Program Menu
Program Menu
h>
#include"resource.h"
HWND hwnd ;
MSG msg ;
WNDCLASS wndclass ;
wndclass.style = CS_HREDRAW | CS_VREDRAW ;
wndclass.lpfnWndProc = WndProc ;
wndclass.cbClsExtra = 0 ;
wndclass.cbWndExtra = 0 ;
wndclass.hInstance = hInstance ;
wndclass.hIcon = LoadIcon (NULL, IDI_APPLICATION) ;
wndclass.hCursor = LoadCursor (NULL, IDC_ARROW) ;
wndclass.hbrBackground = (HBRUSH) GetStockObject (WHITE_BRUSH) ;
wndclass.lpszMenuName = MAKEINTRESOURCE(IDR_MENU1) ;
wndclass.lpszClassName = TEXT("Hello Windows Programming") ;
if (!RegisterClass (&wndclass))
return 0 ;
LRESULT CALLBACK WndProc (HWND hwnd, UINT message, WPARAM wParam, LPARAM
lParam)
{
switch(message)
{
case WM_COMMAND:
switch(wParam)
{
case IDM_SHOW:
hdc=GetDC(hwnd);
TextOut(hdc,10,10,TEXT("Menu pressed"),lstrlen(TEXT("Menu
pressed")));
ReleaseDC(hwnd,hdc);
break;
case IDM_QUIT:
DestroyWindow(hwnd);
break;
}
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
Program 5
#include <windows.h>
#include"resource.h"
HWND hwnd ;
MSG msg ;
WNDCLASS wndclass ;
wndclass.style = CS_HREDRAW | CS_VREDRAW ;
wndclass.lpfnWndProc = WndProc ;
wndclass.cbClsExtra = 0 ;
wndclass.cbWndExtra = 0 ;
wndclass.hInstance = hInstance ;
wndclass.hIcon = LoadIcon (NULL, IDI_APPLICATION) ;
wndclass.hCursor = LoadCursor (NULL, IDC_ARROW) ;
wndclass.hbrBackground = (HBRUSH) GetStockObject (WHITE_BRUSH) ;
wndclass.lpszMenuName = MAKEINTRESOURCE(IDR_MENU1) ;
wndclass.lpszClassName = TEXT("Hello Windows Programming") ;
if (!RegisterClass (&wndclass))
return 0 ;
switch(message)
{
case WM_COMMAND:
switch(wParam)
{
case IDM_SHOW:
hdc=GetDC(hwnd);
TextOut(hdc,10,10,TEXT("Menu pressed"),lstrlen(TEXT("Menu
pressed")));
ReleaseDC(hwnd,hdc);
break;
case IDM_QUIT:
DestroyWindow(hwnd);
break;
}
break;
case WM_PAINT:
hdc=BeginPaint(hwnd,&ps);
TextOut(hdc,10,40,TEXT("This text is output when WM_PAINT is received."),40);
EndPaint(hwnd,&ps);
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default: