in the Apple III, manufactured by National
Semiconductor, was prone to failure after long periods of use. Since Apple
was soldering the chips directly onto the motherboards, they were impos-
sible to replace, requiring soldering or a complete board replacement. To
Origins and History 7
make matters worse, Jobs wanted the Apple III to be designed without
a cooling fan (or vents) so that it would operate silently. He thought that
the case could be engineered so that the electronics would cool by convec-
tion and that heat would dissipate through the chassis. This turned out to
be incorrect and the chassis wasn’t able to adequately cool the system, and
the Apple III became prone to overheating and crashing. When it would
overheat, some of the Integrated Circuits (ICs) would become discon-
nected from the motherboard.
Almost all the original Apple III computers were recalled, and Apple
had to replace as many as 14,000 of the first Apple IIIs for free. They were
replaced with brand-new machines with twice as much memory (256KB
RAM, or Random Access Memory) and new circuit boards that fixed most
of the problems. Apple released the Apple III Plus, which sold for $2,995
in December 1983. The revised model fixed most of the hardware prob-
lems and included 256KB RAM, video interlacing, an Apple IIe keyboard,
and a built-in clock, but the damage was already done.
One year after the Apple III, almost as if it smelled blood in the water,
IBM unveiled its Personal Computer (or PC for short), which featured
a newer 16-bit design that opened up the market to a wide range of in-
expensive IBM clones. After the Apple III became known for poor reli-
ability, business users fled for the comfort and familiarity of IBM. Apple
discontinued the Apple III in September 1985 after selling only 65,000
systems. Steve Wozniak said that the Apple III failed because Apple’s
marketing department designed it, unlike Apple’s previous engineering-
driven projects.3
LISA
While one team was busy building and selling the Apple III, another,
separate group was designing Apple’s next computer, which would mark
a departure from Apple’s original text-based computers. This new com-
puter would truly revolutionize computing and popularize terms like
mouse, icon, and desktop.
After a tour of the Xerox PARC (Palo Alto Research Center) labora-
tories in December 1979 and a demonstration of its Alto computer, Steve
Jobs decided that the Graphical User Interface (GUI) was the future of
computing. Apple traded $1 million in pre-IPO Apple stock for three days
at PARC to study its machines. Apple engineers came away from the expe-
rience with the foundation of their first computer based on a GUI, called
Lisa. According to legend, the project was named Lisa after Jobs’s first
daughter, but Apple claims that the name is an acronym for Locally Inte-
grated Software Architecture. Lisa was launched in 1983 at the sky-high
price of $9,995, which is what most likely doomed it to failure. Success
notwithstanding, Lisa was a forbearer to a much more successful Apple
project—Macintosh.
8 Apple Inc.
MACINTOSH
Jobs was diplomatically removed from the Lisa project to prevent a
replay of the Apple III fiasco and instead focused his attention on Apple’s
next computer, the Macintosh. Jef Raskin came up with the idea for the
Macintosh in early 1979 and formed a small team in September to make
it a reality. His concept was to produce an easy-to-use, low-cost computer
that included everything an end-user could want in a complete package.
In September 1979, Raskin got a green light from Apple for his Macin-
tosh project, and began to assemble his team. Bill Atkinson from Apple’s
Lisa team recommended Burrell Smith. Raskin assembled his hardware
and software team that included Atkinson, Smith, Chris Espinosa, Joanna
Hoffman, George Crow, Jerry Manock, Susan Kare, Andy Hertzfeld, Dan-
iel Kottke, Bud Tribble, and Brian Howard.
Origins and History 9
Read more about Jef Raskin and the rest of the Macintosh team in
Chapter 2, “Founders and Key Players.”
The first Macintosh board was designed with a 5MHz Motorola 6809E
microprocessor and 64KB RAM. Bud Tribble suggested that they use the
Motorola 68000 processor from Lisa in the Mac, and by December 1980
Smith had succeeded in implementing the 68000 and even increased its
speed from 5 to 8MHz. The new board was able to support a larger 384 ×
256 pixel display and reduced production costs.
When the Macintosh was in the early development stage, a slightly
miffed Jobs adopted the project and was determined to make it better
than Lisa. Raskin led the Mac team until leaving after a personality con-
flict with Jobs in January 1981, ultimately leaving Apple in February 1982.
According to Andy Hertzfeld, “Jef did not want to incorporate what be-
came the two most definitive aspects of Macintosh technology—the Mo-
torola 68000 microprocessor and the mouse pointing device. Jef preferred
the 6809, a cheaper but weaker processor which only had 16 bits of ad-
dress space and would have been obsolete in just a year or two, since it
couldn’t address more than 64Kbytes. He was dead set against the mouse
as well, preferring dedicated meta-keys to do the pointing. He became
10 Apple Inc.
$10 million, and renamed the company Pixar. Jobs returned in 1997 after
Apple bought NeXT in December 1996 for $429 million.
Apple went through several phases after the successful launch of the
Macintosh and in the absence of Jobs.
Apple’s stock price was the lowest it had been in 12 years under Ame-
lio, and market share continued to plummet due to quality problems and
confusion about the product line. After a $740 million loss in the second
quarter of 1997, Amelio was removed as Apple CEO by its board of direc-
tors. Jobs returned to Apple in December 1997 as part of the acquisition
of NeXT Inc. and later became the interim CEO.
For more on Apple’s CEOs over the years, see Chapter 8, “Apple
Leadership.”
market share, as originally planned, cloners instead took Mac sales away
from Apple. Next, Jobs created the machine that would save Apple, the
iMac. iMac was an all-in-one computer with a handle, similar to the origi-
nal “toaster” Mac he designed, except that it now came in a curvy trans-
lucent blue case.
Apple started a marketing campaign around the new iMac design
called “No Beige,” aiming to distance its design from every other beige
box computer of the time. The iMac was more than a savior for Apple; it
also invigorated the entire computer industry with its bright, eye-catching
design. Soon everything from Windows PCs to household items like irons
were being redesigned in transparent color schemes that emulated the
iMac’s design. Then just when everyone caught up, Apple released the
iMac in five new colors. They looked like Lifesavers candies, which Jobs
referred to as “lickable,” and consumers ate them up.
The iMac was nothing short of a runaway success, selling more than
one million of the colorful all-in-one Macs per year. But the iMac was
more than simply another computer, it was a symbol of Apple’s return to
viability and a turning point for computer design as a whole. Arguably
the most influential person in the early stage of the Apple renaissance
was Jonathan Ive, the principal designer of the iMac, iPod, iBook, and
iPhone.
Renaissance
During the renaissance, Apple also pioneered in the area of wireless
networking technology, which would become a pervasive technology in
just a few short years. In 1991 Apple unveiled the iBook, its first consumer
notebook computer and also the first Mac to support wireless network-
ing and Internet access. The renaissance continued as Apple reinvented
its professional desktop computer line with the Power Mac G4, which
shipped with a fast Motorola PowerPC processor that utilized a new 128-
bit floating point instruction set called “AltiVec.”
Resurgence
Apple’s resurgence began in 2001 with Apple’s launch of three key
strategies:
FreeBSD kernel and was the perfect synthesis of stability, reliability, and
security—three things that the Mac OS lacked. The OS X (pronounced OS
Ten) featured a completely overhauled user interface, a Classic environ-
ment that allowed customers to run their legacy Mac OS 9 applications.
Apple’s launch of a line of retail stores in 2001 was met with great
skepticism but turned out to be one of the crowning achievements of the
resurgence. Gateway Country Stores had cropped up in suburban areas
across the United States but were faltering and retail, in general, was a
gamble. When Gateway announced the closure of all its stores in April
2004, Apple had opened 53 stores. Apple reinvented the retail store from
the ground up by hiring the best. It built a prototype store in a warehouse
near the Apple campus to test the concept and arranged it around inter-
ests: photos, videos, music, and kids. In it Apple borrowed a concept from
the Four Seasons Hotel: the concierge desk. The Apple Store’s “Genius
Bar” was born.
Apple’s gamble has made it one of the most successful retailers
in America. Apple opened its 200th retail store in October 2007. The Fifth
Avenue location in New York City attracts 50,000 customers per week and
Apple Store sales are tops in the industry, averaging $4,032 per square foot.
In 2004, Apple reached $1 billion in annual retail sales, faster than any U.S.
retailer. What’s more, sales recently topped $1 billion per quarter.7
The third prong of Apple’s resurgence occurred in 2001 when the
iPod revolutionized the world of music playback and, arguably, the
music industry as a whole. Music is widely regarded as the universal
language of mankind and its appeal and romance are undeniable. iPod
provided a compact and convenient way to carry thousands of songs in
your pocket. More important, Apple made vast amounts of music eas-
ily accessible via an innovative scroll well and hierarchical menu sys-
tem. Just about anyone, young or old, could take an iPod and figure out
how to use it without ever touching the manual—a testimony to its un-
matched simplicity.
After Napster and other peer-to-peer file-sharing services had deci-
mated the prerecorded music business from 1999–2001, iPod arrived just
in time to give people an easy way to enjoy their massive digital music
libraries. It was a perfect storm for iPod, and it easily became the most sig-
nificant consumer product of 2001, maybe even the decade. After Apple’s
huge hit with the iMac in 1997, the iPod was a home run. Lightning had
struck twice at Apple.
Thanks to the success of the Apple Store, Apple has conquered U.S. re-
tail. It expanded the concept internationally, opening more than 30 stores
in the UK, Japan, Canada, Italy, and Australia. Domestically, Apple opened
several mini stores that were about half the size of a regular store, carrying
only the most popular items. The new, smaller store concept allowed the
company to go into smaller markets that might not support a larger retail
presence.
For more on the individual products Apple released, see Chapter 6,
“Technology Timeline.”
Chapter Two
STEVE JOBS
Innovation distinguishes between a leader and a follower.
—Steve Jobs
Very little can be said about Apple Inc. without mentioning its enigmatic
leader and co-founder. Several words are frequently used to describe Steve
Jobs, including visionary, iconic, charismatic, quirky, individualistic, dif-
ferent, and evangelic bad boy.
Jobs’s story is truly one of rags to riches. Born an orphan, he pioneered
the personal computer when he was 21, made his first million by age 23,
had a net worth of $10 million by 24, and by age 25 was worth more than
$100 million. Today Apple’s co-founder is worth approximately $5.7 bil-
lion. Not bad for someone who takes home a token salary of $1 per year
from his job at Apple.1
Jobs is the perfect front man. He’s a charismatic leader who motivates
the people around him to do their best, if not better. He has a unique vi-
sion that’s inspired by excellence, beauty, and brilliant design. Jobs is
a textbook visionary. He has an uncanny vision of the future and the
ability to translate dreams into products—and profits. He has a unique
combination of high-level thinking and down-in-the-trenches practical-
ity that can be both inspiring and exhausting. He’s known for his tireless
work ethic as much as his insufferable tirades. Jobs has no patience for
mediocrity.
He can’t entirely take credit for designing Apple’s early success,
though. That distinction belongs to Mike Markkula, who provided Apple
with critical early funding. Nor is Jobs the creator or engineer behind the
company’s machines. That job was handled by Steve Wozniak, then by a
team of excellent contributors drawn to Cupertino by Apple’s compelling
products and intangible sense of hipness.
Steven Paul Jobs was born on February 24, 1955, in San Francisco,
California, and grew up surrounded by apricot farms, which eventually
18 Apple Inc.
Steve’s adoptive father was a certified car buff. Paul Jobs loved to re-
store cars and kept an immaculate work area. His garage was spotless,
his overalls pressed, and his toolbox perfectly organized. The senior Jobs
meticulously documented his car restorations in a scrapbook and hung a
framed picture of his latest project proudly on the living room wall.
Paul was an excellent negotiator and a shrewd businessman. He had
a cunning knack of getting the lowest prices for car parts at the junkyard
and had a keen ability to sell his fixer-uppers for top dollar. Although
Steve enjoyed the negotiation and the business side of his dad’s hobby,
he didn’t gravitate to the nuts and bolts aspect of it. Paul Jobs tried to get
young Steve interested in helping him work on cars. “I figured I could
get him nailed down with a little mechanical ability,” he recalled, “but he
really wasn’t interested in getting his hands dirty. He never really cared
much for mechanical things.” Then he made a prescient statement about
his son, “Steve was more interested in wondering about the people who
owned the cars.”4
Starting at age 10, Steve became fascinated by technology and the
seemingly limitless possibilities of electronic gadgets. His neighborhood
was a beehive of entrepreneurial electronic and computer engineers from
companies like Hewlett-Packard that were more comfortable with a sol-
dering iron than a baseball bat. Steve befriended a neighbor that worked
at HP named Larry Lange. Lange brought home a carbon microphone one
day and showed it to Steve in his garage. Steve’s interest was piqued and
he came back each day to hang out in Lange’s garage and ask the HP en-
gineer countless questions.
Hewlett-Packard was founded in a Palo Alto garage not far from
Lange’s house when Bill Hewlett and David Packard toiled over their
20 Apple Inc.
workbench to build control devices for animation cameras. Their first cus-
tomer was Walt Disney, and they went on to build a company that had
an engineering philosophy of doing things right, regardless of cost. They
also believed in keeping their employees happy by allowing them to work
flexible hours in beautiful campuses that inspired creativity. HP fostered a
loyalty in its employees that was widely respected.
Lange encouraged the energetic Jobs to join the Hewlett-Packard
Explorer Club, a group for aspiring engineers that met on Tuesday eve-
nings in the company cafeteria. Company engineers would come to
demonstrate the company’s latest products. Steve was fascinated by the
club and the technology at HP and approached it with intensity. Com-
pany employees, recognizing his high level of interest, would give him
special tours of different labs and it was at HP where Steve saw his first
computer.
Somewhat of a loner, Steve was bored by school and was an under-
achiever. He didn’t deal well with authority and refused to do things that
he thought were a waste of time. In the fourth grade, a teacher had to bribe
him into learning. One teacher offered him cash to finish a workbook,
which rekindled a passion in him to learn.5 Motivated, Steve learned more
in that year than any other. His teachers, recognizing his talent, recom-
mended he skip two years of school and go directly to junior high. His
parents objected but later agreed to allow him to skip one year.
Steve’s next stop was Crittenden Middle School in Mountain View
where he started in fifth grade. The combination of the switch to a new
school and being lumped into the general population didn’t sit well with
Steve. He belonged in an advanced or gifted class, but there was no such
thing in his school district and Steve was miserable. Crittenden was a
rough school with kids from the poorest neighborhoods; it was a melting
pot of ethnicities and the police were often called in to break up fights.
Steve’s brilliance was overshadowed by chaos and commotion. In 1967
Steve told his parents that he refused to return to Crittenden for the sev-
enth grade and sensing his frustration, the family moved to Los Altos, a
few miles south.
Cupertino, Los Altos, and Sunnyvale were all part of the same school
district, which was head and shoulders above Mountain View’s. Steve still
had trouble making friends, though, because he skipped a grade, he was
younger than everyone in his class. But he was now in a gifted program,
which his previous schools didn’t have. Steve was bright, but quiet and
withdrawn. He didn’t quite fit in because he didn’t like team sports like
the other kids. Bill Fernandez, also an outsider at Cupertino Junior High,
befriended Steve because the two could relate. Like many people in Sili-
con Valley, Fernandez had a garage stocked with electronics and Steve
loved to stop by on his way home from school to tinker.
Fernandez introduced Jobs to the eldest son of the family living across
the street from him, a family that Jobs knew from the Mountain View
Founders and Key Players 21
Dolphins Swim Club, the Wozniaks. Bucking the trend, the Fernandezes
didn’t work in the electronics industry, so Bill got his education in the
subject from his neighbor, Jerry Wozniak. Although Jerry’s son Steve was
five years older than Bill, the two would share their passion for electronics
and had built a number of science fair projects together.
Steve Wozniak, or “Woz” as he was known, had a reputation that pre-
ceded him. He had a well-earned reputation as a brilliant designer of elec-
tronics, having won electronic fair contests for his early computer designs.
Woz was more than an electronics geek, though; he had a tremendous
sense of humor and was known for his pranks and playful sensibilities.
He conjured up elaborate practical jokes and his combination of intellect
and humor drew Jobs to him. However, Woz was almost five years Jobs’s
senior, and there was a bit of a generation gap between the two.
Woz, at 18, had designed a computer on paper, was well read, and
spent weekends in the Stanford Linear Accelerator library brushing up on
his skills. Jobs and Fernandez, on the other hand, at 13, were still kids that
liked to tinker a little but seemed juvenile around the more mature Woz.
Although they badly wanted to hang out with the neighborhood electron-
ics genius, it took a few years for them to click.
Jobs continued to attend meetings of the Hewlett-Packard Explorer
Club and decided to build a frequency counter. One day when in need of
some parts for his project, he called Bill Hewlett, co-founder of Hewlett-
Packard, by looking him up in the Palo Alto white pages. After about a
20-minute chat, Steve had his parts, and Hewlett was so impressed by the
15-year-old’s bravado, he offered him a summer job assembling frequency
counters at HP. Steve never did finish his own counter, but that didn’t
matter because he was in heaven working at HP.
Jobs entered Homestead High School in Cupertino in 1968. At the ad-
vice of Woz, Jobs and Fernandez enrolled in John McCollum’s Electronics
1 class and earned the badge of “Wireheads,” popular slang for electron-
ics club members. The class was beneficial for Jobs, who only had a basic
understanding of electronics. McCollum’s class mixed theory with an
emphasis on practical applications and he was a stickler for detail and obe-
dience. While Woz thrived in the class four years prior, McCollum’s teach-
ing style and rigid class structure didn’t fit with Jobs’s personality and he
quickly lost interest. McCollum recalled Jobs as competent but “somewhat
of a loner. He always had a different way of looking at things.”6
In his sophomore year, Jobs got weekend work at Haltek, an electron-
ics shop in Mountain View with a block-long warehouse crammed with
obsolete electronic components. It was not unlike the junkyards that his
dad used to forage for auto parts. Haltek was a paradise for wireheads,
because although obsolete or rejected, most of the parts they carried were
perfectly functional and many were brand-new. The place was a major
source for parts for every tinkerer and electronics junkie in the area and
Jobs picked up a valuable skill in pricing parts.
22 Apple Inc.
When Woz went on to study at Berkeley in 1971, Jobs would visit him
several times a week. He liked hanging out with slightly older crowd (like
Woz) and was tiring of the wirehead crowd at school. At the same time,
he wasn’t quite a hippy either; he was too intellectual to get wasted all the
time. He still enjoyed the hippy ethos, though, and, like most students at
the time, read Shakespeare, Dylan Thomas, and Herman Melville.7
When Jobs was a senior at Homestead, he began taking freshman En-
glish classes at Stanford and further drifted from electronics to English.
Woz’s mother gave him an article from the October 1971 issue of Esquire
called “Secrets of the Little Blue Box” and he shared it with Jobs. The ar-
ticle detailed the exploits of phone “phreaks” that had engineered a way
to make free phone calls on the AT&T long distance phone network. The
pair was enthralled with the article and identified with the shadowy fig-
ures in it. Motivated, they built their own digital “Blue Box” under the
aliases Berkeley Blue (Woz) and Oaf Tobark (Jobs).
Wozniak and Jobs got to meet the famous phone phreaker Cap’n
Crunch, who got his name when he discovered that a plastic whistle found
in certain Cap’n Crunch cereal boxes emitted a perfect 2600Hz tone that
could be used to bypass the phone company billing system and make free
Steve Jobs (left) scrutinizes a “blue box” that Steve Wozniak (right) built after reading
about it in an issue of Esquire magazine. 1975. Margaret Wozniak.
Founders and Key Players 23
long distance calls. After selling Blue Boxes in the dorms to make money,
the pair soon called off the venture after someone explained the possi-
ble legal consequences. It was a fun way to learn about technology and
how things worked, but neither wanted to go to jail for their hobby. Woz
brought out a boyish curiosity and mischievous side of Jobs, and together
they found clever and creative ways to have fun through pranks.
After graduating from Homestead High, Jobs didn’t want to attend
Stanford or Berkeley because they were too close to home. He wanted to
go farther away and escape from the grips of his parents. He decided on
a private liberal arts school in Portland, Oregon, called Reed College. His
parents didn’t approve because it was expensive and far away. As with
most things, they eventually relented and Jobs got his way. After attend-
ing Reed for only one semester, Jobs dropped out in December 1972. But
instead of going back home, he hung around Reed, living in abandoned
dorm rooms for a year while he took up the study of philosophy and for-
eign cultures.
Jobs met Dan Kottke at Reed, a wild-haired freak at the time, like him.
Kottke saw that Jobs was an outsider and could relate with him. The two
immediately bonded. Jobs lived in Kottke’s room for a while, and they
read books on Eastern mysticism and discovered Buddhism together.
After returning to his parent’s house in California in 1974 the real-
ity of earning a living and minding his finances hit him. Although Jobs
still maintained strong spiritual beliefs and often traveled to his friend’s
farm, he needed a job. His passion for technology led Jobs to Atari, the
leading manufacturer of video games at the time. While working nights
at Atari, Jobs met Ronald Wayne, a technician who used to fix slot ma-
chines in Las Vegas, and the two bonded.
When he had saved enough money, Jobs and his partner in spiritual
discovery, Kottke, traveled to India in the search of enlightenment. After
experiencing the extreme poverty and illness of India, the pair returned
home unsatisfied and unfulfilled and returned to their jobs at Atari in the
fall of 1974. After returning to Atari, Jobs renewed his friendship with
Wozniak, who was working at HP’s calculator division, and the duo at-
tended meetings of the Homebrew Computer Club. During this phase
Jobs rediscovered Zen Buddhism, which seemed to provide him some
answers.
In 1975, Jobs was 20 and working at Atari, living at his parent’s house,
and making regular trips to the Los Altos Zen Center and the All-One
farm in Oregon with his hippie friends from Reed. Jobs was also showing
a growing interest in Woz’s new computer design.
Woz was starting to become a respected member of the Homebrew
Computer Club, whose popularity was rapidly increasing. Its members
consisted mostly of hobbyists and engineers who came to show off their
latest achievements and share tips and information about computer kits,
programming, and computer design. Jobs’s skill in computer design was
24 Apple Inc.
limited, but he keenly realized that Woz’s current project was an amazing
feat of engineering. Jobs became increasingly involved and after a few
months, he convinced Woz that they should join forces to build and sell
his computer to other hobbyists.
While Woz really just wanted to build a computer for himself (and
for bragging rights at Homebrew), Jobs understood that there were hun-
dreds of hobbyists that were desperate to buy such a machine so that they
could use it for programming. Jobs co-founded Apple Computer Inc. in
1976 when he was 21 years old with Steve Wozniak, 26, and together they
pioneered the personal computer and made a permanent and indelible
mark on the computer industry.
“Basically, Steve Wozniak and I invented the Apple because we
wanted a personal computer. Not only couldn’t we afford the computers
that were on the market, those computers were impractical for us to use.
We needed a Volkswagen.”8
As described earlier, Jobs founded Apple with Woz and Mike Mark-
kula and lasted until he lost an internal power struggle with new Apple
CEO John Sculley in 1985. The Apple board took Sculley’s side in the argu-
ment and demoted Jobs who later resigned. He returned to Apple in 1997.
Besides starting NeXT, Jobs also purchased the visual effects house
Pixar during his hiatus from Apple. In addition to his duties at Apple, Jobs
remains the CEO of Pixar Animation Studios, which has become the lead-
ing animated movie studio. Pixar won 20 Academy Awards and has taken
in more than $3 billion in box-office receipts. Pixar has earned the distinc-
tion of creating some of the most critically acclaimed animated movies of
all time, including Toy Story, A Bug’s Life, Toy Story 2, Monsters, Inc., Finding
Nemo, The Incredibles, Cars, and Ratatouille. In 2006, Pixar merged with the
Walt Disney Company and gave Jobs a seat on the Disney board of direc-
tors, where he is the largest single shareholder.
Jobs is a long-time Buddhist and vegetarian9 and lives in Palo Alto,
California, with his wife, Laurene Powell, and three children. He also has
a daughter, Lisa, from a previous relationship.
Accolades
Jobs’s accomplishments in the technology industry have earned him
numerous awards and accolades.
STEVE WOZNIAK
Stephen Gary Wozniak was born August 11, 1950, in San José, Cali-
fornia, and is better known by the shortened version of his surname, Woz.
Often described as amiable, affable, soft-hearted, and sometimes even
naïve, Woz is perfectly happy in his role as an all-around good egg. Woz-
niak is the son of an engineer at Lockheed and a prolific tinkerer. From
an early age he was interested in electronics. Woz is a lifelong computer
engineer, tinkerer, prankster, and technology buff.
Woz’s passion for electronics began in the fourth grade when his dad
helped him with some science fair projects. With an early disposition for
electronics, Woz earned his Ham radio license in the sixth grade. By the
time he entered college, Woz was already building computers. He attended
Homewood High School in Cupertino where he showed a lot of interest
in an electronics course taught by John McCollum. In 1968 he took electri-
cal engineering courses at the University of Colorado at Boulder. Then, in
1969 he left Boulder to take courses at DeAnza College in Cupertino.
His most notable accomplishments are his creation of the first “per-
sonal” computers in the 1970s—the Apple I and II. He designed them par-
tially for the intellectual challenge and partially to impress his friends at
the Homebrew Computer Club, a group of electronics enthusiasts based
in Palo Alto, California.
Says Cringely in Accidental Empires, “Steve Wozniak deserved to be
considered Apple’s number 1 employee. From a technical standpoint,
Woz literally was Apple Computer.”13
Woz had a vision how his first computer would work as early as 1977.
His design of the Apple II became the genesis of the personal computer
revolution and even Woz would probably admit that he underestimated
the power of his design. Each time we reach into our pocket for our tiny
handheld computers and smartphones, we owe a debt of gratitude to Woz.
Without Woz’s keen interest in computers, and his genius for board design,
the world would probably be a different place today. He’s largely respon-
sible for the world of information that we now have at our fingertips.
In his 2006 autobiography, iWoz, he writes that he became friends with
Steve Jobs, four and a half years his junior, in 1970 when Jobs had a sum-
mer job at the same business where Wozniak was working on a mainframe
computer.
For more on more on how Jobs and Woz met, see the “Steve Jobs”
biography.
26 Apple Inc.
Steve Wozniak with a framed Apple I wearing his “Apple” sunglasses. Margaret
Wozniak.
Woz left Apple in 1981 after crashing his plane into a 12-foot em-
bankment in February shortly after taking off from Santa Cruz Sky Park.
An investigation by the National Transportation Safety Bureau (NTSB)
showed that Woz wasn’t rated for the airplane he was piloting and didn’t
have the necessary “high performance” certification on his license. After
the accident, he suffered amnesia and had no recollection of the accident.
He also did not remember his hospital stays or the things he did after he
was released: he followed his previous routine (except for flying), but
could not recall what had happened.14
Woz returned to Apple in 1983, but he was very specific that he wanted
only to be an engineer and that he didn’t want to be in management. He
left his full-time position at Apple on February 6, 1987, but still remains
an employee and a shareholder. He stays on the rolls at Apple Inc., saying
“I have never left the company. I keep a tiny residual salary to this day be-
cause that’s where my loyalty should be forever. I want to be an employee
on the company database.”15 He also still maintains communication with
Steve Jobs.
MIKE MARKKULA
A. C. “Mike” Markkula was one of the linchpins of the early Apple
because he provided essential business expertise and, more important, he
co-signed for a critical $250,000 bank loan during the formation of Apple
in 1977. Markkula was given a one-third share of Apple in return for se-
curing the financing.
Markkula, an electrical engineer, also had marketing skills. He
started at Fairchild Semiconductor, a Silicon Valley chipmaker famous
Founders and Key Players 29
for spawning several large and successful companies like Intel Corpo-
ration and Advanced Micro Devices (AMD). Markkula later worked at
Intel, where he made an excellent return on his stock options after the
company’s IPO.
Markkula recruited Michael “Scotty” Scott to be Apple’s first CEO be-
cause both Steve Jobs and Steve Wozniak weren’t sufficiently experienced
for the job. Markkula replaced Scott in 1981 to become Apple’s second
CEO. Steve Wozniak credits Markkula as a major reason for Apple’s suc-
cess. Markkula was succeeded by John Sculley as CEO of Apple in 1983.
KEY CONTRIBUTORS
What’s the difference between Apple and the Cub Scouts? The Cub Scouts have
adult supervision.
—Guy Kawasaki, quoted in Apple, 1998
Jef Raskin
Jef Raskin was a professor of computer science and music at the Uni-
versity of California at San Diego who was hired in January 1978 as Apple
employee #31. Raskin was originally hired to write the Apple Basic user
manual with Brian Howard. Apple liked the Basic manual so much that
it hired Raskin and Howard to be founders of its internal publications
group.17
Raskin recommended that Jobs and Markkula acquire VisiCalc and
when they declined, Raskin took a leave of absence from Apple to write
the tutorial section of the VisiCalc manual. After returning to Apple,
Raskin started the Macintosh team at the beginning of 1979. He settled
on the name Macintosh as a tribute to the many varieties of apples found
in New York state. As soon as Steve Jobs saw the Mac, he immediately
adopted it as his own. Raskin led the Mac team until he left after a per-
sonality conflict with Jobs in January 1981, ultimately leaving Apple in
February 1982.
Bill Atkinson
Bill Atkinson studied under Jef Raskin at the University of California
at San Diego and started at Apple in 1978. Atkinson wrote the LisaGraf
30 Apple Inc.
Burrell Smith
Burrell Smith got his start at Apple in 1979 as a service technician.
Bill Atkinson, while working on the Lisa team, noticed that Smith was
doing good work in the Apple II maintenance department and introduced
Smith to Raskin. After Smith built a Mac prototype from a gutted Apple
II and a television, Raskin hired him as the second member of the Macin-
tosh team.
Smith designed five different Mac digital boards during the course of
the project and also designed the digital board for the LaserWriter and a
low-cost version of the Apple II that eventually became the Apple IIe. He
left Apple in February 1985 to co-found Radius in 1986.
Chris Espinosa
Perhaps one of Apple’s youngest employees, Chris Espinosa started at
Apple at age 14 in 1976. Officially he was Apple employee number eight.
He began writing BASIC programs in Steve Jobs’s garage and has worked
at Apple his whole life with the exception of a short hiatus to attend the
University of California at Berkeley. Jobs convinced Espinosa to drop out
of Berkeley in 1981 to work for Apple’s publications department. Although
Espinosa didn’t participate in the Apple IPO, Steve Wozniak offered up
to 2,000 pre-IPO shares and an advantageous price to certain employees
(like Espinosa) he thought were undervalued. The plan became known as
the “WozPlan.” Espinosa worked at a variety of positions at Apple over
the years, including as an AppleScript engineer and in developer support.
Joanna Hoffman
Joannna Hoffman started at Apple in 1980 in the Mac marketing de-
partment when it was still in the embryonic stages. She went on to draft
the Macintosh Interface Guidelines and later moved on to lead the interna-
tional Macintosh marketing team. After leaving Apple, Hoffman eventu-
ally became vice president of marketing of General Magic, a company co-
founded by Apple alums Bill Atkinson and Andy Hertzfeld.
Susan Kare
Susan Kare started at Apple in January 1983 as a graphic designer.
She’s best known for designing most of the Mac icons and fonts and much
of Apple’s original marketing materials. Kare left Apple in the fall of 1985
and followed Steve Jobs to NeXT. According to the Museum of Modern
Art in New York, Susan Kare is “a pioneering and influential computer
iconographer. Since 1983, Kare has designed thousands of icons for the
world’s leading software companies.”18 After leaving NeXT, Kare de-
signed the buttons, icons and many of the screen images for Windows 3.0,
founded a digital design practice in San Francisco, and is currently cre-
ative director of the Internet appliance company Chumby.
Andy Hertzfeld
Andy Hertzfeld started at Apple in August 1979 on the Apple II proj-
ect, then moved over to the Mac team in February 1981. Hertzfeld was con-
sidered a software wizard and was the primary developer of the Macintosh
system software. He developed the User Interface toolbox and the Mac’s
innovative desk accessories. After leaving Apple in 1986, Hertzfeld co-
founded Mac monitor maker Radius, then he moved on to General Magic
in 1990 and Eazel in 1999. He also founded the Folklore Web site, which is
packed with information about Apple’s early days (http://folklore.org/).
Daniel Kottke
Born in Bronxville, New York, Dan Kottke bears the distinction of
being the first official employee of Apple. Kottke was responsible for as-
sembling and testing the original Apple I with Steve Wozniak in Steve
Jobs’s garage in 1976. Kottke was close friends with Jobs when they at-
tended Reed College in Oregon, and the pair backpacked across India to-
gether.
Kottke was responsible for testing the original Apple II logic boards,
and he helped construct the prototypes for the Apple III and the Macin-
tosh. As one of the original members of the Mac team, Kottke’s signature
permanently adorns the inside of the case of the original Mac 128k.
Brian Howard
Brian Howard started at Apple in January 1978 and was a close friend
of Mac team leader Jef Raskin. Howard began writing documentation for
32 Apple Inc.
Steve Capps
Steve Capps learned about the Graphical User Interface (GUI) at
Xerox in Rochester, New York, and started at Apple in September 1981 on
the Lisa team. Capps moved over to the Macintosh team in January 1983,
working on the Finder with Bruce Horn and writing text editing routines
that became part of the Mac’s ROMs. Capps left Apple in 1985 but came
back in 1987 and developed the first Newton Message Pad prototype for
Apple CEO John Sculley.
Bruce Horn
Bruce Horn was a veteran of the Xerox Palo Alto Research Center
(PARC), developer of the first Graphical User Interface (GUI). He started
at PARC at age 14 and joined Apple in January 1982 as a developer of the
Macintosh system software. Horn was responsible for the Resource Man-
ager, Dialing Manager, and the Finder. He left Apple in 1984 and received
his Ph.D. in Computer Science from Carnegie Mellon in 1999.
Chapter Three
Historical Context
There are occasionally short windows in time when incredibly important things
get invented that shape the live of humans for hundreds of years. These events are
impossible to anticipate, and the inventors, the participants, are often working not
for reasons of money, but for personal satisfaction of making something great.
—Steve Wozniak, Revolutionary, from the foreword
to Revolution in the Valley, 2004
APPLE INC.
Apple, as a company, made a huge mark on history. Growing from
two employees to a staff of more than 20,000 across the globe, Apple had
worldwide sales of more than $24 billion and earned $3.5 billion in profit
in fiscal 2007. Apple has no debt and more than $15 billion in cash.
34 Apple Inc.
But what makes Apple’s feat even more impressive is that it should,
by all accounts, have gone bankrupt sometime in 1995 or 1996. It was
hemorrhaging money and market share and lacked leadership. Apple
took a turn for the worse in the early 1990s when quality slipped and
it flooded the market with a confusing array of Macintosh models. The
problem was exacerbated by licensing the Apple ROMs to third-party
cloners that were supposed to build market share but instead stole sales
from Apple.
Apple was on its deathbed in 1997 when Steve Jobs returned, after
Apple purchased NeXT. Jobs came back and quickly turned the com-
pany around by eliminating unprofitable products, tearing up the agree-
ments with the cloners, and whittling down Apple’s product offerings to
two markets (professional and consumer) with only two models in each
(a desktop and a notebook). Jobs surrounded himself with brilliance and
hired only the best and brightest to take the company to a new level.
Since then, Apple’s has been a storybook tale of one of the greatest busi-
ness turnarounds in the history of business, for which it will always be
remembered.
Some of Apple’s recent financial milestones include:
• Apple entered the Fortune 500 at number 414 and in 2008 ranked
at number 103 on the list.
• Apple is number 8 on Fortune’s list of the 20 most profitable tech
companies, passing longtime rival Dell, who is number 10.1
• Ranked as the “Top Brand Worldwide,” Apple was first in almost
all the positive questions, including “What brand can you not
live without?” and “What brand, if sent back 100 years, would
have the biggest impact on the course of history?”2
• Apple leads Fortune’s Most Admired Companies List, ahead of
Google (#4) and Microsoft (#16). Apple also topped the Global
Top 20 list, which included companies from other countries.3
• Apple is the top retailer in the United States in terms of sales per
square foot.4
CORPORATE CULTURE
Apple’s corporate culture will be remembered as bucking the trend
of the formal, stoic, businessman in a blue suit with a briefcase. Apple
changed the traditional organizational hierarchy from tall to very flat.
Apple allowed casual dress when other large companies had an official
business dress code that resembled parochial school uniforms. Steve Jobs
has been known to walk around the Apple campus barefoot in cutoff
shorts and a black shirt. According to Scott Lewis at answers.com, “By
the time of the famous ‘1984’ TV ad, this trait had become a key way the
company attempts to differentiate itself from its competitors.”5
Historical Context 35
It wasn’t until many years later that many businesses adopted a “ca-
sual Friday” dress code that tried to emulate the dress that companies like
Apple had pioneered—for one day of the week. Many companies have
since abolished casual Friday and returned back to a policy requiring for-
mal business attire.
COMPUTERS
There’s no denying the impact that Apple created with its computers.
The Apple I and II were the first real “personal” computers and estab-
lished new markets for computers in the home and at school, previously
the realm of large corporations, scientists, and academia. The personal
computer spread like wildfire and was eventually distributed by hundreds
of manufacturers across the globe. The PC became such an integral part of
the home that many today would find it difficult to live without one.
The U.S. Census Bureau’s Current Population Survey6 says that only
8.2% of U.S. homes had a computer in 1984. That number has climbed to
more than 60% in 2003, thanks in large part to the work of Apple, which
played a huge role in popularizing the personal computer and making it
what it is today. Apple’s mark on computer technology will be with us for
a long time.
MEDIA PLAYERS
When Apple released the first iPod in 2001, it was met with a luke-
warm reception, mostly due to the high price tag: $400 was considered by
many to be too expensive for a consumer-oriented music player. Although
it was the first time you could put your entire music collection in your
pocket, other larger, hard-drive–based music players were already on the
market. In retrospect, since Apple has sold more than 150 million iPods
in less than seven years, it’s pretty obvious that it found the recipe for
digital music and MP3 players—the company can’t seem to make them
fast enough.
The iPod’s stratospheric growth can only be compared to the Sony
Walkman. The Walkman sold 50 million units in its first 10 years and took
16 years to sell 150 million units. Apple’s iPod sold 150 million units in
36 Apple Inc.
just over six years, more than twice the growth of the Walkman.7 Sony has
sold more than 350 million units worldwide since it created the Walkman
in 1979, so it still maintains a unit lead over the iPod, but it also had a
22-year head start.8
Sony’s Walkman sold 13.5 million units per year and the iPod is cur-
rently averaging more than 24 million units per year and shows no sign
of reaching its peak. By comparison, the venerable fax machine peaked at
3.6 million units sold per year in 1997and slowed down to 1.5 million per
year in 2004.9 The iPod’s share of the MP3 player market as of January
2008 was 72% (of unit sales) and 84% (in dollars).10
The iPod has already made its mark on history and will undoubtedly
be remembered as one of the most commercially successful electronics
devices in history. If it continues at its current pace, iPod could surpass
the Walkman’s 350 million sales in its first 10 years—something that took
Sony 25 years to do.
At the All Things D conference on May 30, 2007, Steve Jobs called
Apple TV a hobby, saying, “The reason I call it a hobby is a lot of people
have tried and failed to make it a business. It’s a business that’s hundreds
of thousands of units per year but it hasn’t crested to be millions of units
per year, but I think if we improve things we can crack that.”
With 95% of households already getting television content from either
cable or satellite providers,11 the home television market is going to be
tough for Apple to penetrate. The historical context of the Apple set-top
box still remains to be seen, but given Apple’s storied success with the
iPod, iPhone, and iTunes, it’s dangerous to underestimate the company.
The iPod created an entirely new platform to enjoy videos, television
programs, and movies. Once thought to have too small a screen to watch
video of any length, the iPod changed that perception completely in 2005
with its fifth-generation version with a larger, 2.5-inch screen. People
quickly adapted to putting video on their iPods and watching it on the
go. The ability to watch video caught on so quickly that Apple changed
the design of the iPod nano in 2007 to include a wider 2-inch color screen.
Apple had created an entirely new category of television!
Prior to iTunes, the concept of selling individual television shows
seemed impossible. After all, who would pay for something that they
could watch for free on their television at home? But Apple did just that,
expanding its iTunes Store to many other categories of entertainment.
After its initial success selling digital music, Apple branched out into sell-
ing television shows (October 2005), feature-length movies (September
2006), and even movie rentals ( January 2008).
The iPod and iTunes took the concept of time-shifting, popularized by
Digital Video Recorders (DVRs), to the next level. Instead of just being able
to watch a television program at a different time (time-shifting), consumers
could now watch it away from home—a concept called place-shifting. The
iPod forever decentralized the enjoyment of television and movies.
In January 2007, when Apple announced iPhone, and the iPod touch
in September, it further expanded the concept of place-shifting television
and movies, thanks to the new devices’ larger, 3.5-inch screens. People
who previously resisted watching video content on the iPod because of its
small screen were becoming more receptive to watching it on the iPhone
and iPod touch. Adding to the video Apple, the iPhone and iPod touch
can be rotated to watch television and movies in a wide-screen format
similar to the theater and High Definition (HD) screens.
Apple has earned a place in the history of television and movies for
changing the world’s perception about how and where video content can
be consumed and how it is purchased.
MOBILE PHONES
According to the CTIA wireless association, an amazing 250 million
Americans own mobile phones, or 82.4% of the U.S. population.12 When
Steve Jobs announced iPhone in January 2007, he set a goal of selling
10 million handsets by the end of 2008. With more than one billion mo-
bile phones sold per year, selling 10 million would only give Apple a 1%
market share. “Exactly what we’re trying to do, 1% market share in 2008,
10 million units and we’ll go from there,” Jobs said. To keep that in per-
spective, industry leader Nokia sold 435 million mobile phones in 2007
and would sell more than Apple’s annual iPhone sales target in a little
more than 8 days.
The mobile phone market is massive. In 2007, worldwide mobile phone
shipments crossed 1.15 billion units, a 16% overall growth over 2006. Five
manufacturers account for 80% of mobile phones sold.13
Following is the 2007 mobile phone handset market share:
1. Nokia 38%
2. Motorola 14%
3. Samsung 13%
4. Sony Ericsson 9%
5. LG Electronics 7%
6. Other 19%
SUBCULTURE
Are they customers or fans? Apple has one of the most fiercely loyal,
dedicated, and faithful customer bases in the world. Apple fans border on
rabid and are well known for their fanatical dedication to the platform.
The Mac is more than a computer, and Apple is more than a company to
them. Apple is more of a philosophy than a computer brand. Apple has
inspired a community of like-minded individuals, who share their pas-
sion for the things that they do with their computers—art, science, and
entertainment—as well as their passion for the computers themselves.
Apple’s annual Macworld Expo conference kicks off with a keynote
presentation by Steve Jobs that’s more similar to a rock concert than a
40 Apple Inc.
What Is a Blog?
A blog (short for web + log) is a Web site written and edited by an
enthusiast on a particular topic. Blogs, usually serial publications with
the newest entry displayed at the top of the page, don’t usually pub-
lish at a set interval but tend to publish randomly (at the whim of the
writer), ranging from daily to monthly. Since the term blog was popu-
larized in the late 1990s, the concept has been embraced by small
and large corporations, nonprofits, and news-gathering organizations.
Many organizations maintain a less formal, employee-driven blog as
an adjunct to their official Web sites.
A blogger is a person who writes blogs. The word was initially used
in the name of a Web site, launched in 1999 from Pyra Labs, called
Blogger.com. This Web site provides the tools for creating blogs.
There’s a small portion of seats in the keynote hall reserved for people
with any type of conference badge and people line up in the street to claim
those seats, beginning the night before in order to ensure that they get a
seat. After the VIPs and invited guests are seated, when the doors finally
open, there’s usually a rush to the seats that borders on a stampede. At-
tendees want to get as close to their messiah as possible. Once seated,
savvy keynote veterans check the bottom of their seats because at Mac-
world keynote in July 2000 Jobs gave away a newly announced Apple
optical mouse by taping a coupon under every chair in the hall.
The only other business event that compares to a Macworld Expo
keynote address is the annual pilgrimage of 15,000 faithful each year to
Omaha, Nebraska, to attend the annual shareholder meeting of Berkshire
Hathaway, which has been called “Woodstock for Capitalists.”14
Apple’s fans are an enthusiastic bunch and take their love of the com-
puters and Apple to an entirely new level. They’re known to wait in line
for hours or days for a new product or store opening. They’ve camped out
to wait for new Mac OS releases in the early years at Midnight Madness
sales. They’ve waited in line to be the first to attend a new Apple retail
Historical Context 41
store opening (but to give them credit, the free T-shirts are highly prized).
They also lined up, some as early as 24 hours before, to be the first to pur-
chase Apple’s iPhone when it was released in June 2007.
Apple fans have a reputation for never parting with a retired Mac.
Working Macs always get handed down to family or friends, for which
the giver automatically becomes obligated to provide free, unlimited,
lifetime, technical support via some weird, unwritten rule. Less useful or
hardware-challenged Macs are stored on shelves, in basements, attics, or
garages. Some people have extensive Mac museums that they proudly
maintain. Bragging rights are bestowed on curators of working Macs that
are especially old or rare.
Mac heads discovered that old all-in-one Macs make great fish tanks.
According to Leander Kahney’s Cult of Mac, Jay Leno, Timothy Leary,
Abbie Hoffman, and Steve Jobs reportedly have Mac aquariums.15 Ac-
cording to legend, veteran Mac columnist Andy Inhatko started the trend
in 1992 in a Q&A column when he recommended that the best way to up-
grade a 512K Mac was to turn it into an aquarium. You’ve got to be careful
what you say to a Mac fan.
The Apple logo is a very popular brand and loyalists find creative
ways to display it. T-shirts are the most common, and there is a verita-
ble plethora of T-shirts (both official and unofficial) that pay homage to
Apple. Walking around Macworld Expo is probably the best way to see
them. Like Macs themselves, kudos and high fives are awards to those
that own vintage or particularly witty Apple T-shirts. Haircuts are also a
popular way to profess your love for Apple. Leander Kahney’s Cult of Mac
and Cult of iPod both feature stunning examples of Apple coifs on their
covers. Tattoos are the most permanent way to show your true devotion,
and Mac fans find unique designs and places for their Apple ink, which
are copiously documented online.
Chapter Four
Apple has earned a strong reputation for beauty, simplicity, and quality
over the years, all part of its mission. From award-winning design to me-
ticulously crafted hardware, Apple focuses on the entire user experience
and is rewarded with strong sales and fierce loyalty as a result.
Apple is famously quiet and secretive about its future plans, espe-
cially when it comes to new products. Staff members are instructed to
respond with one simple question when queried about anything unre-
leased, “Apple doesn’t comment on unannounced product.” It’s a famil-
iar refrain to members of the media covering Apple—so common, in fact,
that many journalists will print it without even bothering to call Apple for
comment.
Surprisingly, Apple enjoys much commercial success with little, if
any, focus group testing, barely any beta testing, and a public relations
department that’s wound tighter than a drum. The element of surprise is
Apple’s primary strategy. Apple keeps mum because it builds suspense
and because there’s big money at stake. A new Apple product announce-
ment generates millions of dollars in free publicity on the Internet and in
the mainstream media, and the bigger the surprise, the great the amount
of free coverage.
It’s all part of Apple’s carefully planned strategy to win attention, cus-
tomers, and ultimately, money. There are a number of other strategies that
Apple employs, and each has helped it create essential “disruptions” that
changed business forever.
STRATEGIES
Apple’s strategy is a simple: mediocrity is the enemy of excellence.
Apple successes aren’t just luck or good fortune. While those cer-
tainly play a part, Apple has spent the last decade perfecting an intricate
strategy that yields a seamless mix of hardware, software, and services.
Apple products achieve a goal of being easy-to-use and powerful. They’re
Strategies and Innovations 43
INNOVATIONS
Apple is an innovation specialist. From the Apple I and II to the mouse,
GUI, and LaserWriter, Apple has a pedigree of developing new technolo-
gies and adapting existing technologies for the masses. Let’s explore some
of Apple’s biggest innovations.
The LaserWriter—1985
In late 1985 Apple released the Macintosh Office, featuring the Laser-
Writer and the AppleTalk networking technology in an attempt to make
the Mac more attractive to small businesses. Pamela Pfiffner tells this story
best in The Birth of Desktop Publishing from 2004:2
tools available to them on an end-user budget. For the first time, a pro-
fessional publishing workflow could be assembled for much less than
$20,000 and could fit on top of a desk. The LaserWriter ushered in an era
of Desktop Publishing (DTP) that suddenly made millions of people into
home print shops.
While Guttenberg would have undoubtedly been proud, the DTP
revolution also created legions of bad typography and design. The appeal
of an unlimited palette of fonts and styles was irresistible to many aspir-
ing layout artists, with some using almost all of them on a single page.
Regardless, the three As (Apple, Aldus, and Adobe) changed the publish-
ing world forever and the benefits from their contributions to the field are
being reaped by everyone who prints a page today.
PowerBook 100—1991
In 1991 Apple released its first serious notebook computer, the Power-
Book 100. It weighed only 5.1 pounds and sold for $2,500 and was es-
sentially the same as the Mac Portable except that it weighed about
10 pounds less. The PB100 was designed by Sony and shipped with 2MB
RAM (expandable to 8MB) and a 20–40MB hard drive. A floppy drive was
only available as an external option.
Two other PowerBooks were launched simultaneously with the
PB100. The PowerBook 140 and the 170 were based on PowerBook 100
but with a simpler design, and both were designed entirely by Apple.
The PowerBook 100 wasn’t extremely innovative by itself, but it opened
the door for an entire line of PowerBooks that came in all shapes and
sizes. PowerBooks went on to become the notebook of choice for writers,
artists, and businesspeople of all types. The spirit of the PowerBook lives
on in Apple’s MacBook series of Intel notebooks.
Hey, it wasn’t the Mac Portable!
QuickTime—1991
QuickTime was the beginning of video playback on computers and
has become a standard feature on computers, Personal Digital Assistants
(PDAs), and smart phones. Apple released QuickTime 1.0 in December
1991 for System Software 6. Bruce Leak, its lead developer, first showed
the technology at Apple’s Worldwide Developer Conference in 1991. Mi-
crosoft’s Video for Windows followed shortly after in November 1992.
corporate logo. Although Apple’s official name for the device was Mes-
sagePad (Newton was actually the name for the operating system it used),
people began referring to the device and its software as the Newton.
Diminutive, handheld computers are somewhat taken for granted
today—most of their functions are built into many mobile phones—but
at the time, this was a bold move for Apple. It took a lateral step outside its
traditional comfort area, desktop and notebook computers, and attempted
to shrink their computer technology into something that would fit into the
palm of your hand.
It wasn’t a complete stretch, though. Apple had a pedigree of building
user-friendly computers, so it was logical that it would eventually build a
handheld computer. The problem is that small computers bring big chal-
lenges in the areas of miniaturization and battery life, areas where Apple
didn’t have any experience.
48 Apple Inc.
The market for PDAs was in its infancy in 1993, and although the
Newton wasn’t a commercial success, it paved the way for a flood of
handheld devices that followed, including the Palm Pilot and Pocket PC.
The Newton MessagePad came with a software bundle that included
an address book, calendar, notepad, and the ability to fax and e-mail
when connected to a standard telephone line. The most innovative fea-
ture, however, was its pen-based interface and handwriting recognition
software.
misrecognitions became the butt of many jokes in the national media. Not
exactly the kind of attention that Apple was hoping for.
Newton shipped with a 20 MHz ARM 610 processor and retailed for
$699. Its successor, the MessagePad 100, was released in March 1994. The
Newton received a badly needed ROM upgrade with many bug fixes in
October 1993, but it wasn’t enough to keep the project alive. Apple discon-
tinued the Newton in 1997 when Steve Jobs returned, much to the objec-
tion of fans worldwide.
The Trackpad—1994
Introduced in May 1994, the PowerBook 520 was the world’s first note-
book to ship with a trackpad—Apple’s term for a touchpad surface used to
position a cursor on the screen. Beginning in 1994, the trackpad replaced
the popular trackball found on all previous PowerBooks. Since then, the
trackpad has become a staple on all PowerBooks and MacBooks and has
even been adopted by many Windows notebooks and some keyboards.
50 Apple Inc.
While Apple didn’t invent the touchpad (early Apollo desktop com-
puters were one of the first to use them), it deserves credit for being the
first to implement it in a notebook computer. This was a stroke of brilliance
because the low, flat devices allowed Apple’s notebooks to become thin-
ner and not have to waste valuable space (and weight) with a large spheri-
cal ball that was previously used to control the cursor on the screen.
Apple’s modern notebooks feature updated trackpads that can detect
more than one finger at a time, enabling a whole new range of features,
including the ability to scroll without using a button and a double-finger
tap that brings up a contextual menu. Apple’s trackpad technology trick-
led down to other products over the years and is now found in the Apple
iPod in the form of its touch-sensitive click wheel.
allowed users to get onto the Internet within minutes of opening the box.
The all-in-one design included a built-in monitor and even a handle—
a throwback to the “toaster” design of the original 128k through Classic
Macs. The Macintosh design team responsible for iMac was led by Jona-
than Ive, a design wunderkind from the UK handpicked by Steve Jobs.
FireWire—1999
FireWire (also known as IEEE 1394 and Sony’s i.Link) was developed
between the late 1980s and 1995 by Apple, Digital Equipment Corpora-
tion (DEC), IBM, INMOS/SGS Thomson, Sony, and Texas Instruments
as a replacement for the aging Small Computer Systems Interface (SCSI).
FireWire was designed as a high-speed interface for audio and video
peripherals and is commonly used for connecting external hard drives
and DV (digital video) cameras. It is preferred over USB because it has
a greater effective speed and power distribution capabilities. FireWire
features high sustained data transfer rates that are required by users mov-
ing a large volume of data.
The blue and white Power Mac G3 was the first pro Mac to get
FireWire (January 1999), and the iMac DV was the first consumer Mac to
get FireWire in April 1999. In 2001, the standard iMac got FireWire, finally
bringing in the entire Mac family. The Power Mac G4 and the PowerBook
G4 17-inch introduced in January 2003 were the first Macs to include the
faster, FireWire 800 port. FireWire 400 is capable of data transfer at up to
400 Mbps, while FireWire 800 can transfer data between devices at up
to 800 Mbps.
AirPort was announced on July 21, 1999, with the iBook at Macworld
Expo New York. Steve Jobs held up the iBook as he surfed the Web, and
the audience realized there were no wires connecting it and erupted into
thunderous applause. Initially, AirPort was offered as a $99 expansion
card for the iBook with a companion base station that acted as the central
access point that the AirPort clients connected to.
The original AirPort cards and base stations were based on the 802.11b
standard and allowed transfer rates up to 11 Mbps. AirPort quickly gained
in popularity and was routinely used to share Internet connections be-
tween multiple computers in a home, office, or classroom. Needless to
say, the technology took off and is in use in many homes, offices, and
classrooms as well as any place frequented by travelers (airports, hotels)
and students (coffee shops, bookstores, and libraries).
AirPort Extreme
AirPort Extreme was announced at Macworld Expo in San Francisco
in 2003. The next generation wireless networking technology (now called
Wi-Fi) was based on the new IEEE 802.11g standard and was capable of
speeds up to 54Mbps. AirPort Extreme supports the 802.11a, b, g, and
draft-n protocols, making it compatible with previous generation 802.11b
devices. The Power Mac G4 was the first Mac to include support for Air-
Port Extreme.
Time Capsule
Time Capsule was introduced at Macworld Expo on January 15,
2008, and is essentially an AirPort Extreme Base Station with a 500GB or
1TB hard drive in it. The device is a wireless Network Attached Storage
(NAS) that can be used as a backup device with Apple’s Time Machine
backup software (introduced in Mac OS X 10.5 Leopard).
the United States but were faltering, and retail, in general, was a gamble.
In April 2004, Gateway announced the closure of all its stores.
Apple reinvented the retail store from the ground up. Jobs started by
hiring the best in retail, including Mickey Drexler, a veteran of The Gap,
and Ron Johnson, merchandising chief at Target and a specialist in afford-
able design. Apple rented a warehouse to build a prototype store. The first
prototype store was designed around product categories, which was not
how people shopped. So Apple rearranged it so that it was based more
around interests rather than simply products.
After some internal testing, 16 of 18 people said that their best ser-
vice experience was at a hotel. The Genius Bar was born from attempts to
emulate the helpful and practical advice dispensed by the concierge desk
at a hotel.
The first Apple Stores opened in May 2001, in Tyson’s Corner, Vir-
ginia, and in Glendale, California. Apple opened its 200th store a little
more than six years later in Gilbert, Arizona. The Fifth Avenue location in
New York City alone attracts more than 50,000 customers per week.
iTunes—January 2001
iTunes was launched at Macworld Expo 2001 in San Francisco as
a way to play back MP3 and digital music files stored on a Mac. More
important, it provided an easy way to organize large libraries of digital
music. In October, iTunes became the conduit for moving music to and
from the iPod digital media player. iTunes is constantly being improved
and today is closely linked to Apple iTunes store, launched April 28, 2003.
The software and store combination is capable of managing (and later,
purchasing) music, podcasts, audiobooks, iPod games, music videos, tele-
vision shows, feature-length films, ringtones, movie rentals, and iPhone
software.
iTunes began life as a media player called SoundJam MP written by
Jeff Robbin and Bill Kincaid3 and released by Casady & Greene in 1999.
SoundJam was acquired by Apple in 2000 and was released as iTunes 1.0
at Macworld Expo on January 9, 2001. Although there were other MP3
players available for Windows (notably WinAmp) and other Mac pro-
grams in development (like Panic’s Audion4), SoundJam MP was first
out of the gate and it forever changed the way we consume music, and
later, videos and television.
iTunes innovated because it allowed users to easily organize large
music collections via a series of fields, called metadata or ID3 tags. Meta-
data embedded in each music file provided the perfect structure to orga-
nize, find, mix, and play back music, and iTunes made this easy. iTunes
allowed users to create an unlimited number of playlists, and each could
contain the music organized by genre, artist, or just about anything. It also
features a powerful search capability that could locate tracks quickly, even
in large libraries.
Strategies and Innovations 55
Shuffle
One of iTunes’ most powerful features was borrowed from the CD
player: shuffle play. Shuffle or random music playback took on an entirely
new meaning with the advent of digital music, especially with large li-
braries. Instead of shuffling maybe 16 tracks on a CD, iTunes could shuf-
fle hundreds or thousands of songs. All of a sudden artists and genres
were being randomized and played back in ways never before dreamed
of. Probably the greatest part of the shuffle feature was the ability to dis-
cover music that was either forgotten or never heard. Apple capitalized on
shuffle play and later released iPods without screens that were designed
to play back music in shuffle mode.
Windows Support
The only thing that was holding iPod back from exploding was its
exclusivity to the Macintosh platform. After iPod sales began to acceler-
ate, demand for the product by Windows users also increased. Apple was
deluged by requests for a Windows version of iTunes but is believed to
have deferred as long as possible in an attempt to encourage people to
switch platforms. Apple maintains that developing the Windows version
was complicated and took longer than anticipated.
On October 16, 2003, Apple released iTunes 4.1 with support for the
first time for Microsoft’s Windows, and the floodgates flew open. It didn’t
happen immediately, but within a year, iPod sales more than doubled,
then grew exponentially from there. iPod sales skyrocketed as the device
was now available to the roughly 90% of computer users that use Win-
dows PCs.
Releasing iTunes for Windows might have been one of the smart-
est decisions that Apple ever made. Not only did it open up a market of
literally billions of potential iPod customers, but the little music player
became a sort of Trojan horse. Windows users bought the unassuming
device and brought it into their homes, and after becoming enamored
with the iPod, Windows PC users became curious and more interested in
Apple. After all, if it made a music player this good, maybe its computers
were worth a look.
iPod—October 2001
Without question, the most significant product of 2001, and maybe the
decade, was a little white handheld device that could play MP3 audio files
through a pair of headphones, called iPod. Announced October 23, 2001,
the white plastic and chrome device had a unique wheel interface that you
turned to navigate a simple series of hierarchical menus to select the song,
album, or artist that you wanted to listen to. “To have your whole CD
library with you at all times is a quantum leap when it comes to music,”
said Steve Jobs. “You can fit your whole music library in your pocket.”5
56 Apple Inc.
1. Size. Its tiny footprint and thin profile made it ultra-portable and
easily “pocketable.”
2. Capacity. Its spacious (for the time) 5GB hard drive could hold
1,000 songs, which was more than most people could listen to.
3. Speed. The iPod’s exclusive FireWire port made music transfer
from your computer to the device fast; a CD can be downloaded
to the iPod in 5 to 10 seconds.
4. Ease of use. The iPod interface is simple and intuitive; most
people can pick one up and master the basics of navigation and
playback within a few minutes.
Strategies and Innovations 57
In retrospect, after Apple sold 100 million iPods in the first six years,
it’s pretty obvious that it found the recipe for digital music, and it can’t
seem to make the stuff fast enough. But at the time, not everyone was con-
vinced. Initial reaction to the iPod was divided: there were the expected
cheers for its “impressive” compact design, but negativism prevailed. The
consensus was tepid and bordered on angry at times, mostly due to the
high price tag: $400 was considered by many to be too much to charge for
a music player. MacSlash said in its review, “The iPod sells for an abso-
lutely hideously outrageous $399 and will be available to the two people
that buy them on November 10.”8
Why was Apple releasing a product that played music? Shouldn’t it
have been designing a new computer? Not many people would have wa-
gered that the little music player would not only reinvent Apple, but also
consumer electronics, mobile phones, music, and almost the entire enter-
tainment industry too. But it did, and it shows no sign of letting up.
Technical Specs
The original iPod was Apple’s first foray into digital music. The unit
was about the size of a deck of cards and came equipped with a 5GB
hard drive, headphone jack, and a FireWire port—the first and only music
player at the time with this feature. FireWire was an important feature as
it greatly increased the speed at which you could move large amounts of
music to and from the device. Other Windows-based music players had
USB 1.1 connections, which transferred data at a maximum rate of 1 MB
per second, which was painfully slow.
The 5GB iPod was capable of holding 1,000 songs in MP3 format
ripped at a bit rate of 160kbps. The iPod supported MP3, WAV, and AIFF
formats and had a 20-minute buffer that was marketed as “skip protec-
tion” but is also a way to conserve battery life, as the hard drive could spin
down after it loaded 20 minutes of music into the buffer.
Competition
iPod wasn’t the first digital music player on the market, but it was the
first one that got it right. The first digital music player was the Compaq
Personal Jukebox (or PJB) released in October 1999 with a 6.5GB hard
drive and a nonbacklit screen. Its biggest problem was its size. Because it
was based on a 2.5-inch (notebook) hard drive, it was substantially larger
than the iPod, measuring 5.9 × 3.15 × 1.0 inches and weighing 10.7 ounces.
The iPod, on the other hand, measured 4.02 × 2.43 × 0.78 inches, weighing
just 6.5 ounces.
Archos Technology from France made the Jukebox 6000, which also
preceded the iPod and was relatively popular. In addition to playing MP3
audio files, it could also record audio directly to MP3 from a line-in source
with the provided cables. It shipped with a 6GB, 2.5-inch hard drive and
suffered from the same size and portability problems as the PJB.
Creative’s Nomad Jukebox was another of the first crop of portable
music players. It had already been through several revisions before the
iPod was announced and was selling a 20GB player that had four times
the capacity of the iPod and also sold for $399.
The Perfect Storm
The timing of the iPod’s arrival couldn’t have been better. It was an-
nounced just after a literal tidal wave of free music had been downloaded
from file-sharing networks such as Napster and Audio Galaxy. Nap-
ster thrived from July 1999 through July 2001 with a peak of more than
26 million users, mostly college students, and ushered in a generation of
people that thought that music was free. As a result of free file-sharing
software, free music, and cheap hard drives, people amassed huge librar-
ies of digital music. For the most part, that music was relegated to your
hard drive, and you had to be in front of your computer to enjoy it. The
iPod changed all that. Now you could literally carry your music library
in your pocket.
The Switch to USB
The first iPod to support Microsoft’s Windows operating system
was the second-generation model released on July 17, 2002. It required a
FireWire connection, which was uncommon on PCs, and MusicMatch soft-
ware, which was inferior to iTunes, effectively stifling sales. Apple turned
a major corner on October 16, 2003, when it released iTunes 4.1, which
supported Windows. Suddenly, the software was available to a massive,
new market that was largely untapped.
A similar turnaround took place when Apple added USB support to
the third-generation iPod on April 28, 2003. Now most Windows users
could connect the iPod to their machine without having to buy a separate
FireWire card. It took about a year after Windows was fully supported, but
iPod sales took off.
Strategies and Innovations 59
Like dropping the floppy disc in 1998, a move later adopted by all PC
manufacturers, Apple was the first of the majors to drop CRTs in favor
of flat-panel monitors. Apple claimed the move was mostly for envi-
ronmental reasons (they don’t have arsenic in the glass), but flat-panel
monitors cost less to ship, have better aesthetics, and higher profit mar-
gins. Other PC manufacturers quickly jumped on the flat-screen moni-
tor bandwagon, and old-style CRT monitors are quickly fading from the
technology landscape.
record labels to get them to agree to put their artists’ content for sale on
the iTunes Store.
The iTunes Store was the first true alternative to downloading music
illegally from file-sharing networks, offering more than 200,000 songs for
sale from all five of the major record labels, including BMG, EMI, Sony
Music Entertainment, Universal, and Warner. The iTunes Store allowed
users to listen to free 30-second previews of any song, which can then be
purchased with a click. At launch, the iTunes Store even offered several
free music videos, which was a hint of things to come in the future.
Apple’s newest foray into music was a bona fide revolution, giving
consumers the options to purchase a single digital track instead of having
to buy an entire album. Consumers embraced the concept with open arms,
but record labels were threatened because it challenged their decades-old
business model of selling $16 to $20 CDs, which was very profitable.
The iTunes Store was a bold move for Apple, considering that people
had become accustomed to downloading music freely with file-shar-
ing software. Apple invested a lot of money and resources developing
the iTunes Store and subsequently proved the viability of online music
sales.
Several high-profile artists resisted selling their music on iTunes, in-
cluding AC/DC, the Beatles, Radiohead, Led Zeppelin, Metallica, Frank
Zappa, Garth Brooks, Kid Rock, and the Red Hot Chili Peppers. Many
have since conceded and agreed to sell some or all of their music through
the iTunes Store. Bob Dylan jumped online with both feet, and in addi-
tion to selling music, used iTunes to presell concert tickets. There are still
some major holdouts, like the Beatles and AC/DC. Some bands, such
62 Apple Inc.
as AC/DC, have released music on other, more flexible sites, but not
iTunes.
Originally, the iTunes Store was restricted to customers living in the
United States. In 2004, Apple launched the iTunes Music Store in much of
Europe, including Austria, Belgium, Finland, France, Germany, Greece,
Italy, Luxembourg, the Netherlands, Portugal, Spain, and the United
Kingdom. It was rolled out in Canada at the end of 2004, well after the
European rollout. Global launches continue throughout the next several
years, catapulting the iTunes Store to being the most widely used, legal
music service in the world.
Apple continually expands the offerings, once mostly limited to music,
in the iTunes Store to many other categories of entertainment, as noted in
Chapter 1. Since arriving on the market, the iTunes Store has achieved
some impressive milestones,11 including:
Thanks to the iTunes Store, Apple is now the top music retailer in the
United States,12 online or offline. As of June 2008, the store has sold five
billion songs,13 accounting for more than 70% of worldwide online digital
music sales.14
iPhone—January 2007
At Macworld Expo in January 2007, Apple announced one of its most
significant products since the iPod and arguably since the Mac and the
original Apple I: iPhone. During his keynote address, Steve Jobs told
attendees that Apple was announcing three revolutionary products: a
widescreen iPod with touch controls, a revolutionary mobile phone, and
a breakthrough Internet communicator. Then, interrupting the cheers, he
said that all three were actually one product: iPhone. The caption on his
slide read: “Apple reinvents the phone.”
The original iPhone was offered exclusively with AT&T and was lim-
ited to EDGE-based network access, rather than the faster 3G wireless
networking standard. The lack of the 3G was a large omission for some
users that already had the feature on their current mobile phone. The
slow data access was (somewhat) offset by iPhone’s integrated 802.11g
Wi-Fi, which provided fast Internet access over the semi-ubiquitous tech-
nology.
iPhone couldn’t run third-party applications out of the box, as Apple re-
stricted iPhone to Web-based applications, but creative developers quickly
circumvented Apple’s roadblocks, and within a few months, third-party
applications were available. Because AT&T was SIM-locked to the AT&T
network, developers also found a way to circumvent that and “unlock”
the iPhone to run on any network that supported GSM phones. iPhone
quickly became one of the hottest unlocked phones on the international
black market.
In its first quarter of sales, Apple Chief Operating Officer Tim Cook
speculated that approximately 250,000 of the 1.4 million iPhones sold have
Strategies and Innovations 65
been unlocked.16 Apple CFO Peter Oppenheimer reported that Apple sold
about four million iPhones during the last quarter of 2007, noting that the
number of activated phones in the United States was far below Apple’s
sales figures.17
Apple moves into the living room with the Apple TV.
Image © John Greenleigh, www.flipsidestudios.com.
66 Apple Inc.
MacBook Air—2008
On January 15, 2008, Apple announced MacBook Air, the company’s
first-ever subnotebook and the world’s thinnest notebook. MacBook Air
measured 0.16 inches at its thinnest and 0.76 inches at its thickest point.
It shipped with either a 1.6 or 1.8GHz Intel Core 2 Duo processor, 2GB
RAM, 80GB 1.8-inch hard drive or optional 64GB Solid State Drive (SSD),
13.3-inch LED-backlit screen, 802.11n Wi-Fi technology, Bluetooth 2.1, a
full-size (and backlit) keyboard, iSight camera, and large trackpad with
support for multitouch gestures like pinch, rotate, and swipe—an Ap-
ple first.
The MacBook Air was a revolutionary product for Apple, both be-
cause of its tiny size and full-feature set, but also because it was an entirely
new category of notebook, a subnotebook that Apple had never created
before. The Air wasn’t a consumer notebook because of its $1,800 starting
price, and it wasn’t a professional notebook by Apple’s definition either,
because it lacked many of the ports, notably FireWire, and the replaceable
battery that pros demanded. It was in a category all to itself.
Chapter Five
Impact on Society
Apple is unique because not only did it pioneer in technology, but it also
made a huge impact on society while doing so. Beginning with the success
of the Apple II, which was quickly emulated by a host of larger PC manu-
facturers, to the radical design and transparent blue color of the original
iMac, which filtered down to everything from irons to staplers, Apple has
made its presence felt across products, genres, and generations. Apple’s
leading edge in design has seeped into almost every facet of modern life,
all part of a carefully planned strategy to get you comfortable with using
more, different, and better Apple stuff.
Apple has had a huge impact on society, particularly popular culture.
Let’s take a look at just one example.
from the size and shape of the original iPod, which was about the size of
a deck of cards.
The iPod mini was an immediate hit because its price was a lower
barrier to entry and more affordable to students and parents. Its five color
choices gave customers a choice other than white for the first time. The
pink iPod mini was purchased in droves by girls, teens, and grown women
alike and was frequently sold out (although available for a premium on
online auction sites) during peak holiday seasons.
Just when iPod had started to saturate its key demographic, early
adopters and teens, Apple convinced us of two things: (1) we needed to
upgrade to a bigger, better model, and that (2) it was acceptable to own
multiple iPods. Apple keeps a rigorous upgrade cycle for iPods, never
letting the one you currently own get too old that it can’t be easily sold or
given to a family member or friend. And if your current model is just fine
and functioning, well, wouldn’t a model in a different color or a smaller
size be the perfect complement to your other iPod? It may sound strange
but this became the norm. People were beginning to purchase multiple
copies of Apple’s products. It was a marketing dream come true.
Announced at Macworld Expo 2005 in San Francisco, the iPod shuffle
was Apple’s first foray into the flash-based digital music player market.
Apple dropped the display from the tiny iPod, stating that a screen that
small wasn’t practical. In a departure from its traditional marketing, Apple
promoted the shuffle as more of a fashion accessory, like jewelry. The iPod
shuffle’s ability to clip onto clothing was heavily marketed as a fashion
item, featuring print ads and posters that showed the shuffle attached to
hip clothing—not as a music player.
Technology Timeline
Now let’s get down and dirty in the trenches. How did Apple change the
world? Here, in detail, is how.
1976—APPLE I
On April Fool’s Day (April 1) 1976, Jobs and Wozniak released the
Apple I personal computer kit and simultaneously launched Apple Com-
puter Inc. The Apple I came with video support, 8KB RAM, keyboard, and
was contained on a single circuit board—but it had to be assembled. In
order to keep prices low, Woz decided to use the $25 6502 processor from
Rockwell and MOS Technologies and dynamic RAM.
The first Apple I was mounted on a piece of plywood when it was pre-
sented to great response at the Homebrew Computer Club in Palo Alto,
California. The Byte Shop, a local computer dealer, immediate placed an
order for 100 units at $666.66 each. A total of 200 units were sold in the
duo’s first 10 months of business.
1978—LISA PLANNING
In 1978, Apple began designing the computer that would succeed the
Apple II and III personal computers. The new project was given the code
name Lisa, which officially stood for Local Integrated Software Architec-
ture. Unofficially, the name Lisa was believed to have been chosen after the
name of Steve Jobs’s daughter.
Jobs was completely engrossed by his project and took it on as a per-
sonal mission, adding many features and missing many deadlines. Jobs
was eventually kicked off the Lisa project by Mike Markkula and despite
the delays, the Lisa eventually shipped in January 1983.
Early Programming
I spent a lot of time on my parents’ TRS-80 as a youth, but there
wasn’t a lot of software initially available, especially for a 10-year-
old. I had to type the programs into the computer myself. Line by
line. There were plenty of books available that had code for com-
puter programs in them, but it was a painstaking and arduous task
to type them in. I remember deciding to enter my own program
into the TRS-80 one Saturday afternoon and flipping through a pro-
gram book for something that piqued my interest. After looking for
a while, I settled on a program called One Arm Bandit because it
sounded fun to play with a slot machine on the computer. After
typing the program character by character for several hours, I was
ready to run it.
Not so fast, young Jedi! There were errors in my program. I had
to go back through it and correct my code line by line to find the
typos. After about an hour of debugging, I was really ready to run it.
I was disappointed to discover that, after typing the Pull command,
the TRS-80 simply displayed a single line that read “Cherry / Apple /
Bell”—in text on the screen. Here I was expecting the glitz of spin-
ning wheels like the slot machines I’d seen on television, only to be
presented with a text-based slot machine. I was crushed. But not
crushed enough to erase; I methodically saved it to cassette tape just
in case I wanted to play it again. Which never happened.
“VisiCalc took 20 hours of work per week for some people and turned
it out in 15 minutes and let them become much more creative,” said Dan
Bricklin.1
In the fall of 1979, VisiCalc for the Apple II was released and quickly
became a best seller. In October, versions of VisiCalc were available for the
Commodore PET, Tandy TRS-80, and Atari 800 and was selling briskly at
$100 per copy.
VisiCalc was eventually sold to Lotus Development Corporation,
where it was renamed Lotus 1-2-3 in 1983. Bricklin and Frankston never
fully benefited from their ingenious software application because the Su-
preme Court didn’t allow software to be patented until 1981.
The first word processor was WordStar by Micropro International,
but it wasn’t available for Apple computers. The first word processor for
Apple was Apple Write I.
1983—LISA
The Lisa was called “The personal computer that works the way you
do” in Apple marketing materials. Lisa was Steve Jobs’s baby. He managed
72 Apple Inc.
every aspect of the project and added feature after feature at the conse-
quence of forever slipping deadlines. Apple president Mark Markkula
ended up removing Jobs from the project, and Lisa eventually shipped in
January 1983.
Like the Apple I and II, Lisa was packed with industry firsts,
including:
• A mouse
• A Graphical User Interface (GUI)
• Drop-down menus
• Windows
• Multitasking
• A hierarchical file system
• Copy and paste
• Icons
• Folders
1984—LISA 2, MACINTOSH
In 1984 the original Lisa got a makeover with a single 3.5-inch floppy
drive replacing the original’s two 5.25-inch floppies, and the price was cut
in half to $4,999. More important, however, Apple launched the original
Macintosh in 1984 with 128KB RAM, a 400KB 3.5-inch floppy disk drive,
and a What You See Is What You Get (WYSIWYG) monochrome moni-
tor. Apple released a unique television commercial during the 1984 Super
Bowl to announce the launch of the Mac featuring an Orwellian future
world. The television commercial went on to win awards and is talked
about to this day.
print razor-sharp text and graphics, forever changing both the computer
and printing industries.
The LaserWriter was one of the first laser printers that was affordable
enough for the average consumer, and when combined with a Macintosh
running Aldus’ PageMaker software, enabled a level of Desktop Publish-
ing (DTP) never before possible on the consumer level. Millions of Laser-
Writers were sold over the years, and some credit the device with saving
the Macintosh platform and Apple as a company.
1986—MAC PLUS
Announced in January 1986, the Mac Plus has the distinction of hav-
ing the longest lifespan of any Mac model (1,719 days). And for good rea-
son. The Mac Plus was the answer to the complaints that the original Mac
wasn’t expandable. It had double the ROM of the Mac 512KB (128KB vs.
64KB) and featured 1MB of RAM standard that was expandable to 4MB.
The Plus was the first Mac to include a Small Computer System Inter-
face (SCSI) port, which allowed an optional external SCSI hard drive to
be attached—among other peripherals. It was the first Mac to ship in the
platinum case, previous Macs were beige in color. The Mac Plus sold for
$2,600 and was sold in educational settings as the Mac ED.
In April 1986, Apple released the Mac 512Ke, which was identical to
the Mac 512, except it added an 800KB floppy drive (as opposed to the
original 400KB floppy) and a 128KB ROM for $1,999.
1987—MAC II, SE
The first 32-bit Mac, the Mac II, was released in March 1987 and was
huge departure from the previous all-in-one-form-factor. The Mac II was
based on the new 68020 and included six NuBus slots, allowing expansion
cards to be connected to the Mac for the first time. But what really set the
Mac II apart was being the first Mac to support color graphics. An expan-
sion card capable of displaying 16.7 million colors and a color monitor
took the Mac to new heights. Color came at a price, though, the Mac II sold
for $3,898 for the stripped box—video card and monitor cost extra. The
deluxe configuration included 1MB of RAM, a single 800KB floppy drive
and one 40MB internal SCSI hard disk drive and sold for $5,498.
The Mac SE was a new twist on the old all-in-one Mac design and
was a significant improvement over the Mac Plus. The Mac SE (System
76 Apple Inc.
Expansion), like the Mac, was designed to address the Mac’s lack of
expansion. It came with an internal Processor Direct Slot (PDS) that ac-
commodated third-party cards and an internal bay that could be used for
either a second floppy drive or internal hard drive.
The Mac SE introduced the new Apple Desktop Bus (ADB) connector
to the Macs. The ADB replaced the previous keyboard and mouse ports
and supported up to 16 daisy-chained input devices at one time. The
bare bones Mac SE configuration cost $2,898 and came with dual floppy
drives.
drive and a 40GB internal hard drive standard. A version of the SE FDHD
with a 20GB hard drive was sold in Europe as the Mac SE 1/20 for the
same price.
In September Apple released the Mac IIci ($6,700), and it was one of
Apple’s most-loved Macs. The IIci was a faster version of the IIcx that had
built-in support for a color monitor and 32-bit clean ROMs.
The Mac Portable was also announced in September 1989 and was
Apple’s first attempt at a portable Macintosh. Some people consider Ap-
ple’s original all-in-one designs (the Mac 128KB, 512KB, Mac Plus, and SE)
to be portable because they were compact and included a built-in handle.
The Mac Portable was nicknamed the Mac luggable because of its large size
(4 × 15 × 14 inches) and weight (15.8 pounds). The upside was that it had a
lot of stuff in it for a portable computer, not many portables could support
two Super Drives and a 3.5-inch half-height drive. The Mac Portable was
a commercial flop because it was enormous, heavy, slow, and the active
matrix screen wasn’t (initially) backlit, making it useless in an unlit room
at night. The $6,500 price tag helped cement the Mac Portable as one of
Apple’s biggest flops of all time.
The Mac LC (which stood for “Low Cost”) was released in October
1990 for $2,400 and featured a 16MHz 68020 in a new smaller case. The LC
came with a microphone (a Mac first) and a Processor Direct Slot (PDS).
The LC was discontinued in December 1992.
The Mac IIsi was introduced at $3,800 and featured a streamlined case
used only for this model and a built-in microphone. It was originally de-
signed for a 25MHz 68030 processor, but was dumbed down to 20MHz so
that it wouldn’t compete with the IIci.
Software
On May 13, 1991, Apple released System 7 (code-named Big Bang and
mostly referred to as Mac OS 7), which was the primary Macintosh operat-
ing system until Mac OS 8 was released in 1997. System 7 included such
advanced features as cooperative multitasking, virtual memory, file shar-
ing, QuickTime, QuickDraw 3D, and an improved user interface.
Other
IBM, Motorola, and Apple formed an alliance aimed at challenging
the PC platform dominated by Intel hardware running Microsoft’s
80 Apple Inc.
1992—PERFORMAS AND
POWERBOOK DUO
The next year, 1992, continued the trend of more hardware releases
from 1991 with four new desktop Macs and six new portables. On the desk-
top front, Apple released the LC II, Quadra 950, Performa 200/400/600,
Iivi, and the IIvx. On the PowerBook front, Apple released the PowerBook
145, 160, 180 Duo 210, 230, and the DuoDock and MiniDock.
Released in March 1992, the Mac LC II came in the same pizza box
case as the original LC but marked the last of the Mac II series. The
case’s form-factor lived on for many years. The LC II sold for $1,240,
making it one of the most inexpensive Macs ever. Apple upgraded the
processor to a 16MHz 68030 but kept the same 16-bit data path, when
the 68030 was capable of 32-bit processing, making it only marginally
faster. The LC II was discontinued in March 1993, when the LC III
replaced it.
The Quadra 950 (May 1992) was a speed-bump of the Quadra 900
jumping from 25 to a 33MHz 68040 processor and selling for $7,200.
The Mac IIvx had a 32MHz 68030 processor, 68882 FPU, and was
designed for the mid-range market. Priced at $2,950, the IIvx was the
first Mac to accommodate an internal CD-ROM drive. However, it
was hobbled by a paltry 16MHz bus, which slowed it to the speed of a
25MHz IIci.
The Mac IIvi was the same as the IIvx, but with a slower 16MHz 68030
processor (instead of 32MHz), and no Floating Point Unit (FPU). It cost
less than the pricier IIvx but was also discontinued after just four months
on the market.
While Apple’s desktop line was getting more complex, arguably clut-
tered, its portable computers were hitting their stride. After the Mac Porta-
ble debacle, Apple had been lauded for newer, smaller form-factors of the
PowerBook 100, 140, and 170. Apple built upon its successes with more
notebook computers based on the same design.
In August 1992, Apple released the PowerBook 145 that was a speed-
bumped version of the PowerBook 140 that sold for $2,150. The Power-
Book 160 had the distinction of being the first portable Mac that could
drive an external monitor in 8-bit color. Introduced in October 1992, the
160 sold for $2,480.
In September 1992, the Mac LC II was bundled with several different
hard drives and software, and re-released as the Performa 400, 405, 410,
and 430.
In October 1992, the PowerBook 180 became the new top-of-the-line
Mac portable, replacing the 170. The PowerBook 180 sported the same
external monitor capacity as the less-expensive 160, but had a faster bus
82 Apple Inc.
speed (33 vs. 25MHz) and had an FPU. The 180 sold for $4,110 and was
discontinued in May 1994.
The PowerBook Duo ushered in a new era of portable computers for
Apple. Apple was embarrassed by its first foray into portable comput-
ers with the Mac Portable but made up for it with the successes in the
PowerBook 100 line. But Apple wanted more. It wanted to build a por-
table computer that was truly on par with its desktop computers—a true
no-compromises portable.
Apple achieved this goal with the Macintosh Duo series. The Duo
did away with the usual complement of ports found on portable com-
puters in exchange for a universal docking connector (a 152-pin Proces-
sor Direct Slot), allowing it to be connected to a larger docking station
when at home. This allowed the PowerBook Duo to drop weight and
size over the previous PowerBook 100 series, to the delight of travelers
everywhere.
The PowerBook Duo 210 and 230 weighed in at 4.2 pounds, which was
less than the 160 and 180, which weighed 6.8 pounds. But their sleek form-
factor didn’t come without a penalty. In exchange for the extra weight sav-
ings and smaller footprint, the PowerBook Duo dropped the floppy drive
and most of the ports found on the full-size PowerBooks.
The Duo 210 shipped with a 25MHz 68030 processor, passive-matrix
screen, 4 to 32MB of RAM, and an internal hard drive. The Duo series was
famous for its docking connector that could connect to a docking station
with additional RAM, VRAM, and a hard drive. The Duo 210 sold for
$2,250. The Duo 230 was the same as the 210 except that it shipped with a
faster 33MHz 68030 processor and was priced at $2,610.
The DuoDock was an ingenious development from Apple—it looked
like a desktop computer but it had a large flap at the front that allowed you
to insert a closed PowerBook Duo computer. Once installed, the DuoDock
turned a Duo into the full-scale desktop computer with all the ports and
connectors you could expect. It even had an extra hard drive bay for more
storage, and if you added more video RAM (VRAM), it could drive an
external color monitor.
1993—CENTRIS, QUADRA,
SERVERS, NEWTON
In 1991, Apple began a ramp of its hardware offerings that was hard to
stop. In 1991, Apple released seven new computers; in 1992, that grew to
15 models; and in 1993, an unprecedented 39 models were released. Apple
was like a train running off its tracks, releasing new computer models
every two to three months, often only changing a single digit in its model
number.
The harried pace of new hardware resulted in a glut of new Macs flood-
ing the marketplace. While the initial amount of choices was impressive,
Technology Timeline 83
What Is A/UX?
A/UX (short for Apple Unix) was an operating system based on UNIX
System V Release 2.2 and first released in 1988. It was adopted by
Apple in 1993 with its Workgroup Server 95 and required a 68k-
based Macintosh.
A/UX put a friendly user interface with Mac-like windows and
menus on top of its complex UNIX underpinnings. A custom-
ized Finder was included that looked similar to System 7 but was
designed to work with the UNIX kernel. A/UX also offered a com-
mand line interface to UNIX, something never before available on
a Macintosh.
84 Apple Inc.
unlike the AWS 80, shipped with a special version of the Unix operating
system called A/UX (a combination of Apple and UniX). The AWS 95 also
featured a Digital Audio Tape (DAT) for backups and a Processor Direct
Slot (PDS) card containing a fast SCSI connection and a 256KB level 2 CPU
cache.
The LC 520, released in June 1993, was Apple’s attempt to create a
viable all-in-one computer design. At $2,000, it was a popular choice for
a home computer. It was also released as the Performa 520. Also in June,
Apple released the PowerBook 145B (which was exactly the same as the
145, but featured a lower price and two additional megabytes of RAM sol-
dered to the motherboard) and the PowerBook 180c, which included the
first active-matrix 256 color screen from Apple and sold for $4,160.
In July 1993, Apple introduced its first low-cost Audio/Video (AV)
capable Macs, the Centris 660av ($2,300) and the Quadra 840av ($3,550).
The 660av shipped in a Centris 610-style case with a 25MHz 68040 proces-
sor and a 55MHz AT&T 3210 Digital Signal Processor (DSP). It also came
with s-video and composite video-in and out. The 660av was one of the
first Macs to include a new type of serial port called a Geoport that could
be used as a modem with the proper adapter.
The Quadra 840av was the first 68040 Mac to top 33MHz and the fast-
est Mac ever, utilizing a 40MHz 68040 processor. It came in a Quadra 800-
style case and included AV features similar to the less expensive 660av. The
difference was that the 840av came with a faster, 66MHz AT&T 3210 DSP.
Also in July 1993, Apple introduced the Workgroup Server 60 based
on the Centris 610 motherboard. The AWS 60, as it was called, was speed-
bumped to 25MHz in October 1993.
In August 1993, Apple announced the PowerBook 165 that replaced
the 160. The 165 was a grayscale version of 165c that lacked an FPU and
sold for $1,500.
In October 1993, Apple announced more computers than in any pre-
vious year—19. Eight of them were Performas. The Color Classic II was
released only in Japan and doubled the processor speed to 33MHz and in-
creased the data path to 32-bit over the Color Classic. It also added stereo
output and was released in the United States as the Performa 275.
The LC 475 was the first Motorola 68040-based LC and was officially
sold as Quadra 605 and was also known as Performa 475 and 476. The
LC III+ added a 33 MHz 68030 processor and was also sold as the Per-
forma 460, 466, and 467.
The limited edition Mac TV was one of the few Macs that shipped in
a black case. It was essentially a black LC 520 with a cable-ready TV tuner
card and a CD-ROM drive. Only 10,000 Mac TVs were made, but its TV-
tuner card has become a popular option on many LCs and Performas.
In 1993, Apple expanded its popular PowerBook Duo line with the
Duo 250 ($2,500) and 270c ($3,100). The Duo 250 was the same as the Duo
230 except that it had a 4-bit active-matrix screen. The 270c included an
Technology Timeline 85
active-matrix 640 × 480 pixel 256-color screen, and the improved battery
could run for two hours on a charge. The 270c would also support 16-bit
video if you changed the screen resolution to 640 × 400 under Options in
the Monitors control panel.
The Quadra 605 was the most affordable Quadra ever at $900. It came
with a 25MHz 68LC040 processor in a small, new case. The Quadra 610
($2,520) and 650 ($2,700) were upgraded models of the Centrises of the
same model number. The Quadra 650 replaced the Centris 610, adding a
25MHz 68040 processor while the price remained at $2,520. The Quadra
650 replaced the Centris 650, adding a faster 33MHz 68040 processor and
sold for $2,700.
Other
In August 1993, Apple released its first completely new product in a
long time—the Newton MessagePad. It was a completely new product
line and was a risky move because Apple didn’t have any experience in
the area and other competitors in the market were already creating prod-
ucts that it would have to compete against.
The Newton Message Pad (or NMP) was a Personal Digital Assis-
tant (PDA), which, while relatively commonplace today, represented
advanced technology in 1993. The Newton MessagePad was a small
handheld device with a touch screen and a number of built-in organi-
zational applications such as an address book, calendar, notepad, and
some unique communications programs that allowed the tiny device to
fax and e-mail.
The original Newton ($699) came with a 20MHz ARM 610 processor
and ran on AAA batteries. In October 1993, it received a ROM upgrade to
version 1.10, which fixed a number of outstanding bugs.
The Mac LC series was gaining in popularity in 1994 because of its low
cost, and Apple continued the line with its release of the LC 550 ($1,200)
that replaced the LC 520 and was identical except that it had a 33MHz
68030 processor. The LC 575 ($1,700) added a 33MHz 68LC040 proces-
sor and was the first Mac to contain a specialized communication slot
(which Apple shortened to “comm slot”) that could accept a number of
network and modem cards specially designed for it.
The Apple Communication Slot was an internal expansion data inter-
face that was used to add communication expansion cards like network
adapters and modems to Macs and Power Macs of the day. There was one
major problem with it, though, when a card was installed, it disabled the
modem serial port on the back of the computer.
In February 1994, Apple released the Quadra 610 DOS Compatible,
which was basically a Quadra 610 with an additional 486SX processor (a
modified Intel 486DX microprocessor with its floating-point unit discon-
nected) running at 25MHz on a Processor Direct Slot (PDS) card. This ma-
chine marked the first time Apple shipped a Mac with an Intel chip inside.
Granted, it wasn’t the primary CPU like the ones that Apple ships today,
but it was an Intel chip nonetheless.
Apple introduced the “DOS compatible” Mac as an experiment and
to see if there was sufficient demand. As it turned out, users that needed
DOS capability in addition to the Mac quickly purchased the limited edi-
tion run of 25,000 units.
On the high end of the product line, Apple introduced a completely
new line of Macs called “Power Macs.” The name comes from an entirely
new chip called the PowerPC, which was better and faster than the Mo-
torola chips it replaced.
On March 14, 1994, Apple released its first Power Macintosh desktop
computers (the 6100, 7100, and 8100), which were the first to ship with the
new PowerPC processor from the AIM alliance (Apple, IBM, Motorola).
PowerPC is a Reduced Instruction Set Computing (RISC) microprocessor
architecture originally intended for personal computers.
The Power Macintosh 6100, 7100, and 8100 shipped in speeds from
60 to 110MHz. They replaced Apple’s Quadra series of personal comput-
ers and were housed in similar enclosures. The Power Mac went on to
become Apple’s top-of-the-line hardware offering for 12 years with four
major generations of PowerPC chips. In August 2006, the Power Mac
was retired at Apple’s Worldwide Developers Conference (WWDC) by
Steve Jobs and Phil Schiller in anticipation of the new Mac daddy, the
Mac Pro.
On the portable front, Apple introduced a new line of PowerBooks
in May 1994. The PowerBook 520 ($2,270) and 540 ($3,160) were the first
to ship with the Motorola 68040 processor—previous models had a 68030
chip. But miniaturization came at a price. Apple’s notebook computers
couldn’t accept its latest and greatest CPUs like the PowerPC; the new
Technology Timeline 87
chips were simply too large, too hot, and required too much power.
Portable users were seemingly relegated to using the previous generation
CPU while the desktop kids had all the fun.
The PowerBook 520 had a major notebook innovation—a trackpad re-
placed the trackball found in older PowerBooks. The 520 also came with a
built-in microphone, stereo speakers, and a passive-matrix 4-bit grayscale
screen.
Software
In June 1994, Apple released System 7.5, which, despite its incre-
mental version number, was a major update to System 7. System 7.5 was
code-named Capone as a reference to the gangster who put fear in Chicago
(Chicago was the code name for Microsoft’s Windows 95) as a subtle jab at
Microsoft. System 7.5 had several new features, including Apple Guide,
Stickies, WindowShade, Control Strip, Extensions Manager, PowerTalk,
Launcher, a hierarchal Apple menu, systemwide drag and drop, a script-
able Finder, QuickDraw GX, and OpenDoc.
Other
In March 1994, Apple released the Newton MessagePad 100 and
dropped the price from $699 to $499. The NMP, as it was known, included
a new version of the Newton operating system with improved handwrit-
ing recognition and several bug fixes. The MessagePad 110 was released at
the same time as the 100 for slightly more ($599) and included more RAM
(1MB vs. 640KB).
replaced them with a raft of new Power Mac models (5200, 6200, 7200,
7500, 8500, and 9500). More low cost (LCs) also came out, including the
580 and 630, and Workgroup Servers (6150, 8150, 9150).
More new PowerBooks hit the street, including the PB550c (a black
model only released in Japan), the PB190 (the last 680X0 machine Apple
ever built), and the 190c (a color version), but the news of the year was the
introduction of the first PowerPC PowerBook, the PB5300.
The PowerBook 5300, introduced in August 1995, was highly an-
ticipated because of the perceived performance jump over the previous
680X0 machines and was coveted by most Mac users. Ultimately, the 5300
failed to meet expectations and turned out to be a major disappointment
for most customers.
It wasn’t without its firsts, though. The PB5300 featured a sleep-
swappable bay, allowing users to switch out modules while the machine
was sleeping—as opposed to having to shut it down. Popular expansion
bay modules included Zip, magneto-optical, and traditional hard drives.
Another innovation was the internal expansion slot that allowed the
installation of third-party expansion cards. An infrared port was added
for wireless networking, and two PC card slots were included. As with
previous PowerBooks, SCSI, serial, and ABD ports came standard.
A total of four PB5300 models were released. The PB5300/100
($2,300) had a 100MHz processor, 8MB RAM, and a 500MB hard drive;
the PB5300c/100 ($3,900) included an active-matrix color screen. A fully
loaded PB5300ce/117, which had a higher resolution screen (800 × 600 vs.
640 × 480) with 32MB RAM and a 1.1GB hard drive, sold for a whop-
ping $6,800. The more economical 5300cs, with a dimmer dual-scan color
screen, sold for $2,900.
Apple had quality assurance problems with the PowerBook 5300-
series and many of them were dead on arrival (DOA). Hardly the image
you want to present to a customer that just spent upward of $7,000 on a
computer. In addition, cracked cases were reported, and overheating bat-
teries led to product recalls.
Many users complained about poor performance due to its lack of a
Level 2 cache, and the lack of a CD-ROM drive was a sticking point for
many. To make matters worse, two early, unreleased PowerBook 5300s
caught fire when the Sony Lithium Ion batteries overheated. Apple re-
called all PB5300s (only about 100 at the time) and replaced their batteries
with Nickel Metal Hydride (NiMH) batteries that provided only about
70% of the run time of Lithium.
It was around this time in the mid-1990s that Apple had developed
a reputation for shipping poor quality products—a reputation that took
years to repair.
In January 1995, Apple released the Newton MessagePad 120, which
sold for $599 and was largely the same as the 100, except that it could be
purchased with either 1MB or 2MB of RAM. In November, Apple released
90 Apple Inc.
A Glut of Performas
The Performas were rebadged Macintoshes that were sold in com-
puter stores, major electronics chains, and via television commercials, bro-
chures, and paper ads from 1992 to 1997. Performas were sold configured
with a monitor, modem, and a pre-installed software bundle that included
programs like ClarisWorks, America Online, and some educational titles.
Although Performas were selling well, somewhere along the line
Apple went off the tracks. In 1992, Apple released four Performa models
and in 1996 it released 22. That in and of itself wouldn’t be a problem if
it weren’t for the other 29 Apple computers released that year. Apple had
released a total of 51 machines in 1996.
The problem was that there were too many computers that were
similar to one another, and their vague numerical names didn’t help the
situation much either. After all, who could tell me the difference between
a Performa 6116CD and a 6117CD? The consumer was just as confused,
making it difficult for people selling Macs to easily explain the differences
to consumers. The last thing that you want to do when selling a user-
friendly computer is to confuse the customer.
Technology Timeline 91
Pippin
On December 13, 1994, Apple announced Pippin, a home multimedia
system for gaming, learning, and surfing the Internet. (It shipped in Japan
in 1995.) Pippin looked like a gaming console with a slide-out optical
drive and connectors for two controllers that are common on many gam-
ing consoles available today. Pippin was based on a 66MHz PowerPC 603
processor with a 4x CD-ROM drive, 14.4KB modem, and a video output
port for connecting it to a television. Pippin ran a stripped-down version
of the System 7.5.2 operating system and was designed primarily to play
multimedia CD-ROMs, notably games, although it was also capable of
networking via its built-in modem.
Apple didn’t plan to market or distribute Pippin directly. Instead
it wanted to license the technology to third parties. Bandai, the world’s
third-largest producer of toys, was looking at entering the console video
game market, and chose the Pippin as its platform.
By the time Pippin was released (1995 in Japan, 1996 in the United States),
the market was already crowded with major players in the console gaming
market: Sega Saturn, Sony PlayStation, and soon Nintendo 64. Pippin had
little software and was considered too expensive at $599 when compared to
the competition—even though it was also a cheap computer system.
Software
On December 20, 1996, Apple purchased Steve Jobs’s company, NeXT,
and its NEXTSTEP operating system. NeXT beat out Be Inc.’s BeOS in its
battle to be acquired by Apple.
of this notion that for Apple to win, Microsoft has to lose. We have
to embrace a notion that for Apple to win, Apple has to do a really
good job. And if others are going to help us that’s great, because
we need all the help we can get, and if we screw up and we don’t
do a good job, it’s not somebody else’s fault, it’s our fault. So I
think that is a very important perspective. If we want Microsoft
Office on the Mac, we better treat the company that puts it out
with a little bit of gratitude; we like their software.
So, the era of setting this up as a competition between Apple
and Microsoft is over as far as I’m concerned. This is about getting
Apple healthy, this is about Apple being able to make incredibly
great contributions to the industry and to get healthy and prosper
again.5
Hardware
Now in its second year of PowerPC chips, Apple continued to release
new Mac models at a breakneck pace. A total of 44 new Macs were re-
leased, including mostly routine updates to the Power Mac (4400, 5500,
6500, 6600, 7200, 7300, 7600, 8600, 9600), PowerBook (1400, 2400, 3400),
and Workgroup Server (7200, 8500) lines.
In April 1997, Motorola introduced the PowerPC 603e (sometimes
called PowerPC 603ev), running at 300MHz and the first mainstream
desktop processor to reach that benchmark. The new chip addressed per-
formance issues in the PPC 603 it replaced and enhanced its Level 1 cache,
improving performance. The faster clock speed was achieved by shrinking
the fabrication process to 0.35 µm. In addition to being found in machines
from Apple, the PowerPC 603 was also used by Be Inc. in the Be Box and
in the ThinkPad 800 series notebook computers.
Power Macintosh
Another significant hardware milestone was reached in September
1997 when Motorola introduced the PowerPC 750 (a.k.a. G3) processor.
The PPC750 was the first PowerPC processor with a high-speed, “back-
side” cache that could interact with the processor at much faster speeds
than a standard L2 cache, which was bottlenecked at the motherboard.
In November, Apple released a new desktop and mini-tower Macs
based around the new G3 chip—both called the Power Macintosh G3.
The new desktop Macs were based on a motherboard design running at
66MHz. The desktop case was a new design that featured either a 233 or
266MHz chip, 16-bit audio in and out, and an internal Zip drive. The G3
mini-tower came in 266MHz and added s-video in and out and 4MB of
VRAM (expandable to 6MB).
In November 10, 1997, Apple released the first PowerBook to use the
PowerPC 750 (or G3) processor—the PowerBook G3/250. The PowerBook
94 Apple Inc.
G3 utilized the same case as the PowerBook 3400, but inside it had a 750
processor running at 250MHz with a 512KB backside cache. The combina-
tion of the new chip and high-speed cache made the PowerBook G3 the
fastest notebook in the world. In benchmark testing the PBG3 performed
near the Power Mac 9600/300, which was unheard of for a notebook. Apple
promoted this new speed demon heavily in its marketing materials.
See other Apple milestones in Chapter 4, “Strategies and Innova-
tions.”
The eMate 300 sold for $799 and came equipped with a 25MHz ARM
710a processor, 3MB RAM, a PCMCIA slot (later called “PC Card”), a
Newton Inter Connect port, and Newton OS 2.1. It shipped with a similar
backlit-grayscale screen to the NMP 2000 but in a landscape orientation.
Software
In January 1997, Apple released Mac OS 7.6, the last major update of
Mac OS 7, which included an overhauled Extensions Manager, more Pow-
erPC code for Power Macs, and more Internet tools.
Mac OS 8
On July 26, 1997, Apple released Mac OS 8, which was a major update
to the operating system as indicated by the whole number change from 7
to 8. Minor releases were usually categorized in tenths (7.6) or hundredths
(7.6.1), depending on the number of features that were added.
Mac OS 8 was the first major update to the Mac OS since System 7 was
released six years prior. Mac OS 8 included many technologies that were
destined for Apple’s ill-fated Copland operating system. OS 8 was very
commercially successful, selling more than 1.2 million copies in the first
two weeks.6
Mac OS 8 included a new three-dimensional Platinum interface that
was visually appealing and a native PowerPC multithreaded Finder.
Apple also made major improvements to virtual memory, AppleScript,
and shortened boot times. A new online Help system was added to sup-
plement the existing Balloon Help and Apple Guide. The additional Help,
accessed from the Info Center, was based on HTML and had the ability to
link to pages on the Internet.
Other
When Apple announced the Power Macintosh G3 on November 10,
1997, it also made another significant announcement: the Apple Online
Store. Both become instant hits. Apple’s online store was built using
NeXT’s WebObjects Web application technology, which ironically also
powered Dell’s online store. When NeXT was purchased by Apple, Dell
scrambled to rebuild its store using tools from Microsoft. Steve Jobs de-
clared the new online store a success after receiving more than $12 million
in orders in its first month of operation.
See other Apple milestones in Chapter 4, “Strategies and Innova-
tions.”
1998—APPLE’S RENAISSANCE
Hardware
The period between 1998 and 2001 is considered by many to be Ap-
ple’s Renaissance because of the release of several new and innovative
96 Apple Inc.
Macs, including the iMac, iBook, and Power Mac G4 and also because it
marked the company’s return to profitability.
In Steve Jobs’s absence the company lost its focus, it was building too
many products and not focusing on ones that were bringing in the most
money. When Jobs returned, he killed the clones, dropped unprofitable
products (like Newton), and winnowed Apple’s product line down from
dozens of SKUs to a simple quadrant of four major market segments.
Along one axis were the segments, “consumer” and “professional,” and
along the other axis were the models, “portable” and “desktop.”
The new simplicity made development and marketing much easier
and also made it easier for customers to chose and purchase a Mac—which
they did in droves.
PowerBook G3 Series
In May 1998, Apple introduced an updated PowerBook G3 in an all-
new enclosure, which was an improvement over the previous PBG3’s in-
herited 3400 enclosure. The new PowerBook G3 Series was given the extra
moniker because it represented a new line of portable Macs, instead of
just a single model. The PowerBook G3 Series was the first Configure-To-
Order (CTO) portable, allowing buyers to configure virtually every as-
pect of the machine to fit their needs and budget, and prices ranged from
$3,000 to $7,000 fully loaded.
Available options included a 233, 250, or 292MHz G3 processor and
12-inch passive-matrix, 13.3-inch or 14.1-inch Thin Film Transistor (TFT)
active-matrix screen. Two RAM slots accepted industry-standard memory,
like that used on the IBM ThinkPads. The PBG3 Series also included a rede-
signed keyboard with a new Function key that simulated the numeric key-
pad found on the full-size 105-key keyboard—without the extra space.
The new PBG3 Series came with two Card Bus compliant PC-card
slots (formerly PCMCIA), a PowerBook first. The larger screen models
(13.3- and 14.1-inch) also included an s-video out port. Another innova-
tive first on the G3 Series was its two drive bays, which could accommo-
date an extra battery or a wide array of expansion modules, like floppy
and Zip drives. The right drive bay was large enough to accommodate
larger 5.25-inch mechanisms, including optical drives.
In September 1998, Apple made some critical changes to the Power-
Book G3 line. Feature-wise the new Rev. 2 PowerBooks, as they became
known, were merely incremental and somewhat expected: 233, 266, and
300MHz chips and a Level 2 cache. However, the more important change
was the standardization on a single logic board and 14.1-inch screen
for all PowerBooks. The new single design allowed Apple to stream-
line production and eliminate a major bottleneck that was plaguing the
Technology Timeline 97
Flat-screen Monitor
Although most Macs (other than the iMac) were still beige, Apple
took another bold step in 1998, releasing its second flat-screen monitor.
The first was released in 1984 for the Apple IIc and had no backlighting.
Apple released the 15-inch Apple Studio Display on March 17, 1998,
with a resolution of 1024 × 768. It was the second Apple product to fea-
ture translucent plastics (the first was the eMate) and was announced two
months before the iMac. Code-named Manta, the 15-inch panel was a hint of
things to come with the iMac. The Apple Studio display came wrapped in
a beautifully designed, transparent Azul blue bezel and adjustable stand. It
came with DA-15, s-video, composite video, ADB, and audio connectors.
In January 1999, the color of the plastics was changed to a lighter blue
with white accents to complement the new Power Mac G3s, and the con-
nector was changed to VGA. The original Azul model is still considered a
collector’s item to many Mac fans.
iMac
After fielding a successful string of computers that utilized the Pow-
erPC chips, Jobs took those chips and made a big bet on an entirely new
Mac—one that fit squarely in the consumer desktop quadrant. On August
15, 1998, Apple introduced the iMac and by the end of the month, it had
150,000 pre-orders for the new machine. The iMac went on to become the
fastest-selling computer in history.7
The $1,300 iMac was a totally redesigned, all-in-one computer “for the
rest of us.” Designed with the everyday user in mind, it was simple to set
up and allowed users to get onto the Internet within minutes of opening
the box. Apple touted this feature in new television commercials.
More revolutionary was its radical industrial design. Instead of the tra-
ditional beige and platinum boxes coming out of most computer manufac-
turers (including Apple), iMac was built from Bondi blue and translucent
grey plastics, allowing users to see inside of their computer. Jobs had made
the computer beautiful, separating it from everything else on the market,
and turned the entire computer industry on its ear. Everything that came
before it immediately looked dated at best, or mostly, just downright ugly.
For more on the iMac refer to Chapter 4, “Strategies and Innova-
tions.”
USB Keyboard and Mouse
Two other significant products were released with the iMac in 1998, the
USB keyboard and mouse. The Apple USB Mouse (part number M4848)
shipped in the iMac box and was included with all desktop Macs for the
98 Apple Inc.
next two years. The “hockey puck” mouse got its name from its perfectly
round shape. It was universally panned because the round shape and re-
cessed mouse button made it difficult to tell which way was up without
looking. Its small size gave some users hand cramps after extended use.
Some called the round mouse one of Apple’s worst mistakes.8 The switch
from Apple Desktop Bus (ADB) to the new, tiny round USB mouse was
evolutionary, but many thought that the round design was form over
function. So much so that a third-party company (Griffin Technology) re-
leased the iMate ADB to USB adapter that allowed iMac users to connect
their old, familiar ADB mouse to the iMac. Another popular product was
iCatch, a semitransparent shell that clipped onto the round mouse, mak-
ing more elliptical in shape like the previous (ADB) mouse.
The original Apple USB keyboard (part number M2452) wasn’t as
universally criticized as its companion mouse. The iMac’s USB keyboard
became the new standard for all Macintosh models for the next two years.
Like the iMac and USB mouse, its design was a radical departure from the
keyboard it replaced. The square lines and solid colors of the past were re-
placed with Bondi blue translucent plastics and two notches along the top
that supported connecting two other USB peripherals. The USB keyboard
also came with a built-in stand and later came in a darker gray to comple-
ment the Power Mac line.
Software
Mac OS 8.1, released on January 19, 1998, was the last version of the
Mac OS to support 68KB processors. On October 17, 1998, Apple released
Mac OS 8.5, which was the first Mac operating system designed to run ex-
clusively on the PowerPC processor. Mac OS 8.5 greatly improved system
performance because of the increased amount of PowerPC code.
New features in 8.5 included a search utility called Sherlock that
searched both the Mac’s hard drives and the Internet. Sherlock allows
plug-ins to be installed that allowed users to search the contents of specific
Web sites. Systemwide font anti-aliasing was also introduced, making
type much easier to read on-screen, as were 32-bit icons. An applica-
tion palette also appeared in Mac OS 8.5 as an answer to the Windows
Technology Timeline 99
the audience at Macworld Expo when it was unveiled. The design was
stunning, but it was more than just eye candy. The new case, code-named
El-Capitan, featured an innovative, hinged door that swung open, making
it easy to add cards and upgrade the memory. It was also the first Mac to
support FireWire, and the first professional Mac to come with USB.
The blue and white Power Mac G3 didn’t come with standard serial
ports, floppy drive, or SCSI—Apple went with Ultra ATA instead. The
new Power Mac G3 started at $1,599 and went up to $5,000 fully loaded.
In April 1999, it was speed-bumped to 450MHz.
PowerBook G3
In May 1999, Apple released a new PowerBook G3 with a bronze key-
board that was smaller and lighter than its predecessor. The new Bronze
(as it became to be known) was a dramatic 20% thinner and nearly two
pounds lighter and boasted significantly longer battery life than the previ-
ous model. However, some sacrifices had to be made to achieve the new
form-factor. The largest sacrifice was a drop from two to one PC-card slot,
which hardly made a difference to most users who gladly gave up the extra
slot in exchange for the new model’s lighter weight and svelte profile.
iBook
In a year of blockbuster product announcements, probably the largest
was the announcement of an entirely new class of portable Mac, a con-
sumer portable. Previously, Apple’s notebook computer strategy targeted
mostly the high end with machines that started at more than $2,000 and
went as high as $7,000 fully configured. This price point left a lot of po-
tential consumers (mostly students and teachers) out in the cold. Their
budget simply could not afford to spend $3,000 on a notebook computer,
and Apple was missing out on a major segment of the market.
Sensing this, Apple on July 21, 1999, introduced the iBook at the Mac-
world Expo in New York. Priced at $1,599, iBook cost almost $1,000 less
than Apple’s least-expensive professional PowerBook and was a boon for
students and teachers. iBook targeted the same consumer market as the
iMac and completed the simplified 2-by-2 product matrix (consumer, pro-
fessional and desktop, portable) that Steve Jobs introduced a year earlier.
The iBook’s specifications were similar to those of the iMac, offering
the same essential lineup of ports, including USB and modem. In order to
bring the price down, the design team dropped FireWire, PC slots, Infra-
red, and video-out and audio-in ports. FireWire became one of the defin-
ing distinctions between the consumer and professional portable lines.
Technology Timeline 101
Announced in July, the iBook did not ship until late September, just
in time for the back-to-school rush. And sell it did. By August, Apple took
more than 140,000 pre-orders for iBooks.
Power Mac G4
On August 31, 1999, Steve Jobs introduced the first “desktop super-
computer,” the Power Macintosh G4, at the Seybold conference in San
Francisco. The Motorola MPC 7400 chip was a fourth-generation PowerPC
chip, hence the G4 moniker. Jobs called it a supercomputer because the G4
processor running at 500MHz was able to perform more than 1 billion in-
structions per second (a gigaflop). It was even classified as a weapon by the
U.S. government, adding to the hype and mystique of the new machine.
The new G4 processor architecture allowed for multiprocessor con-
figurations, and a Power Mac G4 running at 500MHz was up to three
times faster than a Pentium III PC running at 600MHz. The G4 AGP also
introduced a new professional color scheme that replaced the G3’s blue
and white with graphite (dark grey) and white. The new enclosure also
featured a polished, almost mirror-like, finish where the previous G3 had
more of a matte finish.
Much of the G4’s performance came from a new set of instructions,
which were executed by a new unit on the chip. Motorola referred to this
new unit as the AltiVec unit, which Apple branded as the Velocity Engine.
Regardless of what you called it, the new chip dramatically increased the
speed of most processor-intensive tasks.
The Power Mac G4 shipped in two models. The Power Mac G4 with
PCI graphics was based on the same motherboard as the blue and white
G3 tower (minus the ADB port). The only difference was the addition of
the Motorola MPC 7400, or G4, processor.
102 Apple Inc.
Mac OS 8.6
Mac OS 8.6 was released May 10, 1999, and was largely a maintenance
release. Mac OS 8.6 added support for preemptive multitasking, but there
was no process separation so the feature was mostly lost. Regardless, this
free update for owners of Mac OS 8.5 and 8.5.1 was considered to be much
faster and more stable than Mac OS 8.5. In fact, many considered 8.6 to be
the most stable Classic OS ever released by Apple.
Mac OS 9
The most significant software release in 1999 was Mac OS 9. Released
on October 23, 1999, Mac OS 9 (code-named Sonata) was the last version
of the Classic Macintosh Operating System. OS 9 was marketed with 50
new features, including 128-bit encryption, automated software updates,
support for multiple users, integrated support for Apple’s iTools Internet
applications (now known as .Mac), improved Open Transport network-
ing, and Sherlock 2.
Sherlock 2 was a huge upgrade to Apple’s search software (with a nod
to Sherlock Holmes) and was considered the most important new feature
in Mac OS 9. The new version improved over the original by adding sup-
port for searching numerous online resources. Sherlock 2 came installed
with numerous channels and had a QuickTime-like metallic appearance.
2000—THE G4 CUBE
Apple starts off each year with a bang at its annual Macworld Expo
conference and trade show in San Francisco, and 2000 was no exception.
Technology Timeline 103
Interim CEO Steve Jobs announced that he has accepted the job as the
permanent CEO of Apple, dropping the interim from his title. Instead of
focusing on major hardware announcements at Expo, the highlight of the
2000 show was a preview of the revolutionary new Mac OS X and its Aqua
user interface. Apple announced new hardware, the Power Mac G4 cube
at WWDC 2000.
Hardware
Most of the hardware announced in 2000 was simply speed-bumps
of existing Apple products that included faster processors, more memory,
and larger hard drive. The iBook added FireWire, making the port stan-
dard on all Macs; the iMac got lower prices and new colors; the Power
Mac G4 got Gigabit Ethernet (1000BaseT) and dual processors; the Power-
Book got FireWire and the Unified Motherboard Architecture (UMA); and
the Macintosh Server got AGP graphics and Gigabit Ethernet.
Apple started to turn more attention to its monitors in 2000 and began
focusing on the transition to LCD, flat-panel designs. The previous Studio
Display CRT monitors were replaced with the Studio Display LCDs in 15-
and 17-inch sizes. The new monitors shipped with an innovative, hybrid
Apple Display Connector (ADC), which carried data, USB, and power in a
single cable. The new LCD monitors were thin and curvaceous and came
wrapped in a beautiful clear acrylic bezel.
A couple of new accessories also hit the scene in 2000. The Apple Pro
Keyboard and Mouse replaced their USB equivalents and, while still USB,
feature dramatic new styling in glossy black and clear acrylics. Apple’s
new Pro Mouse featured an optical mechanism and made Apple the first
company to ship an optical mouse with all its systems. The Apple Pro
Mouse featured a unique mechanism that allowed three click force set-
tings for the required pressure to click the mouse.
the Cube was positioned between the iMac and the Power Mac G4. It
was designed for people that didn’t have the budget for a Power Mac
G4 and wanted more choice in monitors than the one that was built into
the iMac.
In addition to being a thing of beauty, the G4 Cube was also an en-
gineering marvel that packed a punch into a tiny footprint. While it
didn’t have the expandability of its larger brother, the Power Mac, the G4
Cube still managed to have three RAM slots, AirPort, two USB and two
FireWire ports. Graphics were handled by a short 2x AGP card because the
Cube didn’t have room for a full-size AGP card. The Cube also featured a
completely unconventional vertical, slot-loading DVD-ROM mechanism
the ejected the discs up, like toast coming out of a toaster.
Apple Senior Vice President of Design, Jonathan Ive, won several in-
ternational awards for the design of the Cube, and it was featured in many
design magazines for breaking the mold of computer design. The Cube
and its peripherals were shown in the Museum of Modern Art9 and in
the Digital Design Museum. Its ultra-contemporary design won it starring
roles on several popular television shows, including “The Drew Carey
Show,” “Absolutely Fabulous,” “The Real World: Chicago,” “Curb Your
Enthusiasm,” and “24.”
The base 450MHz model with 20GB hard drive, 64GB of RAM sold
for $1,799 while the zippier 500MHz configuration with 30GB and 128MB
sold for $2,199. Like the iMac DV, the Cube cooled itself via convection
and thus didn’t need a fan. As a result, it ran very quietly to the delight
of owners that liked to display it on top of (as opposed to underneath)
their desk.
Despite its good looks, the Cube had its detractors. It was criticized
for lacking standard audio and input ports; instead of putting these stan-
dard ports on the case, Apple included an external USB amplifier with
Harman Kardon speakers. While the amplifier had an audio output, the
only way to get audio into the Cube was through a USB connection—a
little ahead of its time.
Early runs of the Cube had “mold lines,” “knit lines,” “scratches,” or
“hairline cracks” around the screw holes on the top and near the drive slot
on the front and top. The marks were quite controversial at the time and
were called different things by different people. The marks turned out to
be the result of the production process and were only cosmetic.
Positioning the Cube in the market was also a source of trouble for
Apple. The Cube didn’t fit into Steve Jobs’s tidy two-by-two matrix. It
was certainly on the desktop axis, but it was neither a consumer nor a
professional machine. Price was an issue, at $1,799, it cost $200 more
than a comparable Power Mac. The price premium took a toll on sales
and relegated the Cube into the category of niche/art machines that were
Technology Timeline 105
Mac OS X
The most significant Apple development in 2000 was Steve Jobs’s pub-
lic demonstration of Mac OS X (pronounced Mac OS Ten) at Macworld Expo
in San Francisco. The new operating system strategy was a bold step into
the future that was accelerated by Apple’s acquisition of NeXT in 1996.
Copland
Copland was supposed to be Apple’s next-generation operating sys-
tem and the successor to Apple’s Classic operating systems (up to
and including Mac OS 9). System 7.5 was code-named Mozart and
the next-generation OS got its name from composer Aaron Copland.
The Classic Mac OS was growing increasingly unstable and suffering
from crashes that would bring down the entire machine due to a lack
of protected memory. Copland was designed to address these flaws
with features like protected memory and multitasking. The Copland
project began in 1994 and was abandoned in August 1996 in favor
of buying NeXT’s NEXTSTEP operating system, which eventually be-
came Mac OS X.
Taligent
Taligent came from a combination of the words Talent and Intelli-
gent. It was the name of a modern object-oriented operating system
project within Apple Computer during the 1990s that was being de-
veloped to replace the Classic Mac OS. Taligent was later spun-off
into a joint venture with IBM as a defensive move to compete with
Microsoft’s Cairo and NeXT’s NEXTSTEP operating systems. Taligent
was dissolved in the late 1990s.
106 Apple Inc.
Other
Apple.com was registered on February 19, 1987, making it the 64th-
oldest registered.com domain name. In early 2000, the Apple’s Web site
was completely redesigned, featuring a new tabbed interface with tabs for
Apple’s online store; iReview, dedicated to reviews of online content; and
iTools, which included free Internet services like Web space, iCards, free
online greeting cards, QuickTime, and Support.
In 2000, Apple released the last version of its AppleWorks office soft-
ware suite. AppleWorks 6 was ported to the Carbon API to work on Mac
OS X and replaced the communications feature with a dedicated presenta-
tion application.
an updated model for the same price as the model it replaced. It was a
win/win for Apple and its customers because the customer got something
better and faster than the previous model for the same price as before
and Apple didn’t have to cut prices. It was like a price cut, only better
for Apple.
The flipside of this strategy is that there was some speculation that
Apple was practicing “planned obsolescence,” or releasing products at in-
tentionally lower speeds and capacities to “leave room” for the inevitable
upgrade that was coming in 9 to 12 months.
pure white. The new iBook Dual USB included a faster G3 processor, 12-
inch screen, two USB ports, more RAM, VGA output, and was the first Mac
to include a Combo optical drive in the high-end model that could read
and write CDs and read DVDs. In October 2001, the iBook got a speed-
bump in CPU and bus speed; RAM and hard drives were also increased.
The PowerBook G4 also got a new design in January 2001 that was just
as dramatic as the iBook’s. The professional Apple notebook went from a
dark gray plastic enclosure to a titanium case that was only one-inch thick
when closed—0.7 inches thinner than the PowerBook G3 it replaced. The
new, thinner design did away with the removable optical drive because
of space constraints, but consumers were more than willing to make the
trade-off.
The new PowerBook Titanium also got a low-power G4 chip (the PPC
7410) and a wide-aspect 15.2-inch screen, running at 1152 × 768 resolu-
tion, which made the case wider but less deep. Prices for the new TiBook
ranged from $2,599 to $3,499 and a speed-bump in October added Gigabit
Ethernet, better graphics, L2 cache, and a $400 to $500 price drop.
iTunes
iTunes was introduced at Macworld Expo 2001 in San Francisco. The
software was designed for playing and organizing digital music files and
in October became the conduit for moving music to and from the iPod
digital media player.
iTunes began life as a media player called SoundJam MP written by
Jeff Robbin and Bill Kincaid11 and released by Casady & Greene in 1999.
SoundJam was acquired by Apple in 2000 and was given a new user inter-
face and the ability to burn CDs. Apple removed the ability to record and
dropped support for skins and released the resulting application as iTunes
1.0 at Macworld Expo on January 9, 2001.
Although there were other MP3 players available for Windows (no-
tably WinAmp) and other Mac programs in development (like Audion12),
SoundJam MP was the first out of the gate and forever changed the way
we consume music and later videos, television, and music.
iPod
Without question, the most significant product release of 2001, and
maybe the decade, was a little white handheld device that could play MP3
audio files through a pair of headphones. The white plastic and chrome
device had a unique wheel interface that you turned to navigate a simple
series of hierarchical menus to select the song, album, or artist that you
wanted to listen to.
Why was Apple releasing a product that played music? Shouldn’t it
have been designing a new computer? Not many people would have wa-
gered that the little music player would not only reinvent Apple, but also
consumer electronics, mobile phones, music, and almost the entire enter-
tainment industry too. But it did.
The original iPod was announced on October 23, 2001, and was Ap-
ple’s first foray into digital music. The unit was about the size of a deck of
cards and came equipped with a 5GB hard drive and a FireWire port—a
first on a portable music player. The iPod was based on the Portal Player
PP5002 system-on-a-chip, consisting of two embedded ARM7TDMI chips.
It also had 32MB of RAM, which was mostly for “skip protection.”
110 Apple Inc.
In March 2002, Apple added a 10GB iPod to its lineup that was priced
at $499. And in July 2002, Apple replaced the mechanical scroll wheel with
a solid-state touch wheel, which was based on the trackpad technology
found in its iBook and PowerBook notebook computers.
Mac OS 9
Apple continued to revise Mac OS 9 in 2001 but it was only to fix bugs.
The majority of Apple’s operating system team had moved over to work
on Mac OS X. Updates to Mac OS 9 included the following: 9.0.4 included
fixes for USB and FireWire; 9.1 added CD burning support in the Finder
and added a new Window menu in the Finder; 9.2 (July) increased perfor-
mance noticeably but required at least a G3 processor; 9.2.1 (August); and
9.2.2 (December).
Mac OS X
After several years of development and a successful public beta pe-
riod, Mac OS X was released on March 24, 2001. Mac OS X was a revo-
lutionary upgrade where all previous operating system upgrades had
Technology Timeline 111
Apple’s OS X Cats
Apple liked to code-name its Mac OS X releases after cats.
Mac OS X, version 10.0, was code-named Cheetah, 10.1 was
Puma, 10.2 was Jaguar, 10.3 was Panther, 10.4 was Tiger, 10.5 was
Leopard, and 10.6 was Snow Leopard. Apple has also registered trade-
mark #78271630 for Cougar and #78271639 for Lynx, presumably
for future versions of the OS.
Users discovered that Apple’s free 10.1 upgrade CDs could be con-
verted to full install CDs by removing a specific file. Apple later closed
that loophole. Apple began selling a boxed version of Mac OS X in retail
packaging to Mac OS 9 users for $129.
Retail
Apple developed a retail store chain in an effort to increase its market
share. On May 19, 2001, Apple opened its first dedicated retail stores in
Tyson’s Corner, Virginia (near Washington, D.C.) and Glendale, California
(near Los Angeles), offering hardware and software products for Macin-
tosh, personal one-on-one support staffed by Apple “Geniuses,” demon-
strations, and training. All of Apple’s hardware products are on display
112 Apple Inc.
for customers to try. By the end of 2001, Apple opened another 27 stores
across the United States.
For more on Apple’s retail store chain, see Chapter 4, “Strategies
and Innovations.”
Desktop Hardware
Xserve
On May 6, 2002, Apple announced a new server called Xserve at the
WWDC. This marked the first time the company announced a hardware
product at the conference, which typically focuses on software.
Technology Timeline 113
Power Mac
After just receiving a slightly updated skin in July 2001, the Power
Mac G4 was modified in August 2002 to include a 1GHz processor and
a Level 3 cache (on the middle and high-end models and several new
graphics card options). In August 2002, the Power Mac G4’s enclosure
was (again) slightly modified with mirrored doors over the optical drives.
The motherboard was enhanced to include several features from the new
Xserve rack-mount server. The bus speed was raised to 166MHz, a Double
Data Rate (DDR) SDRAM memory bus was included, and dual processors
and enhanced graphics cards were added across the line.
The “mirrored drive doors” (a.k.a. MDD) Power Mac G4 had the un-
fortunate distinction of being one of the loudest Power Macs ever and
earned the nickname G4 Windtunnel. Apple later offered a fan and power
114 Apple Inc.
iMac
In 2002, the iMac continued to be a big seller for Apple—the machine
that arrived in May 1998 was truly Apple’s computer for the new mil-
lennium. Building on its previous successes, Apple announced the first
totally redesigned iMac at Macworld Expo on January 7, 2002. The new
design included a 15-inch flat-panel monitor attached to the articulating
chrome arm reminiscent of the popular Luxo desk lamps. Not coinciden-
tally, the flat-panel iMac looked a lot like the iconic “Luxo the Lamp” char-
acter from the first Pixar Animation Studios film and corporate logo—a
company that Steve Jobs also heads.
The new flat-panel iMac was the first to ship with a G4 processor and
the CD-RW/DVD-R SuperDrive. It also featured an elegant domed case
that allowed users to position the new flat screen in multiple locations
and move it easily, thanks to the new “desk lamp” design. Apple started
the transition to flat-panel monitors in 2000, and the new iMacs were the
culmination of Apple’s strategy. When he announced the new iMac in his
keynote address, Steve Jobs told attendees “the CRT is officially dead.”
iPod
In March 2002, Apple speed-bumped the iPod to 10GB, doubling its
capacity to accommodate larger music libraries for $499. In July 2002, Apple
replaced the iPod’s mechanical scroll wheel with a solid-state, touch-
sensitive pad in the same shape. The new touch pad–based wheel bor-
rowed Apple’s popular trackpad technology introduced in the PowerBook.
Technology Timeline 115
Also in July 2002, Apple increased iPod’s capacity to 20GB ($499) and low-
ered the prices of the 10GB ($399) and 5GB ($299) models. The 5GB model
retained the original, moving scroll wheel.
eMac
In April 2002, Apple announced the eMac, which was short for “ed-
ucation Mac.” eMac combined a 17-inch monitor and G4-based Mac in
a design reminiscent of the first-generation, frost white iMac. eMac was
designed to be less expensive (due to its CRT monitor) to compete with
low-cost PCs in the competitive educational market. Originally sold only
to schools, eMac was later mass-marketed to consumers to fill the gap
between the discontinued $799 CRT iMac and the more expensive $1,499
flat-panel iMac. The public eMac came in two configurations, a 700MHz
G4, which sold for $1,099, and an 800MHz G4 that sold for $1,499.
Software
At Macworld Expo 2002 in New York, the free service launched in
2000 as iTools was relaunched as a subscription-based service called .Mac
with dedicated technical support and several new or upgraded tools to
subscribers, including a personal Web hosting service (HomePage), an on-
line disk storage service (iDisk), an e-mail service with @mac.com e-mail
addresses, a personal back-up service (Backup) that allowed users to ar-
chive data to their iDisk, CD, or DVD, and an online greeting card service
(iCards).
The move from free to paid was very controversial as many people
thought that Apple would continue to provide these services for free.
Apple said that the move was necessary to offset the massive costs asso-
ciated with iDisk and e-mail storage space and increasing support needs.
Apple also announced a digital photo management application called
iPhoto that built on the success and ease of use of iTunes. iPhoto would
later go on to become a key component of Apple’s iLife software suite.
Mac OS 10.2
On August 23, 2002, Apple released Mac OS X version 10.2 Jaguar, which
was the third major release of the Mac operating system and the first to use
its code name as part of its branding. Apple included a Jaguar print desktop
116 Apple Inc.
Retail
In 2002, Apple expanded its operations by opening 24 new stores for
a total of 51, including flagship stores in New York’s Soho district and in
Los Angeles.
iMac
In 2003, Apple enhanced the iMacG4 and simplified the product line
down to two models—15- and 17-inch. The 17-inch included several new
features to the motherboard, including internal Bluetooth, AirPort Ex-
treme, and Double Data Rate (DDR) RAM. The 15-inch model sold for
$1,299 and the 17-inch with SuperDrive sold for $1,799. In September,
the 15-inch model was speed-bumped to bring it in line with the 17-inch
model and a new model with a 20-inch screen was added in November.
Power Mac G4
The Power Mac G4 was speed-bumped in January 2003 with a FireWire
800 port, built-in Bluetooth, and support for the new AirPort Extreme
wireless networking system. The new Power Mac G4 was the fastest and
Technology Timeline 117
least expensive line of Power Macs Apple had ever introduced, with the
1.0GHz model selling for $1,499.
In 2003, the PowerMac G4 with mirror drive doors was re-released
as the last OS 9 bootable Power Mac. This was necessary to accommo-
date Mac users that still needed OS 9 to run production applications that
hadn’t yet been ported to run natively in Mac OS X, like Quark XPress.
Power Mac G5
In June 2003, Apple announced the Power Mac G5, a fifth-generation
PowerPC processor (dubbed the G5) wrapped in an industrial-looking
aluminum enclosure. Apple and IBM worked closely to develop the 64-bit,
PowerPC 970 processor, which was the first 64-bit consumer-level desktop
computer ever sold and the world’s fastest personal computer at the time.
The Power Mac G5 included several enhancements, including PCI-X
slots, an 8x AGP slot, Serial-ATA (SATA) bus, and up to 8GB of RAM. The
front-side bus speed was increased to half of the processor speed—up to
1GHz—a six-fold improvement over the Power Mac G4.
The PowerPC G5 was a much higher-power and higher-temperature
chip than its predecessors, though. A lot of engineering resources went
into the cooling system inside the Power Mac G5, which required nine
computer-controlled fans. It came in three configurations: the 1.6GHz
model sold for $1,999, the 1.8GHz sold for $2,399, and the dual 2.0GHz
model sold for $2,999. In November, Apple dropped the price of the
1.6GHz model to $1,799 and replaced the single 1.8GHz model with a dual
1.8GHz model for $2,499.
Xserve
In February 2003, Apple speed-bumped the Xserve with a faster
(1.33GHz) single or dual G4 processor, faster memory bus, and a slot-
loading optical drive. Apple also introduced the Xserve RAID, a 3U (rack
unit) storage system that could accommodate 14 hard drives, each on its
own ATA-100 bus. At just over $4 per gigabyte, Apple’s new RAID was a
fraction of the cost of competing RAIDs from Dell, HP, or Sun. In March,
Apple released the Xserve Cluster Node, which was designed to act as a
cluster in a node of Xserves. It shipped without an optical drive or graph-
ics card and only supported a single ATA hard drive.
iBook G3 and G4
In April 2003, the 12- and 14-inch iBook G3s were speed-bumped by
100MHz to 800 and 900MHz. In October, Apple released the iBook G4,
completing the transition from G3 to G4 throughout the product line. The
iBook G4 also inherited a slot-loading optical drive, better graphics, USB
2.0, AirPort Extreme, Bluetooth support, and faster system and memory
buses.
118 Apple Inc.
PowerBook G4 Aluminum
On January 7, 2003, at Macworld Expo in San Francisco, new Power-
Book G4s were announced that came packaged in a new, sleek 1-inch thick
aluminum case. Two new screen sizes were offered (12- and 17-inch), ex-
panding the professional notebook line to 12-, 15-, and 17-inch models.
The new PBG4 12-inch was similar to the iBook, except that it was
housed in aluminum, smaller, and weighed just 4.6 pounds. The new PBG4
featured an updated motherboard design, which included Double Data
Rate (DDR) RAM, internal Bluetooth, AirPort Extreme, NVIDIA graphics,
and a mini-VGA port (borrowed from the iBook). In September, the Power-
Book G4 12-inch was speed-bumped to include mini-DVI, and USB 2.0.
The new PBG4 17-inch shipped with a massive 1440 × 900, 16:10 aspect
ratio screen—the largest screen of any notebook computer on the market
and the world’s first 17-inch notebook.13 The PowerBook G4 17-inch was
the most full-featured Apple notebook computer ever and included sev-
eral firsts. It included the world’s first fiber-optic backlit keyboard and
ambient light sensors that can automatically control the brightness of
the keyboard and the screen. It was also the first PowerBook to include
FireWire 800, PC2700 Double Data Rate (DDR) RAM, and one of the first
Macs to include internal Bluetooth and AirPort Extreme.
The titanium PowerBook G4 design, now two years old, was having
trouble with paint flaking off and was generally starting to feel old, es-
pecially when compared to the spiffy, new aluminum PowerBooks. After
the aluminum PowerBooks were announced in January, titanium Power-
Book sales ground to a halt, as people anticipated the aluminum 15-inch,
and nine months felt like an eternity. On September 16, 2003, at the Apple
Expo in Paris, the day finally came. Apple announced one of the most-
anticipated computers in years, the 15-inch aluminum PowerBook G4.
The PowerBook G4 15-inch aluminum was brought up to feature par-
ity with its 17-inch sibling, including USB 2.0, AirPort Extreme, internal
Bluetooth, FireWire 800, faster system and memory buses, and a faster
optical drive.
iPod
At a special Apple Event on April 28, 2003, Apple announced an up-
dated third-generation iPod that included a new all-touch interface. The
new iPod had rounded edges and moved the four buttons that were pre-
viously located around the scroll wheel to the top of the scroll wheel. The
new buttons were backlit and solid-state. The new iPod was thinner and
lighter than previous models at only 0.73 inches deep and weighed just
0.39 pounds.
Technology Timeline 119
Mac OS 10.3
Continuing the theme of marketing new operating systems by their
cat code names, Mac OS X v10.3 Panther was released on October 24, 2003.
120 Apple Inc.
Retail
In 2003, Apple expanded its retail operations by opening 22 new
stores for a total of 73. New international Apple retail stores were opened
in Japan, the United Kingdom, Canada, Italy, and Australia.
Hardware
Apple continued its tradition of updating most of its hardware with
speed-bumps every 9 to 12 months, with some exceptions, and new de-
signs replacing old every two to four years,
iMac
On August 31, 2004, at Apple Expo in Paris, Apple announced a com-
pletely redesigned iMac G5. The pivoting swivel arm and domed base
from the Luxo iMac G4 was replaced with a sleek design that concealed
the computer behind its flat-screen monitor. The iMac wasn’t much larger
than Apple’s Cinema Display flat-screen monitors; with the case extend-
ing a few inches below the bottom of the monitor and only two inches
deep, it could easily be mistaken for a monitor. Optical discs are fed, slot-
loading into a slot on the right side of the bezel. The Apple design team
led by Jonathan Ive had released another design masterpiece.
While not quite as dramatic as previous iMac designs, the new all-in-one
Mac embodied one of Ive’s principal design philosophies—minimalism.
When combined with a wireless AirPort network and a Bluetooth wire-
less keyboard and mouse, the iMac G5 had just one cable protruding from
the rear for power, and even that was subtle. Reaction to the iMac G5 was
Technology Timeline 121
mixed; although it was more powerful, critics clearly missed the design
aesthetic of the articulating arm.
The iMac G5 also included a faster memory bus, better graphics,
larger hard drives, and a new audio port that did double duty as an opti-
cal digital audio output. The iMac G5 was initially available with 1.6GHz
or 1.8GHz, 17- or 20-inch monitor, with prices from $1,299 to $1,899.
eMac
In April 2004, Apple speed-bumped the eMac to a 1.25GHz G4 proces-
sor, USB 2.0, increased base RAM, faster memory, faster ATA bus, faster
optical drive, and a faster graphics chip. The low-end model continued to
sell for $799 and the high-end for $999.
Power Mac G5
On June 9, 2004, Apple quietly released revised PowerMac G5s in dual
processor 2.5GHz configurations. Because of the volume of heat generated
by IBM’s PowerPC 950FX processor, the high-end Power Mac G5 featured
a liquid cooling system. Faster graphics cards and optical drives were
added to all models. In October, Apple released a new 1.8GHz configura-
tion with slower front-side PCI buses based upon the iMac G5.
Xserve
On January 6, 2004, at Macworld Expo in San Francisco, Apple intro-
duced the Xserve G5, the most powerful Xserve yet, delivering more than 30
gigaflops of processing power per system—about 60% more than the Pow-
erPC G4-based Xserve. The Xserve G5 featured the same PowerPC G5, 64-
bit processor used in Virginia Tech’s cluster of Power Mac G5s, which was
recognized at the time as being the world’s third-fastest supercomputer.15
Apple also used the event to announce its new Xserve RAID storage
system, a 3U high-availability, rack storage system that delivered multiple
terabytes (TB) of storage capacity, via 14 hot-swappable Ultra-ATA hard-
drive bays. The most significant part of the new RAID was its aggressive
price of just over $3 per gigabyte. With the new Xserve RAID, Apple an-
nounced support for Windows and Linux and industry support from 11
companies including Microsoft, VERITAS, Red Hat, Brocade, and QLogic.
eMac
On April 13, 2004, Apple released a speed-bumped eMac with a
1.25GHz G4 processor, faster system bus, faster ATA bus, faster memory,
faster optical drives, faster graphics and, well, faster USB 2.0.
iBook
In April 2004, Apple speed-bumped the iBook G4 line, adding faster 1.0
and 1.2GHz processors, larger L2 cache, more on-board RAM, and a faster
122 Apple Inc.
PowerBook G4 Family
In April 2004, Apple speed-bumped the PowerBook G4 family—the
name sometimes used for the unified aluminum PowerBook product line
that was initially released on a staggered schedule. Now all three Power-
Book G4 sizes (12-, 15-, and 17-inch) were updated at the same time. This
round of revisions added faster graphics, faster optical drives, and AirPort
Extreme standard.
iPod Mini
On January 6, 2004, at Macworld Expo in San Francisco, Apple an-
nounced the 4GB iPod mini, which was the size of a business card and
came in five colors (silver, gold, pink, blue, or green) and sold for $249.
The iPod mini was Apple’s first departure from the size and shape of the
original iPod, which was about the size of a deck of cards. In addition to
the new form-factor, the iPod mini introduced a new “Click Wheel,” which
grafted the four hardware control buttons for play/pause, menu, skip for-
ward, and skip backward onto the scroll wheel. This new input method
would be carried through every iPod design until the iPod touch.
The iPod was miniaturized because Apple switched from its usual
1.8-inch hard drive to a smaller 0.8-inch hard drive. At its heart was a
Hitachi (formerly IBM) MicroDrive Compact Flash (CF) card/hard drive
that was typically used by professional digital photographers in high-end
digital cameras. In fact, stand-alone 4GB MicroDrives were selling for
around $500 at the time, and photographers were known to buy the iPod
mini (at only $249) just to harvest the MicroDrive inside. The trade-off in
size also meant a trade-off in capacity, and the iPod mini was limited to
only 4GB of storage.
The iPod mini was an immediate hit because its price was a lower
barrier to entry and more affordable to students and parents. Its five
color choices gave customers a choice other than white for the first time.
The pink iPod mini was purchased in droves by girls, teens, and grown
women alike and was frequently sold out but available for a premium on
online auction sites during peak holiday seasons.
For more on the iPod as a fashion statement, see Chapter 5, “Im-
pact on Society.”
Fourth-generation iPod
On July 19, 2004, Steve Jobs introduced the fourth-generation iPod
that was thinner, lighter, and less expensive. The new iPod came in 20GB
($299) and 40GB ($399) capacities and featured the iPod mini’s Click
Technology Timeline 123
Wheel. Improved battery life was achieved when Apple switched to the
PortalPlayer PP5020 system-on-a-chip from the power-hungry PP5002
used in previous iPods.
AirPort Express
On June 7, 2004, at D: All Things D conference in San Diego, Steve
Jobs announced AirPort Express, a supercompact AirPort base station
with support for AirTunes that initially sold for $129. The AirPort Express,
just a little larger than a PowerBook AC adapter, was snapped up by two
groups of customers. The first was travelers who liked the convenience
of having Wi-Fi wireless access but didn’t like to pack the larger, original
AirPort base station. The second was people that liked to play their iTunes
music on their home stereo speakers but didn’t like to have to plug into
their computer each time. AirTunes required version iTunes 4.6.
Monitors
On June 28, 2004, Apple released completely redesigned Apple Cin-
ema Display monitors clad in aluminum to match the Power Mac G5
tower. The new monitors are available in 20-, 23-, and 30-inch sizes and
feature a DVI connection, making them compatible with Windows PCs.
The new flagship in the series, a massive 30-inch model, boasts a native
resolution of up to 2560 × 1600 but requires a special graphics card with a
dual-link DVI port to drive it. The 30-inch monitor sold for a whopping
$3,299 initially, plus $599 for the graphics card, much more than most
124 Apple Inc.
people’s entire computer setup. The price of the 30-inch Cinema Display
was later reduced to $1,799 to be more competitive.
Software
A new consumer audio application called GarageBand was announced
during Steve Jobs’s keynote address at Macworld Expo in San Francisco
on January 6, 2004; John Mayer assisted with its demonstration. Jobs also
announced iLife ’04 ($49), with new versions of iPhoto, iMovie, iDVD, and
the new GarageBand application.
Retail
Apple opened 29 stores in 2004 for a total of 101, including flagship
stores in San Francisco, London, and Osaka, Japan.
iTunes
On July 12, 2004, Apple announced that more than 100 million songs
were downloaded from the iTunes Music Store, making it by far the most
successful legal music download service.
Mac Mini
On January 11, 2005, at Macworld Expo in San Francisco, Apple an-
nounced the most affordable and most compact Mac ever—the Mac mini.
Starting at just $499 with a 1.25GHz PowerPC G4 processor, the Mac mini
(with a nod to the iPod with the same name) had a very low barrier to
entry to the Mac platform.
The Mac mini is quite small for a desktop computer, measuring only
6.5 inches wide, 6.5 inches long, and 2 inches tall. It weighs 2.9 pounds
and comes with an external power supply that is almost half the size of
the computer.
The Mac mini was an excellent low-cost machine, but also a perfect
alternative for Windows users that wanted to switch to the Mac platform.
The Mac mini came without a monitor or accessories and could easily be
plugged in place of a PC it was replacing. Apple promoted the Mac mini
as the perfect Mac for anyone looking to get started with Mac OS X and
Technology Timeline 125
iLife ’05, Apple’s software suite for managing digital photo, music, editing
movies, and creating music.
In July 2005, Apple doubled the standard RAM (to 512MB) across the
Mac mini line and added a SuperDrive to the high-end model. In late Sep-
tember, Apple silently updated the Mac mini with faster 1.33 or 1.5GHz
processors, faster SuperDrive, faster hard drives, Bluetooth 2.0+EDR, and
better graphics.
iMac G5
In May 2005, Apple speed-bumped iMac G5, making AirPort Extreme,
Bluetooth, and 512MB of RAM (the minimum required for Mac OS X 10.4
Tiger) standard on all models. In October 2005, Apple added an integrated
iSight camera to the iMac G5, making it the first Mac with a built-in cam-
era. In addition, Apple made the case lighter and slimmer and included a
faster processor, graphics processor, bus, and memory.
The new iMac G5 revision also included a remote control and Apple’s
new Front Row software, which allowed the computer to function as a
home media center. The iMac G5 also got a price drop to $1,299 (17-inch)
and $1,699 (20-inch).
eMac
In April 2005, Apple speed-bumped the eMac with a 1.42GHz G4 pro-
cessor, increasing the base RAM, adding a faster dual-layer SuperDrive on
the high-end model, and including larger hard drives and faster graphics
hips.
Power Mac G5
On April 27, 2005, the Power Mac G5 got a speed-bump in all the usual
areas: processor, RAM, hard drive, and better graphics processor, which
added support for driving Apple’s new 30-inch Cinema HD Display.
On October 12, 2005, Apple bumped the Power Mac G5 to include
dual-core PowerPC G5 processors, the last professional Mac desktop to
use PowerPC processors. It also included faster bus and memory speeds,
larger hard drives on the low- and middle-end models, better graphics
cards, and PCI Express expansion slots. It was available in three configu-
rations: the 2.0GHz model was $1,999, the 2.3GHz model was $2,499, and
the 2 × 2.5 GHz model, with four processor cores, was $3,299.
Xserve
On January 4, 2005, Apple speed-bumped the Xserve to dual 2.3GHz
PowerPC G5 processors with more than 35 gigaflops of processing power
and up to 9.2GBps of bandwidth per processor and up to three 400GB
drives for a total of 1.2TB of hot-plug storage. Xserve G5 configurations
start at $2,999.
126 Apple Inc.
iBook G4
In July 2005, Apple speed-bumped the iBook G4, making AirPort Ex-
treme, Bluetooth, and 512MB of RAM (the minimum required to run Mac
OS X 10.4 Tiger) standard on all models. Apple also simplified the product
line from three configurations to two.
PowerBook G4
On January 31, 2005, Apple speed-bumped the PowerBook G4 to 1.5
and 1.67GHz processors, adding faster hard drives and a faster 8x Super-
Drive. On October 19, 2005, they were bumped with higher-resolution dis-
plays, up to one hour more battery life on the 15- and 17-inch models, and
SuperDrives in all models. The 15- and 17-inch configurations got updated
8x SuperDrives with double-layer support (DVD+R DL/DVD±RW/CD-
RW). Double-layer recordable discs are a derivative of DVD-R that can
store up to 8.5GB of data.
iPod
In 2005, Apple unleashed a torrent of new iPods reminiscent of the ramp-
up of new Mac releases from 1991–1995. The iPod was beginning a stage of
rapid growth and Apple was determined to capitalize on it and maintain its
market lead in both digital music hardware and software sales.
iPod Shuffle
At Macworld Expo in San Francisco on January 11, 2005, Apple did a
complete about-face and announced its first flash-based iPod—the iPod
shuffle. After publicly belittling flash-based players as “throw away” de-
vices, due to their limited capacity, Apple was now ready to turn its sights
on the low end of the music player market—the only music player market
it had yet to conquer.
The shuffle looked unlike any other iPod before it. It was the first to
do away with the expensive display, hence the name shuffle, which Apple
marketed as a new way to listen to your music collection. It dispensed
with the usual dock connector in exchange for a male USB connector (that
allowed it to double as a flash drive), and dropped the click wheel for
regular buttons.
The 512MB shuffle sold for $99 and a 1GB model sold for $149. In
June 2005, the 1GB model was dropped to $129, and in February 2006, the
prices were cut to $69 and $99.
For more on the iPod as a fashion statement, see Chapter 5,
“Impact on Society.”
iPod Mini
Released more than a year after the original iPod mini, the second-
generation iPod mini was announced on February 22, 2005, with modest
Technology Timeline 127
changes. The new mini came in a larger 6GB ($249) capacity while the
original 4GB ($199) model was retained with a price drop. It came in
four brighter colors (the less popular gold was dropped), had longer bat-
tery life, and the lettering on the click wheel was changed to match the
body color.
iPod Color
While Apple was busy announcing the iPod shuffle and revving the
mini, it didn’t neglect the original iPod. On June 28, 2005, Apple merged
the iPod and the iPod photo into one unified product line simply called
the iPod. The new full-sized iPod was upgraded with a color screen and in-
cluded all the functionality of the iPod photo. Due to its lack of physi-
cal changes, other than the color screen, people still called this iPod the
fourth-generation model. Apple dropped the 30 and 40GB configurations
and offered only a 20GB ($299) and 60GB ($399) option.
iPod Nano
On September 7, 2005, Apple did the unthinkable and dropped its
most popular iPod line, the iPod mini, and replaced it with a totally new
design. The brand-new iPod nano was available in black or white and
used flash memory. It came in three capacities, 2 ($199) and 4GB ($249)
capacities (with a 1GB to follow later) and had a small color screen for
picture viewing.
The move from iPod mini to nano was risky because Apple was
discontinuing a product that consumers loved and replacing it with
something untested that cost more. Many believe that the move to a flash-
based iPod was necessary because Apple couldn’t get reliable quantities
of the more expensive Compact Flash (CF) MicroDrives that were in the
iPod mini.
16-bit color screen that could display album artwork, photos, and play
music videos, video Podcasts, movies, and television shows. The iPod
video (as it was known) could play MPEG-4 and H.264 videos in resolu-
tions up to 480 × 480 pixels on an external TV via an A/V cable acces-
sory that plugs into the headphone mini jack. Videos purchased from the
iTunes Store were limited to 320 × 240 resolution.
Mighty Mouse
After years of criticism for not having a multiple button mouse, Apple
answered with the ultimate reply: a no-button mouse. While not com-
pletely buttonless, the Mighty Mouse has no visible buttons. The $49 Mighty
Mouse actually comes with four independently programmable buttons: a
left button, a right button, a clickable scroll ball, and side squeeze buttons
hidden under its touch-sensitive top shell. An innovative Scroll Ball lets
users scroll in any direction, even diagonally.
Mighty Mouse is the first multibutton mouse Apple has ever sold
since beginning with the Lisa more than 22 years earlier. The single-
button mouse has been a point of contention between Apple and its users
for decades. Apple thought that one mouse button was adequate and
simpler to use, but as Windows and other operating systems standard-
ized on two-button mice, it became a criticism of Apple. When Apple
added contextual pop-up menus, which reveal a list of options depend-
ing on what is clicked on, to OS 8 in July 1997, the single mouse criticism
came to a head.
The problem was that invoking the new contextual menu feature
required the user to hold down the Control key on the keyboard while
clicking. This was perceived as slower than potentially clicking on a sec-
ond mouse button. Later, Apple made contextual menus accessible by
having users click and hold the mouse button, somewhat diffusing the
debate.
The Mighty Mouse is still controversial today. Despite answering its
critics with not two, but four, buttons, the Mighty Mouse’s design caused
complaints. The Mighty Mouse can sense both right and left clicks, but it’s
impossible to press both buttons simultaneously. Moreover, right clicks
cannot be made while the user’s finger is on the left touch sensor.16 An-
other frequent complaint is that the Scroll Ball is too small or that it gets
clogged too easily with dirt and isn’t removable.
Apple uses the name Mighty Mouse under license from CBS Opera-
tions, owner of the 1940s cartoon character. In May 2008, Apple and CBS
were named in a trademark infringement suit brought by Man & Ma-
chines over the use of the name Mighty Mouse. The company claims that it
began selling waterproof and chemical-resistant computer mice under the
Mighty Mouse brand name in 2004—a year before Apple announced its
mouse under the same name.
Technology Timeline 129
On October 12, 2005, Apple began shipping Mighty Mouse as the de-
fault offering with every iMac, then on October 19, 2005, Apple included a
Mighty Mouse with every PowerMac G5.
Mac OS 10.4—Tiger
Apple “unleashed” Mac OS 10.4 Tiger, the fifth major update to the
desktop and server operating system, on April 29, 2005, with more than
200 new features. New features in Tiger included Automator, Core Image,
Core Video, Dashboard, QuickTime 7, Safari 2, Smart Folders, Spotlight,
and VoiceOver.
Mac OS X version 10.4 was available in separate PowerPC and Intel
editions; there was no universal version of the operating system. Apple
shipped the PowerPC version with PowerPC-based Macs and the Intel
version with Intel Macs. The boxed retail version of Tiger sold in stores
was the PowerPC version. Mac OS 10.4 Tiger also dropped support for
older Macs that did not have a FireWire port and required a PowerPC G3,
G4, or G5 with a minimum 333MHz processor.
The iPhone and Apple TV use a modified version of Tiger with differ-
ent user interfaces and a custom set of applications.
Six weeks after its official release, Apple had delivered 2 million cop-
ies of Tiger, representing 16% of all Mac OS X users. Apple claimed that
Tiger was the most successful Apple OS release in the company’s history.
At the Worldwide Developers Conference on June 11, 2007, Apple CEO
Steve Jobs announced that out of the 22 million Mac OS X users, more than
67% were using Tiger.17
Intel Migration
In his keynote address at Apple’s WWDC on June 6, 2005, Steve Jobs
officially announced that after years of producing machines based on the
PowerPC processor from Motorola and IBM, Apple would begin a com-
panywide shift to Intel-based Macs beginning in 2006.18 Jobs admitted to
secretly building versions of Mac OS X for both PowerPC and Intel proces-
sors over the past five years.19 Rumors had long circulated that Apple was
testing a version of Mac OS X for Intel x86 processors because of its roots
in NeXT’s OPENSTEP, which was available for many platforms. Jobs pub-
licly stated that the transition to Intel processors would not be completed
until the end of 2007.
Retail
Apple opened 34 stores in 2005 for a total of 135 and dramatically
increased its international presence with one store in Canada, three in the
United Kingdom, and four in Japan.
130 Apple Inc.
Mac Mini
The Mac mini was speed-bumped to Intel processors in February 2006,
the low-end got a 1.5 Core Solo processor ($599) and the high-end ($799)
got a 1.66GHz Core Duo processor. In September, the Mac mini received
132 Apple Inc.
Mac Pro
The last Mac to receive the Intel treatment was Apple’s desktop tower.
To reflect the switch from PowerPC chips to Intel and to continue the re-
branding strategy started with the MacBook Pro, the new tower was called
the Mac Pro. Again, like the MacBook Pro before it, initial reaction to the
name change was tepid, but not entirely unexpected.
The Mac Pro was significant because it was the last machine to transi-
tion to Intel processors. At its announcement on August 7, 2006, at WWDC,
Steve Jobs proclaimed, “Apple has successfully completed the transition
to using Intel processors in just seven months—210 days to be exact.”
Xserve
The Intel version of the Xserve was announced in August 2006 but
didn’t ship until November and was the first new Xserve in more than
two years, replacing the Xserve G5. The new Xserve shipped with two
dual-core Intel Xeon 5100 processors. Unlike previous Xserves, it shipped
in a single configuration with a base price of $2,999. Configure-to-Order
(CTO) options included an 8x double-layer SuperDrive, up to 2.2TB of
storage via three hot-swappable bays, 32GB of RAM via eight slots, a Fibre
Channel PCI Express, Dual-Channel Ultra 320 SCSI PCI-X cards, and an
Xserve RAID card.
iPod
Apple had a lot on its plate in 2006; in addition to completing the tran-
sition to Intel processors, it also released a whopping six new iPods.
mini. Aside from the redesigned case and increased 8GB capacity, the sec-
ond-generation iPod nano was similar to the previous iPod nano. It came
in three models: 2GB ($149) was available in silver; 4GB ($199) was avail-
able in silver, blue, green, or pink; and a high-end 8GB ($249) model was
available in black.
Mighty Mouse
On July 25, 2006, Apple released a wireless Mighty Mouse with laser
tracking (as opposed to optical in the wired version) that uses Bluetooth
2.0 for $69. The updated version held two AA batteries but only required
one to operate. On August 7, 2007, Apple made a subtle change to the
Mighty Mouse, changing the side buttons to white.
Retail
Apple opened 35 stores in 2006 for a total of 170 and again increased
its international presence with three new stores in Canada, two in the
United Kingdom, and one in Japan.
Apple TV
On January 9, 2007, at Macworld Expo in San Francisco, Apple an-
nounced the Apple TV, a new $299 40GB set-top appliance that was first
announced at a special press event in San Francisco on September 12, 2006.
Apple TV was designed to play iTunes content (music, television shows,
movies, etc.) from any computer (Mac or Windows) connected to the local
network and could be connected to any widescreen TV with either HDMI
or component video.
Released two months later, the Apple TV was Apple’s first official
foray into the set-top market (although prototypes of a never-released
PPC 603-based set-top box from the late 1990s surface from time to time).
Apple TV can be a media playback device or a digital media receiver. It
runs a closed, custom build of Mac OS 10.4.7 that allows it to stream audio
and video from any iTunes-equipped computer on the local network. It
uses a Front Row–style software application to play iTunes content from
any computer in a household. The first Apple TV could also play movie
trailers from the Apple Web site and select YouTube videos that were reen-
coded in h.264 format. The 40GB model sold for $299 and a second version
with a larger 160GB hard disk started shipping on May 31, 2007.
While definitely a revolutionary device for Apple, critics had three
issues with the Apple TV:
1. Apple TV can only stream content that’s in your iTunes library
and photos from iPhoto. This means that other content (including
DVDs, DiVX, .AVI, .WMV, etc.) will not be able to be streamed to
Apple TV—unless you convert them to something that plays in
iTunes first. This was a deal-breaker for many people. Also, users
of Apple’s professional photo application Aperture weren’t able
to sync their libraries to Apple TV.
2. Apple TV only connects to TVs that have either HDMI (digital)
or component video (analog) inputs. Component video inputs
are (R)ed (G)reen and (B)lue and are not to be confused with
the yellow RCA cable, which is composite video (also known as
S-video). RGB was never popular in North America for consumer
Technology Timeline 135
iPhone
At Macworld Expo in January 2007, Apple announced one of its most
significant products since the iPod and arguably since the Mac and the
original Apple I: iPhone. During his keynote address, Steve Jobs told at-
tendees that Apple was announcing three revolutionary products. Then,
interrupting the cheers, he said that all three were actually one product:
iPhone. The caption on his slide read: “Apple reinvents the phone.”
iPhone was Apple’s first mobile phone and marked its entry into an
entirely new market. Its design was simple and very much in the Jona-
than Ive ethos. It was entirely flat, all screen, and only had one button
on the front. Unlike smart phones and PDAs before it, iPhone didn’t re-
quire a stylus. “Who wants a stylus?” Jobs asked the crowd facetiously.
His reasoning was that the best pointing device in the world is already
attached to your hand—your finger. Jobs went on to compare the iPhone’s
touch screen to other revolutionary interfaces, including the iPod and
the mouse.
iPhone is controlled using a variety of one- and two-finger gestures
(called Multi-Touch) and includes a custom version of Apple’s Safari Web
browser that allows full browsing of any Web page. The iPod functional-
ity was enhanced to take advantage of the 3.5-inch screen and featured
CoverFlow, which was borrowed from iTunes. iPhone also featured dedi-
cated YouTube and Google Maps applications and an iChat-like SMS text-
messaging interface (although iChat itself was missing). iPhone also came
with the standard suite of smart phone applications such as a calendar
and address book that automatically synced with their desktop equiva-
lents through iTunes. iPhone shipped on June 29, 2007, and was sold in
two configurations: a 4GB model sold for $499, and an 8GB model for
$599. In September 2007, Apple dropped the price of the 8GB iPhone from
$599 to $399 and later issued a $100 credit for the Apple store to people
who purchased the original iPhone.
On June 11, 2007, at the WWDC, Apple announced that iPhone would
support third-party applications via the mobile Safari Web browser on
the device. This was viewed by many as a compromise and was clearly
announced as a result of criticism that iPhone couldn’t run third-party
136 Apple Inc.
iPod
On September 5, 2007, at an event called “The Beat Goes On,” Apple
revamped the entire iPod lineup with three new form-factors.
iPod Touch
Building on the success of the iPhone, the iPod touch was essentially
an iPhone without the phone. People had been clamoring for a touch
screen iPod even before the iPhone was announced, but many didn’t want
a mobile phone because (1) they were locked in a contract with an existing
carrier, or (2) they didn’t want, couldn’t afford, or were too young to buy
a mobile phone. The iPhone touch addressed this market perfectly.
The iPod touch inherited the Multi-Touch screen, graphical user in-
terface, and Cover Flow from the iPhone and shipped with 8, 16, or 32GB
of flash memory. The touch was the first iPod that had wireless access to
the iTunes Store, providing the ability to purchase music “Over the Air”
(OTA) from a Wi-Fi connection. As of June 2008, the iPod touch also has
access to the App Store.21
was announced in a 4GB version for $149 in silver, and an 8GB version for
$199 in silver, turquoise, mint green, black, and Product Red. The battery
lasts for approximately 24 hours on audio playback and approximately
five hours on video playback.
iPod Classic
At the same event on September 5, 2007, Apple retired the iconic, orig-
inal white iPod design and launched its replacement, the sixth-generation
iPod classic in 80 and 160GB sizes. The iPod classic is the only iPod to re-
tain the original iPod’s 1.8-inch internal hard drive, as all the other models
became flash-based. The classic did away with the old iPod’s polycarbon-
ate front in favor of an aluminum skin that came in silver or black, a mate-
rial now present on almost all of Apple’s products.
The iPod classic featured improved battery life with up to 40 hours of
music playback and up to 7 hours of video playback. The new iPod also
featured an overhauled interface incorporating more graphics, especially
on the right half of the screen and Cover Flow.
Mac Mini
The Mac mini was speed-bumped in August 2007 to include the Intel
Core 2 Duo processor, larger hard drives, and 1GB of standard RAM.
Prices and other specifications remained the same.
iMac
On August 7, 2007, the iMac got a redesign that was a clear reference
to the iPhone, inheriting the aluminum skin first donned by the MacBook
Pro notebook and the Mac Pro tower. Apple touted the switch to alumi-
num design materials as being ecologically friendly because aluminum
and glass are “highly recyclable.” The new iMac shipped in 20- and 24-
inch configurations with 2.0 to 2.8GHz Core 2 Duo processors from $1,199
to $2,299. Under the hood, though, the new iMac was really just a speed-
bump of the previous model.
Aluminum Keyboard
The new iMac included a new, ultrathin, anodized aluminum key-
board (which sells separately for $49), measuring just 0.33 inches at its
front edge. The new keyboard includes special function keys for one-touch
control of Mac features like iTunes playback and volume, Dashboard and
Spaces. Some of the differences between the new keyboard and the one it
replaces include:
A wireless, $79 Bluetooth version of the thin keyboard was also re-
leased that lacks a built-in numerical keypad and the additional function
keys available in the wider USB version.
Mac Pro
In April 2007, Apple speed-bumped the Mac Pro with a pair of 3GHz
quad-core Intel Xeon 5100 “Woodcrest” processors, less than a month after
a Web site error leaked the new configuration. The basic Mac Pro costs
$2,200 but if you upgrade to two quad-core chips, the price almost dou-
bles to $3,997; adding 16GB RAM increases the price to $4,499.
MacBook
In May 2007, Apple speed-bumped the MacBook to faster 2.0 and
2.16GHz Intel Core 2 Duo processors, AirPort 802.11n, 1GB RAM standard,
and larger hard drives. In November, the MacBook was revved again to
2.0 or 2.2GHz Intel Santa Rosa processor, a faster 800MHz system bus,
4GB maximum RAM, and a better Intel GMA X3100 graphics processor.
MacBook Pro
In June 2007, Apple released speed-bumped 15- and 17-inch MacBook
Pros with 2.2 and 2.5GHz Intel Core 2 Duo Santa Rosa processors, NVIDIA
GeForce 8600M GT graphics, and LED backlit screens. The new backlit
LED screens were touted as more power efficient and environmentally
friendly because they were mercury-free.
AirPort Extreme
The AirPort Extreme was updated on January 9, 2007, and changed
from a tented-dome form-factor to more of a square, flat box like the Mac
mini and Apple TV. The new AirPort Extreme supported 802.11a/b/g and
draft-n protocols and added two LAN ports for a total of three. A new fea-
ture called AirPort Disk (also called Network Attached Storage or NAS)
enabled owners to connect a USB hard drive to the AirPort Extreme that
then could be mounted and used wireless when connected to that base
station. As with previous AirPort base stations, users can also connect a
Technology Timeline 139
USB printer. On August 7, 2007, the AirPort Extreme began shipping with
gigabit (1000BaseT) Ethernet ports. One of the few complaints about the
AirPort Extreme is its lack of an external antenna port.
Mac OS 10.5
Mac OS 10.5 Leopard was released on October 26, 2007, and promoted
as “the largest update of Mac OS X” with more than 300 new features.22
Leopard supports both PowerPC- and Intel x86-based Macintosh comput-
ers, but support for the G3 processor was dropped. A single DVD installer
can be used on all supported Macs. New features include improvements
in Mail, iChat, the Finder, Time Machine, Spaces, Boot Camp, 64-bit, new
security features, and an updated user interface.
Mac OS 10.5 was released later than originally announced by Apple’s
CEO Steve Jobs. In June 2005, Jobs stated that Apple intended to release
Leopard at the end of 2006 or early 2007.23 A year later, Leopard’s launch
date was moved back to “Spring 2007.”24 Then on April 12, 2007, Apple
stated that its release would be delayed until October 2007 because of the
development of the iPhone.25
Retail
Apple opened its 200th store on October 26, 2007, in Gilbert, Arizona,
a little more than six years after opening its first store. Apple opened 33
stores in 2007 for a total of 203, including flagship stores in New York and
Glasgow. In 2007, Apple also opened its first store in Italy in Rome.
2008—MACBOOK AIR
On January 15, 2008, at Macworld Expo in San Francisco, Steve Jobs
introduced the MacBook Air as the world’s thinnest notebook computer,
Time Capsule for use with the Time Machine backup software in Mac OS
10.5 Leopard, a software update for the iPod touch, iTunes Movie Rentals,
Apple TV Take 2 software, and that the iPhone/iPod touch SDK would be
launching in late February.
MacBook Air
On January 15, 2008, Apple announced MacBook Air, the company’s
first-ever subnotebook and the world’s thinnest notebook. MacBook Air
measures 0.16 inches at its thinnest point and 0.76 inches at its thickest. It
ships with either a 1.6 or 1.8GHz Intel Core 2 Duo processor, 2GB RAM,
80GB 1.8-inch hard drive or optional 64GB Solid State Drive (SSD), 13.3-
inch LED-backlit screen, 802.11n Wi-Fi technology, Bluetooth 2.1, full-size
and backlit keyboard, built-in iSight camera, and a large trackpad with
multi-touch gesture support, allowing users to pinch, rotate, and swipe.
140 Apple Inc.
The MacBook Air was a revolutionary product for Apple, both be-
cause of its tiny size and full-feature set, but also because it was an entirely
new category of notebook, a subnotebook that Apple had never created
before. The MacBook Air was in a category all to itself.
The MacBook Air had to make several compromises to achieve its
record-breaking size, however. It didn’t ship with an optical drive, although
an external USB SuperDrive was offered for $99. The Air only shipped with
a tiny subset of ports on a traditional notebook and didn’t have FireWire. It
also was Apple’s first notebook to ship with a fixed battery, meaning that it
couldn’t be removed and replaced on a long flight, for example.
Either way, the MacBook Air was one of Apple’s most coveted yet
most controversial products of all time.
Time Capsule
On January 15, 2008, Apple introduced Time Capsule, a backup ap-
pliance resembling the AirPort Extreme 802.11n that automatically backs
up Leopard Macs on the local network. Backups are performed by Time
Machine, which is included in Mac OS 10.5 Leopard.
Time Capsule combines an AirPort Extreme 802.11n base station with
a server grade 500GB or 1TB hard drive. In addition to being used as a
Time Machine repository, Time Capsule can operate as Network Attached
Storage (NAS) that can be used by Macs on the local network with the
proper privileges. Time Capsule comes in two models: a 500GB model for
$299 and a 1TB model for $499.
Mac Pro
On January 8, 2008, at Macworld Expo in San Francisco, Apple speed-
bumped the Xserve to 3.2GHz, 8-core Intel Xeon processors. The new Mac
Pro combines two Intel 45 nanometer Quad-Core Xeon processors run-
ning up to 3.2GHz, new graphics, and up to 4TB of internal storage. The
low-end 8-core configuration starts at $2,799.
iPhone
On March 6, 2008, Apple announced iPhone 2.0 software beta and ven-
ture capital firm Kleiner Perkins Caufield & Byers launched a $100 million
fund for iPhone application developers, appropriately called iFund.
On June 9, 2008, at the WWDC in San Francisco, Steve Jobs announced
the second-generation iPhone with 3G networking and iPhone software 2.0.
The new 3G iPhone utilizes AT&T’s HSDPA/HSUPA high-speed data net-
work that is up to four times faster than the previous EDGE network.
Jobs also announced new features in the iPhone 3G, including real
GPS functionality and the iTunes App Store, which offers software appli-
cations that can be purchased or downloaded Over the Air (OTA).
touches shipped after this date include the new applications for free. On
January 22, 2008, Apple released a pink version of the 8GB iPod nano.
Mac OS 10.5.3
On May 28, 2008, Apple released 10.5.3, a maintenance release to its
Leopard operating system that was widely anticipated by users due to a
number of problems, mostly with audio applications and hardware, that
users experienced with 10.5.2.
Retail
As of this writing, Apple opened eight new retail stores in 2008 for
a total of 211, and there were at least 28 more that are confirmed (and as
many as 37 more unconfirmed) to be opened by 2011.
Chapter Seven
Macworld Expo
Each January, Mac faithful gather at the Apple lovefest known as Mac-
world Expo. It’s the place where new products are announced, not only
by Apple, but also by every accessory, peripheral, and related product
manufacturer. Many companies attend Macworld Expo hoping that
some of the extra limelight generated by Apple will spill over onto their
products. Even manufacturers that don’t exhibit at the Big Dance (as it
is sometimes called) will release new products during Macworld Expo
in order to capitalize on the attention generated by whatever Apple is
doing.
The event is huge for Apple’s employees, partners, and customers
because it’s the culmination of a 12-month, highly secretive, product de-
velopment cycle since the last Expo. Employees can finally breathe a
sigh of relief after shipping their product; many take extended vacations
as soon as the show is over. Partners are also sworn to secrecy on most
Apple products, so they’re also elated to both ship and finally be able
to talk about their new offerings. Customers get the most worked up
because, unlike employees or partners, they have no idea what to expect
and have to rely on rumors and speculation about what is going to be
announced.
Apple customers and fans flock to the event in San Francisco from
all over the globe. Hotel rooms close to the Moscone Center are sold out
months in advance. User groups and clubs use the week of the event to
hold their own gatherings, and larger vendors throw lavish parties. There’s
an entire party and event circuit, large and small, that begins the minute
the show floor closes and proceeds into the wee hours of the morning.
The party circuit has grown so large that it even has its own unofficial on-
line guide that’s a bible of most attendees. People have proposed and been
married at Macworld Expo.
Apple Leadership
There have been only six CEOs at the helm of Apple, and each left his own
unique mark on the company—for better or for worse. Following are the
CEOs and some of their notable accomplishments.
CEOS
1. 1977–1981: Michael “Scotty” Scott
2. 1981–1983: A. C. “Mike” Markkula
3. 1983–1993: John Sculley
4. 1993–1996: Michael Spindler
5. 1996–1997: Gil Amelio
6. 1997–present: Steve Jobs (interim CEO 1997–2000)
ORIGINAL LEADERS
Apple was founded on April 1, 1976, by Steve Jobs, Steve Wozniak,
and Ronald Wayne to sell the Apple I personal computer kit. The kits were
built in the living room of Jobs’s parents’ home. Apple Computer Inc. was
incorporated January 3, 1977, by Jobs and Wozniak. Wayne sold his share
of the company back to Jobs and Wozniak.
An internal power struggle between Steve Jobs and new Apple CEO
John Sculley developed in 1985. The Apple board sided with Sculley, and
Jobs was removed from managerial duties. Jobs later resigned and went
on to found NeXT Inc. He also purchased the visual effects house, Pixar.
asked by Mike Markkula to become CEO because both Steve Jobs and
Steve Wozniak weren’t sufficiently experienced for the job. Scott was fa-
mous for his “no typewriters at Apple” mantra.
In 1979 and 1980, the Macintosh project consisted of four people and
wasn’t considered important within Apple. It was almost cancelled a cou-
ple of times. When Apple had another major reorganization in the fall of
1980, it was terminated again, but project leader Jef Raskin pleaded with
Scott and Markkula for more time, and was granted a three-month stay of
execution.1
On February 25, 1981, Scott fired 40 Apple employees, including half
of the Apple II team, and later assembled the remaining employees to ex-
plain the firings by saying, “I used to say that when being CEO at Apple
wasn’t fun anymore, I’d quit. But now I’ve changed my mind—when it
isn’t fun any more, I’ll fire people until it’s fun again.”2 Afterward Scott
became vice chairman and Mike Markkula replaced him.
A. C. “MIKE” MARKKULA
Armas Clifford “Mike” Markkula provided essential business exper-
tise and co-signed for a much-needed $250,000 bank loan during the
formation of Apple in 1977, for which he was given a one-third share of
the company. Markkula brought in Apple’s first CEO, Michael Scott, and
replaced him in 1981 to become Apple’s second CEO. Steve Wozniak gives
Markkula a majority of the credit for Apple’s success, even though he was
replaced by John Sculley in 1983.
Jean-Louis Gassée
Jean-Louis Gassée worked for Hewlett-Packard before becoming
head of Apple France. Apple CEO John Sculley appointed Gassée to
be head of Macintosh development—Steve Jobs’s old position. Gas-
sée was an executive at Apple from 1981 to 1990 and introduced
several Mac products in the late 1980s, including the Mac Portable
and the Mac IIfx.
He’s known for his sense of humor and unique sense of style.
Gassée wore tailored suits when necessary, but preferred wearing a
black leather jacket and a diamond-stud earring. Gassée later went
on to found Be Inc., creators of the BeOS computer operating sys-
tem. After leaving Be, he became Chairman of PalmSource Inc. in
November 2004.
JOHN SCULLEY
The departure of Steve Jobs from Apple after a dispute with new
CEO John Sculley ushered in a new era of management at Apple. Apple
148 Apple Inc.
was no longer under the control of its original founders, and professional
management was recruited to take Apple to the next level. Unfortunately,
things don’t always turn out as planned.
John Sculley was named PepsiCo’s youngest president in 1977 and
was hand-recruited by Jobs to become CEO of Apple on April 8, 1983.
Sculley was the third and longest-serving CEO of Apple. Sculley’s mission
was to apply his marketing skills from Pepsi, a major consumer brand, to
the personal computer market, especially the Macintosh.
Sculley raised the initial price of the Macintosh to $2,495 from the
originally planned $1,995, using the extra money for better profits and
more advertising.3 Apple responded to the IBM PC with the Performa,
Centris, and Quadra product lines, but they were marketed poorly. Part of
Sculley’s strategy was to release dozens of major models with hundreds
of configurations. Apple released too many Macs that were too similar
with a dizzying array of confusing model numbers, which didn’t fit with
Apple’s reputation for simplicity.
During the Sculley years, Microsoft threatened to discontinue the
popular Mac version of the Microsoft Office suite if Apple didn’t license
parts of the Macintosh graphical user interface to Microsoft. Sculley reluc-
tantly agreed, forever changing the course of computer history.
Sculley was the driving force behind Apple’s Newton MessagePad
project. Newton wasn’t originally intended to be a Personal Digital Assis-
tant (PDA), though. It was designed to suit architects. The Newton project
missed deadlines, and there was a fear that it would cannibalize Macin-
tosh sales. Newton was reincarnated as a PDA, a term coined by Apple’s
Sculley4 relatively late in the development cycle. Newton was repackaged
as a device that would complement the Mac instead of competing with it.
After costing the company more than $500 million in R&D, the Newton
was eventually cancelled.
Sculley was removed by Apple’s board in 1993. His tenure is regarded
by many as unsuccessful, beginning the company’s decline that was only
reversed by Jobs when he returned to the company many years later.
MICHAEL SPINDLER
In June 1993, Michael Spindler replaced John Sculley as the fourth
CEO of Apple, although Sculley remained on board for a while as chair-
man. Spindler was originally president of Apple Europe and came to
Apple when it had a 10% market share of the global computer market,
second only to the world’s largest computer maker, IBM. Apple sold
4.7 million Macs that year, a company record, and Spindler presided over
the introduction and rollout of the Power PC processor.
During the Spindler era, the Mac operating system and ROM were
licensed to third-party manufacturers Power Computing, Motorola, Ra-
dius, APS Technologies, DayStar Digital, and UMAX for the first time in
Apple Leadership 149
Apple history. The problem is that cloning strategy didn’t work. Instead of
expanding Apple’s market share as planned, it stagnated and clone sales
slowly chipped away at Apple’s bottom line.
Spindler presided over several failed initiatives, including Newton
and Copland. He also entertained takeover discussions by IBM, Sun Mi-
crosystems, and Philips, which never came to fruition. In the first quarter
of 1996, Apple reported a loss of $69 million and laid off 1,300 staff. On
February 2, 1996, Apple’s board fired Spindler and appointed Gil Amelio
as the new CEO.
GIL AMELIO
Gilbert F. Amelio, a veteran of National Semiconductor and widely
regarded turnaround artist, was named the fifth CEO of Apple in Febru-
ary 1996. During his short, 18-month tenure, Amelio identified several
reasons why he thought that Apple was doing poorly, including poor
cash flow, hardware, software, corporate culture, and a general lack of
focus. In an attempt to turn Apple around, Amelio laid off a third the
Apple staff, canceled a number of money-losing projects, discontin-
ued the Copland operating system, and expedited the development of
Mac OS 8.
Amelio was also responsible for negotiating with Steve Jobs’s new
company NeXT and eventually negotiated its purchase. Price aside, NeXT
Inc.’s NEXTSTEP operating system would eventually become the foun-
dation for Mac OS X, which became a runaway success and a key to Ap-
ple’s recovery, renaissance, and resurgence. The meeting with NeXT was
a fluke, though. Amelio was in discussions with former Apple executive
Jean Louis Gassée to purchase BeOS when a NeXT salesman called Apple
out of the blue suggesting that it look at NeXT.
Despite his minor successes, Apple’s stock hit a 12-year low under
Amelio’s watch and market share continued to plummet due to qual-
ity problems and confusion about the product line. During this period,
Amelio was criticized for his $7 million benefits package. He lavishly re-
decorated the executive suite, had $26 million in stock, and negotiated a
severance package worth about $7 million.
In the second quarter of 1997, Amelio announced a $740 million loss
and on July 9, 1997, he was removed as CEO by the Apple board after the
company suffered crippling financial losses while he was at the helm.
STEVE JOBS
After Gil Amelio negotiated the purchase of NeXT on December 20,
1996, Steve Jobs returned to Apple as a “special advisor” to Amelio to aid
in the transition. It was the first time Jobs had been back to the Apple cam-
pus in nearly 11 years. Jobs was reluctant to come back to Apple; he had
150 Apple Inc.
turned the page on Apple in his mind. He was CEO of Pixar now and was
enjoying the success of its first film, Toy Story.
Jobs was leery of returning to the fast-paced computer industry where
computers were obsolete before they were released. He had gotten used to
the slower pace of the movie business, telling Time:
RECENT LEADERSHIP
Several of Apple’s current executives have made an impact on Apple
as a company such that their whims create trends, style, and have the abil-
Apple Leadership 151
ity to chart the course of society. Probably, none has changed the world
more than Jonathan Ive.
Jonathan Ive
One of the most influential people in the recovery, renaissance, and re-
surgence periods of Apple is Jonathan Ive. The man credited as the principal
designer of the iMac, iPod, and iPhone is internationally renowned, yet he
remains humble, modest, and private. When asked to autograph his book
Apple Design at a signing in Japan, he wouldn’t sign his name “because it was
a team effort” and instead autographed the book “Apple Design Team.”
The London-born designer has been referred to as Apple’s forgotten
savior,6 but Apple prefers to call him Senior Vice President of Industrial
Design.7
Ive was raised in East London by his father, a silversmith, and studied
industrial design at Newcastle Polytechnic in 1985, where he received a
Bachelor of Arts and an honorary doctorate degree. He graduated with
honors, having created a pebble-shaped concept for a product to replace
cash and credit cards as his final-year project.
At London design agency Tangerine, Ive created products ranging
from combs to power tools to televisions and ceramics. One of the agency’s
largest clients was a bathroom and plumbing company called Ideal Stan-
dard for whom Ive designed toilets—with inspiration from marine biology
books.
Ive moved to the United States in 1992 to pursue his career at Apple.
While at Apple, he designed computers with a goal to complete the user
experience. His primary design principles are ease and simplicity, which
are a perfect fit for Apple. “People talk about how design is important but
that’s such a partial truth. It’s good design that is important.”8
He ascended to Senior Vice President of Industrial Design in 1997,
when Steve Jobs returned to Apple, and reports directly to Jobs. Ive and
his team are responsible for the design of the iPod, iMac, and iPhone—
three of the most influential products in computers, technology, and argu-
ably, popular culture.
Ive has been recognized with numerous design awards, including
being named Designer of the Year by the Design Museum London in 2003
and given the title Royal Designer for Industry by the Royal Society of
Arts. Apple products have become celebrated design icons featured in
the permanent collections of museums worldwide, including MOMA in
New York and the Pompidou in Paris.
Apple’s leadership at publication time consisted of the following:
Competition
Critics have written Apple off time and again, yet it rose from the ashes to
astound the critics and delight its customers. That’s not luck or happen-
stance—it’s vision, dedication, and persistence. Everyone loves an under-
dog and Apple is a classic example, but now that Apple’s the lead dog in
several markets, will customers treat it differently? Will the competition?
In the late 1980s, Apple’s chief competition was the Amiga and Atari
ST platforms. But by the 1990s, clones of the IBM PC had become more
popular than all three, thanks to Windows 3.0, a competing graphical user
interface to the Mac OS.
Apple’s response to the PC tidal wave was to flood the market with
new Mac models, including Quadra, Centris, and Performa. The problem
was that there were too many choices and confusing model names and
numbers (Performa 6117CD, anyone?). Even employees couldn’t differ-
entiate between them, and they were all very close in specifications, often
only deviating by a few megs here or there. The litany of confusing prod-
ucts names, numbers, and specs was a lethal combination that frightened
customers away.
Apple’s retail sales partners, like Sears and CompUSA, became its
worst enemies. They were often incapable of demonstrating or even dis-
playing Macs that they had in stock. Pricing only made matters worse.
Stripped, bare bones PCs looked cheap on the price tag, but by the time you
added basic features that the Macs came with, standard, they cost more.
Still the perception was that the Mac cost more, so people bought PCs.
In 1994, Apple surprised its loyal flock by doing a deal with its long-
time competitor IBM. Apple joined the AIM (Apple, Motorola, IBM) alli-
ance to create a new hardware platform, known as PReP, short for PowerPC
Reference Platform. The goal was to use IBM and Motorola hardware
and Apple software to dominate the Windows-powered PC market. The
Power Mac line, which utilized IBM’s PowerPC processor, was the first
step to this end in 1994. While it was good for users because it meant faster
Macs, Power PC didn’t even put a dent into Windows PC sales. In fact, PC
sales increased.
154 Apple Inc.
Apple eventually ceded the low end of the market to the IBM clones,
realizing that it was a race for the bottom, and not a market that Apple
wanted to be in. Jobs smartly decided to let the commodity PC vendors
like Dell, HP, and Compaq duke it out for the low-margin, cheapest ma-
chines while Apple would focus on higher-margin luxury machines tar-
geting artists and professionals.
INTEL
When you can’t beat ’em, join ’em. What was left to do? Dump IBM
and Motorola and switch to Intel chips. The old expression, “keep your
friends close and your enemies closer,” may have factored into Apple’s
thinking. IBM and Motorola were small players in the mass-market chip
game and subject to delivery problems, which made Macs ship late as a re-
sult. Plus, there was a 3.0GHz ceiling that the AIM troika was having trou-
ble breaking, which bugged Jobs to no end. To make matters worse, it was
becoming increasingly clear that neither IBM nor Motorola was capable
of delivering a G5 chip that was small and cool enough for use in Apple’s
PowerBook. The desktop chip required nine fans to cool in the Power Mac
G5 and that just wasn’t possible in a notebook, so Jobs dumped IBM and
Motorola for Intel.
In June 2005, Jobs announced that Apple was switching to Intel as its
primary chip supplier. Apple began producing Intel-based Macs in 2006
and completed the transition to Intel by the end of the year—a year ahead
of schedule.
It was another astonishing turn for Apple. First it jumped into IBM,
its archrival in the 1990s, now it was going to use Intel chips? Blasphemy.
What next? Would Apple cut a deal with Microsoft and take cash to drop
its lawsuit? Jobs did that too.
Once Apple switched to Intel and got on par with the competition, the
landscape suddenly changed. Now that Apple was using Intel chips, had
a native operating system, and was even capable of virtualizing Windows
at full speed (thanks to tools like Boot Camp, Parallels, and VMWare), the
playing field was truly leveled. In fact, Macs could run Windows faster
than some PCs could. Now Apple was able to compete with just about any
computer on the market.
COMPUTER COMPETITORS
Apple’s biggest competitors on computer hardware are all the big
guys: Dell, Compaq, and HP. The switch to Intel forced Apple to be more
competitive on price and when it did, sales climbed. For the first time,
Windows users were defecting to the Mac platform en masse. Apple had
built a compelling computer platform that was fast, stable, and gorgeous,
and customers ate it up. On the software side, Apple’s chief competitor is
Competition 155
SOFTWARE COMPETITORS
In addition to the perennial competition from Windows on the desk-
top level, there’s also the free alternative—Linux. Low-cost computers can
be assembled that run a totally free collection of software. Everything from
the operating system (Linux) to the office suite (Open Office) to photo ed-
iting software (GIMP) can be downloaded totally free and installed on a
moderately powerful computer that costs between $200 and $300. While
not necessarily a direct competitor to Apple, Linux is the only other oper-
ating system that has a fan base almost as passionate as Mac users. Intel
Macs can also boot Linux, in addition to Windows and other OSes, giving
Mac users more platform choices than ever. But as long as you buy the
hardware from Apple, Cupertino doesn’t mind which OS you run on it.
Famous Flops
Apple III—Launched in May 1980, the Apple III ended up being
a commercial failure for several reasons. For starters, at $4,340 to
$7,800, it was far too expensive compared to competitors and its
software catalog was limited. To make matters worse, Jobs wanted
the Apple III to be designed without a cooling fan (or vents) so that it
would operate silently. This turned out to be incorrect and the chassis
wasn’t able to adequately cool the system, and the Apple III became
prone to overheating and crashing. Almost all the original Apple III
computers were recalled and Apple had to replace as many as 14,000
of the first Apple IIIs for free.
Lisa—On January 19, 1983, Apple released the Lisa as one of the
first commercial personal computers to have a Graphical User Inter-
face (GUI) and a mouse. Although Lisa had advanced features like
protected memory, cooperative multitasking, and a hard disk, it also
came with an astronomical price tag of $9,995.
Taligent—This next-generation Apple operating system was sup-
posed to replace the Mac OS. Taligent was developed in 1988 with
IBM to compete with offerings from Microsoft and NeXT, but it never
took off. By 1998 Taligent was dissolved.
Macintosh Portable—The Mac Portable was also announced in
September 1989 and was Apple’s first attempt at a portable Macin-
tosh. The Mac Portable was nicknamed the “Mac luggable” because
of its large size and weight. It became a commercial flop because it
was enormous, heavy, slow, and the active matrix screen wasn’t (ini-
tially) backlit. The $6,500 price tag helped cement the Mac Portable
as one of Apple’s biggest flops of all time.
Apple Newton—The Newton MessagePad was announced in Au-
gust 1993 and was a completely new product for Apple and repre-
sented a brave step into the unfamiliar territory of Personal Digital As-
sistants (PDAs). The handwriting recognition was difficult to learn and
would often suggest hilarious, but incorrect, phrases. The Newton’s
misrecognitions became the butt of many jokes in the national media.
After it soaked up $500 million in R&D money, Apple discontinued
the Newton in 1997 when Steve Jobs returned to Apple.
Macintosh TV—The limited edition Mac TV was announced in
1993 and was one of the few Macs that shipped in a black case. Only
158 Apple Inc.
Finances
• 1 Year + 58.92%
• 3 Year + 365.36%
• 5 Year + 2003.06%
Table 10.1
Apple Financial Data
Net Sales Net Profits Revenue Return
Period (M) Revenue (M) Growth on Sales
Table 10.1 shows historical Apple financial data (all figures are in U.S.
dollars).5
The following are some financial highlights (and lowlights) from
Apple over the years. All years are fiscal years.
1997 In June, Apple CEO Gil Amelio announced a $740 million loss in
the second quarter. By year’s end, Apple turned a profit for the first
year after losses through 1995 and 1996.6 On August 6, Steve Jobs
announced an alliance between Apple and Microsoft including a
$150 million investment in Apple. In exchange, Apple includes Mi-
crosoft’s Internet Explorer Web browser as the default Web browser
on every Mac shipped.
1998 On January 7, Apple officially returned to profitability with Steve
Jobs’s announcement of a $47 million profit in the first quarter. The
turnaround was complete. In July, Apple announced its third prof-
itable quarter ($101 million) in a row.
2000 On April 19, Apple announced a $233 million profit in its third
quarter. On September 29, Apple corrected its predicted earnings
for the fourth quarter. The number was revised from $165 million
down to $110 million, causing Apple stock to free fall from $53.50 to
$29.13 (a 45% drop) overnight. On December 5, Apple announced
an estimated loss of $259 million for the first quarter of 2001 ending
on December 30, 2000. This was the first quarterly loss for Apple in
three years.
2001 On April 18, Apple announced a quarterly profit of $43 million,
with Mac OS X responsible for $19 million in sales. For the fiscal
year ending September 9, Apple had $5.4 billion in revenue, a gross
profit of $1,235 million, and a negative operating income of $344
million. It incurred a loss of $52 million before tax and after tax it
was $37 million.7
162 Apple Inc.
2002 On January 16, Apple reported a profit of $38 million for the first
quarter of 2002, shipping 746,000 Macs. On October 16, Apple
announced a loss of $45 million in the fourth quarter of 2002, mainly
because of low sales of the Power Mac and PowerBook line. For the
year Apple had revenues of $5.7 billion, gross profit of $1.6 billion.
Apple’s income after tax for the fiscal year was $65 million.8
2003 In 2003, Apple’s stock began an unprecedented climb. Between
early 2003 and January 2006, the price of a share of Apple stock
increased more than tenfold, from around $6 per share (split-
adjusted) to more than $80 per share. For fiscal 2003, Apple increased
its total revenue to $6.2 billion with a net profit of $57 million.
2004 Fiscal 2004 saw a considerable rise in operating expenses and rev-
enues. Net income came in at $266 million—a whopping increase
of 286% over 2003. In fiscal 2005 and 2006, Apple also experienced
a tremendous rise in revenue.
2005 In Fiscal 2005, Apple reported net sales of $13.9 billion and $1.3 bil-
lion in net profits, breaking the one billion dollar profit mark for the
first time. This was an astonishing increase in net profit of 399%.
2006 On January 13, Apple’s market capitalization surpassed Dell’s for
the first time. Nearly 10 years prior, in 1997, Michael Dell, Dell’s
CEO, said that if he ran Apple, he would “shut it down and give the
money back to the shareholders.”9 For Fiscal 2006, Apple reported
net sales of $19.3 billion (a 39% increase) and a net profit of $2 bil-
lion, an increase of almost 50%.10
2007 During the third quarter of 2007, Apple grabbed 8.1% of U.S. mar-
ket share, compared with just 6.2% during the year-earlier period.11
For Fiscal 2007, Apple reported net sales of $24 billion (a 24% in-
crease) and a net profit of $3.5 billion, an increase of almost 76%.
2008 In the first quarter of 2008, Apple posted revenue of $9.6 billion and
a net quarterly profit of $1.6 billion. Gross margin was 34.7%, up
from 31.2% in the year-ago quarter. International sales accounted
for 45% of the quarter’s revenue.
In the first quarter of 2008, Apple sold more than 2.3 million Macs—a
growth rate that was more than 2.5 times that of the overall PC market,
according to research firm IDC. Apple grabbed 6% of the U.S. personal
computer market in the first quarter, according to IDC, up from 4.9% the
year before.12 Macs continue to gain market share against PCs, accounting
for 6.5% of unit shipments in the first quarter compared with 5.2% in the
year-earlier period, according to Worthen.13
In the second quarter of 2008, Apple posted revenue of $7.5 billion
and a net quarterly profit of $1.1 billion. Gross margin was 32.9%, down
from 35.1% in the year-ago quarter. International sales accounted for 44%
of the quarter’s revenue.
Chapter Eleven
Future Prospects
When you look at the history of Apple, it’s pretty clear the company is
on a major upswing. Revenue and profit are booming and so is the stock
price, thanks to a strong product mix, excellent customer support, and an
extremely loyal customer base. Apple has also made great progress with
switchers, people that have switched from a Windows PC to a Mac, thanks
in large part to the iPod’s halo effect. Windows users start with an iPod,
then switch to a Mac when they’re due for a new machine.
In less than a decade, Apple has reinvented itself, removing the Com-
puter from its name to be simply Apple Inc. This move speaks volumes
about where Apple is headed. In January 2007, iPod sales made up almost
half of Apple’s quarterly revenue ($3.4 billion) and when you add items
like iTunes, iPhone, and Apple TV to the bottom line, Apple is definitely
making more money from things other than traditional computers. Hence
the name change.
In 2001, Steve Jobs positioned the Mac as the digital hub to which
you could connect your camera, music player, phone, etc. Today, Apple
doesn’t just want to be the hub—it wants to be the spokes and wheel too.
Products like iPod and the iTunes Store allowed Apple to branch out into
the uncharted waters of the music business, and it quickly became the
captain of the high seas. Now Apple’s doing the same thing with televi-
sion and movies. Apple’s got its sights set on the rest of the entertainment
business, like it did with music, but it’s going to take its time.
Apple’s new modus operandi these days is to let other, well-funded
companies take the first shot at a product, spend a lot of money, and make
a lot of mistakes. Then once they’ve taken their licks, Apple enters the
market with a product that works and looks better and reaps the rewards.
It’s not going to be easy, though; the iPod was a lot about having the right
timing. Apple released the iPod in 2001 right after the halcyon days of
Napster, when just about everyone was downloading music for free. As
a result, people had accumulated massive libraries of digital music and
needed something to play it on.
164 Apple Inc.
AIX: Acronym for Advanced Interactive eXecutive. AIX was an IBM flavor of
UNIX that Apple shipped with the Network Server 500 and 700 in February
1996. The Network Servers weren’t commercially successful and were discon-
tinued in April 1997.
APX: Acronym for Airport Extreme. A family of Apple products based on the
IEEE 802.11g wireless communication specification.
A/UX: Acronym for Apple Unix (pronounced ox). A/UX was Apple’s version of
UNIX from 1988 to 1995, which was designed to run on the Mac II, Quadra,
and Centris machines. A/UX was the first Mac system that allowed its users to
access the command line interface.
BASIC: Acronym for Beginner’s All-purpose Symbolic Instruction Code. BASIC
was a simple programming language developed by John Kemeney and Thomas
Kurtz in the mid-1960s at Dartmouth College.
BIT: Acronym for Binary digit. The smallest piece of data that a computer can
recognize. A bit holds one of two values: 0 or 1.
Blue Box: An early phone-hacking tool that emulated phone company tones and
signals that could be used to circumvent the phone company’s billing system
to make free telephone calls.
BPS: Acronym for Bits Per Second. A measurement of how fast the smallest piece
of data that a computer can recognize (a 0 or 1) can be sent through a channel
in one second.
BYTE: A string of 8 bits that represents a single character.
Cache: (pronounced cash). An area of high-speed memory, usually located close
to the CPU, where data is copied when retrieved from RAM.
Combo Drive: An Apple DVD-ROM drive that supports writing to CD-R and
CD-RW media and reading DVDs.
Cover Flow: A graphical user interface developed by Apple for visually browsing
a digital music library by its cover art. Designed to simulate the experience of
“flipping” through a stack of CDs or records.
CPU: Acronym for Central Processing Unit. The main part of a computer (a micro-
processor or “chip”) dedicated to executing instructions.
168 Glossary
CRT: Acronym for Cathode Ray Tube. A common type of computer display or
monitor, sometimes called a “picture tube.”
DRM: Acronym for Digital Rights Management. An umbrella term for technol-
ogy that is used to protect digital content and its copyright holders. Apple uses
FairPlay DRM to protect tracks purchased from the iTunes Store.
DTP: Acronym for Desktop Publishing. The production on print collateral materi-
als, brochures, flyers, and newsletters, on a desktop computer. Typically com-
bined with a laser printer for proofs and final output.
DVD: Acronym for Digital Video Disk (also known as Digital Versatile Disk). An
optical storage medium with 4.7GB, enough to hold a full-length movie.
DVR: Acronym for Digital Video Recorder (also known as Personal Video Re-
corder). A DVR or PVR records broadcast television content on a hard disk for
playback at a later date.
Emulator: Software that allows one computer to act as another computer.
FireWire: A high-speed serial bus system developed between the late 1980s and
1995 by Apple, Digital Equipment Corporation (DEC), IBM, INMOS/SGS
Thomson, Sony, and Texas Instruments as a replacement for the aging Small
Computer Systems Interface (SCSI). FireWire is also known as IEEE 1394 and
Sony’s i.Link.
Flash Drive: A compact solid-state storage device that uses NAND flash memory
rather than conventional spinning platters to store data.
Form-Factor: The shape and industrial design of a piece of computer hardware.
Also used for peripherals.
FPU: Acronym for Floating Point Unit. A separate processor (or integral part of
newer processors) designed to handle floating point calculations.
GUI: Acronym for Graphical User Interface. A front end to a computer invented
at Xerox PARC during the 1970s, consisting of various widgets (windows, but-
tons, and icons) that perform a given task when activated either by mouse click
or keystroke.
High Definition: Any video resolution over 1280 × 720 pixels. Almost exclusively
utilizing a 16:9 aspect ratio.
Kernel: The central part of an operating system that manages resource allocation
and hardware.
LAN: Acronym for Local Area Network. A means of connecting two or more
machines in close proximity to each other.
Microprocessor: A complex integrated circuit usually manufactured from silicon
that acts as the central processing unit of the computer. See CPU.
NAS: Acronym for Network Attached Storage. A disk or series of disks attached
directly to a network rather than to a server on the network.
NeXTSTEP: An object-oriented, multitasking operating system developed by
NeXT and launched on September 18, 1989.
OS: Acronym for Operating System. A software application that is loaded into mem-
ory by a boot program and manages all of the other software on a computer.
Glossary 169
PREFACE
1. Apple Press Release, “Apple Introduces New iPod nano,” September 9,
2008, http://www.apple.com/pr/library/2008/09/09nano.html.
2. Apple Press Release, “iTunes Store Tops Over Five Billion Songs Sold,”
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CHAPTER 2
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172 Notes
CHAPTER 3
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Notes 173
CHAPTER 4
1. Jason D. O’Grady, “Apple Leads in Support—by Double Digits,” Consumer
Reports, May 6, 2008, http://blogs.zdnet.com/Apple/?p=1689.
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www.macworld.com/article/29180/2004/02/themacturns20.html, accessed May 14,
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3. Bill Kincaid, “The True Story of SoundJam,” Panic, http://www.panic.com/
extras/audionstory/popup-sjstory.html, accessed May 14, 2008.
4. Cabel Sasser, “The True Story of Audion,” Panic, http://www.panic.com/
extras/audionstory/, accessed May 16, 2008.
5. “The iPod Has Landed,” Macworld, October 2, 2001, http://www.macworld.
com/article/7931/2001/10/ipod.html.
6. Steve Jobs, “Macworld Expo 2001 Keynote Address,” January 9, 2001,
http://www.stefanoparis.com/apple/macworld2001/macworld2001.html.
7. Leander Khaney, Cult of iPod (San Francisco: No Starch Press, 2005), p. 10.
8. Acaben, “Apple Introduces iPod, iTunes2,” MacSlash, October 23, 2001,
http://macslash.org/article.pl?sid=01/10/23/1732227&mode=thread.
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Shrinks,” Fortune: Apple 2.0, January 29, 2008, http://apple20.blogs.fortune.cnn.
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10. Apple Press Release, “Apple Unveils World’s First 17-inch Notebook,” Jan-
uary 7, 2003, http://www.apple.com/pr/library/2003/jan/07pbg4_17.html.
11. Mark Harris, “iTunes Store History—The History of the iTunes Store,”
About.com, http://mp3.about.com/od/history/p/iTunes_History.htm, accessed
May 17, 2008.
12. “iTunes Store Top Music Retailer in the USA,” Apple Inc., April 3, 2008.
174 Notes
13. Apple Press Release, “iTunes Store Tops over Five Billion Songs Sold,”
June 19, 2008, http://www.apple.com/pr/library/2008/06/19itunes.html, accessed
May 22, 2008.
14. “Digital Developments Could Be Tipping Point for MP3,” Reuters.com,
http://www.reuters.com/article/musicNews/idUSN0132743320071203?page
Number=3&virtualBrandChannel=0.
15. Apple Press Release, “Apple Unleashes the World’s Fastest Personal
Computer—the Power Mac G5,” June 23, 2003, http://www.apple.com/pr/
library/2003/jun/23pmg5.html.
16. “Number of Unlocked iPhones Reaches 250,000,” Mobilewhack, Octo-
ber 30, 2007, http://www.mobilewhack.com/number-of-unlocked-iphones-reaches-
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17. Rex Crum, “Apple CFO Upbeat about Unlocked iPhone’s Impact,” Market-
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CHAPTER 6
1. Mary Bellis, “The First Spreadsheet—VisiCalc—Dan Bricklin and Bob
Frankston,” http://inventors.about.com/library/weekly/aa010199.htm, accessed
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Week, April 12, 1988.
3. David Beaver, “Some Simpler Solutions to Making Macros (MacroMaker
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4. Owen W. Linzmayer, Apple Confidential 2.0: The Definitive History of the
World’s Most Colorful Company (San Francisco: No Starch Press, 2004), p. 132.
5. Steve Jobs, “Macworld Expo 1997 Keynote Address: The Microsoft Deal.”
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January 7, 2003, http://www.apple.com/pr/library/2003/jan/07pbg4_17.html,
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14. “iTunes Store Top Music Retailer in the USA,” Apple Inc., April 3, 2008,
http://www.apple.com/pr/library/2008/04/03itunes.html.
Notes 175
CHAPTER 8
1. Andy Hertzfeld, “Macintosh Stories: Good Earth,” Folklore.org, October
1980, http://folklore.org/StoryView.py?project=Macintosh&story=Good_Earth.txt
&sortOrder=Sort%20by%20Date&detail=medium&search=Mike%20Scott.
2. Andy Hertzfeld, “Macintosh Stories: Black Wednesday,” Folklore.org, Feb-
ruary 1981, http://folklore.org/StoryView.py?project=Macintosh&story=Black_
Wednesday.txt&sortOrder=Sort%20by%20Date&detail=medium&search=black%
20wednesday.
3. Andy Hertzfeld, “Price Fight,” Folklore.org, October 1983, http://folklore.
org/StoryView.py?project=Macintosh&story=Price_Fight.txt&sortOrder=Sort%2
0by%20Date&detail=medium&search=John%20Sculley.
4. “Technology Milestone: Apple Newton 1993,” Ciber, http://www.ciber.
com/ciber/30years/more.cfm?dataid=174&id=90, accessed July 16, 2008.
5. Cathy Booth, “Steve Jobs: Restart Apple,” Time, August 18, 1997, http://
www.time.com/time/magazine/article/0,9171,986849,00.html.
6. “Jonathan Ive, Apple’s Forgotten Saviour,” Cube, May 19, 2007, http://
cube1986.blogspot.com/2007/05/jonathon-ive-apples-forgotten-saviour.html.
7. Apple Public Relations, “Biography—Jonathan Ive,” http://www.apple.
com/pr/bios/ive.html, accessed July 18, 2008.
176 Notes
CHAPTER 9
1. Eliot Van Buskirk, “Zune Eats Creative’s Meager Lunch, Grabbing 4 Per-
cent of MP3 Player Market,” Wired, May 12, 2008, http://blog.wired.com/music/
2008/05/ipod-loses-mark.html.
CHAPTER 10
1. Leander Kahney, “Apple Stock Crash Means It’s Time to Go Long on AAPL,”
Wired, November 13, 2007, http://www.wired.com/gadgets/mac/commentary/
cultofmac/2007/11/cultofmac_1114.
2. Bhaskar Chitraju, “Apple Financial Analysis,” January 18, 2007, http://
blogs.indews.com/financial_analysis/apple_financial_analysis.php.
3. Kahney, “Apple Stock Crash.”
4. Connie Guglielmo, “Apple iPhone Fees Prompt Analysts to Revalue Earn-
ings,” Bloomberg, November 8, 2007, http://www.bloomberg.com/apps/news?pi
d=20601109&sid=aTTQICamfprA&refer=home.
5. “Apple Investor Relations Page,” http://www.apple.com/investor/, accessed
July 20, 2008.
6. Thomas Hormby, “NeXT, OpenStep, and the Triumphant Return of
Steve Jobs,” Low End Mac, November 15, 2005, http://lowendmac.com/or
chard/05/1115.html.
7. Chitraju, “Apple Financial Analysis.”
8. Chitraju, “Apple Financial Analysis.”
9. Jal Singh, “Dell: Apple Should Close Shop,” CNET News, October 6, 1997,
http://www.news.com/Dell-Apple-should-close-shop/2100–1001_3–203937.
html (accessed March 2, 2007).
10. Jeff Gamet, “Apple Passes Dell’s Market Cap,” MacObserver, January 16,
2006, http://www.macobserver.com/stockwatch/2006/01/16.1.shtml.
11. Brian Caulfield, “Leopard on the Prowl,” Forbes, October 26, 2007,
http://www.forbes.com/technology/2007/10/26/ipod-apple-jobs-tech-cx_bc_
1026leopard.html.
12. Brian Caulfield, “Meet the Mac-Clone Mystery Man,” Forbes, April 18, 2008,
http://www.forbes.com/technology/2008/04/18/apple-mac-psystar-tech-cx_
bc_0418macman.html.
13. Ben Worthen, “PayPal Bans Browsers; Mac Love; Cell Phone Bans,” Wall
Street Journal, April 18, 2008, http://blogs.wsj.com/biztech/2008/04/18/paypal-
bans-browsers-mac-love-cell-phone-bans/.
CHAPTER 11
1. Jason Snell, “Steve Jobs on the Mac’s 20th Anniversary,” Macworld, Febru-
ary 2, 2004, http://www.macworld.com/article/29181/2004/02/themacturns20
jobs.html.
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Index
Cache, 50, 84, 89, 93, 94, 96, 109, 113, Code, 3, 10, 34, 35, 71, 95, 97, 99, 130
121 College, 1, 11, 18, 23, 25, 28, 31, 59,
Calculator, 3, 23 164
Calendar, 48, 85, 135, 161 Colors, 5, 11, 13, 38, 51, 67, 69, 75, 77,
California, 1, 2, 17, 23, 24, 25, 26, 28, 81, 84, 85, 89, 94, 98, 99–103, 107,
29, 30, 54, 69, 74, 111, 159 110, 122, 123, 127, 132, 136
Camera, 20, 52, 66, 119, 122, 125, 130, Colorsync, 111
131, 139, 163 Combo, 107, 108, 112, 114, 122
Campbell, William, 152 Comcast, 156
Campus, 14, 20, 34, 149 Commodity, 154
Capital, 5, 6, 140 Commodore, 6, 69, 70, 71
Capps, Steve, 32 Communicator, 64
Carbon, 19, 106, 130, 131, 137 Compaq, 58, 154
Carl, 159 Competition, 6, 11, 52, 58, 64, 91, 93,
Carnegie, 32 110, 153 –57
Cars, 19, 24 Competitor, 6, 11, 34, 50, 51, 64, 74, 85,
Cassette, 3, 69, 70, 71 153 –57
Cat, 111, 119 Complaint, 75, 128, 139
CD, 36, 55, 56, 60, 61, 107, 108, 109, Component, 1, 21, 36, 60, 65, 101, 115,
110, 111, 112, 115 130, 134
CD-R, 112 CompUSA, 153
CD-ROM, 52, 80, 81, 84, 87, 89, 90, 112, Concept, 8, 14, 15, 16, 38, 40, 56, 61, 80,
113 94, 151, 156
CD-RW, 114, 126 Conference, 37, 39, 40, 46, 64, 86, 101,
CEO, 10, 11, 12, 24, 29, 32, 48, 61, 102, 103, 112, 123, 127, 129, 140,
73, 91, 92, 103, 129, 136, 139, 144, 144, 158
146, 147, 148, 149, 150, 151, 152, Confidential, 87
161, 162 Console, 91, 156, 165
CFO, 65, 150 Content, 36, 37, 38, 61, 65, 98, 106, 128,
Chairman, 147, 148, 152 130, 134, 141, 156, 164, 165
Channel, 102, 132 Contract, 88, 120, 136, 155
Cheetah, 111 Convention, 104, 131, 155
Chiat, 72, 150 Cook, Tim, 65
Chicago, 88, 104 Copland, 11, 12, 95, 105, 149
Chip, 3, 5, 6, 10, 11, 15, 28, 64, 80, 83, Coreaudio, 120
86, 87, 90, 93, 94, 96, 97, 101, 102, Cougar, 111
103, 109, 114, 117, 121, 123, 130, 132, Cover Flow, 135, 136 –37
138, 154, 155 CTIA, 39
Cinema Display, 120, 123, 124 Cube, 102, 103, 104, 114
Circuit, 7, 69, 77, 143 Cupertino, 15, 17, 20, 21, 25, 43, 45, 56,
Clamshell, 94 68, 80, 87, 155, 164
Claris, 81, 90 Cyberdog, 158
Clarisworks, 81, 90
Classroom, 53 Darwin, 105
Clone, 7, 12, 13, 34, 43, 87, 88, 96, 149, Daystar, 88, 148
150, 153, 154, 155 Dell, 34, 50, 95, 117, 136, 152, 154,
Cloud, 28 155, 162
Cluster, 117, 121 Desktop, 7, 13, 15, 34, 45, 46, 47, 50,
Cocoa, 106 63, 74, 76, 77, 80, 81, 82, 86, 87, 93,
ChapterTitle
Index 181
94, 96, 97, 98, 99, 100, 101, 104, 107, Firewire 800, 52, 116, 118
112, 113, 115, 117, 124, 125, 129, 132, Flash, 3, 57, 68, 110, 122, 126, 127, 136,
135, 154, 155, 158 137
Digital Audio, 36, 65, 84, 110, 121 Flickr, 66
Disney, 20, 24, 141, 150 Founder, 1, 17–32, 45, 92, 148,
DIVX, 134 151, 152
DRN, 44, 61, 155 Frankenmac, 155
Duo, 23, 66, 69, 80, 82, 84, 87, 130–32, Frankfurt, 159
137, 138 FreeBSD, 14
DVD, 15, 99, 102, 104, 107, 108, 111,
112, 114, 115, 124, 126, 134, 139, Garageband, 15, 124
141 Gateway, 14, 53, 54
DVD Studio Pro, 107 Genentech, 152
DVI, 112, 118, 123, 130, 131 Genius, 14, 21, 25, 54, 111
DVR, 38, 156 Gesture, 66, 135, 139
Dylan, Bob, 62 G5, 15, 62, 114, 117, 121, 123, 125, 129,
130, 132, 154
eBay, 49 G4, 13, 15, 52, 53, 60, 62, 96, 99, 101–7,
E-commerce, 50 108, 109, 112, 113, 114, 115, 116, 117,
El-Capitan, 100 118, 120, 121, 122, 124, 125, 126,
Ellison, Larry, 150 129, 130, 131
eMac, 112, 115, 121, 125, 130 Gigabit, 53, 103, 109, 113, 131
E-mail, 48, 85, 115, 158 Gigabyte, 117, 121
Environment, 14, 18, 30, 60, 106, 133, Gigaflop, 101, 121, 125
138 Glasgow, 139
Espinosa, Chris, 8, 30 Glendale, 54, 111
Ethernet, 53, 54, 64, 79, 87, 101, 103, Google, 34, 135, 152
109, 113, 131, 139 GPS, 141
Europe, 62, 77, 148 Greece, 62
eWorld, 158 G3, 15, 50, 52, 53, 93–97, 99, 100, 101,
Expo, 39–41, 53, 54, 56, 59, 60, 64, 65, 108, 110, 117, 120, 129, 139
67, 68, 80, 92, 100, 102, 103, 105,
106, 109, 111, 112, 114, 115, 118, 120, Hackintosh, 155
121, 122, 124, 126, 130, 131, 133, HD, 1, 20, 26, 36, 38, 65, 66, 76, 77,
134, 135, 138, 139, 140, 141, 143, 115, 125, 130, 134, 135, 140, 141,
144, 145 156
Extensions Manager, 88, 95 HDMI, 36, 65, 134
Hertzfeld, Andy, 8, 9, 10, 30, 31
Fairplay, 45, 60 Hewlett-Packard, 1, 2, 3, 19–20
Fadell, Tony, 152 Hoffman, Joanna, 8, 30
Fernandez, Bill, 1, 2, 20, 21 Homebrew, 2, 3, 23, 24, 25, 69
FileVault, 120 Horn, Bruce, 32
Finder, 32, 76, 83, 88, 95, 110, 116, Howard, Brian, 8, 29, 31
120, 139 HP. See Hewlett-Packard
Finland, 62 Hypercard, 30
Firewire, 57, 58–59, 66, 99, 100, 102,
103, 104, 107, 109, 110, 113, 116, 118, IBM, 6, 7, 11, 15, 43, 45, 50, 52, 62, 64,
119, 129, 140 73, 79, 80, 86, 90, 96, 105, 117, 121,
Firewire 400, 53 122, 129, 148, 149, 153, 154
182 BookTitle
Index
MacBook Pro, 130, 131, 132, 137, 138 MP3, 35, 36, 54, 55, 56, 58, 109, 110,
Macintosh Classic, 81 155, 156
Macintosh 512, 73 Multiprocessor, 101, 107
Macintosh SE, 103, 113 Multitasking, 72, 76, 79, 102, 105, 157
Macintosh TV, 36, 157 Multithreaded, 95
Mac mini, 15, 44, 124, 125, 130, 131, Multi-Touch, 135, 136, 139
137, 138
Mac OS, 12, 13, 14, 15, 40, 54, 64, 75, Nano, 38, 127, 132, 133, 136, 141,
79, 87, 88, 92, 95, 98, 102, 103, 105, 142, 158
106, 110, 111, 113, 114, 115, 116, 117, Nemo, 24
119, 124, 125, 126, 129, 133, 134, Netflix, 141, 156
139, 140, 142, 149, 153, 155, 156, 157 Netgear, 156
Mac OS 7, 79, 95 Netscape, 158
Mac OS 8, 12, 79, 88, 95, 98, 102, 149 Newton, 11, 32, 43, 46, 47, 48, 49, 82,
Mac OS X, 161 85, 88, 89, 90, 94, 95, 96, 98, 148,
Macpaint, 30 149, 150, 157
Mac Pro, 86, 137, 138, 141 NeXT, 10–11, 12, 13, 24, 31, 34, 50, 73,
Macro, 76 74–75, 91–92, 95, 105, 146, 149, 150,
MacWorks, 73 157
Macworld, 27, 28, 39, 40, 41, 53, 54, Nintendo, 91
55, 56, 60, 64, 65, 67, 68, 80, 92, 100, Nokia, 39
102, 103, 105, 106, 109, 111, 112, 114, Nomad, 28, 58
115, 118, 121, 122, 124, 126, 130, 131, Notebook, 13, 15, 34, 46, 47, 49, 50, 52,
133, 134, 135, 139, 140, 141, 143, 58, 60, 63, 66, 79, 81, 86, 87, 93, 94,
144, 145 100, 101, 107, 108, 110, 112, 118, 130,
MacWrite, 76 131, 137, 139, 140, 154, 158
Magsafe, 131 Numbers, 11, 15, 51, 110, 148, 153
Manock, Jerry, 6, 8, 30 NVIDIA, 118, 138
Markkula, Mike, 6, 17, 24, 28, 70, 147
Megabyte, 84 Omaha, 40
Microphone, 19, 78, 87, 119 OpenDoc, 88
Microsoft, 11, 12, 15, 34, 46, 50, 55, 58, OpenGL, 111
70, 79, 88, 92, 93, 95, 105, 116, 120, Openstep, 75, 129
121, 136, 148, 150, 154, 155, 156, Oppenheimer, Peter, 65, 152
157, 158, 161, 164 Oracle, 150
Minitower, 99 Oregon, 23, 31
Modem, 78, 79, 81, 84, 86, 90, 91, 100
Monitor, 3, 10, 31, 51, 60, 72, 75, 77, 81, PageMaker, 45, 74
82, 85, 90, 94, 97, 99, 101, 103, 104, Pages, 15, 21, 73, 95
114, 115, 119, 120, 121, 123, 124, 130, Palm, 47, 48, 49, 147
131, 150, 158 Palmsource, 147
Moscone Center, 143 Panic, 55, 111
Motorola, 3, 9, 13, 15, 39, 50, 64, 73, 79, Panther, 111, 119, 120
80, 83, 84, 86, 88, 93, 101, 102, 127, Parallels, 154
129, 136, 148, 153, 154, 158 Paris, 36, 107, 118, 120, 131, 151, 156
Mouse, 7, 9, 10, 11, 40, 45, 72, 73, 74, Patent, 71, 165
76, 97, 98, 103, 114, 120, 128, 129, PCI, 63, 101, 113, 117, 121, 125, 132
133, 135, 157 PCMCIA, 49, 95, 96
MPEG, 128 PDA, 36, 46, 48, 49, 85, 148, 157
184 BookTitle
Index