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Author/s Hypothesis 3 Main Points Design & Stats 3 of My Conclusions
Capra & Liu (2006) • Mo • Interes • Experi • Sm
ral guidance ted in testing ment: all is sought some of the key convenience Conformity in contribution games: gender and group effects when conclusions sample (n= playing a that • IV 8) contribution psychologists Gender: equal http://www.economics.emory.edu/Working_Papers/wp/capra_06_01_pap er.pdf game. have arrived at regarding • Onl • IV y uni conformity Game: public • Dec undgergrads rease clarity goods or --> increase • Compl dictator conformity exity, gender • 10 and group hours of • IV game- identity --> Payoff • Incr conformity playing: ease irrelevant practice complexity information: effects, --> increase • Findin results for boredom, conformity gs were people in other fatigue consistent with countries those initially (Control); • Peo reported by cohorts in out- • The ple tend to Ash group; non- y also conform to cohorts in in- controlled in-group group or out- for rather than group reciprocity out-group motivations; why • DV: separate the • [As choice of whole? h had all payoff Conformity male] includes Increase feelings of r. females --> • Contro increase l variable: conformity lottery choice • Wh game for y muddy the treatment waters with • Ga effects the me 3rdtreatment complexitya group? Why ffects • Pre- questionnaire: not measure conformity in-group demographics and multiple-
gender bias • Gro up identity • Ov and gender • Public erall, the mediate goods game --> paper conformity lottery game focuses on rates --> dictator the effects game of the findings of Ash • Partici pants able to choose kind and source of feedback on those who have previously played the game (info has normative value)